“We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before...

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“We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: Hold Tight = keep what you have Play it Safe = potential for modest gains Go for the Gold! = potential for amazing gains The roll of the dice will determine your score (higher roll = higher points) Keep track of points in “Running Total” column

Transcript of “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before...

Page 1: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

“We’re in the Money!” Game• Your group begins with 5 points.• Decide what you want to do before each

round:– Hold Tight = keep what you have– Play it Safe = potential for modest gains– Go for the Gold! = potential for amazing

gains• The roll of the dice will determine your

score (higher roll = higher points)• Keep track of points in “Running Total”

column

Page 2: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

• How did you feel when points were rising? When they dropped dramatically?

• Which of the three game options produced the worst results in the end?

• How many groups decided to “Go for the Gold!” sometime during the game? Why did some groups make other choices?

• Can you think of any time in history when something like this happened?

Page 3: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

• What is happening in this image?• Who in our game might have ended up here?• How do you think the event depicted here might be related to the overall American economy at the time?

Page 4: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

essential questions:

How did the prosperous 1920s turn into the Great Depression? What is

the Great Depression?

Page 5: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

How did we see prosperity in the 1920s?

Page 6: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

1. overproduction

long-term causes of the Great Depression:

Page 7: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

2. uneven prosperity

• Mellon’s tax cut for wealthy

Page 8: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

3. farmers suffering

• would not recover from 1920-21 recession

• 25% of America

Page 9: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

4. easy credit (too easy)

• 80% no savings

• debt rising again today

• artificially high stock prices

Page 10: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

5. speculation6. margin buying

(a.k.a. buying on margin)

Page 11: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

7. laissez-faire government

Which of these do we see today?

How?

Page 12: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

Black Tuesday:

stock market crash

• followed Black Thursday

• scared investors selling makes things worse video on Black Tuesday

the immediate cause of the Great Depression:

Page 13: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

The Great Depression:

• from stock market crash to World War II

• employment and values decrease

Page 14: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

• bank runs > banks broke > savings gone > banks fail

bank run, 1933

Page 15: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

longer depression

less spending and bank deposits

• self-perpetuating in a consumer economy because spending is down

Page 16: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

reparations to G.B. and France

G.B. and France buy U.S. goods

…no nation hit as hard as the U.S.

U.S. loans/investment to Germany

• depression is worldwide, though…

Page 17: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

Based on the charts shown, add three things that will define the Great Depression:

Page 18: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

How do you think the Great Depression will

affect the lives of Americans?

consider:

essential question:

How did the Great

Depression affect American

lives?

Page 19: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

Farmers

• many losing land (banks foreclosing when they can’t pay their mortgage; equipment repossessed)

Page 20: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

• Dust Bowl: over-farming + droughts; these blizzards of dust covered everything, even killing livestock

Page 21: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

Texas, 1935

Page 22: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

• Okies: many farmers were forced to move to cities where they added to the strains on the cities resources

Page 23: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

Men in the Cities• depression from inability to provide for family, dependence on bread lines

bread line at Sixth Avenue and 42nd Street

Page 24: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

• many became hoboes

Page 25: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

Families• hard times brought some together, broke others apart (divorce rates down, but mostly due to cost)

Page 26: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

Minorities• on the one hand, hard times not new• on the other hand, increased discrimination (“last hired, first fired”)

Page 27: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

Follow-up Assignment:The literature and art of the 1920s showed how bad the situation was. What would your life be like in the Great Depression. Consider using or showing the terms below to write or draw your story.speculationbuying on marginBlack Tuesdaybank run

Dust BowlOkieshobobread lines

Page 28: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

Herbert Hoover was president from 1929-

1933.

essential question:

How did Hoover fail in his response to

the Great Depression?

consider:What would you want

government to do during the Great Depression?

Page 29: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

• encouraged volunteerism (i.e. asked companies to not lay off workers) because he said the business cycle would fix itself

Page 30: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

• rejected idea of welfare when Americans were increasingly looking to federal government for direct relief

Page 31: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

• raised tariffs, causing higher prices due to retaliation from other countries

I’m Herbert Hoover. I’m raising tariffs to

help get the U.S. out of this depression.

OH YEAH?!? I’m Prime Minister MacDonald of

Great Britain and I’m raising tariffs

too, jerk!

Page 32: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

• reaction to Hoover included naming signs of poverty after him (i.e. shantytowns = “Hoovervilles”)

Empty pockets showing were called “Hoover flags.”

Page 33: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.
Page 34: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

• when Hoover did take action, it was too little (Boulder Dam, later named Hoover Dam), too late (Reconstruction Finance Corporation)

Page 35: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

• the final thing to ensure he would not be reelected was his reaction to the Bonus Army

The Bonus Expeditionary Force, more commonly known as the Bonus Army,

portrayed Hoover as Kaiser Wilhelm, the leader of Germany during WWI.

Page 36: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

o veterans marched to Washington, D.C. to demand their bonus early

Washington, D.C., police chief Major Pelham Glassford inspecting the camp of the Bonus Army in 1932.

Page 37: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

o when they did not leave, Hoover had the army force them out, injuring many

Tanks and grenades

were used by the U.S.

Army to disperse the Bonus Army

from their encampment at Anacostia

Flats, near the U.S.

Capitol in 1932.

Page 38: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

Possible captions:

• Both black and white veterans marched to Washington to demand direct relief from the government.

• The Bonus Army illustrated how people needed direct relief during the Great Depression and were not getting it from Hoover.

• Many veterans marched to Washington to demand their bonuses early during the Great Depression.

