A-10 .tweak file (original)

download A-10 .tweak file (original)

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This is the .tweak file for the A-10 vehicle for the popular BF2 mod, AIX2. Has all of the original information in it in case you need a replacement.

Transcript of A-10 .tweak file (original)

rem *** Generated with Bf2Editor.exe [created: 2006/5/15 11:52]GeometryTemplate.setSubGeometryLodDistance 1 0 40GeometryTemplate.setSubGeometryLodDistance 1 1 80rem GeometryTemplate.setSubGeometryLodDistance 1 2 120GeometryTemplate.setSpecularStaticGloss 1 0 6 2GeometryTemplate.setSpecularStaticGloss 1 1 6 2GeometryTemplate.setSpecularStaticGloss 1 2 6 2GeometryTemplate.compressVertexData 1GeometryTemplate.maxTextureRepeat 16ObjectTemplate.activeSafe PlayerControlObject AIX_A10ObjectTemplate.creator clivewilObjectTemplate.modifiedByUser clivewilObjectTemplate.setNetworkableInfo BasicInfoObjectTemplate.saveInSeparateFile 1ObjectTemplate.castsDynamicShadow 1rem ---BeginComp:Armor ---ObjectTemplate.createComponent ArmorObjectTemplate.armor.maxHitPoints 4000ObjectTemplate.armor.hitPoints 4000ObjectTemplate.armor.defaultMaterial 32ObjectTemplate.armor.hpLostWhileUpSideDown 350ObjectTemplate.armor.hpLostWhileInWater 400ObjectTemplate.armor.hpLostWhileInDeepWater 400rem ObjectTemplate.armor.hpLostWhileCriticalDamage 0ObjectTemplate.armor.waterDamageDelay 1ObjectTemplate.armor.waterLevel -0.3ObjectTemplate.armor.explosionForce 15ObjectTemplate.armor.explosionForceMod 8ObjectTemplate.armor.explosionForceMax 5000ObjectTemplate.armor.explosionDamage 400ObjectTemplate.armor.explosionRadius 15ObjectTemplate.armor.explosionMaterial 99ObjectTemplate.armor.wreckExplosionForce 15ObjectTemplate.armor.wreckExplosionDamage 200ObjectTemplate.armor.wreckExplosionRadius 10ObjectTemplate.armor.wreckExplosionMaterial 70ObjectTemplate.armor.wreckHitPoints 500ObjectTemplate.armor.timeToStayAsWreck 10ObjectTemplate.armor.criticalDamage 101ObjectTemplate.armor.addArmorEffect 0 e_vexp_AirGeneric 0/0/0 0/0/0ObjectTemplate.armor.addArmorEffect 0 e_vexp_AIX_A10 0/0/0 0/0/0ObjectTemplate.armor.addArmorEffect 75 e_dstate_jets_lightsmoke 1.39959/1.14167/-4.27664 0/0/0ObjectTemplate.armor.addArmorEffect 50 e_dstate_jets_heavysmoke 1.39959/1.14167/-4.27664 0/0/0ObjectTemplate.armor.addArmorEffect 10 e_dstate_jets_firesmoke 1.39959/1.14167/-4.27664 0/0/0ObjectTemplate.armor.addArmorEffect -20 e_dstate_Jets_wrecksmoke 0/0/0 0/0/0ObjectTemplate.armor.addArmorEffect -100 e_vexp_AirGeneric_2nd 0/0/0 0/0/0rem ---EndComp ---rem ---BeginComp:Radio ---ObjectTemplate.createComponent RadioObjectTemplate.Radio.spottedMessage air_spottedrem ---EndComp ---rem ---BeginComp:VehicleHud ---ObjectTemplate.createComponent VehicleHudObjectTemplate.vehicleHud.hudName "A-10Warthog"ObjectTemplate.vehicleHud.typeIcon Ingame\Vehicles\Icons\Hud\MenuIcons\menuIcon_plane.tgaObjectTemplate.vehicleHud.miniMapIcon Ingame\Vehicles\Icons\Minimap\mini_Jet.tgaObjectTemplate.vehicleHud.miniMapIconLeaderSize MediumObjectTemplate.vehicleHud.guiIndex 330ObjectTemplate.vehicleHud.vehicleIconPos 60/14ObjectTemplate.vehicleHud.vehicleType 4ObjectTemplate.vehicleHud.vehicleIcon Ingame\Vehicles\Icons\Hud\VehicleIcons\A10.tgarem ---EndComp ---rem ---BeginComp:WarningHud ---ObjectTemplate.createComponent WarningHudObjectTemplate.WarningHud.warningType 2ObjectTemplate.WarningHud.firstWarningSound HUD_Heatseeker_Track_WarningObjectTemplate.WarningHud.secondWarningSound HUD_Heatseeker_Lock_WarningObjectTemplate.WarningHud.warningIcon Ingame\GeneralIcons\Action_Icons\large_laserLockIcon.tgarem ---EndComp ---rem ---BeginComp:HelpHud ---ObjectTemplate.createComponent HelpHudObjectTemplate.HelpHud.helpStringKey "HUD_HELP_VEHICLE_JET_PILOT_CONTROLS_toggleWeaponsShortcut"ObjectTemplate.HelpHud.helpSoundKey "HUD_HELP_VEHICLE_JET_PILOT_CONTROLS_toggleWeaponsShortcut"ObjectTemplate.HelpHud.lowArmorHelpSoundKey "HUD_HELP_VEHICLE_JET_LOWHEALTH_useFriendlyRepairStation"ObjectTemplate.HelpHud.lowArmorHelpStringKey "HUD_HELP_VEHICLE_JET_LOWHEALTH_useFriendlyRepairStation"rem ---EndComp ---ObjectTemplate.geometry AIX_A10ObjectTemplate.setCollisionMesh AIX_A10ObjectTemplate.mapMaterial 0 Airplane 32ObjectTemplate.mapMaterial 1 Glass 19ObjectTemplate.mapMaterial 2 Rubber 102ObjectTemplate.hasMobilePhysics 1ObjectTemplate.hasCollisionPhysics 1ObjectTemplate.physicsType MeshObjectTemplate.drag 0.05ObjectTemplate.mass 14000ObjectTemplate.inertiaModifier 0.4/0.4/0.4ObjectTemplate.floaterMod 0.8ObjectTemplate.aiTemplate AIX_A10rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_AmbientObjectTemplate.addTemplate S_AIX_A10_AmbientDamagedObjectTemplate.addTemplate AIX_A10_PilotCamerarem ObjectTemplate.setPosition -2.20181e-005/1.24084/4.74885ObjectTemplate.setPosition -2.20205e-005/1.31579/4.74626ObjectTemplate.addTemplate AIX_A10_EngineObjectTemplate.setPosition 7.02686e-005/-0.0010804/-4.88021ObjectTemplate.addTemplate AIX_A10_EntryPointObjectTemplate.setPosition 1.094e-007/2.74181e-006/4.89497ObjectTemplate.addTemplate AIX_A10_MissileLauncherObjectTemplate.setPosition 0/-9.61925e-005/-2.0682ObjectTemplate.addTemplate AIX_A10_CannonsObjectTemplate.setPosition -0.068934/-0.257309/7.83843ObjectTemplate.addTemplate AIX_A10_RocketLauncherObjectTemplate.addTemplate AIX_A10_BombLauncherObjectTemplate.addTemplate AIX_A10_MaverickLauncherObjectTemplate.addTemplate HeatObjectObjectTemplate.setPosition 0/0.323738/-1.03399ObjectTemplate.addTemplate AIX_A10_FlareLauncherrem ObjectTemplate.addTemplate decoy_Flare_Launcherrem ObjectTemplate.setPosition -2.65109/-0.537201/-1.19207rem ObjectTemplate.setRotation 0/90/0rem ObjectTemplate.addTemplate decoy_Flare_Launcherrem ObjectTemplate.setPosition 2.65109/-0.537201/-1.19207rem ObjectTemplate.setRotation 0/90/0ObjectTemplate.addTemplate AIX_A10_EntryPoint_RearObjectTemplate.setPosition 0/-3.00407e-005/-8.9ObjectTemplate.addTemplate AIX_A10_BodyWingVerticalObjectTemplate.setRotation 0/0/-90ObjectTemplate.addTemplate AIX_A10_LandingFlapObjectTemplate.setPosition 0/0/-1ObjectTemplate.addTemplate AIX_A10_RWingletObjectTemplate.setPosition 0/0.2565/3.2999ObjectTemplate.setRotation 0/2.5325/0ObjectTemplate.addTemplate AIX_A10_LWingletObjectTemplate.setPosition 0/0.2565/3.2999ObjectTemplate.setRotation 0/2.5325/0ObjectTemplate.addTemplate AIX_A10_LFrontFlaps01ObjectTemplate.setPosition -3.5557/-0.2772/-2.4764ObjectTemplate.setRotation 0/2.5325/0ObjectTemplate.addTemplate AIX_A10_RFrontFlaps01ObjectTemplate.setPosition 3.5536/-0.2772/-2.4764ObjectTemplate.setRotation 0/2.5325/0ObjectTemplate.addTemplate AIX_A10_BackFlapObjectTemplate.setPosition -0.0085/1.8995/-5.1380ObjectTemplate.setRotation 0/-30.3283/-90.0000rem -------------------------------------ObjectTemplate.setSoldierExitLocation 0/-1.2/-8.9 0/0/0rem ObjectTemplate.altSoldierExitPosition -3.6/-1.5/4ObjectTemplate.exitSpeedMod 0.5ObjectTemplate.seatInformation AIX_A10 0/1.33/4.9 0/0/0ObjectTemplate.seatAnimationSystem Objects/Vehicles/Common/Animations/3p_aircraftPilot_A_animSys.incObjectTemplate.soundFilter airplanerem ObjectTemplate.sprintRecoverTime 30rem ObjectTemplate.sprintDissipationTime 30rem ObjectTemplate.sprintLimit 0.2rem ObjectTemplate.sprintFactor 1.6ObjectTemplate.vehicleCategory VCAirObjectTemplate.listenerObstruction 0.7ObjectTemplate.damagedAmbientSoundLimit 0.15ObjectTemplate.crewKitIndex 8ObjectTemplate.autoUseAbility 1ObjectTemplate.altSoldierExitPosition -3.6/-1.5/4ObjectTemplate.activeSafe Sound S_AIX_A10_AmbientObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_AmbientDamagedObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe RotationalBundle AIX_A10_AileronLObjectTemplate.modifiedByUser clivewilObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_AileronL_RotationRpmrem -------------------------------------ObjectTemplate.setMinRotation 0/-15/0ObjectTemplate.setMaxRotation 0/15/0ObjectTemplate.setMaxSpeed 0/50/0ObjectTemplate.setAcceleration 0/50/0ObjectTemplate.setInputToPitch PIRollObjectTemplate.setAutomaticReset 1ObjectTemplate.rememberExcessInput 1ObjectTemplate.activeSafe Sound S_AIX_A10_AileronL_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe RotationalBundle AIX_A10_AileronRObjectTemplate.modifiedByUser clivewilObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_AileronR_RotationRpmrem -------------------------------------ObjectTemplate.setMinRotation 0/-15/0ObjectTemplate.setMaxRotation 0/15/0ObjectTemplate.setMaxSpeed 0/50/0ObjectTemplate.setAcceleration 0/50/0ObjectTemplate.setInputToPitch PIRollObjectTemplate.setAutomaticReset 1ObjectTemplate.rememberExcessInput 1ObjectTemplate.activeSafe Sound S_AIX_A10_AileronR_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Bundle AIX_A10_CannonObjectTemplate.modifiedByUser clivewilObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------rem -------------------------------------ObjectTemplate.keepProjectiles 