June 1 Extended 40K Doc1
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Transcript of June 1 Extended 40K Doc1
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NOVA Open 40K Format Adjustment (06/01/15) Page 1 of 2
NOVA Open 40K: Format Adjustment ~ Mike Brandt (June 1, 2015)
The 7th Edition of Warhammer 40,000 brought many new and exciting
things to the game. It also brought some interesting challenges. The
greatest of these challenges lies in the extremely wide-open format of the
game from an army construction point of view. There are literally no
"right" ways to go about it, and every tournament out there uses
substantial composition to restrict army construction as compared to the
stock rulebook (i.e. even events that market themselves as using "book"
40K typically do things such as render every Detachment/Formation "unique," or prevent Unbound army
construction from being used, etc.). This presents no challenge to the average social gaming group, which can
amicably decide on which construction format to use for their weekly games (or even change it from week to
week), but does present substantial challenges for the average "pick-up gamer" at the local game store and for
tournament organizers.
Based upon extensive feedback from the community, especially attendees of the 2014 NOVA Open, we chose
to restrict the use of Super Heavy and Gargantuan models in the 2015 GT. Furthermore, we leverage a heavily-
tested (internationally) mission set that seeks to present all army types with a fair opportunity to compete; this
somewhat limits the need to "net-list" and chase the latest release, of which there are many of late. The recent
amendment of Imperial Knights to be Lords of War (plus the existing double standard with regard to Knights
vs. all other SH/GC) and Wraithknights to be Gargantuan Lords of War created a conundrum: Stick with our
established rule and thus ban the use of Wraithknights and Imperial Knights, or break our attendee-preferred
rule in order to accommodate those players?
Given that the rapid release cycle of GW constantly invalidates new
releases, the broadest feedback of our community of input-providers
and attendees, and a desire not to create double standards or violate an
established rule, the NOVA has decided to amend its army construction
rules. ALL Super Heavy Vehicles and Gargantuan Creatures will
remain *illegal* for the 2015 NOVA Open 40K GT and Invitational.
That said, we are simultaneously expanding our limit on the number of
detachments. The reasons for this include the addition of a much wider
variety of detachment type and variety in the game and the desire to
ensure freedom of players to better take armies that counter certain
meta-present elements such as Deathstars (adding a third detachment
makes selection of such units as Culexus Assassins much easier).
Formalized army construction and mission updates will release with the June 15 newsletter, and are being
formalized by 2015 40K Head TO, Neil Gilstrap. In short-form, they are as follows:
Players may not select Super Heavy Vehicles or Gargantuan Creatures at the 2015 NOVA Open.
Strength "D" hits originating from greater than 12" away from the target subtract 1 from their result on the D to-wound/penetration table. Furthermore, all D results (inclusive of a 6)
generating d6 (or greater) wounds/hull points instead generate d3.
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NOVA Open 40K Format Adjustment (06/01/15) Page 2 of 2
Players may build their armies following the Battle Forged army construction rules, with the caveat of only being able to select 3 detachments. Furthermore, 2 of these detachments are
designated (for purposes of easy discussion/clarity) as "Main Detachments" and 1 is designated
as an "Auxiliary Detachment." The Auxiliary Detachment may not be comprised of a Combined
Arms Detachment (CAD) or CAD-like detachment (referencing such detachments as those found
within the Leviathan or Space Wolves codex supplements). Any detachment which is itself
comprised of 2 or more detachments (e.g., Necron Decurion Detachment, Eldar Guardian
Warhost) takes up both "Main Detachment" selections.
The results of these modifications will cause some players frustration.
Please e-mail us and we will happily discuss any questions or concerns
you have. That said, based upon a great deal of hard thought and
discussion/feedback, we've decided these are the best choices we can
make for our player base and the fun and fairness of the upcoming GT.
As usual, we will continue to field any and all feedback, and will
continue to work tirelessly to present the best possible event each and
every year.
You should consider these changes to be official, and ask any
questions they bring up as needed. That said, we will clarify the
nuances of these rules (i.e. what constitutes a "CAD-like" detachment
... though you should see this as being any detachment with variable
quantities of unit choice in HQ, Elite, Fast Attack, Heavy Support,
and Troop slots) in our imminent Primer update, which will represent
the final Primer for the 2015 events.
We're very excited to host our 6th annual 40K GT, one of the East Coast's best established events, and look
forward to seeing you all there!