Augmented Reality

12
RSCs Stimulating and supporting innovation in learning Augmented Reality in Education Some Ideas to get you started Lyn Bender, e-Learning Adviser Matt Ewens, Information Officer www.jisc.ac.uk/rsc

description

 

Transcript of Augmented Reality

Page 1: Augmented Reality

Go to View > Header & Footer to edit May 8, 2013 | slide 1 RSCs – Stimulating and supporting innovation in learning

Augmented Reality in Education Some Ideas to get you started

Lyn Bender, e-Learning Adviser

Matt Ewens, Information Officer

www.jisc.ac.uk/rsc

Page 2: Augmented Reality

Go to View > Header & Footer to edit May 8, 2013 | slide 2

What is Augmented Reality?

Augmented reality (AR) brings the real and virtual worlds closer together by adding graphics, sound –

even smells – to what we are experiencing in the physical world.

The intermediary device, owing to it’s portability and functionality, is invariably a “Smart” phone or

Tablet.

http://www.youtube.com/watch?v=frrZbq2LpwI

…Or maybe ultimately…Glasses?

http://www.youtube.com/watch?v=ISsJcDOIF1M

First Images from Google Glasses now posted online….

http://www.guardian.co.uk/technology/2013/apr/30/google-glass-pictures-online

Page 3: Augmented Reality

Go to View > Header & Footer to edit May 8, 2013 | slide 3

But what about Education?

Is there a viable, pedagogical way of integrating these technologies into Education?

http://blogs.exeter.ac.uk/augmentedreality/blog/2010/09/19/what-is-augmented-reality/

71% of 16-24 year olds in the UK now own a “Smart” phone (i.e. a device capable of processing

Augmented Reality):

http://www.policyexchange.org.uk/images/publications/simple%20things%20done%20well.pdf

Jisc think so…They’ve funded work:

Page 4: Augmented Reality

Go to View > Header & Footer to edit May 8, 2013 | slide 4

Special Collections using Augmented Reality to Enhance Learning and Teaching (SCARLET):

Imagine a teacher and a group of students huddled around a Dante manuscript or early printed edition

in the Library. The SCARLET project aims to use AR (Augmented Reality) to simultaneously allow

students to experience the magic of original materials, whilst enhancing the learning experience by

‘surrounding’ the object with digitised content; images, texts, online learning resources and information

on related objects held in the Library and elsewhere.

Scarlet+ AR Links:

http://teamscarlet.wordpress.com/2013/03/05/its-alive-presenting-voices-in-your-pocket-the-university-

of-sussex-scarlet-ar-app/

NB: Works through JUNAIO App, available form Apple or Android Store

Presentation on SCARLET: http://blogs.city.ac.uk/care/ar-event/videos-augmented-reality-education-

2012/

Page 5: Augmented Reality

Go to View > Header & Footer to edit May 8, 2013 | slide 5

Landmap-AR Content: http://landmap.ac.uk/

The geospatial AR channel developed in conjunction with Landmap is now live. It allows the user to

visualise this data in a whole new way. Through a highly detailed feature rich map, users can switch

between different map layers and manipulate 3D models to bring the location to life.

Added functionality enables the user to:

• Freeze the tracking to take a snapshot of the layer

• Activate gestures to rotate, scale and move the layer

• Make the layer transparent to see how it fits on the printed base layer

• Displays information about different parts of the interface

To access the channel simply open Junaio and scan the map image or scan the QR code below. Follow

the instructions to uncover the content by holding your device over the satellite image. For maximum

functionality the content is best viewed on a tablet device although smartphones will still display the

models and key correctly. Trigger Image: http://teamscarlet.wordpress.com/2013/03/18/landmap-app-

3d-map-content-released/

Page 6: Augmented Reality

Go to View > Header & Footer to edit May 8, 2013 | slide 6

Kendal College:

AR enabled prospectus:

http://www.youtube.com/watch?v=7Mm8AIP3p9E

Get the prospectus and the app at: http://www.kendal.ac.uk/prospectus.php

LivingLeARning Materials:

Funded under JISC FES call 01/12-Augmented Reality for Plumbing students.

Link to trigger images:

http://www.smart4.info/living_leARning.html

NB: You will need to Aurasma app to get these to trigger

Page 7: Augmented Reality

Go to View > Header & Footer to edit May 8, 2013 | slide 7

Unlocking the Hidden Curriculum-University of Exeter:

-Early Jisc funded activity to ascertain viability of AR to Higher Education

-Link to Resources (including Factsheets):

http://blogs.exeter.ac.uk/augmentedreality/toolkit/

-Review of available Augmented Reality Packages for Education (Nov 2010):

http://blogs.exeter.ac.uk/augmentedreality/blog/2010/11/16/review-of-available-augmented-reality-

packages/

Page 8: Augmented Reality

Go to View > Header & Footer to edit May 8, 2013 | slide 8

CARE (Creating Augmented Reality in Education)-City University London

Case 1 – Clinical Skills Laboratory

Clinical skills are an essential component of healthcare education for trainee nurses; simulated practice

is used to orientate students to the clinical environment. This example looks at how relevant resources

can be overlaid over equipment, dummies and key areas within a clinical skills lab.

Case 2 – Public Health Walk/Locality Project

Student nurses are allocated to a placement in East London and it is important that they gain an

appreciation of the culture, history and social composition of the area they are working in. Walking

around an area can help identify health issues. Download the app and the trigger images

(Apple/Android) (NB: Rebranded Aurasma): http://blogs.city.ac.uk/care/the-app/

Page 9: Augmented Reality

Go to View > Header & Footer to edit May 8, 2013 | slide 9

South Staffordshire College:

South Staffordshire College grabbed the technology and put it to use across their curriculum. The

bricklaying team at the college produced their own videos which have improved the number of trainees

cutting bricks right first time from around 40% to a staggering 90%. Think what this can save in terms of

cost on this course.

Link to Case Study (Excellence Gateway):

http://www.excellencegateway.org.uk/node/26207

PowerPoint Presentation on SSC experience:

http://wiki.rscwmsystems.org.uk/images/9/97/JISC_RSC_WM_AR_presentation_draft1-1-.pdf

Link to South Staffordshire College App (Apples/Android) and trigger images:

http://www.southstaffs.ac.uk/ar-app/

Page 10: Augmented Reality

Go to View > Header & Footer to edit May 8, 2013 | slide 10

The future of AR in Education…

1- Is there a pedagogic rationale?

Do we let the tail wag the dog?

Remember when Second Life was the Future of Education?!

2- Multiple apps

3- Materials development

At present, development costs are expensive but a shared repository of materials is on Jisc’s radar

Page 11: Augmented Reality

Go to View > Header & Footer to edit May 8, 2013 | slide 11

AR without Handheld accessories?

Using Kinect as an AR tool (Microsoft XBOX accessory):

http://blogs.city.ac.uk/care/ar-event/videos-augmented-reality-education-2012/

Also..Google Glass will apparently use biotic instruction (e.g. “wink” to take a photo) - Look, no hands!

http://www.wired.com/gadgetlab/2013/04/code-in-google-glass-features/

The Future of AR..

Page 12: Augmented Reality

Go to View > Header & Footer to edit May 8, 2013 | slide 12 RSCs – Stimulating and supporting innovation in learning

Augmented Reality in Education Have a go - watch the demo, use our devices or your own!

Follow the posters for downloads and help.

Lyn Bender, e-Learning Adviser

Matt Ewens, Information Officer

www.jisc.ac.uk/rsc