5ObjectTemplate.activeSafe RotationalBundle AIX_A10_AvengerCannonObjectTemplate.modifiedByUser clivewilObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_AvengerCannon_RotationRpmrem -------------------------------------ObjectTemplate.setMaxSpeed 0/0/1000ObjectTemplate.setAcceleration 0/0/1000ObjectTemplate.setInputToRoll PIFirerem ----------------------------------------------------------------------------------------------------------------------------------ObjectTemplate.addTemplate e_dstate_jets_heavysmoke 2.12/0.03/-2.6 0/0/0rem ----------------------------------------------------------------------------------------------------------------------------------ObjectTemplate.activeSafe Sound S_AIX_A10_AvengerCannon_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.soundFilename "objects/weapons/stationary/hmg_m134/sounds/mono/minigun_start_idle_stop.wav"ObjectTemplate.loopCount 0ObjectTemplate.is3dSound 1ObjectTemplate.stopType 1ObjectTemplate.volume 0.58ObjectTemplate.pitch 1.3ObjectTemplate.reverbLevel 0ObjectTemplate.pitchEnvelope 0/1/0/2/0/2/0.003/0.624/0/0.305/1.005/0/ObjectTemplate.volumeEnvelope 0/1/0/1/0/2/0.003/0/0/0.368/1/0/ObjectTemplate.minDistance 3ObjectTemplate.halfVolumeDistance 6ObjectTemplate.activeSafe RotationalBundle AIX_A10_ElevatorsObjectTemplate.modifiedByUser clivewilObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_Elevators_RotationRpmrem -------------------------------------ObjectTemplate.setMinRotation 0/-15/0ObjectTemplate.setMaxRotation 0/15/0ObjectTemplate.setMaxSpeed 0/50/0ObjectTemplate.setAcceleration 0/50/0ObjectTemplate.setInputToPitch PIPitchObjectTemplate.setAutomaticReset 1ObjectTemplate.rememberExcessInput 1ObjectTemplate.activeSafe Sound S_AIX_A10_Elevators_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe LandingGear AIX_A10_GearFrontObjectTemplate.modifiedByUser clivewilObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_GearFront_RotationRpmrem -------------------------------------ObjectTemplate.setMinRotation 0/-100/0ObjectTemplate.setMaxSpeed 0/50/0ObjectTemplate.setAcceleration 0/50/0ObjectTemplate.setGearDownDelay 1ObjectTemplate.invertGear 1ObjectTemplate.activeSafe Sound S_AIX_A10_GearFront_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe RotationalBundle AIX_A10_GearFrontSteerObjectTemplate.modifiedByUser clivewilObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_GearFrontSteer_RotationRpmrem -------------------------------------ObjectTemplate.setMinRotation 0/0/-40ObjectTemplate.setMaxRotation 0/0/40ObjectTemplate.setMaxSpeed 0/0/50ObjectTemplate.setAcceleration 0/0/60ObjectTemplate.setInputToRoll PIYawObjectTemplate.setAutomaticReset 1ObjectTemplate.setLesserYawAtSpeed 200ObjectTemplate.rememberExcessInput 1ObjectTemplate.restoreRotationOnExit 1ObjectTemplate.activeSafe Sound S_AIX_A10_GearFrontSteer_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Spring AIX_A10_Wheel_FObjectTemplate.modifiedByUser clivewilObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1ObjectTemplate.hasCollisionPhysics 1ObjectTemplate.physicsType MeshObjectTemplate.grip 16rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_Wheel_F_Rotationrem -------------------------------------ObjectTemplate.setStrength 60ObjectTemplate.setDamping 5ObjectTemplate.activeSafe Sound S_AIX_A10_Wheel_F_RotationObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe LandingGear AIX_A10_GearFrontDoorObjectTemplate.modifiedByUser clivewilObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_GearFrontDoor_RotationRpmrem -------------------------------------ObjectTemplate.setMinRotation 0/0/-90ObjectTemplate.setMaxSpeed 0/0/60ObjectTemplate.setAcceleration 0/0/70ObjectTemplate.setGearUpDelay 1.5ObjectTemplate.invertGear 1ObjectTemplate.activeSafe Sound S_AIX_A10_GearFrontDoor_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe LandingGear AIX_A10_GearFrontHatchObjectTemplate.modifiedByUser clivewilObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_GearFrontHatch_RotationRpmrem -------------------------------------ObjectTemplate.setMinRotation 0/-90/0ObjectTemplate.setMaxSpeed 0/50/0ObjectTemplate.setAcceleration 0/50/0ObjectTemplate.setGearDownDelay 1.2ObjectTemplate.invertGear 1ObjectTemplate.activeSafe Sound S_AIX_A10_GearFrontHatch_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe LandingGear AIX_A10_GearRearObjectTemplate.modifiedByUser clivewilObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_GearRear_RotationRpmrem -------------------------------------ObjectTemplate.setMinRotation 0/-80/0ObjectTemplate.setMaxSpeed 0/60/0ObjectTemplate.setAcceleration 0/50/0ObjectTemplate.setGearDownDelay 1ObjectTemplate.invertGear 1ObjectTemplate.activeSafe Sound S_AIX_A10_GearRear_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Spring AIX_A10_Wheel_LObjectTemplate.modifiedByUser clivewilObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1ObjectTemplate.hasCollisionPhysics 1ObjectTemplate.physicsType MeshObjectTemplate.grip 16rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_Wheel_L_Rotationrem -------------------------------------ObjectTemplate.setStrength 120ObjectTemplate.setDamping 5ObjectTemplate.activeSafe Sound S_AIX_A10_Wheel_L_RotationObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Spring AIX_A10_Wheel_RObjectTemplate.modifiedByUser clivewilObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1ObjectTemplate.hasCollisionPhysics 1ObjectTemplate.physicsType MeshObjectTemplate.grip 16rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_Wheel_R_Rotationrem -------------------------------------ObjectTemplate.setStrength 120ObjectTemplate.setDamping 5ObjectTemplate.activeSafe Sound S_AIX_A10_Wheel_R_RotationObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe LandingGear AIX_A10_GearRearDoorLFObjectTemplate.modifiedByUser clivewilObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_GearRearDoorLF_RotationRpmrem -------------------------------------ObjectTemplate.setMinRotation 0/0/-100ObjectTemplate.setMaxSpeed 0/0/50ObjectTemplate.setAcceleration 0/0/50ObjectTemplate.setGearUpDelay 1ObjectTemplate.invertGear 1ObjectTemplate.activeSafe Sound S_AIX_A10_GearRearDoorLF_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe LandingGear AIX_A10_GearRearDoorRFObjectTemplate.modifiedByUser clivewilObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_GearRearDoorRF_RotationRpmrem -------------------------------------ObjectTemplate.setMaxRotation 0/0/100ObjectTemplate.setMaxSpeed 0/0/50ObjectTemplate.setAcceleration 0/0/50ObjectTemplate.setGearUpDelay 1ObjectTemplate.activeSafe Sound S_AIX_A10_GearRearDoorRF_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe LandingGear AIX_A10_GearRearDoorsRObjectTemplate.modifiedByUser clivewilObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_GearRearDoorsR_RotationRpmrem -------------------------------------ObjectTemplate.setMinRotation 0/-115/0ObjectTemplate.setMaxSpeed 0/50/0ObjectTemplate.setAcceleration 0/50/0ObjectTemplate.invertGear 1ObjectTemplate.activeSafe Sound S_AIX_A10_GearRearDoorsR_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Bundle AIX_A10_GlassObjectTemplate.modifiedByUser clivewilObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1ObjectTemplate.activeSafe RotationalBundle AIX_A10_RudderLObjectTemplate.modifiedByUser clivewilObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_RudderL_RotationRpmrem -------------------------------------ObjectTemplate.setMinRotation -15/0/0ObjectTemplate.setMaxRotation 15/0/0ObjectTemplate.setMaxSpeed 50/0/0ObjectTemplate.setAcceleration 50/0/0ObjectTemplate.setInputToYaw PIYawObjectTemplate.setAutomaticReset 1ObjectTemplate.activeSafe Sound S_AIX_A10_RudderL_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe RotationalBundle AIX_A10_RudderRObjectTemplate.modifiedByUser clivewilObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_RudderR_RotationRpmrem -------------------------------------ObjectTemplate.setMinRotation -15/0/0ObjectTemplate.setMaxRotation 15/0/0ObjectTemplate.setMaxSpeed 50/0/0ObjectTemplate.setAcceleration 50/0/0ObjectTemplate.setInputToYaw PIYawObjectTemplate.setAutomaticReset 1ObjectTemplate.activeSafe Sound S_AIX_A10_RudderR_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe RotationalBundle AIX_A10_TurbineLObjectTemplate.modifiedByUser clivewilObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_TurbineL_RotationRpmrem -------------------------------------ObjectTemplate.setMaxSpeed 0/0/800ObjectTemplate.setAcceleration 0/0/200ObjectTemplate.setDeAcceleration 0/0/50ObjectTemplate.setContinousRotationSpeed 0/0/20ObjectTemplate.setInputToRoll PIThrottleObjectTemplate.startAutoRotateOnEnter 1ObjectTemplate.restoreRotationOnExit 1ObjectTemplate.activeSafe Sound S_AIX_A10_TurbineL_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe RotationalBundle