EAA FOOTBALL

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EAA FOOTBALL Building the Foundation of the WILDCAT PROGRAM

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EAA FOOTBALL. Building the Foundation o f the WILDCAT PROGRAM. YOU are important to US! The SSYFL leads directly into the EHS Wildcat Program: Technique Fundamentals Teamwork Fun! We see you as the foundation of the Wildcat program. We need you to b uy IN!. - PowerPoint PPT Presentation

Transcript of EAA FOOTBALL

Page 1: EAA FOOTBALL

EAA FOOTBALL

Building the Foundation of the

WILDCAT PROGRAM

Page 2: EAA FOOTBALL

YOU are important to US!The SSYFL leads directly into the EHS Wildcat Program:- Technique- Fundamentals- Teamwork- Fun!We see you as the foundation of theWildcat program. We need you tobuy IN!

Page 3: EAA FOOTBALL

Position Group FundamentalsO-Line – Pad level, balance, hands inside,“Find work”

R.B’s - “Chin” the ball, pad level, first up,finish

QB’s – Mechanics (Run &Pass), eyes/ reads,progression, leadership

WR’s – Thumbs, routes, stalk, Chin

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How Practice We Practice “O”Red, Yellow, Green5 Minute Periods

Individual - FundamentalsShell – SkellyScreen / PAP / Exotic / G.L.Team

Page 5: EAA FOOTBALL

Formations

Doubles - (2X2) Stress the OLB’s

Deuce - (2X1) Two back formation

Ace - (2X2) Two Tight End formation

Trey - (3X1) One Tight End formation

Nevada - (2X1) Two back formation

(Y AND Z DESGNATE THE CALL SIDE, EXCEPT TREY)

Page 6: EAA FOOTBALL

DOUBLESX O O C O O Y A Z Q B

ACE X O O C O O YA Z Q B

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DEUCEX O O C O O Y Z Q B

TREY

Y O O C O O X A Z Q B

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Nevada

X O O C O O Y Z Q A

B

Page 9: EAA FOOTBALL

SLOT MOTIONSAXE - A across the formation.

AL / ART - A left or right.

ZAP - Z across the formation.

APE - A arc motion to the backfield.

ZAPE - Z arc motion to the backfield.

BILL / BART - B left or right.

Page 10: EAA FOOTBALL

Run GameNumbering:40’s – QB opens away from call to read the backside

30’s - QB opens to the playside

20’s – Option game

Page 11: EAA FOOTBALL

WILDCATFOOTBALL

RUN GAMESample Concepts / Plays

Screens

Page 12: EAA FOOTBALL

Inside Zone Concept

This Concept is designed to create both lateral and vertical movement of the defensive front. Lateral movement is created with the defensive line through the track of the offensive line. Linebackers are moved laterally through the initial path of the runningback. All linemen are stepping to the playside. When combinations lead to double teams, we need to create vertical movement –“dent the defense”. We will check the 40 series to a 3 Technique, and the 30 series to a 1 Technique.

ZONE BLOCKING RULESIf you are UNCOVERED, zone with your teammate to the playside. If you are COVERED, look at your backside (away from playside) teammate. If he is COVERED, you will block your defender man-on-man. If he is UNCOVERED, he will double team/combo block with you towards the LB.

Covered Linemen – Zone Attack Step: A 4-6 inch quick lead step with the outside foot. Width and angle are determined by defender’s alignment. Aiming point is defender’s playside armpit. Keep hips and shoulders square! Inside hand on the near number. Second Step: gets blocker to the point of contact; gains ground on the defender – get it down fast and work vertical. Pound the ground! If defender A) honors reach – run him to the sideline, B) plays directly in – block will become combo- 4 hands on lineman (dent the defense), 4 eyes on LB, C) slants – get piece with inside arm to slow down for partner, keep outside arm free to go after LB.Uncovered Linemen – 45 degree Zone Attack Step: Open toe, knee and hip toward sideline. Take angle to overtake down lineman. First step attacks the backside hip of down lineman. Uncovered is stepping to assist the covered lineman to the playside. Initially you are a one-arm player. Eye on the LB; anticipate a slant from the down lineman. Engage the down defender with near arm. If defender A) honors reach – help him with a shot to the near hip, B) plays directly in – block will become combo- 4 hands on lineman (dent the defense), 4 eyes on LB, C) Slants – overtake him as partner goes to 2 nd level.

Backside Linemen – Scoop – take a wide open step with playside foot and crossover with second step - target playside armpit of first defender on or off LOS. Work to get backside hand on far number of the defender. Work to get square.QB - step off midline and read backside end to control his pursuit – you may pull and keep. If QB gets a pull read, find alley player and keep or bubble off his reaction.

BALLCARRIER – First step is 45 degrees away from POA with backside foot; second step takes him to a track at PS leg of guard, RB is responsible for mesh with the QB. Get downhill, with eyes on 1 st down linemen outside the center.

BACKSIDE RECEIVERS –If there are two or three receivers to the backside, the inside receiver will run Bubble. If QB gets a pull read, find alley player and keep or bubble off his reaction. If single receiver, run 2 step hitch and sit.

Page 13: EAA FOOTBALL

Play: 43/44 ZONE

LINE ASSIGNMENT SKILL ASSIGNMENTPOS

Concept: CHECK TO THE 3 TECH. We are looking to attack the middle of the defense by distorting the gaps using zone blocking and/or hard double teams. This needs to be an attitude play for us that we can run at any time.

PST

PSG

C

BSG

BST

Z

A

B

Q

X

Y

If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.

