Prototyping Augmented Traditional Games: Concept, Design and Case Studies

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Tetsuo Yamabe, Takahiro Iwata, Takahiro Shichinohe, and Tatsuo Nakajima, Prototyping Augmented Traditional Games: Concept, Design and Case Studies. In Proceedings of the Sixth International Conference on Grid and Pervasive Computing (GPC’11, full paper)

Transcript of Prototyping Augmented Traditional Games: Concept, Design and Case Studies

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