AIX_A10_TurbineRObjectTemplate.modifiedByUser clivewilObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_TurbineR_RotationRpmrem -------------------------------------ObjectTemplate.setMaxSpeed 0/0/800ObjectTemplate.setAcceleration 0/0/200ObjectTemplate.setDeAcceleration 0/0/50ObjectTemplate.setContinousRotationSpeed 0/0/50ObjectTemplate.setInputToRoll PIThrottleObjectTemplate.startAutoRotateOnEnter 1ObjectTemplate.restoreRotationOnExit 1ObjectTemplate.activeSafe Sound S_AIX_A10_TurbineR_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.create Camera AIX_A10_PilotCameraObjectTemplate.modifiedByUser clivewilObjectTemplate.createdInEditor 1ObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 0rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_PilotCamera_RotationRpmrem -------------------------------------ObjectTemplate.setMinRotation -120/-30/0ObjectTemplate.setMaxRotation 120/8/0ObjectTemplate.setPivotPosition 0/0/-0.2ObjectTemplate.setMaxSpeed 90/90/0ObjectTemplate.setAcceleration 5000/5000/0ObjectTemplate.setInputToYaw PIMouseLookXObjectTemplate.setInputToPitch PIMouseLookYObjectTemplate.toggleMouseLook 1ObjectTemplate.CVMNose 1ObjectTemplate.cameraShakeSensitivity 1ObjectTemplate.cameraShakeStartSpeed 110ObjectTemplate.cameraShakeMaxSpeed 125ObjectTemplate.nosePos 0/-0.8/4.7ObjectTemplate.followStiffness 2ObjectTemplate.chaseDistance 28ObjectTemplate.chaseAngle 0.18ObjectTemplate.chaseOffset 0/2.6/6ObjectTemplate.worldFOV 1.1ObjectTemplate.insideFOV 1.1ObjectTemplate.worldFOV 1.1ObjectTemplate.insideFOV 1.1ObjectTemplate.allowInsideDynamicLights 0ObjectTemplate.allowInsideStaticSun 1ObjectTemplate.insideStaticSunDirection 0/-3/1ObjectTemplate.insideStaticSunColor 0.87451/0.866667/0.807843ObjectTemplate.insideStaticSunDamageColor 1/0/0ObjectTemplate.insideDamageFrequency 7ObjectTemplate.insideDamageThreshold 0.1ObjectTemplate.insideStaticSunAmbientColor 0.733333/0.772549/0.87451ObjectTemplate.activeSafe Sound S_AIX_A10_PilotCamera_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.create Engine AIX_A10_EngineObjectTemplate.modifiedByUser clivewilObjectTemplate.setNetworkableInfo BasicInfoObjectTemplate.createdInEditor 1ObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_Engine_RotationRpmObjectTemplate.addTemplate S_AIX_A10_Engine_IdleObjectTemplate.setPosition 0/0/8.86595ObjectTemplate.addTemplate S_AIX_A10_Engine_Rpm1ObjectTemplate.setPosition -0.00867552/0.0339918/1.90735e-006ObjectTemplate.setRotation -180/0/180ObjectTemplate.addTemplate S_AIX_A10_Engine_Rpm2ObjectTemplate.setPosition 0/0.0618186/-0.0365472ObjectTemplate.setRotation -180/0/180ObjectTemplate.addTemplate S_AIX_A10_Engine_Loadrem ObjectTemplate.addTemplate e_jetexhaust_srem ObjectTemplate.setPosition -1.41762/1.14967/-0.0705357rem ObjectTemplate.addTemplate e_jetexhaust_srem ObjectTemplate.setPosition 1.41762/1.14967/-0.0705357rem ObjectTemplate.addTemplate e_jetexhaust_AB_srem ObjectTemplate.setPosition 0/0/-0.378756ObjectTemplate.addTemplate e_contrailObjectTemplate.setPosition 8.6489/0.20471/4.21794ObjectTemplate.addTemplate e_contrailObjectTemplate.setPosition -8.6489/0.20471/4.21794rem ObjectTemplate.addTemplate e_AB_sndrem ObjectTemplate.setPosition 4.31334e-006/1.29291/-0.185421rem -------------------------------------ObjectTemplate.setMinRotation 0/0/-600ObjectTemplate.setMaxRotation 0/0/2000ObjectTemplate.setMaxSpeed 0/0/150ObjectTemplate.setAcceleration 0/0/400ObjectTemplate.setInputToRoll PIThrottleObjectTemplate.setAutomaticReset 1ObjectTemplate.setEngineType c_ETPlanerem ObjectTemplate.setTorque 400rem ObjectTemplate.setDifferential 18ObjectTemplate.setTorque 400ObjectTemplate.setDifferential 16ObjectTemplate.setGearUp 0.7ObjectTemplate.setGearDown 0.3ObjectTemplate.noEffectAtPerpSpeed 100ObjectTemplate.activeSafe Sound S_AIX_A10_Engine_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_Engine_IdleObjectTemplate.modifiedByUser clivewilObjectTemplate.lowSamples 2147483647ObjectTemplate.mediumSamples 2147483647ObjectTemplate.soundFilename "objects/vehicles/air/AIX_A10/sounds/AIX_A10_StartRunStop.wav"ObjectTemplate.loopCount 0ObjectTemplate.is3dSound 1ObjectTemplate.stopType 2ObjectTemplate.volume 1ObjectTemplate.pitch 1ObjectTemplate.reverbLevel 1ObjectTemplate.pitchEnvelope 0/1/0/1.5/0/3/0.003/0.739/0/0.312/1.253/0/0.995/1.492/0/ObjectTemplate.volumeEnvelope 0/1/0/1/0/4/0.003/1/0/0.31/1/0/0.495/0.812/0/0.99/0.3/0/ObjectTemplate.position 0/0/8.86595ObjectTemplate.minDistance 35ObjectTemplate.halfVolumeDistance 70ObjectTemplate.activeSafe Sound S_AIX_A10_Engine_Rpm1ObjectTemplate.modifiedByUser clivewilObjectTemplate.lowSamples 2147483647ObjectTemplate.mediumSamples 2147483647ObjectTemplate.soundFilename "objects/vehicles/air/sounds/jet_distant.wav"rem ObjectTemplate.soundFilename "objects/vehicles/air/AIX_A10/sounds/AIX_A10_TurbineLoop.wav"ObjectTemplate.loopCount 0ObjectTemplate.is3dSound 1ObjectTemplate.stopType 0ObjectTemplate.volume 0.8ObjectTemplate.pitch 1ObjectTemplate.reverbLevel 1ObjectTemplate.pitchEnvelope 0/1/0/1.5/0/2/0.003/0.354/0/1/1.313/0/ObjectTemplate.volumeEnvelope 0/1/0/1/0/4/0.003/0/0/0.338/0.536/0/0.792/0.987/0/0.8/1/0/ObjectTemplate.position -0.00867552/0.0339918/1.90735e-006ObjectTemplate.minDistance 100ObjectTemplate.halfVolumeDistance 200rem ObjectTemplate.coneDirection -8.74228e-008/0/-1rem ObjectTemplate.coneInnerAngle 180rem ObjectTemplate.coneOuterVolume 0.5ObjectTemplate.activeSafe Sound S_AIX_A10_Engine_Rpm2ObjectTemplate.modifiedByUser clivewilObjectTemplate.lowSamples 2147483647ObjectTemplate.mediumSamples 2147483647ObjectTemplate.soundFilename "objects/vehicles/air/sounds/jet_low_freq.wav"rem ObjectTemplate.soundFilename "objects/vehicles/air/AIX_A10/sounds/A10_TurbineLoop.wav"ObjectTemplate.loopCount 0ObjectTemplate.is3dSound 1ObjectTemplate.stopType 0ObjectTemplate.volume 1ObjectTemplate.pitch 0.8ObjectTemplate.reverbLevel 1ObjectTemplate.pitchEnvelope 0/1/0/1.5/0/2/0.013/0.617/0/0.997/0.853/0/ObjectTemplate.volumeEnvelope 0/1/0/1/0/4/0.003/0/0/0.338/0.536/0/0.792/0.987/0/0.8/1/0/ObjectTemplate.position 0/0.0618186/-0.0365472ObjectTemplate.minDistance 75ObjectTemplate.halfVolumeDistance 150rem ObjectTemplate.coneDirection -8.74228e-008/0/-1rem ObjectTemplate.coneInnerAngle 180rem ObjectTemplate.coneOuterVolume 0.2ObjectTemplate.activeSafe Sound S_AIX_A10_Engine_LoadObjectTemplate.modifiedByUser clivewilObjectTemplate.create EntryPoint AIX_A10_EntryPointObjectTemplate.modifiedByUser clivewilObjectTemplate.createdInEditor 1ObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 0ObjectTemplate.setEntryRadius 3.5ObjectTemplate.create GenericFireArm AIX_A10_MissileLauncherObjectTemplate.modifiedByUser clivewilObjectTemplate.createdInEditor 1rem ---BeginComp:WeaponHud ---ObjectTemplate.createComponent WeaponHudObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bomb.tgaObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\sidewinder_missile.tgaObjectTemplate.weaponHud.hudName "Aim-9M SIDEWINDER"ObjectTemplate.weaponHud.guiIndex 330ObjectTemplate.weaponHud.hasFireRate 0ObjectTemplate.weaponHud.addShowOnCamMode 2ObjectTemplate.weaponHud.displaySelectOnActivation 1ObjectTemplate.weaponHud.firstLockSound HUD_Air_to_Air_Heatseeker_TrackObjectTemplate.weaponHud.secondLockSound HUD_Air_to_Air_Heatseeker_Lockrem ---EndComp ---rem ---BeginComp:MultiFireComp ---ObjectTemplate.createComponent MultiFireCompObjectTemplate.fire.roundsPerMinute 120ObjectTemplate.fire.fireInput PIAltFireObjectTemplate.fire.addFireRate 0ObjectTemplate.fire.useDummyProjectiles 1ObjectTemplate.fire.addBarrelName aim9m_sidewinderDummyrem ---EndComp ---rem ---BeginComp:DefaultAmmoComp ---ObjectTemplate.createComponent DefaultAmmoCompObjectTemplate.ammo.nrOfMags -1ObjectTemplate.ammo.magSize 4ObjectTemplate.ammo.autoReload 1ObjectTemplate.ammo.reloadWithoutPlayer 1rem ---EndComp ---rem ---BeginComp:HelpHud ---ObjectTemplate.createComponent HelpHudObjectTemplate.HelpHud.lowAmmoHelpSoundKey "HUD_HELP_VEHICLE_JET_LOWAMMO_flyOverFriendlyAirField"ObjectTemplate.HelpHud.lowAmmoHelpStringKey "HUD_HELP_VEHICLE_JET_LOWAMMO_flyOverFriendlyAirField"rem ---EndComp ---rem ---BeginComp:SimpleDeviationComp ---ObjectTemplate.createComponent SimpleDeviationComprem ---EndComp ---rem ---BeginComp:DefaultSoundComp ---ObjectTemplate.createComponent DefaultSoundComprem ---EndComp ---rem ---BeginComp:DefaultAnimationComp ---ObjectTemplate.createComponent DefaultAnimationComprem ---EndComp ---rem ---BeginComp:DefaultZoomComp ---ObjectTemplate.createComponent DefaultZoomCompObjectTemplate.zoom.addZoomFactor 0rem ---EndComp ---rem ---BeginComp:MultiFireArmTargetComp ---ObjectTemplate.createComponent MultiFireArmTargetCompObjectTemplate.target.maxDistance 450ObjectTemplate.target.targetSystem TSHeatSeekingObjectTemplate.target.lockDelay 1ObjectTemplate.target.lockAngle 25rem ---EndComp ---ObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1ObjectTemplate.hasCollisionPhysics 