div class=trans-pagebuttonPage 1button div class=trans-image a href=https:reader039fdocumentsnetreader039viewer20220226015b49b4ec7f8b9af5078d989bhtml5page1jpg target=_blank amp-img class=trans-thumb alt=Page 1: employeepagesscadedu · Bringing ZBrush into Maya Using Displacement Maps by: Matt Stephan We need to start in ZBrush to export our model maps By now you should have src=https:reader039fdocumentsnetreader039viewer20220226015b49b4ec7f8b9af5078d989bhtml5thumbnails1jpg width=142 height=106 layout=responsive amp-imga divdivdiv class=trans-pagebuttonPage 2button div class=trans-image a href=https:reader039fdocumentsnetreader039viewer20220226015b49b4ec7f8b9af5078d989bhtml5page2jpg target=_blank amp-img class=trans-thumb alt=Page 2: employeepagesscadedu · Bringing ZBrush into Maya Using Displacement Maps by: Matt Stephan We need to start in ZBrush to export our model maps By now you should have src=https:reader039fdocumentsnetreader039viewer20220226015b49b4ec7f8b9af5078d989bhtml5thumbnails2jpg width=142 height=106 layout=responsive amp-imga divdivdiv class=trans-pagebuttonPage 3button div class=trans-image a href=https:reader039fdocumentsnetreader039viewer20220226015b49b4ec7f8b9af5078d989bhtml5page3jpg target=_blank amp-img class=trans-thumb alt=Page 3: employeepagesscadedu · Bringing ZBrush into Maya Using Displacement Maps by: Matt Stephan We need to start in ZBrush to export our model maps By now you should have src=https:reader039fdocumentsnetreader039viewer20220226015b49b4ec7f8b9af5078d989bhtml5thumbnails3jpg width=142 height=106 layout=responsive amp-imga divdiv