Scheme: Inside Zone

44 ZONEVS EVEN

Step off midline and read BSE to control pursuit. Youmay give or pull. If pull get downhill and find the alley player and keep or throw bubble off his reaction.If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.

Step 45 degrees with backside foot, second step takes you on track to outside foot of guard, RB is responsible for Mesh.

XA

B

Y

ZONE BLOCKING RULES

.

If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.

POS

44 ZONEVS ODD

44 ZONEVS BEAR

44 ZONEVS 3-3 STACK

Z

AB

YZ

AB

YZX X

AB

YZX

C C2 25 5 BB B

B

F

04 4B B

BBC C

F SS

C C02 2 55

B B SSF

0 44B BB

BC C

F

SS

YZONE BLOCKING RULES

ZONE BLOCKING RULES

ZONE BLOCKING RULES

ZONE BLOCKING RULES

ZONE BLOCKING RULES

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Play: 33/34 ZONE

LINE ASSIGNMENT SKILL ASSIGNMENTPOS

Concept: CHECK TO THE 3 TECH. We are looking to attack the middle of the defense by distorting the gaps using zone blocking and/or hard double teams. This needs to be an attitude play for us that we can run at any time.

PST

PSG

C

BSG

BST

Z

A

B

Q

X

Y

If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.

Scheme: Inside Zone

34 ZONEVS EVEN

Step off midline to the playside and read the playside end. You may give or pull. If pull get downhill and find the alley player and keep or throw bubble off his reaction.

If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.

Step 45 degrees with playside foot, second step takes you on track to outside foot of guard, RB is responsible for Mesh.

XA

B

Y

If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.

POS

34 ZONEVS ODD

34 ZONEVS BEAR

34 ZONEVS 3-3 STACK

Z

AB

YZ

AB

YZX X

AB

YZX

C C2 25 5 BB B

B

F

04 4B B

BBC C

F SS

C C02 2 55

B B SSF

0 44B BB

BC C

F

SS

Y ZONE BLOCKING RULES

ZONE BLOCKING RULES

ZONE BLOCKING RULES

ZONE BLOCKING RULES

ZONE BLOCKING RULES

ZONE BLOCKING RULES

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Play: 33/34 ZONE LEAD

LINE ASSIGNMENT SKILL ASSIGNMENTPOS

Concept: CHECK TO THE 3 TECH. We are looking to attack the middle of the defense by distorting the gaps using zone blocking and/or hard double teams. This needs to be an attitude play for us that we can run at any time.

PST

PSG

C

BSG

BST

Z

A

B

Q

X

Y

If lead blocker (may not be in Deuce), take direct lineto playside ILB. If there is a 2 technique to your sideyour path may be inside or outside the block. You need to read it.

Scheme: Inside Zone

34 ZONE LEADVS EVEN

Step off midline to the playside and ride the mesh.Then waggle opposite with eyes on backside end.

If single receiver stem and stock block the most dangerous Man.

If single receiver stem and stock block the most dangerous Man.

Step 45 degrees with playside foot, second step takes you on track to follow your lead, RB is responsible for Mesh.

XAB

Y

If single receiver stem and stock block the most dangerous Man.

POS

34 ZONE LEADVS ODD

34 ZONE LEADVS BEAR

34 ZONE LEADVS 3-3 STACK

Z

AB

YZAB

YZX X

AB

YZX

C C2 25 5 BB B

B

F

04 4B B

BBC C

F SS

C C02 2 55

B B SSF

0 44B BB

BC C

F

SS

YZONE BLOCKING RULES

ZONE BLOCKING RULES

ZONE BLOCKING RULES – Identify LB for RB to lead on

ZONE BLOCKING RULES– Identify LB for RB to lead on

ZONE BLOCKING RULES– Identify LB for RB to lead on

ZONE BLOCKING RULES

Page 16: EAA FOOTBALL

Play: 35/36 POWER (NEV/WOLF)

LINE ASSIGNMENT SKILL ASSIGNMENTPOS

Concept: CHECK TO THE TE. We are looking to attack the C gap of the defense with a double down and a kick out on the EMOLS. This needs to be an attitude play for us that we can run at any time. Formations: Nevada / Trey / Ace. Wrinkle - Q if called or one back.

PST

PSG

C

BSG

BST

Z

A

B

Q

X

Y

Take path outside the double down block to block the playside OLB.

Scheme: POWER

36 POWERVS EVEN

Block Man On. Combo with Y to Identified LB. Block Down on 1st DL for pulling PSG.

Step off midline to the playside and ride the mesh.Then waggle opposite with eyes on backside end.

If single receiver stem and stock block the most dangerous Man.

Step with playside foot, second step takes you on track to hole. Hug the down and stay away from the kickout, RB is responsible for Mesh.

XAB

Y

Block Man On. Combo with C to Identified backside LB

Base block Man On. Step Hard inside preventing cross face

Pull to kick out the EMLOS Dig him out if he crashes IN C Gap. MUST get movement on EMLOS to create room for RB

If single receiver stem and stock block the most dangerous Man.

POS

36 POWERVS ODD

36 POWERVS BEAR

36 POWERVS 3-3 STACK

Z

AB

YZAB

YZX X

AB

YZX

C C2 25 5 BB B

B

F

04 4B B

BBC C

F SS

C C02 2 55

B BSS

F

0 44B BB

BC C

F

SS

Y Identify the EMLOS. Block Down on 1st DL. Combo with PST to Identified LB

If single receiver stem and stock block the most dangerous Man.

