Using augmented reality to bring inanimate objects in your teaching to life
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Transcript of Using augmented reality to bring inanimate objects in your teaching to life
Mandy Brailsford & Mel Lindley HWB
Using augmented reality to bring inanimate objects in your teaching to life!
SHU Context Intermediate Fidelity Simulation used across UG Nursing and Physiotherapy programmes• L6 nursing
– integral to UG curriculum – delivered interprofessionally including UoS
medical students
• L5 Physiotherapy – part of the cardio-respiratory curriculum – focus on holistic assessment, problem
identification and therapeutic management
National context Technology Enhanced Learning Framework (2011)
• Recommendation 1: As part of a managed learning process ..... healthcare professionals should learn skills in a simulation environment and using other technologies before undertaking them in supervised clinical practice
Francis Inquiry Report (2013)
• Identified the need for a much stronger focus on patient-centred care and a culture that supports and develops compassionate, caring, committed nurses and healthcare professionals.
Current challenges • Considered key factors that limit student engagement with Simulated Patient Manikin and transferability to practice
– lack of clinical experience to draw on
– realism
– limited facilities at SHU
– limited time for debrief
Developing Augmented Reality • Aimed to improve overall student experience increase engagement by developing learning resources that were more obviously transferable to practice
• Developed patient videos that were superimposed onto the manikins
• Used 'off-the-shelf' App to integrate videos with simulation
• All videos transcribed (some also translated)
"Oh my god, this is amazing"
"I thought she was going to throw up!"
"This takes our learning to the next level, its about as close to being in practice as you're going to be able to do in class"
"This makes it feel so real to me"
"Gosh, its very realistic"
What the students say
Did you prefer this learning experience to a the traditional simulation experience?Data collected from 127 Students (91 Nursing & 36 Medical)
Yes(87%)
No (13%)
Comparison of learning experience between using AR and not using AR
Did you feel using this AR technology was more authentic /immersive when using the Manikin?
Did you feel immersed using the Manikin when using the traditional lecturer read out scenario.
n=33n=98
Current Research:
• An evaluation of the impact of embedding
technology enhanced resources in the
undergraduate physiotherapy curriculum on
learning, clinical reasoning and student perceptions
of preparedness for clinical practice.
• To compare the use of Augmented Reality and
traditional simulated learning approaches in terms
of the level of student engagement with a Human
Patient Simulator (HPS).
• Explore student perceptions of their experience of
both Augmented Reality and traditional simulated
learning approaches in terms of how they interact
with a HPS.
Future Research:
Comparing traditional facilitator introduced simulations with the use of AR to compare times to ‘call for help’ on an internationally recognised course.