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Pixologic Zbrush Manual

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ZBrush 4R3 whats new guide

ZBRUSH 4 R3 WHATS NEW DOCUMENTATION

Model courtesy of Olivier Drion.

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ZBrush 4R3 whats new guide

WELCOMEWelcome to the ZBrush 4R3 Whats New documentation. While much of ZBrush 4R3 is very similar to version 4 to 4R2b, there are quite a few new features to help make your ZBrushing even more productive and creative. We hope that the information you find here helps you understand the differences between this release and previous versions of ZBrush. This document only covers whats new in version 4R3. To learn more about the features introduced in previous versions of ZBrush 4, we invite you to read the ZBrush 4 /4R2/4R2b Whats New Guides, located in the ZBrush 4R2/Documentation folder. Youre invited to visit our ZClassroom for a huge database of free high quality movies explaining all the main features of ZBrush. Here you will also find the Artists Spotlight, where famous 3D Artists explain how they use ZBrush, helping inspire you to create like the pros. Dont forget to subscribe for free to our ZBrushCentral community with over 300,000 members to discover tips, view artists creations, locate useful help for all things related to ZBrush or post your works-in-progress! We encourage you to regularly visit our ZBrush Blog where you will find all the news related to the ZBrush universe, from the most recent Interview to new plugins or gallery additions.

ZClassRoom Portal: http://www.pixologic.com/zclassroom/ Artist Spotlight: http://www.pixologic.com/zclassroom/artistspotlight/ ZBrushCentral: http://www.zbrushcentral.com/ ZBlog: http://www.pixologic.com/blog/ Pixologic.com: http://www.pixologic.com The Pixologic Team

2012 Pixologic, Inc. All rights reserved, Pixologic and the Pixologic logo, ZBrush, and the ZBrush logo are registered trademarks of Pixologic, Inc. All other trademarks are the property of their respective owners.

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ZBrush 4R3 whats new guide

MAC OS X & WINDOWS VERSION OF ZBRUSHInstead of the Windows Ctrl key, the Macintosh uses the Command (Apple) Key. This documentation will always refer to using the Ctrl key name, although it may sometimes list both as Ctrl/Command. When the Ctrl key is mentioned anywhere in the documentation a Macintosh user will want to use the Command key instead. The same is true for the Windows Enter key, which the Macintosh calls Return. When seeing the Enter key mentioned anywhere in this documentation, a Mac user will want to use the Return key instead. The Close/Quit, Hide, Minimize and Maximize buttons are located on the top right in Windows and at the top left on Mac OS X.

ZBrush 4R3 Documentation - version 1.00 This documentation has been written by Thomas Roussel, Paul Gaboury and Matthew Yetter For all documentation questions and inquiries, please contact us at thomas@pixologic.com

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ZBrush 4R3 whats new guide

TABLE OF CONTENTSI II ABOUT ZBRUSH 4R3..................................................... 7 INSTALLATION, UPGRADE & ACTIVATION............................... 8

1. 2. 3. 4. 5. 6. 7.

Minimum requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Activation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Re-activation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Deactivation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Activation Troubleshooting. . . . . . . . . . . . . . . . . . . . . . . . . 13 Upgrade Process to 4R3 . . . . . . . . . . . . . . . . . . . . . . . . . . 13 7.1 Upgrade process on Windows: . . . . . . . . . . . . . . . . 14 7.2 Upgrade process on Mac OSX. . . . . . . . . . . . . . . . . 15 8. GoZ and ZBrush 4 and ZBrush 4R2/R2b/R3 . . . . . . . . . . . . . 15 9. Un-installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 10. Support Registration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16III AUTO UPDATE.......................................................... 18

1. 2.IV

Auto Update In Action . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Auto Update Within ZBrush . . . . . . . . . . . . . . . . . . . . . . . . 19CREATING VECTOR DISPLACEMENT MAPS.............................. 20

1. 2. 3. 4. 5. 6.

About the Vector Displacement Maps . . . . . . . . . . . . . . . . . Diagnostic File for the Perfect Export Settings . . . . . . . . . . . . UV Seams and Vector Displacement Maps . . . . . . . . . . . . . 16-bits and 32-bits Vector Maps . . . . . . . . . . . . . . . . . . . . Vector Displacement Map Workflow . . . . . . . . . . . . . . . . . . Vector Displacement Map Options . . . . . . . . . . . . . . . . . . . 6.1 Vector Displacement Tangent / World . . . . . . . . . . . . 6.2 Vector Displacement 32-Bits /16-Bits . . . . . . . . . . . . 6.3 Vector Displacement Smooth UV . . . . . . . . . . . . . . . 6.4 Vector Displacement Surface Normals . . . . . . . . . . . 6.5 Create and Export Vector Displacement Map . . . . . . 6.6 Create Diagnostic Files . . . . . . . . . . . . . . . . . . . . . . 6.7 Vector Displacement Flip Options . . . . . . . . . . . . . .

20 22 24 24 24 25 25 26 26 26 26 26 27

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ZBrush 4R3 whats new guide V NOISE MAKER ADDITIONS AND PLUGIN ................................ 28

1. 2. 3. 4. 5.

6.

Noise Maker Mask Mixing . . . . . . . . . . . . . . . . . . . . . . . . . Noise Maker Interface and Workflow . . . . . . . . . . . . . . . . . Mixing Colors. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Noise Maker Plugin Common Controls . . . . . . . . . . . . . . . . Procedural Generator Description . . . . . . . . . . . . . . . . . . . 5.1 Brick . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.2 Camouflage. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.3 Checkerboard . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.4 Cheetah . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.5 Corrugated . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.6 Dents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.7 Erosion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.8 FBM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.9 Gradient . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.10 Granite . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.11 Grid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.12 HexTile . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.13 Houndstooth . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.14 Nested Shapes . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.15 Perlin Noise . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.16 Plaid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.17 Psychedelic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.18 Scales . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.19 Simple Marble . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.20 Simplex . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.21 Snake Skin. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.22 Speckled Stone. . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.23 Spheres . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.24 Spiral . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.25 Stripes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.26 Turbulence. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.27 Voronoi . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.28 Voronoi Tiles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.29 Weave. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.30 Wood . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5.31 ZigZag . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Changes and additions in Noise Maker . . . . . . . . . . . . . . . 6.1 3D Navigation in the Surface Noise Interface . . . . . . 6.2 Noise Alpha Texture Thumbnail . . . . . . . . . . . . . . . .

29 29 30 31 31 31 32 32 32 33 33 33 34 34 34 35 35 35 36 36 36 37 37 37 38 38 38 39 39 39 40 40 40 40 41 41 41 41 425

ZBrush 4R3 whats new guide VI FIBERMESH ENHANCEMENTS ........................................... 43

1. 2. 3.

4. 5. 6.VII

FiberMesh Presets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Revolve . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Working with Curves Profiles . . . . . . . . . . . . . . . . . . . . . . . 3.1 Length Profile . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3.2 Width Profile . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3.3 Revolve Radius . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3.4 Gravity Profile . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3.5 Color Profile . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Texture Selector . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exporting FiberMesh as Guides . . . . . . . . . . . . . . . . . . . . . Exporting FiberMesh as Vector Displacement . . . . . . . . . . . .

43 44 44 45 45 46 46 46 46 47 47

OTHER ADDED FUNCTIONS AND CHANGES ............................ 49

1. 2. 3. 4. 5. 6.VIII

BPR to Geometry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spin Edge . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Improved Shadows with FiberMesh and MicroMesh . . . . . . . Open