Block Man On. Combo with BSG to Identified backside LB

Page 17: EAA FOOTBALL

Stretch Concept

This Concept is a play designed to get the defense moving laterally across the field to create seams for the runningback to cut upfield. Each lineman is working to reach and overtake the next man on or off the LOS. The end man on the LOS may make a Fold Call with the next man inside based on defensive alignment. Playside must get off the ball aggressively with power to create movement at the POA – dent the defense. Never allow penetration; if the down defender wants to run laterally, take him all the way to the sideline. Backside linemen get off the ball with speed in mind, sealing off backside pursuit while attempting to reach 2nd level defenders.

ZONE BLOCKING RULESIf you are UNCOVERED, zone with your teammate to the playside. If you are COVERED, look at your backside (away from playside) teammate. If he is COVERED, you will block your defender man-on-man. If he is UNCOVERED, he will double team/combo block with you towards the LB.

Covered Linemen – Attempt to rip your backside arm and shoulder through the defender’s playside armpit. Over reach and rip under the defender to slow him down for the uncovered lineman. The wider the shade, the bigger the angle you must take on your first step. Work for playside hand in armpit, backside hand on sternum. On third step, work to square the defender and drive him off the ball. If the defender is still head up, think overtake by inside lineman. Rip and reach through his outside half to second level.

Uncovered Linemen – Take a wide first zone step and block anything that runs between the covered down lineman and yourself. The angle of the first step is adjusted to gain outside leverage on the down defender. Read his near hip. If the next down lineman comes inside, overtake him. If you can’t overtake in three steps, climb to the second level.

TE – based on weekly preparation, make either a fold call or a combo call with your tackle.

B Back – Freeze until ball hits Qb’s hands. Open with playside foot on a path aimed one yard outside of the TE, or where the tightend would be. Be patient initially, chasing the outside leg of the TE. Key end man on LOS, watching for possible fold block from TE/Tackle. Only attempt to get the edge if the defense allows it. If you see a window inside, take it up the field and turn it on.

QB – Get on your horse to get the ball to the RB on his path, carry out Sprint PAP fake.

JET: Is Stretch with the A or Z in motion as the ballcarrier. B and QB carry read option fake on backside EMLOS. As a Read complimentary play, we will call JET READ. This play is called to the 3 tech, and will require a ride and read of the 3 tech. By the QB. If 3 tech. stays put give the stretch, if the 3 tech runs to defend the stretch, pull and run up inside.

Page 18: EAA FOOTBALL

Play: 35/36 STRETCH

LINE ASSIGNMENT SKILL ASSIGNMENTPOS

Concept: CHECK TO OUR TIGHT END. We are looking to get the defense to move laterally to create seams for the RB to cut up field. This is not a sweep. The back should look for the first window and take it up field. Only get to the edge if the defense allows.

PST

PSG

C

BSG

BST

Z

A

B

Q

X

Y

If single receiver stem and stock block the most dangerous Man. If Zap motion, set the playside edge.If Zape motion, you receive the toss and run to space.

Scheme: STRETCH

36 STRETCHVS EVEN

ZONE BLOCKING RULES W/STRETCH TECH

Single receiver stem and stock block the most dangerous Man.

Single receiver stem and stock block the most dangerous Man.

XA

B

Y

ZONE BLOCKING RULES W/STRETCH TECH

ZONE BLOCKING RULES W/STRETCH TECH

ZONE BLOCKING RULES W/STRETCH TECH

ZONE BLOCKING RULES W/STRETCH TECH

If single receiver stem and stock block the most dangerous Man. If Zap motion, set the playside edge.If Zape motion, you receive the toss and run to space.

POS

36 STRETCHVS ODD

36 STRETCHVS BEAR

36 STRETCHVS 3-3 STACK

Z

AB

YZ

AB

YZX X

AB

YZX

C C2 25 5 BB B

B

F

04 4B B

BBC C

F SS

C C02 2 55

B B SSF

0 44B BB

BC C

F

SS

YZONE BLOCKING RULES W/STRETCH TECH

TRIPS

Z / APE MOTION

Tale playside lateral step and get fast width to receivethe toss. Continue on track to outside foot of the T.E.If Ape or Zape motion, you take 30 zone steps to theOpposite side.

Turn playside and toss ball to stretch man as soon as possible, then reverse out.If Ape or Zape motion Reverse pivot to the toss.

Page 19: EAA FOOTBALL

Play: 05/06 Jet READ

LINE ASSIGNMENT SKILL ASSIGNMENTPOS

Concept: CHECK TO THE 1 TECH vs even. The QB will read the 5 tech. while riding the mesh with the motion man. If the 5 tech. Runs with the motion he will keep and get up field following the BSG. If the 5 tech. Stays put or closes down he will give the jet.

PST

PSG

C

BSG

BST

Z

A

B

Q

X

Y

If single receiver stem and stock block the most dangerous Man. If motion, run at almost full speed withmotion for mesh with the QB. If give or pull keep a path horizontal to the LOS until you get the edge.

Scheme: JET READ

05 JETVS EVEN

If single receiver stem and stock block the most dangerous Man.

If single receiver stem and stock block the most dangerous Man.

Block edge backside of the call. Take path to get a downfield angle.

XA

B

Y

If single receiver stem and stock block the most dangerous Man. If motion, run at almost full speed withmotion for mesh with the QB. If give or pull keep a path horizontal to the LOS until you get the edge.

POS

05 JETVS ODD

05 JET VS BEAR

05 JETVS 3-3 STACK

Z

AB

YZ

AB

YZX X

AB

YZX

C C2 25 5 BB B

B

F

04 4B B

BBC C

F SS

C C02 2 55

B B SSF

0 44B BB

BC C

F

SS

Y

Take two long, fast slide steps with mesh. Eyes on EMLOS. Give or pull based on EMLOS read.

