OGDC 2014_Speed Up and make quality 3D game models_Mr. Pham Duc Duy
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Transcript of OGDC 2014_Speed Up and make quality 3D game models_Mr. Pham Duc Duy

Speaker: Pham Duc Duy 3D Artist in Game Studio North - VNG
SPEED UP and MAKE QUALITY for YOUR 3D MODELS

Who am I ?
GSN 3D Artist


Contents
Experiences from
archiving Quality
Applying on
Project

Difficulties and solutions

Face to high pressure from the project


Solution: Build my own Library.

A lot of Armors need to be modeled

Solution: Maya Modeling Tool Kit

Game Designer wants to modify the models.

Solution: Diamante Tool

Character’s hair styles make you tired.

Solution: Use CurveStrapSnap tool in Zbrush

So … to speed up your 3D modeling.
Build our own library.
Tools in Maya and Zbrush

Texture painting

Solution: Zbrush poly-painting

For hard-surface character

Solution: Use Ddo Quixel plugin for Photoshop

Your speed is getting much better after that but….
Game Designer is still not happy!?

And … to speed up your 3D texture painting

Outstanding result Thoi Loan project : 332 tool models in 95 days.
Cuu Toc project : 90 high detailed models in 50 days.

Make quality for your 3D model
Quality
Understand anatomy
Understand topology for 3d
models
Use references
Exaggerate the characteristic
Good skill in 3d software
Have a good computer

Understand Anatomy

Some of my works for Cuu Toc project

Conclusion
To speed up your 3D modeling and texturing, we should:

To make quality for your 3D model