1ObjectTemplate.physicsType MeshObjectTemplate.aiTemplate AIX_A10_AAMrem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Fire1PObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Fire1P_OutdoorObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Fire3PObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_BoltClickObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_TriggerClickObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_SwitchFireRateObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Reload1PObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Reload3PObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Deploy1PObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_Deploy3PObjectTemplate.addTemplate S_AIX_A10_MissileLauncher_ZoomObjectTemplate.addTemplate aim9m_sidewinderdummyObjectTemplate.setPosition -4.74904/-0.57667/2.46834ObjectTemplate.addTemplate aim9m_sidewinderdummyObjectTemplate.setPosition 4.74904/-0.57667/2.46834rem -------------------------------------ObjectTemplate.projectileTemplate aim9m_sidewinderObjectTemplate.keepProjectiles 5ObjectTemplate.velocity 75ObjectTemplate.itemIndex 4ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Fire1PObjectTemplate.modifiedByUser clivewilObjectTemplate.lowSamples 2147483647ObjectTemplate.mediumSamples 2147483647ObjectTemplate.soundFilename "objects/vehicles/land/aav_tunguska/sounds/mono/missile_fire.wav"ObjectTemplate.loopCount 0ObjectTemplate.is3dSound 0ObjectTemplate.stopType 1ObjectTemplate.volume 1ObjectTemplate.pitch 1ObjectTemplate.pan 0.5ObjectTemplate.reverbLevel 1ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Fire1P_OutdoorObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Fire3PObjectTemplate.modifiedByUser clivewilObjectTemplate.lowSamples 2147483647ObjectTemplate.mediumSamples 2147483647ObjectTemplate.soundFilename "objects/vehicles/land/aav_tunguska/sounds/mono/missile_fire.wav"ObjectTemplate.loopCount 0ObjectTemplate.is3dSound 1ObjectTemplate.stopType 1ObjectTemplate.volume 1ObjectTemplate.pitch 1ObjectTemplate.reverbLevel 1ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/ObjectTemplate.minDistance 3ObjectTemplate.halfVolumeDistance 7ObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_BoltClickObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_TriggerClickObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_SwitchFireRateObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Reload1PObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Reload3PObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Deploy1PObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_Deploy3PObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_MissileLauncher_ZoomObjectTemplate.modifiedByUser clivewilrem ______________________________________________________ Avenger ________________________________ObjectTemplate.create GenericFireArm AIX_A10_CannonsObjectTemplate.modifiedByUser clivewilObjectTemplate.createdInEditor 1rem ---BeginComp:WeaponHud ---ObjectTemplate.createComponent WeaponHudObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bomb.tgaObjectTemplate.weaponHud.hudName "A-10AvengerCannon"ObjectTemplate.weaponHud.guiIndex -1ObjectTemplate.weaponHud.hasFireRate 0rem ---EndComp ---rem ---BeginComp:MultiFireComp ---ObjectTemplate.createComponent MultiFireCompObjectTemplate.fire.roundsPerMinute 900ObjectTemplate.fire.addFireRate 2ObjectTemplate.fire.addBarrelName AIX_A10_Cannon_Barrelrem ---EndComp ---rem ---BeginComp:DefaultAmmoComp ---ObjectTemplate.createComponent DefaultAmmoCompObjectTemplate.ammo.nrOfMags 1ObjectTemplate.ammo.magSize -1ObjectTemplate.ammo.reloadTime 8ObjectTemplate.ammo.autoReload 1ObjectTemplate.ammo.reloadWithoutPlayer 1rem ---EndComp ---rem ---BeginComp:WeaponBasedRecoilComp ---ObjectTemplate.createComponent WeaponBasedRecoilCompObjectTemplate.recoil.recoilSize 2ObjectTemplate.recoil.recoilSpeed 20ObjectTemplate.recoil.recoilForce 2ObjectTemplate.recoil.cameraRecoilSpeed 8ObjectTemplate.recoil.cameraRecoilSize 0.5rem ---EndComp ---rem ---BeginComp:SimpleDeviationComp ---ObjectTemplate.createComponent SimpleDeviationCompObjectTemplate.deviation.minDev 0.15rem ---EndComp ---rem ---BeginComp:DefaultSoundComp ---ObjectTemplate.createComponent DefaultSoundComprem ---EndComp ---rem ---BeginComp:DefaultAnimationComp ---ObjectTemplate.createComponent DefaultAnimationComprem ---EndComp ---rem ---BeginComp:DefaultZoomComp ---ObjectTemplate.createComponent DefaultZoomCompObjectTemplate.zoom.addZoomFactor 0rem ---EndComp ---rem ---BeginComp:MultiFireArmTargetComp ---ObjectTemplate.createComponent MultiFireArmTargetCompObjectTemplate.target.maxDistance 600ObjectTemplate.target.lockAngle 25rem ---EndComp ---ObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1ObjectTemplate.aiTemplate AIX_A10_Cannonsrem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_Cannons_Fire1PObjectTemplate.addTemplate S_AIX_A10_Cannons_Fire1P_OutdoorObjectTemplate.addTemplate S_AIX_A10_Cannons_Fire3PObjectTemplate.addTemplate S_AIX_A10_Cannons_BoltClickObjectTemplate.addTemplate S_AIX_A10_Cannons_TriggerClickObjectTemplate.addTemplate S_AIX_A10_Cannons_SwitchFireRateObjectTemplate.addTemplate S_AIX_A10_Cannons_Reload1PObjectTemplate.addTemplate S_AIX_A10_Cannons_Reload3PObjectTemplate.addTemplate S_AIX_A10_Cannons_Deploy1PObjectTemplate.addTemplate S_AIX_A10_Cannons_Deploy3PObjectTemplate.addTemplate S_AIX_A10_Cannons_ZoomObjectTemplate.addTemplate AIX_A10_Cannon_BarrelObjectTemplate.setPosition 0/0/0.091702ObjectTemplate.addTemplate AIX_A10_Cannon_BarrelObjectTemplate.setPosition 0/0.058645/0.091702ObjectTemplate.addTemplate AIX_A10_Cannon_BarrelObjectTemplate.setPosition -0.0551045/0.0290276/0.091702ObjectTemplate.addTemplate AIX_A10_Cannon_BarrelObjectTemplate.setPosition -0.0614899/-0.0455549/0.091702ObjectTemplate.addTemplate AIX_A10_Cannon_BarrelObjectTemplate.setPosition 0/-0.077569/0.091702ObjectTemplate.addTemplate AIX_A10_Cannon_BarrelObjectTemplate.setPosition 0.0576702/-0.0381048/0.091702ObjectTemplate.addTemplate AIX_A10_Cannon_BarrelObjectTemplate.setPosition 0.0507531/0.039181/0.091702rem -------------------------------------ObjectTemplate.projectileTemplate AIX_A10_Cannons_ProjectileObjectTemplate.keepProjectiles 5rem ObjectTemplate.velocity 500ObjectTemplate.velocity 500ObjectTemplate.itemIndex 1ObjectTemplate.heatAddWhenFire 0.0ObjectTemplate.coolDownPerSec 0.5ObjectTemplate.overheatPenalty 2ObjectTemplate.create GenericProjectile AIX_A10_Cannons_ProjectileObjectTemplate.modifiedByUser clivewilObjectTemplate.createNotInGrid 1ObjectTemplate.createdInEditor 1rem ---BeginComp:DefaultCollisionComp ---ObjectTemplate.createComponent DefaultCollisionComprem ---EndComp ---rem ---BeginComp:DefaultDetonationComp ---ObjectTemplate.createComponent DefaultDetonationCompObjectTemplate.detonation.explosionMaterial 109ObjectTemplate.detonation.explosionRadius 5ObjectTemplate.detonation.explosionForce 3ObjectTemplate.detonation.explosionDamage 70rem ObjectTemplate.detonation.endEffectTemplate e_exp_smallObjectTemplate.detonation.endEffectTemplate e_exp_grenadeObjectTemplate.detonation.useMMOnEndEffect 1ObjectTemplate.detonation.detectionRadius 1.5ObjectTemplate.detonation.maxDepthForExplosion 2rem ---EndComp ---rem ---BeginComp:DefaultProjSoundComp ---ObjectTemplate.createComponent DefaultProjSoundComprem ---EndComp ---rem ---BeginComp:DefaultRicochetComp ---ObjectTemplate.createComponent DefaultRicochetComprem ---EndComp ---rem ---BeginComp:DefaultPenetrateComp ---ObjectTemplate.createComponent DefaultPenetrateCompObjectTemplate.penetrate.allowSolidPenetration 0ObjectTemplate.penetrate.allowLiquidPenetration 0rem ---EndComp ---ObjectTemplate.gravityModifier 0.4ObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1ObjectTemplate.hasCollisionPhysics 1ObjectTemplate.physicsType PointObjectTemplate.collisionGroups 8ObjectTemplate.material 56rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_Cannons_Projectile_Loopingrem -------------------------------------ObjectTemplate.timeToLive CRD_NONE/2/0/0ObjectTemplate.material 56ObjectTemplate.hasOnTimeEffect 1ObjectTemplate.tracerScaler 70ObjectTemplate.maxTracerScaler 100ObjectTemplate.minTracerScaler 30ObjectTemplate.tracerSizeModifier 20ObjectTemplate.tracerInterval 2rem ObjectTemplate.tracerTemplate p_tracer_rObjectTemplate.tracerTemplate p_tracer_LeadStormrem ObjectTemplate.addTemplate e_tracerrem ObjectTemplate.tracerConvergeDistance -1ObjectTemplate.tracerConvergeDistance -1ObjectTemplate.minDamage 70ObjectTemplate.damage 150ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Fire1PObjectTemplate.modifiedByUser clivewilObjectTemplate.soundFilename "objects/vehicles/air/AIX_A10/sounds/AIX_A10_Avenger_1p.wav"ObjectTemplate.loopCount 0ObjectTemplate.is3dSound 0ObjectTemplate.stopType 2ObjectTemplate.volume 