Augmented and Mixed Reality - oamk.fi · PDF fileProject “AR4BC” Augmented Reality...
date post
08-Apr-2018Category
Documents
view
217download
4
Embed Size (px)
Transcript of Augmented and Mixed Reality - oamk.fi · PDF fileProject “AR4BC” Augmented Reality...
1
Augmented and Mixed Reality
Applications at VTT
Charles Woodward
April 16, 2010
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
Mobile Augmented Reality
one of the technologies to
most likely to alter industries, fields of research,and the way we live.
- MITs annual review 10 Emerging Technologies 2007
- Gartners Top Ten Disruptive Technologies 2008-2012
- First consumer applications on camera phones 2009
- Commercial breakthrough predicted 2010
2
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
INTRODUCTION
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
VTTINDUSTRY
UNIVER
SITIESBasic
research
Appliedresearch
Developmentwork
VTT Technical Research Centre of Finland
Largest contract researchinstute in Northern Europe
Producing research,development, testing andinformation servicesServing public sector andcompanies as well asinternational organizations
Figures2700 employees245 M turnoverFunding1/3 government,1/3 industry, 1/3 jointly funded
3
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
Virtual and Augmented Reality at VTT
General VR/AR expertise around VTT14 research teams in VR/AR roadmap workApplications from games to digital media,construction to production, ships, cars, military, Technology incl. core VR/AR solutions, sensors,GSM/GPS positioning, multimodality, 3D audio,motion tracking, ubi & ambient intelligence,Special strengths: Multi-disciplinary research,strong industry relations and experience
Augmented Reality teamResearch personnel 9+ peopleAR core technology & applications
AR at VTT situation todayAR driven projects > 2 M annually+ VTT coordinated 10 M EU project ManuVAROverall, AR is now bigger than VR
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
Augmented Reality (AR)Mixes virtual objects with view of real worldC.f. Virtual Reality (completely virtual worlds)Properties: real-time, interactive, 3DTracking + rendering + display
Introduction / AR
Reality Augmented Reality Augmented Virtuality Virtual Reality
Mixed Reality
Related technologiesAugmented VirtualityMediated RealityDiminished Reality
-> Mixed Reality (MR)
4
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
ARCatalogueViewing with data glasses / web cameraStereo 3D products appear from catalogueBased on marker detection from camera view
Applications, e.g.B2B marketing (by Lappset Group )3D viewing of engineering drawings (by Pyry Inc.)
Also, camera phonesConsumer solutions
Example Application
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
3D animated chirdrens TV seriesBy Futurecode (Finland) and Blue Arc (China)Launched April 2nd, 2010, MTV3 / SubTV Junior
Augmented magazine advertisementTV-magazines Katso and TVSeiska, March 20103D animations appear augmented from magazineInteraction with augmented Dibidog
Dibidogs
5
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
Mobile phone implementationIntroduced at Sanghai World Expo, May 1st, 2010Nokia Maemo (N900) and Symbian S60 platforms
Augmented childrens storybookKustannus Paasilinna, August 2010Various new interactions and narrativesMarkerless tracking, photorealistic rendering etc.
Dibidogs, Next Steps
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
ALVAR Subroutine Library
A Library for Virtual and Augmented RealityAR engine developed by VTTFree trial download at www.vtt.fi/multimedia/alvar.htmlUsers e.g. Columbia Univ. (Goblin XNA), MIT (6th Sense)
Detecting and tracking 2D markersAccurate marker pose estimation, with erro concealingMarker fields can be defined manually, or autocalibratedHiding of markers as sepcial feature
UtilitiesCamera calibration; Correcting lense undistortions; Opticalflow tracking; Several basic filters and Kalman library;Finding exterior orientation of point-sets
Coming upMarkerless tracking; Rendering module;Mobile phone implementation
http://www.vtt.fi/multimedia/alvar.html
6
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
ENTERTAINMENT AND GAMES
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
Entertainment Application - CamBall
Augmented networked table tennisPlayed with real rackets, color markerVideo image of opponent shown at other endof tableVirtual ball, table and net
FeaturesBall speed, racket size can be adjustedSolo game against a wall, or against "oneself"Game viewing by Internet audienceRecording of game
BenefitsSocially and physically activatingNatural human-computer user interactionFits in small interiors, at home or officeSuits also for kids and elderly peopleNo special hardware required
7
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
Mobile Entertainment - SymBall
Virtual table tennis game for camera phonesCamera driven game control by feature/motion detectionData connection between players via Bluetooth or GPRSFirst networked camera driven game in the world
ImplementationSymbian OS/Series 60 (& J2ME)Features: sounds, ball speed, etc.3D stereo game using r/b goggles!