Base Block EMLOS

Identify EMLOS. Block Down on 1st DL or LB. When Climbing to the LB Rip through DL. If DL crashes IN wash him down the line.

Combo Block with C or PST to Identified Backside LB. Must Identify Combo (PST or C) and Identify LB

Combo Block with PSG to Identified LB. If Uncovered and BSG is Covered, Down Block on DL for pulling BSG

Skip Pull around Down Blocks Up the hole Looking to block Playside LB

Base Block EMLOS

Page 20: EAA FOOTBALL

Play: 05/06 WRAP (weak)

LINE ASSIGNMENT SKILL ASSIGNMENTPOS

Concept: CHECK TO THE 1 TECH. We are looking to take advantage of spreading the defense out, and negating the sixth defender by allowing the QB to read his technique, and keep the ball iF the BS/EMOLS is too aggressive.

PST

PSG

C

BSG

BST

Z

A

B

Q

X

Y

If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.

Scheme: WRAP

05 WRAPVS EVEN

Step off midline and read BSE to control pursuit. Youmay give or pull. If pull get downhill and find the alley player and keep or throw bubble off his reaction.If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.

Step 45 degrees with backside foot, second step takes you on track to outside foot of guard, RB is responsible for Mesh.

XA

B

Y

If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.

POS

05 WRAPVS ODD

05 WRAP VS BEAR

05 WRAPVS 3-3 STACK

Z

AB

YZ

AB

YZX X

AB

YZX

C C2 25 5 BB B

B

F

04 4B B

BBC C

F SS

C C02 2 55

B BSS

F0 44B BB

BC C

F

SS

YInvite Up Field / DO NOT let Man Cross Face Inside. If DL sits on the line get into DL and create movement

When Covered Block Man On. If Uncovered look to Combo w/ C to Identified Inside LB.

Block Man On. If Uncovered look to Combo w/PSG to Identified Inside LB. Create movement to open up hole.

Skip Pull around Combo Block to B Gap. Keep Eyes on the Playside LB. Create movement making room for RB.

Block Man On. Combo with Y to Identified Inside LB. IF PSG, C, BSG are Covered look to pull to B Gap eyeing Playside LB

Identify EMOLS as Read Man. Look to combo with BST to identified LB

Page 21: EAA FOOTBALL

Play: 05/06 WRAP (strong)

LINE ASSIGNMENT SKILL ASSIGNMENTPOS

Concept: CHECK TO THE 1 TECH. We are looking to take advantage of spreading the defense out, and negating the sixth defender by allowing the QB to read his technique, and keep the ball iF the BS/EMOLS is too aggressive.

PST

PSG

C

BSG

BST

Z

A

B

Q

X

Y

If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.

Scheme: WRAP

06 WRAPVS EVEN

Step off midline and read BSE to control pursuit. Youmay give or pull. If pull get downhill and find the alley player and keep or throw bubble off his reaction.If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.

Step 45 degrees with backside foot, second step takes you on track to outside foot of guard, RB is responsible for Mesh.

XA

B

Y

If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.

POS

06 WRAPVS ODD

06 WRAP VS BEAR

06 WRAPVS 3-3 STACK

Z

AB

YZ

AB

YZX X

AB

YZX

C C2 25 5 BB B

B

F

04 4B B

BBC C

F SS

C C02 2 55

B BSS

F0 44B BB

BC C

F

SS

Y

When Covered Block Man On. Combo with Y to Identified Inside LB. IF PSG, C, BSG are Covered look to pull to B Gap eyeing Playside LB

Skip Pull around Combo Block to B Gap. Keep Eyes on the Playside LB. Create movement making room for RB.

Block Man On. If Uncovered look to Combo w/PSG to Identified Inside LB. Create movement to open up hole.

Block Man On. If Uncovered look to Combo w/ C to Identified Inside LB.

Invite Up Field / DO NOT let Man Cross Face Inside. If DL sits on the line get into DL and get some push

Identify EMOLS as Read Man. Look to combo with BST to identified LB

Page 22: EAA FOOTBALL

Play: 27/28 OPTION

LINE ASSIGNMENT SKILL ASSIGNMENTPOS

Concept: CHECK TO THE 1 TECH or NEAREST END. We are looking to force the EMOLS to make a split decision. We will not block the EMOLS. The QB will read him to either give the dive or keep. If keep the QB looks to the alley player to influence for the pitch if needed.

PST

PSG

C

BSG

BST

Z

A

B

Q

X

Y

If single receiver stem and stock block the most dangerous Man. If your motion is called you become pitch relationsthip (4x2).

Scheme: TRIPLE OPTION

27 OPTIONVS EVEN

Step playside with two big and quick steps down hill at the guards outside leg. Eyes on the EMLOS and ball backwaiting for mesh. Give or pull based on EMLOS read.

If single receiver stem and stock block the most dangerous Man.

If single receiver stem and stock block the most dangerous Man.

Step with playside foot at a direct angle to the outside leg of the guard. Cover the ball but don’t squeeze. RB is responsible for Mesh. If QB pulls continue on path as if you still have ball on the dive.

XA

B

Y

If single receiver stem and stock block the most dangerous Man. If your motion is called you become pitch relationsthip (4x2).

POS

27 OPTIONVS ODD

27 OPTION VS BEAR

27 OPTIONVS 3-3 STACK

Z

AB

YZ

AB

YZX X

AB

YZX

C C2 25 5 B

BB

F

04 4B B

BBC C

F SS

C C02 2 55

B B SSF

0 44B BB

BC C

F

SS

Y

B

Identify EMLOS. Hard Inside Step Rip through EMLOS on way to Playside LB. DO NOT let EMLOS cross face. If DL attempts to crash down, ride him down inside.