0.99ObjectTemplate.pitch 1ObjectTemplate.pan 0.5ObjectTemplate.reverbLevel 1ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.99/1.015/ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.95/1/ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Fire1P_OutdoorObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Fire3PObjectTemplate.modifiedByUser clivewilObjectTemplate.soundFilename "objects/vehicles/air/AIX_A10/sounds/AIX_A10_Avenger_3p.wav"ObjectTemplate.loopCount 0ObjectTemplate.is3dSound 1ObjectTemplate.stopType 2ObjectTemplate.volume 1ObjectTemplate.pitch 1ObjectTemplate.reverbLevel 1ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.99/1.015/ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.95/1/ObjectTemplate.position -0.0215197/0/1.15986ObjectTemplate.minDistance 40ObjectTemplate.halfVolumeDistance 100rem ObjectTemplate.soundRadius 0.5ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_BoltClickObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_TriggerClickObjectTemplate.modifiedByUser clivewilObjectTemplate.lowSamples 2147483647ObjectTemplate.mediumSamples 2147483647ObjectTemplate.soundFilename "objects/vehicles/land/ustnk_m1a2/sounds/vehicle_weapon_trigger_click.wav"ObjectTemplate.loopCount 1ObjectTemplate.is3dSound 0ObjectTemplate.stopType 1ObjectTemplate.volume 0.45ObjectTemplate.pitch 1.3ObjectTemplate.pan 0.5ObjectTemplate.reverbLevel 0.3ObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_SwitchFireRateObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Reload1PObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Reload3PObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Deploy1PObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Deploy3PObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_ZoomObjectTemplate.modifiedByUser clivewilObjectTemplate.create RotationalBundle AIX_A10_Cannon_barrelObjectTemplate.modifiedByUser clivewilObjectTemplate.createdInEditor 1ObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 0rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_Cannon_barrel_RotationRpmObjectTemplate.addTemplate e_muzz_a10ObjectTemplate.setPosition 0/0/-0.000194039rem ObjectTemplate.addTemplate e_shellejection_MiG21rem ObjectTemplate.setPosition -3.35276e-008/-0.345122/-2.04923rem ObjectTemplate.setRotation 0/0/90rem -------------------------------------ObjectTemplate.activeSafe Sound S_AIX_A10_Cannon_barrel_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_Cannons_Projectile_LoopingObjectTemplate.modifiedByUser clivewilObjectTemplate.createdInEditor 1rem ______________________________________________________ Avenger ________________________________rem **************************************************************************** Rockets ********************************************ObjectTemplate.create GenericFireArm AIX_A10_RocketLauncherObjectTemplate.modifiedByUser clivewilObjectTemplate.createdInEditor 1rem ---BeginComp:WeaponHud ---ObjectTemplate.createComponent WeaponHudObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bomb.tgaObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\HYDRA_70.tgaObjectTemplate.weaponHud.hudName "A-10 Rockets"ObjectTemplate.weaponHud.guiIndex 231ObjectTemplate.weaponHud.hasFireRate 0ObjectTemplate.weaponHud.addShowOnCamMode 2ObjectTemplate.weaponHud.displaySelectOnActivation 1rem ---EndComp ---rem ---BeginComp:MultiFireComp ---ObjectTemplate.createComponent MultiFireCompObjectTemplate.fire.roundsPerMinute 1800ObjectTemplate.fire.fireInput PIAltFireObjectTemplate.fire.addFireRate 2ObjectTemplate.fire.useDummyProjectiles 1ObjectTemplate.fire.addBarrelName hydra_70dummyrem ---EndComp ---rem ---BeginComp:DefaultAmmoComp ---ObjectTemplate.createComponent DefaultAmmoCompObjectTemplate.ammo.nrOfMags -1ObjectTemplate.ammo.magSize 32ObjectTemplate.ammo.reloadTime 6ObjectTemplate.ammo.autoReload 1ObjectTemplate.ammo.reloadWithoutPlayer 1rem ---EndComp ---rem ---BeginComp:WeaponBasedRecoilComp ---ObjectTemplate.createComponent WeaponBasedRecoilCompObjectTemplate.recoil.cameraRecoilSpeed 13ObjectTemplate.recoil.cameraRecoilSize 1rem ---EndComp ---rem ---BeginComp:SimpleDeviationComp ---ObjectTemplate.createComponent SimpleDeviationComprem ---EndComp ---rem ---BeginComp:DefaultSoundComp ---ObjectTemplate.createComponent DefaultSoundComprem ---EndComp ---rem ---BeginComp:DefaultAnimationComp ---ObjectTemplate.createComponent DefaultAnimationComprem ---EndComp ---rem ---BeginComp:DefaultZoomComp ---ObjectTemplate.createComponent DefaultZoomCompObjectTemplate.zoom.addZoomFactor 0rem ---EndComp ---rem ---BeginComp:MultiFireArmTargetComp ---ObjectTemplate.createComponent MultiFireArmTargetCompObjectTemplate.target.maxDistance 600ObjectTemplate.target.lockAngle 25rem ---EndComp ---ObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1ObjectTemplate.hasCollisionPhysics 1ObjectTemplate.physicsType MeshObjectTemplate.aiTemplate AIX_A10_Rocketsrem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Fire1PObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Fire1P_OutdoorObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Fire3PObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_BoltClickObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_TriggerClickObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_SwitchFireRateObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Reload1PObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Reload3PObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Deploy1PObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Deploy3PObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_ZoomObjectTemplate.addTemplate hydra_70dummyObjectTemplate.setPosition -5.91611/-0.53591/0.973449ObjectTemplate.setRotation 1.2/0/0ObjectTemplate.addTemplate hydra_70dummyObjectTemplate.setPosition 5.91254/-0.533293/0.973435ObjectTemplate.setRotation -1.2/0/0ObjectTemplate.addTemplate hydra_70dummyObjectTemplate.setPosition -5.81235/-0.591662/0.973497ObjectTemplate.setRotation 1.2/0/0ObjectTemplate.addTemplate hydra_70dummyObjectTemplate.setPosition 5.80766/-0.589142/0.973454ObjectTemplate.setRotation -1.2/0/0ObjectTemplate.addTemplate hydra_70dummyObjectTemplate.setPosition -5.81433/-0.710577/0.973512ObjectTemplate.setRotation 1.2/0/0ObjectTemplate.addTemplate hydra_70dummyObjectTemplate.setPosition 5.81068/-0.705194/0.973532ObjectTemplate.setRotation -1.2/0/0ObjectTemplate.addTemplate hydra_70dummyObjectTemplate.setPosition -5.91716/-0.769358/0.973493ObjectTemplate.setRotation 1.2/0/0ObjectTemplate.addTemplate hydra_70dummyObjectTemplate.setPosition 5.91501/-0.768665/0.973464ObjectTemplate.setRotation -1.2/0/0ObjectTemplate.addTemplate hydra_70dummyObjectTemplate.setPosition -6.02023/-0.708934/0.973415ObjectTemplate.setRotation 1.2/0/0ObjectTemplate.addTemplate hydra_70dummyObjectTemplate.setPosition 6.01774/-0.708785/0.973319ObjectTemplate.setRotation -1.2/0/0ObjectTemplate.addTemplate hydra_70dummyObjectTemplate.setPosition -6.02141/-0.592247/0.973416ObjectTemplate.setRotation 1.2/0/0ObjectTemplate.addTemplate hydra_70dummyObjectTemplate.setPosition 6.01789/-0.585843/0.973409ObjectTemplate.setRotation -1.2/0/0ObjectTemplate.addTemplate hydra_70dummyObjectTemplate.setPosition -5.91624/-0.647001/0.97347ObjectTemplate.setRotation 1.2/0/0ObjectTemplate.addTemplate hydra_70dummyObjectTemplate.setPosition 5.91407/-0.644923/0.973441ObjectTemplate.setRotation -1.2/0/0rem -------------------------------------ObjectTemplate.projectileTemplate AIX_A10_RocketLauncher_ProjectileObjectTemplate.keepProjectiles 5ObjectTemplate.velocity 100ObjectTemplate.itemIndex 1GeometryTemplate.compressVertexData 1GeometryTemplate.maxTextureRepeat 16ObjectTemplate.create GenericProjectile AIX_A10_RocketLauncher_ProjectileObjectTemplate.modifiedByUser clivewilObjectTemplate.createNotInGrid 1ObjectTemplate.createdInEditor 1rem ---BeginComp:DefaultCollisionComp ---ObjectTemplate.createComponent DefaultCollisionComprem ---EndComp ---rem ---BeginComp:DefaultDetonationComp ---ObjectTemplate.createComponent DefaultDetonationCompObjectTemplate.detonation.explosionMaterial 55ObjectTemplate.detonation.explosionRadius 8ObjectTemplate.detonation.explosionForce 20ObjectTemplate.detonation.explosionDamage 400ObjectTemplate.detonation.endEffectTemplate e_exp_mediumObjectTemplate.detonation.useMMOnEndEffect 1ObjectTemplate.detonation.detectionRadius 1.5ObjectTemplate.detonation.maxDepthForExplosion 2rem ---EndComp ---rem ---BeginComp:DefaultProjSoundComp ---ObjectTemplate.createComponent DefaultProjSoundComprem ---EndComp ---rem ---BeginComp:DefaultPenetrateComp ---ObjectTemplate.createComponent DefaultPenetrateCompObjectTemplate.penetrate.allowSolidPenetration 0ObjectTemplate.penetrate.allowLiquidPenetration 0rem ---EndComp ---ObjectTemplate.geometry Hydra_70ObjectTemplate.gravityModifier 