It’s personal; what are the rights and responsibilities of the learner’s avatar?
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It’s personal;
what are the rights and responsibilities of the learner’s avatar?
Lesley Scopes aka Light SequentJohn Woollard aka Stradd Ling
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These 3D immersive environments, where the learner adopts an avatar and becomes the new persona they devise, are becoming the home for serious learning as well as still retaining their more vicarious activities.
resilience
content, contact and conduct
“Hardly a week goes by without some reference within the media to the dangers of the internet. Such is the fear raised, that the temptation is to pull the plug and return to life before the PC. This is, of course, a ridiculous and extreme reaction, but nevertheless we have to weigh up the enormous opportunities that the internet can bring against the dangers” (Becta, 2004:1).
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It is the game-like qualities which serve to enrich the
virtual environment, setting it aside from the
physical world by delimiting activities
performed there Facilitating experiences
that may be highly improbable in the physical
world
.
.
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spammers flamers
griefers
philanderers
pedophiles
bullies
scammers
Who are we dealing with?
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Consider the learner...
responsibility
vulnerability
opportunity
expectation
entitlement
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CognitiveDomain
Social Domain
Emotional Domain
DextrousDomain
learning outcome focused
learning outcome focused
When all Learning Domains are engaged a condition of immersion is attained which promotes deeper learning and retention
•Cognitive
•Dextrous
•Social
•Emotional
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RolePlay
Peregrination
SimulationMeshed
Assessment
Affordances Affordances of 3Di Worldof 3Di WorldInstructional strategies as
building blocks for facilitating learning
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Learning Archetypes as tools of Cybergogy for a 3D educational landscape: A structure for eTeaching in Second LifeScopes L.J. (2009) Full paper available at: http://eprints.soton.ac.uk/66169/
Full (1 hr) video version of ‘Castles in the Air’ presentation available at: http://www.blip.tv/file/2320570/
Contributor to Kapp & O’Driscoll (2010) ‘Learning in 3D: Adding a New Dimension to Enterprise Learning and Collaboration’, Pfeiffer, USA (Chapter 5, p89 – 117) http://www.amazon.com/
3D Virtual World Learning Handbook Editors: Charles Wankel and Randy Hinrichs Initial teacher training in a virtual world Woollard, J and Scopes, LCybergogy – practical pedagogy for virtual worlds Scopes, L and Woollard, J (under commission)
ITTE Conference 2010 This time, IT’s personal…Liverpool Hope University
Interactive Technologies and Games: Education, Health and DisabilityNottingham Trent University, Nottingham 26th and 27th October
Psychology for the Classroom: E-LearningWoollard, J (to be published)http://www.routledge.com/books/details/9780415590938
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It’s personal;
what are the rights and responsibilities of the learner’s avatar?
Lesley Scopes aka Light SequentJohn Woollard aka Stradd Ling