Base Block EMLOS

Block Man On. Combo with C to Identified LB. DO NOT let LB climb over the top and make play

Block Man On. Combo with Identified G. Work to Identified LB. DO NOT let LB climb over the top and make play Block Man On. Combo with C or BST to Identified LB. DO NOT let LB climb over the top and make play

Base Block Man On

Page 23: EAA FOOTBALL

Play: 17/18 SPEED OPTION

LINE ASSIGNMENT SKILL ASSIGNMENTPOS

Concept: CHECK TO THE 1 TECH or NEAREST END. We are looking to get the ball out to the edge quickly. We will force the EMOLS to make a split decision. We will not block the EMOLS. The QB will use the EMOLS to read as keep or Pitch.

PST

PSG

C

BSG

BST

Z

A

B

Q

X

Y

If single receiver stem and stock block the most dangerous Man.

Scheme: SP.OPTION

17 SP. OPT.VS EVEN

If single receiver stem and stock block the most dangerous Man.

If single receiver stem and stock block the most dangerous Man.

Step playside with an angle to br in pitch relationship with the Q.B. Keep pitch relationship as long as possible.

XA

B

Y

If single receiver stem and stock block the most dangerous Man.

POS

17 SP. OPT.VS ODD

17 SP.OPT. VS BEAR

17 SP. OPT.VS 3-3 STACK

Z

AB

YZ

AB

YZX X

AB

YZX

C C2 25 5 B

BB

F

04 4B B

BBC C

F SS

C C02 2 55

B B SSF

0 44B BB

BC C

F

SS

Y

B

Step playside with an angle to influence the down hill shoulder of the EMLOS. Read theEMLOS and keep or pitch.

Base Block EMLOS

Identify EMLOS. Hard Inside Step Rip through EMLOS on way to Playside LB. DO NOT let EMLOS cross face. If DL attempts to crash down, ride him down inside.Block Man On. Combo with C to Identified LB. DO NOT let LB climb over the top and make play

Block Man On. Combo with Identified G. Work to Identified LB. DO NOT let LB climb over the top and make play

Block Man On. Combo with C or BST to Identified LB. DO NOT let LB climb over the top and make play

Base Block Man On

Page 24: EAA FOOTBALL

Play: 27/28 VEER

LINE ASSIGNMENT SKILL ASSIGNMENTPOS

Concept: CHECK TO THE 1 TECH. We are looking to force the EMOLS to make a split decision. We will not block the EMOLS. The QB will read him to either give the dive or keep. If keep the QB looks to the alley player to influence for the bubble.

PST

PSG

C

BSG

BST

Z

A

B

Q

X

Y

If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.

Scheme: OPTION/BUBBLE

27 VEERVS EVEN

Identify EMLOS. Hard Inside Step Rip through EMLOS on way to Playside LB. DO NOT let EMLOS cross face. If DL attempts to crash down, ride him down inside.

If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.

XA

B

Y

Block Man On. Combo with C to Identified LB. DO NOT let LB climb over the top and make play

Block Man On. Combo with Identified G. Work to Identified LB. DO NOT let LB climb over the top and make play

.

Block Man On. Combo with C or BST to Identified LB. DO NOT let LB climb over the top and make play.

.

.

.

If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.

POS

27 VEERVS ODD

27 VEER VS BEAR

27 VEERVS 3-3 STACK

Z

AB

YZ

AB

YZX X

AB

YZX

C C2 25 5 B

BB

F

04 4B B

BBC C

F SS

C C02 2 55

B B SSF

0 44B BB

BC C

F

SS

YBase Block EMLOS

B

Step playside down hill to the outside leg of the ouside leg of the guard. You are responsible for the dive mesh with the Q.B. Maintain good fake it Q.B. pulls the ball.

Step playside down hill with two fast and big steps.You eyes should be on EMLOS. Place ball back and deep to get the longest mesh. Give or pull based on the EMLOS read.

Base Block Man On

Page 25: EAA FOOTBALL

Screen GameSCREEN RULES• 6O SERIES – 2 SECOND DELAY• 70 SERIES - 3 SECOND DELAY

1) SELL PASS – 2 GOOD KICK STEPS = 2 SECOND SET2) PASS SET INSIDE TO INVITE RUSH OUTSIDE3) MUST LOCK ON AND BLOCK PASS RUSHERS WHO ARE NON-

BELIEVERS (NOT RUSHING HARD, READING, ETC)4) WHEN RELEASING A DEFENDER UPFIELD, BLOCKING

PROGRESSION IS OUT, IN, UP

Page 26: EAA FOOTBALL

Play: 67/68 Swing

LINE ASSIGNMENT SKILL ASSIGNMENTPOS

Concept: The 60’s Screen play is designed to take advantage of hard rushing defensive lineman and attack the horizontal field with the running back.

PST

PSG

C

BSG

BST

Z

A

B

Q

X

Y

Stem and sell a verticle route, then break down and stock block the most dangerous Man.

Scheme: Screen

68 SWINGVS EVEN

Stem and sell a verticle route, then break down and stock block the most dangerous Man.

Stem and sell a verticle route, then break down and stock block the most dangerous Man.

XA

B

Y

Stem and sell a verticle route, then break down and stock block the most dangerous Man.

POS

68 SWINGVS ODD

68 SWINGVS BEAR

68 SWINGVS 3-3 STACK

Z

AB

YZ

AB

YZX X

AB

YZX

C C2 25 5 BB B

B

F

04 4B B

BBC C

F SS

C C02 2 55

B B SSF

0 44B BB

BC C

F

SS

Y

Sprint playside to get maximum width. The Q.B. will place the ball in front of you. After the catch continue outside. This is an edge play.