0.05ObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1ObjectTemplate.hasCollisionPhysics 1ObjectTemplate.physicsType PointObjectTemplate.collisionGroups 8ObjectTemplate.material 55rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_RocketLauncher_Projectile_LoopingObjectTemplate.addTemplate e_dumbrocket_trailrem -------------------------------------ObjectTemplate.timeToLive CRD_NONE/10/0/0ObjectTemplate.material 55ObjectTemplate.hasOnTimeEffect 1ObjectTemplate.tracerSizeModifier 0ObjectTemplate.minDamage 0.2ObjectTemplate.damage 400ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Fire1PObjectTemplate.modifiedByUser clivewilObjectTemplate.lowSamples 2147483647ObjectTemplate.mediumSamples 2147483647ObjectTemplate.soundFilename "objects/vehicles/land/aav_tunguska/sounds/mono/missile_fire.wav"ObjectTemplate.loopCount 0ObjectTemplate.is3dSound 0ObjectTemplate.stopType 1ObjectTemplate.volume 1ObjectTemplate.pitch 1ObjectTemplate.pan 0.5ObjectTemplate.reverbLevel 1ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Fire1P_OutdoorObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Fire3PObjectTemplate.modifiedByUser clivewilObjectTemplate.lowSamples 2147483647ObjectTemplate.mediumSamples 2147483647ObjectTemplate.soundFilename "objects/vehicles/land/aav_tunguska/sounds/mono/missile_fire.wav"ObjectTemplate.loopCount 0ObjectTemplate.is3dSound 1ObjectTemplate.stopType 1ObjectTemplate.volume 1ObjectTemplate.pitch 1ObjectTemplate.reverbLevel 1ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/ObjectTemplate.minDistance 3ObjectTemplate.halfVolumeDistance 6.5ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_BoltClickObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_TriggerClickObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_SwitchFireRateObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Reload1PObjectTemplate.modifiedByUser clivewilObjectTemplate.lowSamples 2147483647ObjectTemplate.mediumSamples 2147483647ObjectTemplate.soundFilename "objects/weapons/armament/missiles/sounds/mono/bomb_reload.wav"ObjectTemplate.loopCount 0ObjectTemplate.is3dSound 0ObjectTemplate.stopType 1ObjectTemplate.volume 1ObjectTemplate.pitch 1ObjectTemplate.pan 0.5ObjectTemplate.reverbLevel 1ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Reload3PObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Deploy1PObjectTemplate.modifiedByUser clivewilObjectTemplate.lowSamples 2147483647ObjectTemplate.mediumSamples 2147483647ObjectTemplate.soundFilename "common/sound/weapon_toggle_vehicle.wav"ObjectTemplate.loopCount 1ObjectTemplate.is3dSound 0ObjectTemplate.stopType 1ObjectTemplate.volume 0.3ObjectTemplate.pitch 1ObjectTemplate.pan 0.5ObjectTemplate.reverbLevel 0ObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Deploy3PObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_ZoomObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_RocketLauncher_Projectile_LoopingObjectTemplate.modifiedByUser clivewilObjectTemplate.lowSamples 2147483647ObjectTemplate.mediumSamples 2147483647ObjectTemplate.soundFilename "objects/weapons/armament/missiles/sounds/mono/rocket_engine_start_idle.wav"ObjectTemplate.loopCount 0ObjectTemplate.is3dSound 1ObjectTemplate.stopType 0ObjectTemplate.volume 0.85ObjectTemplate.pitch 1ObjectTemplate.reverbLevel 1ObjectTemplate.minDistance 3ObjectTemplate.halfVolumeDistance 6rem **************************************************************************** Rockets ********************************************rem ............................................................................................... Bombs .........................................................ObjectTemplate.create GenericFireArm AIX_A10_BombLauncherObjectTemplate.modifiedByUser clivewilObjectTemplate.createdInEditor 1rem ---BeginComp:WeaponHud ---ObjectTemplate.createComponent WeaponHudObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bomb.tgaObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\mec_250_bomb.tgaObjectTemplate.weaponHud.guiIndex 19ObjectTemplate.weaponHud.addShowOnCamMode 2ObjectTemplate.weaponHud.displaySelectOnActivation 1rem ---EndComp ---rem ---BeginComp:MultiFireComp ---ObjectTemplate.createComponent MultiFireCompObjectTemplate.fire.roundsPerMinute 150ObjectTemplate.fire.fireInput PIAltFireObjectTemplate.fire.addFireRate 1ObjectTemplate.fire.burstSize 2ObjectTemplate.fire.useDummyProjectiles 1ObjectTemplate.fire.addBarrelName mk82_dumbbombdummyrem ---EndComp ---rem ---BeginComp:DefaultAmmoComp ---ObjectTemplate.createComponent DefaultAmmoCompObjectTemplate.ammo.nrOfMags -1ObjectTemplate.ammo.magSize 4ObjectTemplate.ammo.reloadTime 6ObjectTemplate.ammo.autoReload 1ObjectTemplate.ammo.reloadWithoutPlayer 1rem ---EndComp ---rem ---BeginComp:WeaponBasedRecoilComp ---ObjectTemplate.createComponent WeaponBasedRecoilComprem ---EndComp ---rem ---BeginComp:SimpleDeviationComp ---ObjectTemplate.createComponent SimpleDeviationComprem ---EndComp ---rem ---BeginComp:DefaultSoundComp ---ObjectTemplate.createComponent DefaultSoundComprem ---EndComp ---rem ---BeginComp:DefaultAnimationComp ---ObjectTemplate.createComponent DefaultAnimationComprem ---EndComp ---rem ---BeginComp:DefaultZoomComp ---ObjectTemplate.createComponent DefaultZoomCompObjectTemplate.zoom.addZoomFactor 0rem ---EndComp ---rem ---BeginComp:MultiFireArmTargetComp ---ObjectTemplate.createComponent MultiFireArmTargetCompObjectTemplate.target.maxDistance 375ObjectTemplate.target.targetSystem TSLaserGuidedObjectTemplate.target.useCameraDirectionToTarget 1ObjectTemplate.target.lockDelay 120ObjectTemplate.target.lockAngle 45rem ---EndComp ---ObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1ObjectTemplate.hasCollisionPhysics 1ObjectTemplate.physicsType MeshObjectTemplate.aiTemplate AIX_A10_Bombsrem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Fire1PObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Fire1P_OutdoorObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Fire3PObjectTemplate.addTemplate S_AIX_A10_BombLauncher_BoltClickObjectTemplate.addTemplate S_AIX_A10_BombLauncher_TriggerClickObjectTemplate.addTemplate S_AIX_A10_BombLauncher_SwitchFireRateObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Reload1PObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Reload3PObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Deploy1PObjectTemplate.addTemplate S_AIX_A10_BombLauncher_Deploy3PObjectTemplate.addTemplate S_AIX_A10_BombLauncher_ZoomObjectTemplate.addTemplate mk82_dumbbombdummyObjectTemplate.setPosition 0.569634/-0.918413/-0.40447ObjectTemplate.setRotation 0/0/45ObjectTemplate.addTemplate mk82_dumbbombdummyObjectTemplate.setPosition -0.569634/-0.918413/-0.40447ObjectTemplate.setRotation 0/0/-45rem -------------------------------------ObjectTemplate.projectileTemplate mk82_dumbbombObjectTemplate.keepProjectiles 5ObjectTemplate.velocity 0ObjectTemplate.itemIndex 3ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Fire1PObjectTemplate.modifiedByUser clivewilObjectTemplate.lowSamples 2147483647ObjectTemplate.mediumSamples 2147483647ObjectTemplate.soundFilename "objects/weapons/armament/missiles/sounds/mono/bomb_release.wav"ObjectTemplate.loopCount 0ObjectTemplate.is3dSound 0ObjectTemplate.stopType 1ObjectTemplate.volume 0.76ObjectTemplate.pitch 1ObjectTemplate.pan 0.5ObjectTemplate.reverbLevel 1ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Fire1P_OutdoorObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Fire3PObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_BoltClickObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_TriggerClickObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_SwitchFireRateObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Reload1PObjectTemplate.modifiedByUser clivewilObjectTemplate.lowSamples 2147483647ObjectTemplate.mediumSamples 2147483647ObjectTemplate.soundFilename "objects/weapons/armament/missiles/sounds/mono/bomb_reload.wav"ObjectTemplate.loopCount 0ObjectTemplate.is3dSound 0ObjectTemplate.stopType 1ObjectTemplate.volume 1ObjectTemplate.pitch 1ObjectTemplate.pan 0.5ObjectTemplate.reverbLevel 1ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Reload3PObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Deploy1PObjectTemplate.modifiedByUser clivewilObjectTemplate.lowSamples 2147483647ObjectTemplate.mediumSamples 2147483647ObjectTemplate.soundFilename "common/sound/weapon_toggle_vehicle.wav"ObjectTemplate.loopCount 1ObjectTemplate.is3dSound 0ObjectTemplate.stopType 1ObjectTemplate.volume 0.5ObjectTemplate.pitch 1ObjectTemplate.pan 0.5ObjectTemplate.reverbLevel 0ObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_Deploy3PObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_BombLauncher_ZoomObjectTemplate.modifiedByUser clivewilrem ............................................................................................... Bombs .........................................................rem AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 ObjectTemplate.create GenericFireArm AIX_A10_MaverickLauncherObjectTemplate.modifiedByUser clivewilObjectTemplate.createdInEditor 1rem ---BeginComp:WeaponHud ---ObjectTemplate.createComponent WeaponHudObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bomb.tgaObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\Maverick_missile.tgaObjectTemplate.weaponHud.guiIndex 331ObjectTemplate.weaponHud.hasFireRate 0ObjectTemplate.weaponHud.addShowOnCamMode 2ObjectTemplate.weaponHud.secondLockSound HUD_TargetLockrem ---EndComp ---rem ---BeginComp:MultiFireComp ---ObjectTemplate.createComponent MultiFireCompObjectTemplate.fire.roundsPerMinute 100ObjectTemplate.fire.fireInput PIAltFireObjectTemplate.fire.addFireRate 0ObjectTemplate.fire.useDummyProjectiles 1ObjectTemplate.fire.addBarrelName agm65_maverickdummyrem ---EndComp ---rem ---BeginComp:DefaultAmmoComp ---ObjectTemplate.createComponent DefaultAmmoCompObjectTemplate.ammo.ammoType 15ObjectTemplate.ammo.nrOfMags -1ObjectTemplate.ammo.magSize 2ObjectTemplate.ammo.reloadTime 6ObjectTemplate.ammo.autoReload 1ObjectTemplate.ammo.reloadWithoutPlayer 1rem ---EndComp ---rem ---BeginComp:WeaponBasedRecoilComp ---ObjectTemplate.createComponent WeaponBasedRecoilCompObjectTemplate.recoil.recoilSize 1.01ObjectTemplate.recoil.cameraRecoilSpeed 13ObjectTemplate.recoil.cameraRecoilSize 1rem ---EndComp ---rem ---BeginComp:HelpHud ---ObjectTemplate.createComponent HelpHudObjectTemplate.HelpHud.helpStringKey "HUD_HELP_VEHICLE_HELO_PASSENGER_CONTROLS_TVGUIDED_clickToGuide"ObjectTemplate.HelpHud.helpSoundKey "HUD_HELP_VEHICLE_HELO_PASSENGER_CONTROLS_TVGUIDED_clickToGuide"rem ---EndComp ---rem ---BeginComp:SimpleDeviationComp ---ObjectTemplate.createComponent SimpleDeviationComprem ---EndComp ---rem ---BeginComp:DefaultSoundComp ---ObjectTemplate.createComponent DefaultSoundComprem ---EndComp ---rem ---BeginComp:DefaultAnimationComp ---ObjectTemplate.createComponent DefaultAnimationComprem ---EndComp ---rem ---BeginComp:MultiFireArmTargetComp ---ObjectTemplate.createComponent MultiFireArmTargetCompObjectTemplate.target.maxDistance 500ObjectTemplate.target.setTargetAtMaxDistance 1ObjectTemplate.target.targetSystem TSLaserGuidedObjectTemplate.target.useCameraDirectionToTarget 1ObjectTemplate.target.lockDelay 0.1ObjectTemplate.target.lockAngle 25rem ---EndComp ---ObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 0ObjectTemplate.physicsType MeshObjectTemplate.aiTemplate AIX_A10_MavericksObjectTemplate.material 56rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Fire1PObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Fire1P_OutdoorObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Fire3PObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_BoltClickObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_TriggerClickObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_SwitchFireRateObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Reload1PObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Reload3PObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Deploy1PObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_Deploy3PObjectTemplate.addTemplate S_AIX_A10_MaverickLauncher_ZoomObjectTemplate.addTemplate agm65_maverickDummyObjectTemplate.setPosition -3.53498/-0.732889/0.628835ObjectTemplate.addTemplate agm65_maverickDummyObjectTemplate.setPosition 3.53498/-0.732889/0.628835ObjectTemplate.addTemplate agm65_maverickDummyObjectTemplate.setPosition -1.77961/-0.889684/0.470734ObjectTemplate.addTemplate agm65_maverickDummyObjectTemplate.setPosition 1.77961/-0.889684/0.470734rem -------------------------------------ObjectTemplate.projectileTemplate agm65_maverickObjectTemplate.keepProjectiles 5ObjectTemplate.velocity 75ObjectTemplate.itemIndex 2ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Fire1PObjectTemplate.modifiedByUser clivewilObjectTemplate.lowSamples 2147483647ObjectTemplate.mediumSamples 2147483647ObjectTemplate.soundFilename "objects/vehicles/land/aav_tunguska/sounds/mono/missile_fire.wav"ObjectTemplate.loopCount 0ObjectTemplate.is3dSound 0ObjectTemplate.stopType 1ObjectTemplate.volume 1ObjectTemplate.pitch 1ObjectTemplate.pan 0.5ObjectTemplate.reverbLevel 1ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Fire1P_OutdoorObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Fire3PObjectTemplate.modifiedByUser clivewilrem 3p bomb release, remove after testing ----------------------------------------------------------------rem ObjectTemplate.lowSamples 2147483647rem ObjectTemplate.mediumSamples 2147483647rem ObjectTemplate.soundFilename "objects/vehicles/land/aav_tunguska/sounds/mono/missile_fire.wav"rem ObjectTemplate.loopCount 0rem ObjectTemplate.is3dSound 0rem ObjectTemplate.stopType 1rem ObjectTemplate.volume 1rem ObjectTemplate.pitch 1rem ObjectTemplate.pan 0.5rem ObjectTemplate.reverbLevel 1rem ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.97/1.03/rem ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/rem ObjectTemplate.minDistance 3rem ObjectTemplate.halfVolumeDistance 6.5rem 3p bomb release, remove after testing ----------------------------------------------------------------ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_BoltClickObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_TriggerClickObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_SwitchFireRateObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Reload1PObjectTemplate.modifiedByUser clivewilObjectTemplate.lowSamples 2147483647ObjectTemplate.mediumSamples 2147483647ObjectTemplate.soundFilename "objects/weapons/armament/missiles/sounds/mono/bomb_reload.wav"ObjectTemplate.loopCount 0ObjectTemplate.is3dSound 0ObjectTemplate.stopType 1ObjectTemplate.volume 1ObjectTemplate.pitch 1ObjectTemplate.pan 0.5ObjectTemplate.reverbLevel 1ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Reload3PObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Deploy1PObjectTemplate.modifiedByUser clivewilObjectTemplate.lowSamples 2147483647ObjectTemplate.mediumSamples 2147483647ObjectTemplate.soundFilename "common/sound/weapon_toggle_vehicle.wav"ObjectTemplate.loopCount 1ObjectTemplate.is3dSound 0ObjectTemplate.stopType 1ObjectTemplate.volume 0.3ObjectTemplate.pitch 1ObjectTemplate.pan 0.5ObjectTemplate.reverbLevel 0ObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_Deploy3PObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_MaverickLauncher_ZoomObjectTemplate.modifiedByUser clivewilrem AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 AGM65 ObjectTemplate.create EntryPoint AIX_A10_EntryPoint_RearObjectTemplate.modifiedByUser clivewilObjectTemplate.createdInEditor 1ObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 0ObjectTemplate.setEntryRadius 3ObjectTemplate.create Wing AIX_A10_BodyWingVerticalObjectTemplate.modifiedByUser clivewilObjectTemplate.createdInEditor 1ObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 0rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_BodyWingVertical_RotationRpmrem -------------------------------------ObjectTemplate.setAcceleration 0/0/-1ObjectTemplate.setAutomaticReset 1ObjectTemplate.setPositionOffset 0/0/0ObjectTemplate.setWingLift 2ObjectTemplate.setFlapLift 0ObjectTemplate.setLiftRegulated 1ObjectTemplate.activeSafe Sound S_AIX_A10_BodyWingVertical_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.create Wing AIX_A10_LandingFlapObjectTemplate.modifiedByUser clivewilObjectTemplate.setNetworkableInfo BasicInfoObjectTemplate.createdInEditor 1ObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 0rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_LandingFlap_RotationRpmrem -------------------------------------ObjectTemplate.setMinRotation 0/-3/0ObjectTemplate.setMaxSpeed 0/300/0ObjectTemplate.setAcceleration 0/300/0ObjectTemplate.setPitchOffset 0.05ObjectTemplate.setPositionOffset 0/0/-1ObjectTemplate.setWingLift -2ObjectTemplate.setFlapLift 3ObjectTemplate.setLiftRegulated 1ObjectTemplate.activeSafe Sound S_AIX_A10_LandingFlap_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.create Wing AIX_A10_RWingletObjectTemplate.modifiedByUser clivewilObjectTemplate.setNetworkableInfo BasicInfoObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_RWinglet_RotationRpmrem -------------------------------------ObjectTemplate.setMinRotation 0/-5/0ObjectTemplate.setMaxRotation 0/5/0ObjectTemplate.setMaxSpeed 0/300/0ObjectTemplate.setAcceleration 0/75/0ObjectTemplate.setInputToPitch PIPitchObjectTemplate.setAutomaticReset 1ObjectTemplate.rememberExcessInput 1ObjectTemplate.setPitchOffset 1.8ObjectTemplate.setPositionOffset 1/-0.2565/0ObjectTemplate.setWingLift -0.8ObjectTemplate.setFlapLift 1.6ObjectTemplate.activeSafe Sound S_AIX_A10_RWinglet_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.create Wing