Page 39: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

A caption explains what a picture is showing. Write your own caption for the pictures on the back of your sheet. Mention Hoover in each.

Page 40: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

The Hot Seat• one person volunteers to

be in the hot seat

• He or she answers a series of multiple choice questions

• 1 question right = sense of self-satisfaction2 questions right = fist bump3 questions right = gum4 questions right = prize box

• You have two opportunities to “poll the class” where you can see how the class answered

Page 41: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

What is shown in the cartoon?

Does it present this as a good thing or a bad thing? How can you tell?

Page 42: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

essential question:

How did Franklin Roosevelt respond to the Great Depression?

Page 43: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

The New Deal:• FDR won the election of 1932 because he was not Hoover

Page 44: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

• his reform program would be known as the New Deal

Page 45: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

• first thing FDR did was to declare a bank holiday closing banks to prevent bank runs until the banks could be fixed

Page 46: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

• New Deal is also called the Hundred Days because that is how long it took for FDR to propose (and Congress to approve) more than 15 new pieces of legislation to fight the Great Depression

Page 47: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

• New Deal expanded federal government

Obama has been compared to FDR because both expanded the federal government.

Page 48: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

• New Deal relies on deficit spending (borrowing to pay for government programs)

Page 49: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

• FDR made “direct” contact with Americans with his radio addresses, called “fireside chats”

What effects did these radio

addresses have?link to FDR’s first fireside chat

statue at the FDR Memorial in Washington, D.C.

Page 50: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

Skim through pages 602-605. In your

groups, identify what each of the New

Deal measures listed on the sheet

(continues onto back) did. Make sure

that you feel comfortable with each of these as parts of the New

Deal.

Page 51: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

Below the listing of New Deal programs, categorize them in the following chart:Creating jobs

Fixing business, banks, and the stock market

Helping farmers

Fixing labor relations

Providing retirement security

Page 52: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

Rules for Slaps!• Please remove all hard, sharp, or

incendiary objects from your dominant hand.

• Lay out the flashcards so that everyone can reach them.

• When a term is described, you want to be the first to slap your hand on the card.

• Keep each card that you slap first.• Whoever has the most cards at the end

of the game wins.

Page 53: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

consider:

Why would anyone think FDR was doing too much? Why would anyone think he wasn’t doing enough?

Page 54: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

essential question:

How did FDR respond to his critics?

Page 55: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

the critics:• conservatives said the New Deal was an abuse of Presidential power

Page 56: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

example: Supreme Court ruled New Deal programs such as the NRA and AAA unconstitutional

1932 Supreme

Court

Page 57: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

• liberals said the New Deal did not do enough for average Americans

Page 58: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

example: Huey Long endorsed a “Share Our Wealth” program that would tax the rich to give money to average Americans

Page 59: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

example: Father Charles Coughlin was a radio priest that wanted to nationalize industry and banks

Father Charles Coughlin, leader of the anti-Semitic Christian Front,

delivers a radio broadcast. Detroit, United States, March 11, 1935.

Page 60: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

How FDR responded to the Supreme Court:

• FDR proposed a controversial “court-packing” scheme to add justices to the Supreme Court

Page 61: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

• both liberals and conservatives hated the plan

Page 62: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

• did not matter in the end because the most anti-New Deal justices soon retired and the Supreme Court began to support New Deal programs

Page 63: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

How FDR responded to the liberals:• Second New Deal did more for average Americans

Page 64: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

Works Progress Administration: created government jobs, many in the arts

Page 65: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

Wagner Act: protects formation of unions, collective bargaining, and striking (National Labor Relations Board to enforce)

Page 66: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

Social Security Act: retirement savings, disability payments, and unemployment benefits

Page 67: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

Look back at your chart categorizing the New Deal programs and add the three 2nd New Deal programs in the proper category. Circle them to indicate that they are part of the 2nd New Deal.Creating jobs

Fixing business, banks, and the stock market

Helping farmers

Fixing labor relations

Providing retirement security

Page 68: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

essential question:

How did FDR win the support of women and minorities?

Page 69: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

Eleanor Roosevelt—changed the role of First Lady to include being active outside the White House; advocate for civil rights

Eleanor Roosevelt at Works Progress Administration Negro Nursery School in Des Moines, IA, 1936

Page 70: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

Frances Perkins—first woman in the U.S. Cabinet

As Secretary of Labor, Perkins was the first woman in the line of succession of the Presidency.

Page 71: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

Mary McLeod Bethune—advisor in FDR’s Black Cabinet

Eleanor Roosevelt and Mary McLeod Bethune, 1937

Page 72: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

essential question:

What role did the arts play in the Great Depression?

some of the arts reflect life (literature, visual arts); others provide an escape from reality (radio and movies)

Look through pages 626-631. Find at least two examples of any of the arts (visual art, movies, literature, music, etc.) that reflected life and at least two examples that provided an escape created during the Great Depression to complete the chart below.

Page 73: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

some of the arts reflect life (literature, visual arts); others provide an escape from reality (radio and movies)

Page 74: “We’re in the Money!” Game Your group begins with 5 points. Decide what you want to do before each round: – Hold Tight = keep what you have – Play it Safe.

Because Eleanor Roosevelt was an ambassador of the New Deal, many people looked to her directly for help.

• Use at least three of the terms on the board (also seen on your “Prosperity and Depression” overview page) and underline them when used.

• Make sure that you have at least six sentences overall.

Write a letter to Eleanor from a 1930s American either asking her for help or thanking her.