Writing a review.ppt

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WRITING A REVIEW

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Page 1: Writing a review.ppt

WRITING A REVIEW

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• If you widen your eyes and turn off your brain, it all adds up to cracking good fun. The Imax incarnation blows up the eye candy - the panoramic sweeps of Budapest, then Moscow, then Dubai - and the volume, which you'll feel in your teeth. I actually think the vibrations may have dislodged a filling.

• When it comes to "Mission: Impossible," viewers have certain die-hard expectations.

• One: We must hear a few bars of Lalo Schifrin's iconic theme. Two: The IMF team must receive orders that self-destruct in five seconds - no longer, no less. Three: Someone, I don't care whom, must peel off a stunningly lifelike latex mask from the chin up. And four: At some point in the proceedings, the audience must be totally and hopelessly confused.

FILM REVIEW

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• Harry Potter and the Deathly Hallows exceeds expectations and is, by a long shot, the best yet of the series, which has been entirely transfixing, far more so than fans of the movies might suppose. Those readers who have kept the faith throughout will no doubt continue on if they haven't already. Those who are looking for added encouragement to pick up these magical books and forge ahead, find it here. Harry Potter is a rare treasure and a cultural phenomenon in the midst of which we can feel fortunate to find ourselves.

• Harry Potter and the Deathly Hallows is the seventh and final of the Harry Potter novels written by British author J.K. Rowling. The book was released on 21 July 2007 in the United Kingdom, ending the series that began in 1997 with the publication of Harry Potter and the Philosopher’s Stone. The novel chronicles the events directly following Harry Potter and the Hlaf Blood Prince (2005), and the final confrontation between the wizards Harry Potter and Lord Voldemort.

BOOK REVIEW

Introduction Conclusion

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This year’s offering wasn’t the musical extravaganza MADC presented in 2010, and nor should it have been. It was a return to a more traditional interpretation that included all the madcap fun audiences have come to expect, and enjoy.

It is impossible to resist the charms of a well-crafted Christmas panto, and following last year’s success, MADC’s The Princess and the Pea (MFCC, Ta’ Qali) had a lot to live up to.

Family entertainment can be tricky at the best of times but director Nanette Brimmer brought warmth and good humour to this tongue-in-cheek story of aristocratic sensitivity.

PLAY REVIEW

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• Their offical fan site is www.mychemicalromance.com, where you'll find tour dates as well as merchandise to purchase. On November 22nd, 2005 there will be a DVD released, documenting their rise as musicians and also their latest tour.

• From Newark, NJ, they call themselves My Chemical Romance. The members of the band are Gerard Way (Lead Vocals), Mikey Way (Bass), Frank Iero (Guitar), Ray Toro (Guitar), and Bob (Drums). With their 2004 album Three Cheers for Sweet Revenge and songs such as "Helena," "The Ghost of You," and "I'm Not Okay (I Promise)," My Chemical Romance has never been more successful in their career than now.

MUSIC ALBUM REVIEW

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• It's difficult to ever feel completely satisfied with a play session of Skyrim. There's always one more pressing quest, one more unexplored tract of land, one more skill to increase, one more butterfly to catch. It's a mesmerizing game that draws you into an finely crafted fictional space packed with content that consistently surprises. The changes made since Oblivion are many, and result in a more focused and sensible style of play, where the effects of every decision are easily seen. Featuring the same kind of thrilling freedom of choice The Elder Scrolls series is known for along with beautiful visuals and a stirring soundtrack, playing Skyrim is a rare kind of intensely personal, deeply rewarding experience, and one of the best role-playing games yet produced.

• I was stacking books on a shelf in my house in Whiterun, one of Skyrim's major cities, when I noticed a weapon rack right beside it. I set a sacrificial dagger in one slot, an Orcish mace in the other. They were on display for nobody but me and my computer-controlled housecarl, Lydia, who sat at a table patiently waiting for me to ask her to go questing. The chest upstairs was reserved for excess weapons and armor, the bedside table for smithing ingots and ores, the one next to the Alchemy table for ingredients. I'd meticulously organized my owned virtual property not because I had to, but because tending to the minutia of domestic life is a comforting break from dealing with screaming frost trolls, dragons, a civil war, and job assignments that never seem to go as planned. It's even a sensible thing to do; a seemingly natural component of every day existence in Skyrim, one of the most fully-realized, easily enjoyable, and utterly engrossing role-playing games ever made.

VIDEO GAME REVIEW

Introduction Conclusion