Catch the ball and pivot immediately to the playside and get the ball out a quickly as possible.

SCREEN RULES

SCREEN RULES

SCREEN RULES

SCREEN RULES

SCREEN RULES

SCREEN RULES

Page 27: EAA FOOTBALL

Play: 50 Bubble Screen

LINE ASSIGNMENT SKILL ASSIGNMENTPOS

Concept: The 50 bubble Screen play is designed to take advantage of the perimeter with a Wide Reciever screen.

PST

PSG

C

BSG

BST

Z

A

B

Q

X

Y

If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.

Scheme: Screen

50 BUBBLEVS EVEN

If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.

Insert in pass pro. Roger / Louie.

XA

B

Y

If two or three receivers on back side run bubble tech.If single receiver stem and stock block the most dangerous Man.

POS

50 BUBBLEVS ODD

50 BUBBLEVS BEAR

50 BUBBLEVS 3-3 STACK

Z

AB

YZ

AB

YZX X

AB

YZX

C C2 25 5 BB B

B

F

04 4B B

BBC C

F SS

C C02 2 55

B B SSF

0 44B BB

BC C

F

SS

Y

Catch the ball and pivot immediately to the side with the best angle and numvbers for us to take advantage of and get the ball out a quickly as possible.

PASS RELEASE

CUT

SCREEN RULES

SCREEN RULES

SCREEN RULES

SCREEN RULES

Page 28: EAA FOOTBALL

Play: 70 Tunnel Screen

LINE ASSIGNMENT SKILL ASSIGNMENTPOS

Concept: The Tunnel Screen play is designed to take advantage of the perimeter defense with a slip screen and then attack the middle of the defense.

PST

PSG

C

BSG

BST

Z

A

B

Q

X

Y

If not the outside reciever stem and sell a verticle route, then break down and stock block the most dangerous Man. If outside target, take a 1 or 3 step stem, then retrace your steps and tempo down the LOS.

Scheme: Screen

70 TUNNELVS EVEN

If not the outside reciever stem and sell a verticle route, then break down and stock block the most dangerous Man. If outside target, take a 1 or 3 step stem, then retrace your steps and tempo down the LOS.If not the outside reciever stem and sell a verticle route, then break down and stock block the most dangerous Man. If outside target, take a 1 or 3 step stem, then retrace your steps and tempo down the LOS.

Immediately take a path to the playside cornerback. Take a great angle to keep him outside and up field.

XA

B

Y

If not the outside reciever stem and sell a verticle route, then break down and stock block the most dangerous Man. If outside target, take a 1 or 3 step stem, then retrace your steps and tempo down the LOS.

POS

70 TUNNELVS ODD

70 TUNNELVS BEAR

70 TUNNELVS 3-3 STACK

Z

AB

YZ

AB

YZX X

AB

YZX

C C2 25 5 BB B

B

F

04 4B B

BBC C

F SS

C C02 2 55

B B SSF

0 44B BB

BC C

F

SS

Y

Take a 70’s drop with eyes down field. Allow the rush to attack, but get ball outside to WR in the tunnel down the LOS. Use you feet to find the WR.

PASS RELEASE

HARD INSIDE SET, RUN DEFENDERUP FIELD TO CREATE THROWINGWINDOW

SCREEN RULES

SCREEN RULES

SCREEN RULES

SCREEN RULES

Page 29: EAA FOOTBALL

WILDCATFOOTBALL

PASS GAMESample concepts / Plays

Page 30: EAA FOOTBALL

BASE RULES

1) RECEIVERS ARE COUNTED FROM THE CALL SIDE ACROSS.

2) 90/100 - SPRINT OUT "COMMON SENSE" RULE - BACKSIDE - INSIDE REC. RUN DRAG; OUTSIDE RECEIVER RUN POST.

3) 2 X 2 FORMATIONS (ACE/DOUBLES) -50 SERIES ROUTES ARE MIRRORED. 70 SERIES ROUTES ARE MIRRORED EXCEPT FOR CROSS AND SHALLOW. IF MOTION CHANGES FORMATION TO 3 X 1, THE SINGLE RECEIVER RUNS THE “OPTION ROUTE”.

4) 2X 1 FORMATION (DEUCE) - SINGLE RECEIVER RUNS - ”OPTION" ROUTE - FADE/SLANT/HITCH BASED ON CORNERS LEVERAGE - B RUNS ARC/CHECKDOWN ROUTE TO 1 RECEIVER SIDE.

5) 3X1 FORMATIONS ( TRIPS/TREY/ACE OVER) - #3 RUNS DIVIDE ROUTE, UNLESS ANOTHER ROUTE IS TAGGED; SINGLE RECEIVER RUNS - ”OPTION" ROUTE - FADE/SLANT/HITCH BASED ON CORNERS LEVERAGE.

6) 3X2 FORMATIONS (EMPTY/SPREAD)- INSIDE RECEIVER ON 3 RECEIVER SIDE IS #5, AND RUNS DIVIDE ROUTE UNLESS TAGGED.

*** DIVIDE ROUTE - AIMING POINT IS 10 YARDS TO THE FAR HASH, THEN IF MIDDLE OF THE FIELD IS OPEN (UNCAPPED) GET VERTICAL, IF MIDDLE OF THE FIELD IS CLOSED (CAPPED) STAY FLAT.

