Overview_Media Art Interactive
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Transcript of Overview_Media Art Interactive
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VIDEO ART
Nam June Paik, Budda Watches TV
Tony Ousler, Lets Switch, 1996
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ELECTRONIC ART
Mark Napier,
Shredder,
1998
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TELE ART
The Telectroscope lets Londoners and
New Yorkers see each other in real time.
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ROBOTICS
Stelarc
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VIRTUAL ENVIRONMENTS
CharDavies, TreePond, from Osmose,1995
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Home of the Brain. 1990-92.
Monika Fleischmann & Wolfgang Strauss
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INTERACTIVEINSTALLATION
Reface [PortraitSequencer], GolanLevin and ZacharyLieberman
(an interactiveinstallation whichcuts up andrecombines usersfaces)
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(./.)
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Nam June Paik
Participation TV, 1963
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Bruce Nauman
Live-Taped Video Corridor, 1970
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Jeffrey Shaw, Legible City, CAVE, T-Visinarium,
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Sommerer/Mignonneau, A-Volve, 1993 1994
http://medienkunstnetz.de/works/a-volve/images/1/
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WITH ALL SENSESHow can human beingsand computers communicatewith each otherwithout
theuseofamouseora keyboard? With AllSensesspotlightsscenarios
with greatpromiseforafuture beyondtherealmofcomputerscreensand
cablespaghetti. Bringingyourbodyintoplayandusingyourvoiceandsenseoftouch giverisetonewmodesofinteraction betweentherealworldand
digitalones. Youwon't believeyoursensesaspicturesyou'vedrawnyourself
cometolifeandvirtualobjectssuddenly begintoradiate heatorcold.
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SAVEYOURSELF!!!
2007
Hideyuki Ando (JP)Tomofumi Yoshida (JP)
Junji Watanabe (JP)
Think that nothing can make you lose your equilibrium? Then its time for you to trySaveYourSelf!!!
You start by using a digital camera to take a self-portrait and then loading to a compact displayfloating in a bowl of water. Now, all you have to do is put on a set of headphones with a built-inelectrode, pick up the bowl of water, and the action gets underway. The motion of the water istransmitted directly to your body.
The compact display features an integrated acceleration sensor that measures shifts of the watersurface and sends the data to the electrode in the headphones. It emits a low-voltage current thatstimulates the portion of the inner ear that regulates the sense of balance.
A novel sensory interface based on galvanic vestibular stimulation (GVS) was developed forSaveYourSelf!!! Similar procedures are employed in medical tests investigating how well apersons sense of balance functions. Even a very weak electric current (less than ~1.5mA) candisturb the feeling of equilibrium.
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DMITRY KAWARGA,MODEL OFBIPOLAR ACTIVITY
Interaction with anobject of the ModelBipolar Activitystimulates thefeeling of equilibriumand harmonythrough a simple
touch of the metalplates that transferimpulses.
www.kawarga.ru
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Relax and win!BRAINBALL turns theconventional concept of
competition on its head: thevictor isnt the contestantwhos most active, butrather the one whosebrainwaves signal thedeeper state of relaxation.
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Alvaro Cassinelli,The KhronosProjector, 2006
Nowadays, controls that make it easy and convenient to play films are
something we take completely for granted.O
n aDVD
player, you canrecord, fast-forward and reverse, or pause on an individual image.
Nevertheless, its only been possible to view these sequences of shots in
one predetermined temporal direction. Now, Khronos Projector makes it
possible to see a film from a completely new point of view.
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Muench-Furukawa_Bubbles
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These paradise types are
endgames of ideological
constructs, whether a vision of a
classless society or a scientists
vision of a sustainable
environment.Current paradises include, but
are not exclusive to:
Allahs Garden, American
Dream, Communism, Ecological
Earth, Nirvana, Positivism,
Rapture, Urban Utopia
Marek Walczak & Martin
Wattenberg, NO PLACE
(2007-2008)
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George Legrady, SensingSpeakingSpace,
2000-2002
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JoachimSauter,Floating.numbers, 2004
Numbers are commonly seen as
quantitative measure of entities.Depending on the context however, they
often also have religious, historical,
mathematical and philosophical meanings.
"floating.numbers" attempts to bring back
this often forgotten or unknown layer of
meaning into their interpretation in the ageof digital determinism.floating.numbersis a 9 x 2 meter interactive table on which a
continuos stream of numbers are floating.
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Sergey Kotzun
Movement perception
Realization: a video stream from the PC with connected web camera, being transmitted
to the projection screen using the multimedia projector. When viewer appears in the
working zone of a web camera, he sees himself on a projection screen, surrounded by
transparent squares (squares exist only on projection screen). Installed on PC program
analyzes movements of a viewer. When viewer and square become in contact on the
screen, a sample corresponding to the square, as in musical instrumesnts, is playing anda primitive geometrical element being added to the image on the screen. After the series
of contacts the space of the exhibition becomes filled with sounds and the screen is filled
with abstract suprematic compositions.