Future plan: Augmented versionUsing turnable camera, face detectionShow real opponent on phone display
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
Internet
Experimental Work TelePetAugmented Networked Games for Dogs
To entertain dogs over Internet during masters absenceGame control based on gesture detection
Example gameMaster throws virtual ball, dog has to catchRewards, e.g. biscuit box operated over internetInitial animal tests - positive results
8
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
Vappunaamari.comVirtual masks for May Day party
Face detection/augmenting on camera phonesProvided as public service, > 1500 downloadsFeatures: send photo to friends, user created masks,compressing augmented video,
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
INTERIOR DESIGN
9
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
Augmented Interior Design Alternative Solutions
Basic solutionVirtual furniture object tied to eachmarkerInterior designed by moving markerson the floorDisplay on PC screen or data glasses
BenefitsFurniture is light to move aroundEasy to try out different alternativesNo modelling of real environmentrequired
Things to improve Web camera isnt very mobileData glasses / PC .. not tooconvenient
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
Augmenting in Digital Camera Images
Application ARInteriorsSingle marker placed on floor, definingscale and perspectiveDigital camera images of the room areuploaded to computerVirtual furniture is selected and placedwith menu/mouseFeatures: lighting, shadows, hiding ofmarker etc.
BenefitsHardware (camera, PC) found inevery homeBetter image quality, resolution,accuracy etc.Photorealistic 3D rendering
10
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
Augmenting on TabletPC
Application ARMobileTablet PC (Sony Vaio), cameraintegratedOptional data glassesUser interface to fit small screen,stylus inputNo configuration files requiredArbitrary marker orientationsMarker fields calculated automaticallyMoving, scaling and rotating objectsAdjusting of lights, with soft shadowsErasing of markersStoring of video clip & projectKalman filter & other stabilisationFeature based tracking when markersdisappear
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
Find appealingfurniture in ad
Download virtualfurniture viamatrix code
Instantly viewfurniture at homeon mobile phone
Verify by high-endPC solution (ifrequired)
Get to shop,purchase product
Augmenting on Mobile Phones
Application ARPhonePlacing virtual furniture on phones camera imageModels are loaded using matrix code in product catalogue or advertUser places the furniture in camera view by 3D rotation and zoomFurniture stays in place when moving the camera phoneBased on feature tracking - no markers requiredAlso, augmenting of real furniture
11
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
ARStudio
Unified solution for general AR applicationsFormats: real time / stored video still imagesSingle/multimarker tracking -> markerless methodsMatching augmented content with video qualityPhotorealism, shadows, materials, lighting,
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
VividAR
AR interior design solution by VividWorksBased on VTTs technologyLaunched February 2010Consumer web solution later this spring
12
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
ARCHITECTURE AND CONSTRUCTION
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
Case Study: VTTs Digitalo officesDigitalo = DigiBuildingConstruction started Dec 2003Building ready Oct 2005
Various AR/VR methods usedRadiosity visualization3D LandscapesCAVE Virtual RealityAugmented Scale ModelAugmented Web CameraMobile Augmented Reality
Projects involvedCommissions by Senate PropertiesProject ARARAT 2004-2006
Augmented Reality in Architecture
13
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
Digitalo augmented on conference tableViewing through video glasses (stereo)Move around model, communicate with people
FeaturesVirtual menu for user interactionVirtual reality tour utilising feature based trackingPredefined walk-through routes, with hyperlinksRealism: textures, reflections, shadows etc.Add, move and remove parts (AR-catalogue)
Augmented Scale Model
VTT TECHNICAL RESEARCH CENTRE OF FINLAND
Digitalo augmented in live web camera viewPresentation for future users of buildingFollow-up and comparison with original plansView with or without virtual buildingRea