3d game level workflow

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Neil Rogero Unity 3D Game Level – Workflow This design I am trying to make a 3d environment using unity, the style I’m trying to go for is kind of old theme to it with a large area to explore that shows interesting things around the map with a cold atmosphere in the background to make it stand out on the map. So far I’ve started building the mountains where I can put my medieval houses around the mountains. Inspirations Probably my inspirations I got is from an old medieval game like Shadow of Mordor, Skyrim with a cold winter theme, that allows you to explore around it and see different environments.

Transcript of 3d game level workflow

Page 1: 3d game level workflow

Neil Rogero

Unity 3D Game Level – Workflow

This design I am trying to make a 3d environment using unity, the style I’m trying to go for is kind of old theme to it with a large area to explore that shows interesting things around the map with a cold atmosphere in the background to make it stand out on the map. So far I’ve started building the mountains where I can put my medieval houses around the mountains.

Inspirations

Probably my inspirations I got is from an old medieval game like Shadow of Mordor, Skyrim with a cold winter theme, that allows you to explore around it and see different environments.

I turned this small village into a surrounded castle with a snow effect which is similar to all the inspirations medieval type of theme.

Page 2: 3d game level workflow

Neil Rogero

At the back of the village I made a small pond with an effect of a steam that shows the water is warm and made it for the village people to keep warm in the winter atmosphere that I made.

For the floor I made an island full of water since I had some stuff in my unity crashing down and some stuff not working I had no time to work on the floor so I had to come up with a quick solution and made this, I thought it stood out well and did an alright job.

Page 3: 3d game level workflow

Neil Rogero

I surrounded the place small mountains to make a small island, again I thought of this since some of components on my unity had some technical difficulties.

At the other side of the island I made I did the same thing by surrounding the place and made this average size pond added with a lot of steam effect to make it look like its warm water for the village people that lives in the island and used this inspiration from the medieval times.

Page 4: 3d game level workflow

Neil Rogero

I made a snowy effect in each mountain I made since I got the inspiration from medieval games like Skyrim, Shadow of Mordor. I mixed up the snow paint with the concrete so it blends both together and stands out really well.

I made a bridge that leads to the other side of the mountain, I also added a mesh collider so you won’t fall when you walk on the bridge I used this bridge because it a kind of old theme to it with a medieval type I thought I would have stood out in my unity.

Page 5: 3d game level workflow

Neil Rogero

I painted these walking path on to make it look like an old game with a medieval theme to it and also this can guide you on where to go around the island that was made.

At the other side of the bridge I made a second village, from the outside I made it look like this surrounding it with an arch way and also at the sides with a castle wall and corners with a tower.

Page 6: 3d game level workflow

Neil Rogero

I did the same thing all the way around the second village by surrounding it with a castle wall and castle towers. I thought that I would look like a medieval village and the inspirations that I am going for.

From the inside of my second village that I made it looks like a small village with a couple of houses and bar and used this to make it stand out for the theme that I am going for.

Page 7: 3d game level workflow

Neil Rogero

In all the houses of my island that I made, I used a mesh collider so you wouldn’t be able to go through in all the houses.

Overall my 3d unity work looks like this and I thought I did a good job on making it since I had some stuff that didn’t really work and just manage to work in the right time and it was a good task on how I have to make my own 3d level design.