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CyberHelmet TRIP, CYLAND:
Anna Frantz, Marina
Koldobskaya, Pleg Rodionov,
Michail Chernov, Olga Rostrosta
Viewer moves through the exhibition hall in a helmet with wireless videoglasses. Motion sensors are embedded into helmet. Glasses and sensors areconnected with computer by radio signal. Sensors catch velocity of viewersmovement and send signals by wireless network to a computer, where theytransform into psychedelic visual pattern. Faster moves the viewer (walks,swirls, dances) , stronger the psychedelic TRIP.
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Media Performance DrumpaintingAnna Frantz, Marina Koldobskaya, Michail Chernov
Streams of images are mixed during the session by the means of custominterface, creating some kind of an abstract "animation", which isdemonstrated to public during performance. Software allows not only miximages, but also change colour and size of an image on each channel(maximum 4), and use several additional effects (multiplication of an image,change transparency, delay of a previous image, inversion and so on), to getunlimited variations
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Interactive VideoInstallation ALIENSPACE byAlexandraDementieva
Alien space is presented as a miniature of the human universe: it is
amazing, cruel, childish, stupid, beautiful and fragile at the same time. Itreacts to all outside stimuli as well as internal changes every movementby a visitor triggers either sound or image and changes its composition.
The installation consists of 800 balloons forming 2 corridors leading to acentral circular space. Images of various international televisionpersonalities continually mutating into extraterrestrials and robots areprojected onto the balloons. The sound environment consists of recordingsin 67 languages that mix in a Babylonian cacophony.
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Paul Sermon
Telematic Dreaming (1992)
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Ken Goldberg, Telegarden, 1995-2004
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Rafael Lozano-Hemmer
Amodal Suspension / Vectorial Elevation
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Agnes Hegeds
ThingsSpoken ,1999
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1.Miguel Chevalier
Ultra-Nature - 2006 Installation de ralit virtuelle interactive. http://www.miguel-
chevalier.com/site/pages/autr/41/mosafr.htm 2. Rejane Cantoni/ Leonardo Crescenti
INFINITE CUBED2007immersive and interactive installationhttp://www.rejanecantoni.com/infinitoaocubo.html
3. Rejane Cantoni/ Leonardo Crescenti
SOLAR2009 (?)immersive and interactive installationhttp://www.rejanecantoni.com/infinitoaocubo.html
4. Anne-Sarah LeMeur
EYEOCEAN 2009 3D interactive experimental image http://aslemeur.free.fr/projets/agenda_eng.htm 5. Rudolfo Quintas http://www.youtube.com/watch?v=8166KeSZdVA 6. Laboratriode Luz
Modulador de Luz 2.0 (2006) 3.0 (2008)
http://www.laboluz.org/base_e.htm
7.Jayoung Bang & Yunjun Lee Memorandum on Vessels 2008 www.Raininganimals.net
8. BonnieMitchellandElainie Lillios
Encounter(s) 2007 Audio Visual Interactive Immersive Installation http://immersiveinstallationart.com/encounters/index
.html
9. AgnesHegeds, Bernd Lintermann,JeffreyShaw
reconFIGURING the CAVE
2000 (in the exhibition Media Museum) 10. Rattales, 2004 http://www.thegreeneyl.com/rattales 11. GEORGE LEGRADY SensingSpeakingSpace 2000 2002
http://www.virtualart.at/database/general/work/sensingspeakingspace.html 12. CHRISTA / LAURENT SOMMERER /
MIGNONNEAU The LivingWeb
2002 2002 http://www.virtualart.at/database/general/work/the-
living-web.html
13. Lawrence Malstaf (BE)Courtesy GalerieFortlaan 17 Gent (BE)
Nemo Observatorium, 2009 http://www.fortlaan17.com/eng/artists/malstaf 14. Missa di Vocce 15. Florian Grond Hear and Now, 2007
http://www.grond.at/index.htm?html/projects/hear_and_now/hear_and_now.htm&html/submenues/submenu_projects.htm
16. Chris Solter http://www.chrissalter.com/projects.php
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, ,
(http://www.videodoc.ncca-kaliningrad.ru/vebliografija/)Ars Electronica
Art Futura
Artefact Festival
Belluard Bollwerk International FestivalBiennale ofElectronic Arts Perth
Boston Cyberarts Festival
Capsula (Science, Art, Nature)
Electrohype (Computer Arts)
Elektra Digital Art Festival
Innovation Lab
Institute for the Unstable Media
International Festival forContemporary Media ArtInternational Media Art Biennale
International Symposium ofInteractive Media Design
ISEA (Inter-Society for The Electronic Arts)
Japan Media Arts Plaza
Los Angeles Center forDigital Art
Machine Project
MLAC Museo Laboratorio DArte Contemporanea
Neruo Show (Caltech Art Show)New Langton Arts
Strange Attractors: charm between art and science
STRP Art & Technology Festival
The Exploratorium
The SIGGRAPH Art Shows
Transmediale
VIDA (International Competition on Art and Artificial Life)
Virtual Platform
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www.mediaartnet.org
www.mediaartlab.ru (
) www.cyland.ru
http://www.amodal.net/precedents.html
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