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Slide 1 Advanced Skin CSE169: Computer Animation Instructor: Steve Rotenberg UCSD, Winter 2005 Slide 2 Shape Interpolation Algorithm To compute a blended vertex position:…

Slide 1 Midterm Review CSE169: Computer Animation Instructor: Steve Rotenberg UCSD, Winter 2004 Slide 2 Project 3 Load an.anim file and play back a keyframed animation on…

Slide 1Global Illumination CSE167: Computer Graphics Instructor: Steve Rotenberg UCSD, Fall 2005 Slide 2 Classic Ray Tracing The ‘classic’ ray tracing algorithm shoots…

Slide 1 Channels & Keyframes CSE169: Computer Animation Instructor: Steve Rotenberg UCSD, Winter 2005 Slide 2 Animation Slide 3 Rigging and Animation Animation System…

Slide 1 Ray Tracing CSE167: Computer Graphics Instructor: Steve Rotenberg UCSD, Fall 2006 Slide 2 Ray Tracing Ray tracing is a powerful rendering technique that is the foundation…

Slide 1 Computer Graphics CSE167: Computer Graphics Instructor: Steve Rotenberg UCSD, Fall 2005 Slide 2 CSE167 Computer Graphics Instructor: Steve Rotenberg ( [email protected])…

Slide 1 Cloth Simulation CSE169: Computer Animation Instructor: Steve Rotenberg UCSD, Winter 2005 Slide 2 Cloth Simulation Cloth simulation has been an important topic in…

Advanced Skinning CSE169: Computer Animation Instructor: Steve Rotenberg UCSD, Winter 2004 Project 2 Load a .skin file and attach it to a skeleton using the smooth skin algorithm…

Quasars: Characteristics, Observations, Controversies, and Spatial Distribution Peter Leimbigler David Rotenberg Quasi-stellar radio objects The discovery of quasars in the…

Slide 1 Collision Detection CSE169: Computer Animation Instructor: Steve Rotenberg UCSD, Winter 2004 Slide 2 Collisions Collision Detection Collision detection is a geometric…

Slide 1 Texture Mapping CSE167: Computer Graphics Instructor: Steve Rotenberg UCSD, Fall 2005 Slide 2 Texture Mapping Texture mapping is the process of mapping an image onto…

Slide 1 Procedural Animation CSE169: Computer Animation Instructor: Steve Rotenberg UCSD, Winter 2004 Slide 2 Project 4 Slide 3 Goal Do something cool It should relate to…

Slide 1 Cubic Curves CSE167: Computer Graphics Instructor: Steve Rotenberg UCSD, Fall 2006 Slide 2 Project 3 Render a smooth, cubic surface by tessellating it into a set…

Slide 1 Viewing & Perspective CSE167: Computer Graphics Instructor: Steve Rotenberg UCSD, Fall 2006 Slide 2 Homogeneous Transformations Slide 3 3D Transformations So…

Slide 1 Cubic Curves CSE169: Computer Animation Instructor: Steve Rotenberg UCSD, Winter 2005 Slide 2 Polynomial Functions Linear: Quadratic: Cubic: Slide 3 Vector Polynomials…

Slide 1 Computer Animation CSE169: Computer Animation Instructor: Steve Rotenberg UCSD, Winter 2005 Slide 2 CSE169 Computer Animation Programming Instructor: Steve Rotenberg…

1. ! Minimal Invasive Interventional procedures in breast lesion Luc Rotenberg, Grégory Lenczner, Jean Guigui, Catherine Bèges, Henri Ouazan RPO – ISHH Clinique Hartmann-CMC…

Slide 1 Rigid Body Dynamics CSE169: Computer Animation Instructor: Steve Rotenberg UCSD, Winter 2005 Slide 2 Cross Product Slide 3 Slide 4 Slide 5 Slide 6 Derivative of a…

Slide 1 Lighting, part 2 CSE167: Computer Graphics Instructor: Steve Rotenberg UCSD, Fall 2006 Slide 2 Triangle Rendering The main stages in the traditional graphics pipeline…

! Breast Premalignant lesions imaging diagnosis & interventional Luc Rotenberg, Gregory Lenczner, Jean Guigui, Catherine Beges, Mehdi Cadi RPO – ISHH Clinique Hartmann-CMC…