OGDC 2014_User segmentation and Monetization_Mr. Phat hoang
OGDC2013_Game design problem solving_Mr Nguyen Chi Hieu
OGDC2013_Psychology applied_Mr Le Anh Minh
OGDC2013_Prototyping mobile games_Mr Chris Morrison
OGDC2013_Monetization experience_Mr Do Van Thanh
OGDC2013_How retention rate affects aniworld_Mr Do Huy Cuong
OGDC 2014_Vietnam Smartphone game market 2013 overview. From vision to action_Mr. Ha Trung Hieu
OGDC2013_ Cross platform game development with html5_ Mr Hoang Dinh Quang
OGDC2013_The importance of In-game event_Mr Tetsuya Mori
OGDC 2014_Entity system in mobile game development_Mr. Cody nguyen
OGDC 2014_Hands on experience with Cocos2dx in cross-platform with Farmery_Mr. Vu Ngoc Kien
OGDC 2014_Why choosing 2D animation for Mobile Game?_Mr. Joe Tran
OGDC 2014_Tips and Tricks for seasonal events and community building in Dragon Island_Mr. Nguyen Quoc Buu
OGDC 2014_Business design is game design: 10 bits of business/design wisdom_Mr. Nguyen Chi Hieu
OGDC 2014_ Game Design: 5 years of painful lessons_Mr. Do Van Thanh
OGDC 2014_UI/UX: Difficulty and Experience_Ms. Nguyen Hoang To Uyen
OGDC2013_ After effects in 2D Game Animation - lite _ Mr Nguyen Dang Quang
OGDC2013_ Dong Son Art style 2013_ Mr Alviss Ha
OGDC2013_ Making of Sky garden Artwork_ Mr Nguyen Ngoc Hoang
OGDC2013_ How to distribute content to user for social and mobile game_ Mr Giang Vi Minh