50 Series - Quick Passing Game* 3 plays: HITCH (56), SLANT (52), FADE (59)

* MIRRORED on both sides of formation in 2X2 and 3X2 *Routes are determined by alignment - #1, #2, #3* Not all formations will have a #3* Single Receiver (tight or split) Runs OPTION Route* In 3X2, # 5 has DIVIDE Route* 3 Step Drop* In 3X1, #3 always runs Post/Pole* QB Pre-snap Read determines side to attack

56 / 56 HITCH - (ALL HITCH) #1 - HITCH - wide split - 5 steps - Plant/Snap Eyes-Hands - READ #2 - SEAM - Attack outside shoulder of OLB, slip inside - Eyes-Shoulders to QB - RHYTHM

3x1: B/S - OPTION, #3 -- B/S SEAM 3x2 - #5 -DIVIDE Pre-Snap Read

1) No LB in Throwing Lane 2) Softest Corner

Page 31: EAA FOOTBALL

52 / 52 SLANT #1 - SLANT- wide split - 3 steps - RHYTHM#2 - ARROW - direct path to work for width to a spot on the sideline at 4 yards - READ

3x1 - #2 SLANT/#3 DIVIDE Single reciever has option routePre-Snap Read

1) Loosest OLB

59#1 - FADE - tight split- 4 steps - fade to 5 yards from sideline at 18-22 yards - RHYTHM#2 - OUT- 4 step speed out cut - Expect ball on cut - READ

Pre-Snap Read 1) Multiple Receiver side 2) Tightest corner -or- 3) Best Match-up

Page 32: EAA FOOTBALL

R - 4RHYTHM - is the route which is decided pre-snapto be the first option and thrown in rhythm, on the QB’s last step of his drop. * 2 rhythm routes equal a read route.

READ - is the route that is the second option in the pass concept. It is thrown on the first hitch.

Rush - is the route that is decided pre-snap to be Hot.This route is thrown right away when blitz will not allow the concept progression.

RELEASE - is an exit strategy when routes are covered. Q.B.must utilize “Gap Escapes” to avoid a sack.

Page 33: EAA FOOTBALL

Play Action Pass

*3 PAP SCHEMESMOST, BUT NOT ALL, WILL BE LINKED TO INSIDE ZONE EACH TYPE HAS ITS OWN PROTECTION SCHEME, METHOD OF CALLING PLAYS, AND ROUTE COMBINATIONS

1) WAGGLEA)WAGGLE HAS BACKSIDE GUARD PULL TO PROTECT B)ROUTE COMBINATION: #1 - POST/CORNER, #2 - FLAT, #3 - DIVIDE, #4 - OPTION ROUTEC)QB WILL THROW OR PUMP FAKE THE OPTION ROUTE, THEN ROLL PLAYSIDE.

2) DROP BACKA)PROTECTION IS HALF SLIDE, WITH INSERTION TO SIDE OF FAKEB)PLAY ACTION IS CALLED BY TAGGING THE ROUTE CONCEPT ATTHE END OF THE RUN CALLC)ROUTE CONCEPTS ARE: VERTS/SHALLOW CROSS/2-3 BOUNCE

3) SPRINTA)REACH PROTECTION, WITH BACK BLOCKING BACKSIDE AFTER FAKEB)PLAY ACTION IS CALLED BY TAGGING "SPRINT",CONCEPT & RIGHT or LEFTC)ROUTE CONCEPTS ARE: CHINA/FLOOD/CURL - BACKSIDE "COMMON SENSE" - DRAG/POST

SCREEN GAMEWE WILL USE OUR SCREEN GAME TO SLOW DOWN THE OPPOSING PASS RUSH,WITH THE ABILITY TO GET THE BALL TO A VARIETY OF DIFFERENT RECEIVERSAT A VARIETY OF DIFFERENT POINTS OF ATTACK

50 SCREENS - QUICK SCREEN GAME TO WR ON THE PERIMETER50 BUBBLE - TO INSIDE RECEIVER ON EITHER 2 OR 3 RECEIVER SIDE50 X/Y QUICK- 1 STEP HITCH WITH INSIDE RECEIVER BLOCKING FOR OUTSIDE REC.

70 TUNNEL SCREENSCREEN TO OUTSIDE RECEIVER ON 3, 2, OR 1 RECEIVER SIDE THAT ATTACKS THE MIDDLE OF THE FIELD, WITH OL RELEASING TO CREATE A "TUNNEL" FOR THE RECEIVER

60 SCREENSSCREENS TO RUNNING BACKS THAT CAN BE USED TO ATTACK ANY PART OFTHE HORIZONTAL FIELD

65/66 BALL IS CAUGHT OUTSIDE OF THE BOX, WITH PS TACKLE KICKING OUT &PS GUARD SEALING INSIDE - RUN AS A DOUBLE SCREEN WITH 2 BACKS

60 MIDDLE SCREEN TO RUNNINGBACK

67/68 SWING - WIDE SCREEN TO RB ATTACKING PERIMETER - SLOWER VERSION OF BUBBLE

90/100 - MISDIRECTION, THROWBACK SCREEN TO TE AWAY FROM ORIGINAL SPRINT ACTION

965/166 -SCREEN USING 90/100 SPRINT OUT ACTION. SMOKE - PUMP FAKE TO PERIMETER.

Page 34: EAA FOOTBALL

50’S3 STEP DROPQUICK PASS

SCHEME

Page 35: EAA FOOTBALL

Play: 52 (SLANT)

X4

Y1Z

2A3 B

Concept: Quick Game Slants2x2 3x1

3x2 2x1

# #------

------

# # # #

##

------

------

------

------

------

------

Y2 Y

1

Y2 Z

1

Z1 Z

2

X4 X

4

X4

B

AB - - 3 - -

A3

B3

REC. 2x2 3x1 3x2

A5

1

2

3

4

5

SLANT

SLANT

ARROW

ARROW

SLANT

ARROW

OPTION

2x1

ARROW

SLANT

OPTIONSLANT

ARROW ARROW

SLANT

DIVIDE

DIVIDE

R-4 OPEN MIDDLE

ADJUSTMENTS2 X 1 - THE B BACK SWINGS TO THE BACKSIDE

RHYTHM - SLANT

READ - ARROW

RUSH - DIVIDE / SLANT / SWING

SWING

R-4 CLOSED MIDDLERHYTHM - SLANT

READ - ARROW

RUSH - DIVIDE / SLANT / SWING

Page 36: EAA FOOTBALL

Play: 56 (HITCH)

X4

Y1Z

2A3 B

Concept: Quick Game Hitch2x2 3x1

3x2 2x1

# #------

------

# # # #

##

------

------

------

------

------

------

Y2 Y

1

Y2 Z

1

Z1 Z

2

X4 X

4

X4

B

AB - - 3 - -

A3

B3

REC. 2x2 3x1 3x2

A5

1

2

3

4

5

HITCH

HITCH

SEAM

SEAM

HITCH

SEAM

DIVIDE

OPTION

2x1

SEAM

HITCH

HITCH OPTION

SEAM SEAM

HITCH

DIVIDE

R-4 OPEN MIDDLE

ADJUSTMENTSSEAM - LANDMARK IS HASH. IF A DEFENDER CROSSES YOU FACE YOU CROSS HIS FASE.2 X 1 - THE B BACK SWINGS TO THE BACKSIDE

SWING

R-4 CLOSED MIDDLE

RHYTHM - SEAM

READ - HITCH

RUSH - DIVIDE / SEAM / SWING

RHYTHM - SEAM

READ - HITCH

RUSH - DIVIDE / SEAM / SWING

Page 37: EAA FOOTBALL

Play: 59

X4

Y1Z

2A3 B

Concept: Quick Game Verts2x2 3x1

3x2 2x1

# #------

------

# # # #

##

------

------

------

------

------

------

Y2 Y

1

Y2 Z

1

Z1 Z

2

X4 X

4

X4

B

BA - - 3 - -

A3

B3

REC. 2X2 3X1 3X2

A5

1

2

3

4

5

FADE

FADE

OUT

OUT

FADE

OUT

DIVIDE

OPTION

2X1FADE

OUT

FADE

OUT

DIVIDE

FADE

OUT

OPTION

R-4 OPEN MIDDLE

ADJUSTMENTFADE - LANDMARK IS BOTTOM OF #’S2 X 1 - THE B BACK SWINGS TO THE BACKSIDE

SWING

R-4 CLOSED MIDDLE

RHYTHM - FADE

READ - OUT

RUSH - DIVIDE / OUT / SWING

RHYTHM - FADE

READ - OUT

RUSH - DIVIDE / OUT / SWING

Page 38: EAA FOOTBALL

PLAY ACTION PASSP. A. P

SCHEMEJET AND POWER SCHEMES

WILL HAVE THE SAME 3 CONCEPTSNINE

SQUIRRELSWITCH

Page 39: EAA FOOTBALL

Play: 33/34 Waggle

X4

Y1 Z

2A3 B

Concept: Waggle 2x2 33 Waggle Rt 3x1 33 Waggle Rt

2X2 33 Waggle Rt. 2x1 33 Waggle Rt.

# #------

------

# # # #

##

------

------

------

------

------

------

Y1 Y

1

Y2 Z

1

Z2 Z

2

X4 X

4

X4

B

BA - - 3 - -

A3

B

REC. WAGGLE

R-4 OPEN MIDDLE

ADJUSTMENTS

A3

1

2

3

4

5

FADE

POST

OUT

HOLE

ALWAYS A RUN PASS OPTION FOR THE QB.POST IS THROWN AS AN ADJUSTMENT FROM BOX

R-4 CLOSED MIDDLE

RHYTHM - FADE

READ - HOLE

RUSH - OUT

RHYTHM - FADE

READ - HOLE

RUSH - OUT

Page 40: EAA FOOTBALL

POWER PASS PROO-LINE BLOCKS POWER.B-BACK INSERTS FOR THE PULLING GUARD.IF PLAYSIDE GUARD IS COVERED, WE WILL PULLTHE BACKSIDE GUARD AND THE CENTER IS DOWN.

Page 41: EAA FOOTBALL

Play: 36/35 POWER PASS

X4

Y2 Z

1A3B

Concept: PAP NEVADA 36 POWER SQUIRREL NEVADA 36 POWER NINE# #

------

------

# # # #

##

------

------

------

------

------

------

Y2 Y

1

Y2 Z

1

Z1

Z2

X4 X

4

X4

B

BA - - 3 - -

A3

REC. SQUIRREL

R-4 OPEN MIDDLE

ADJUSTMENTS

B3

1

2

3

4

5

SQUIRREL

POST

K

SIT

.

ALWAYS A RUN PASS OPTION FOR THE QB.POST IS THROWN AS AN ADJUSTMENT FROM BOX.

A5

NINEFADE

HOLE

SIT

POST

R-4 CLOSED MIDDLE

RHYTHM - K / FADE / FADE

READ - SQUIRREL / HOLE / SEAM

RUSH - SIT

RHYTHM - K / FADE / FADE

READ - SQUIRREL / HOLE / SEAM

RUSH - SIT

NEVADA 36 POWER SWITCH

SWITCH

SEAM

FADESIT

POST