AIX_A10_LWingletObjectTemplate.modifiedByUser clivewilObjectTemplate.setNetworkableInfo BasicInfoObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_LWinglet_RotationRpmrem -------------------------------------ObjectTemplate.setMinRotation 0/-5/0ObjectTemplate.setMaxRotation 0/5/0ObjectTemplate.setMaxSpeed 0/300/0ObjectTemplate.setAcceleration 0/75/0ObjectTemplate.setInputToPitch PIPitchObjectTemplate.setAutomaticReset 1ObjectTemplate.rememberExcessInput 1ObjectTemplate.setPitchOffset 1.8ObjectTemplate.setPositionOffset -1/-0.2565/1ObjectTemplate.setWingLift -0.8ObjectTemplate.setFlapLift 1.6ObjectTemplate.activeSafe Sound S_AIX_A10_LWinglet_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.create Wing AIX_A10_LFrontFlaps01ObjectTemplate.modifiedByUser clivewilObjectTemplate.setNetworkableInfo BasicInfoObjectTemplate.hasRelativeOffset 1ObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_LFrontFlaps01_RotationRpmrem -------------------------------------ObjectTemplate.setMinRotation 0/-20/0ObjectTemplate.setMaxRotation 0/20/0ObjectTemplate.setMaxSpeed 0/150/0ObjectTemplate.setAcceleration 0/-45/0ObjectTemplate.setInputToPitch PIRollObjectTemplate.setAutomaticReset 1ObjectTemplate.setPitchOffset 0.05ObjectTemplate.setPositionOffset -0.443/0.2772/1.5ObjectTemplate.setWingLift 2.2ObjectTemplate.setFlapLift 1.6ObjectTemplate.activeSafe Sound S_AIX_A10_LFrontFlaps01_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.create Wing AIX_A10_RFrontFlaps01ObjectTemplate.modifiedByUser clivewilObjectTemplate.setNetworkableInfo BasicInfoObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_RFrontFlaps01_RotationRpmrem -------------------------------------ObjectTemplate.setMinRotation 0/-20/0ObjectTemplate.setMaxRotation 0/20/0ObjectTemplate.setMaxSpeed 0/150/0ObjectTemplate.setAcceleration 0/45/0ObjectTemplate.setInputToPitch PIRollObjectTemplate.setAutomaticReset 1ObjectTemplate.setPitchOffset 0.05ObjectTemplate.setPositionOffset 0.4464/0.2772/1.5ObjectTemplate.setWingLift 2.2ObjectTemplate.setFlapLift 1.6ObjectTemplate.activeSafe Sound S_AIX_A10_RFrontFlaps01_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.create Wing AIX_A10_BackFlapObjectTemplate.modifiedByUser clivewilObjectTemplate.setNetworkableInfo BasicInfoObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_BackFlap_RotationRpmrem -------------------------------------ObjectTemplate.setMinRotation 0/-20/0ObjectTemplate.setMaxRotation 0/20/0ObjectTemplate.setMaxSpeed 0/300/0ObjectTemplate.setAcceleration 0/50/0ObjectTemplate.setInputToPitch PIYawObjectTemplate.setAutomaticReset 1ObjectTemplate.setPositionOffset 0.0085/0/0ObjectTemplate.setWingLift 0.4ObjectTemplate.setFlapLift 0.5ObjectTemplate.activeSafe Sound S_AIX_A10_BackFlap_RotationRpmObjectTemplate.modifiedByUser clivewilrem ---------------------------- A10 Flare Dispensers -----------------------------ObjectTemplate.create GenericFireArm AIX_A10_FlareLauncherObjectTemplate.modifiedByUser clivewilObjectTemplate.createdInEditor 1rem ---BeginComp:MultiFireComp ---ObjectTemplate.createComponent MultiFireCompObjectTemplate.fire.roundsPerMinute 300ObjectTemplate.fire.fireInput PIFlareFireObjectTemplate.fire.addFireRate 1ObjectTemplate.fire.burstSize 8ObjectTemplate.fire.addBarrelName AIX_A10_Flare_barrelrem ---EndComp ---rem ---BeginComp:DefaultAmmoComp ---ObjectTemplate.createComponent DefaultAmmoCompObjectTemplate.ammo.nrOfMags -1ObjectTemplate.ammo.magSize 8ObjectTemplate.ammo.minimumTimeUntilReload 10ObjectTemplate.ammo.autoReload 1ObjectTemplate.ammo.reloadWithoutPlayer 1rem ---EndComp ---rem ---BeginComp:WeaponBasedRecoilComp ---ObjectTemplate.createComponent WeaponBasedRecoilComprem ---EndComp ---rem ---BeginComp:SimpleDeviationComp ---ObjectTemplate.createComponent SimpleDeviationCompObjectTemplate.deviation.minDev 6rem ---EndComp ---rem ---BeginComp:DefaultSoundComp ---ObjectTemplate.createComponent DefaultSoundComprem ---EndComp ---rem ---BeginComp:DefaultAnimationComp ---ObjectTemplate.createComponent DefaultAnimationComprem ---EndComp ---rem ---BeginComp:DefaultZoomComp ---ObjectTemplate.createComponent DefaultZoomCompObjectTemplate.zoom.addZoomFactor 0rem ---EndComp ---ObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1ObjectTemplate.hasCollisionPhysics 1ObjectTemplate.physicsType Meshrem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Fire1PObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Fire1P_OutdoorObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Fire3PObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_BoltClickObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_TriggerClickObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_SwitchFireRateObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Reload1PObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Reload3PObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Deploy1PObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Deploy3PObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_ZoomObjectTemplate.addTemplate AIX_A10_Flare_barrelObjectTemplate.setPosition -2.65109/-0.537201/-1.19207ObjectTemplate.setRotation 0/90/0ObjectTemplate.addTemplate AIX_A10_Flare_barrelObjectTemplate.setPosition 2.65109/-0.537201/-1.19207ObjectTemplate.setRotation 0/90/0rem -------------------------------------ObjectTemplate.projectileTemplate AIX_A10_FlareLauncher_ProjectileObjectTemplate.velocity 3ObjectTemplate.create GenericProjectile AIX_A10_FlareLauncher_ProjectileObjectTemplate.modifiedByUser clivewilObjectTemplate.setNetworkableInfo BasicInfoObjectTemplate.createNotInGrid 1ObjectTemplate.createdInEditor 1rem ---BeginComp:DefaultCollisionComp ---ObjectTemplate.createComponent DefaultCollisionComprem ---EndComp ---rem ---BeginComp:DefaultDetonationComp ---ObjectTemplate.createComponent DefaultDetonationComprem ---EndComp ---rem ---BeginComp:DefaultProjSoundComp ---ObjectTemplate.createComponent DefaultProjSoundComprem ---EndComp ---rem ---BeginComp:DefaultRicochetComp ---ObjectTemplate.createComponent DefaultRicochetComprem ---EndComp ---rem ---BeginComp:DefaultPenetrateComp ---ObjectTemplate.createComponent DefaultPenetrateComprem ---EndComp ---ObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 1ObjectTemplate.hasCollisionPhysics 1ObjectTemplate.physicsType PointObjectTemplate.collisionGroups 8ObjectTemplate.material 38rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_FlareLauncher_Projectile_LoopingObjectTemplate.addTemplate e_flare_decoyObjectTemplate.addTemplate HeatObject_flarerem -------------------------------------ObjectTemplate.timeToLive CRD_NONE/3/0/0ObjectTemplate.material 38ObjectTemplate.hasOnTimeEffect 1ObjectTemplate.tracerScaler 10ObjectTemplate.maxTracerScaler 50ObjectTemplate.minTracerScaler 1ObjectTemplate.tracerSizeModifier 5ObjectTemplate.minDamage 0.2ObjectTemplate.damage 0ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Fire1PObjectTemplate.modifiedByUser clivewilObjectTemplate.soundFilename "objects/weapons/armament/decoy_flare_launcher/sounds/flare_launcher_1p.wav"ObjectTemplate.loopCount 0ObjectTemplate.is3dSound 0ObjectTemplate.stopType 1ObjectTemplate.volume 0.65ObjectTemplate.pitch 1ObjectTemplate.pan 0.5ObjectTemplate.reverbLevel 0ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Fire1P_OutdoorObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Fire3PObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_BoltClickObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_TriggerClickObjectTemplate.modifiedByUser clivewilObjectTemplate.soundFilename "objects/weapons/armament/decoy_flare_launcher/sounds/out_of_flares.wav"ObjectTemplate.loopCount 1ObjectTemplate.is3dSound 0ObjectTemplate.stopType 1ObjectTemplate.volume 0.7ObjectTemplate.pitch 1ObjectTemplate.pan 0.5ObjectTemplate.reverbLevel 0ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_SwitchFireRateObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Reload1PObjectTemplate.modifiedByUser clivewilObjectTemplate.soundFilename "objects/weapons/armament/decoy_flare_launcher/sounds/flare_reload.wav"ObjectTemplate.loopCount 1ObjectTemplate.is3dSound 0ObjectTemplate.stopType 1ObjectTemplate.volume 1ObjectTemplate.pitch 1ObjectTemplate.pan 0.5ObjectTemplate.reverbLevel 0ObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Reload3PObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Deploy1PObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Deploy3PObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_ZoomObjectTemplate.modifiedByUser clivewilObjectTemplate.create RotationalBundle AIX_A10_Flare_barrelObjectTemplate.modifiedByUser clivewilObjectTemplate.createdInEditor 1ObjectTemplate.floaterMod 0ObjectTemplate.hasMobilePhysics 0rem -------------------------------------ObjectTemplate.addTemplate S_AIX_A10_Flare_barrel_RotationRpmrem -------------------------------------ObjectTemplate.activeSafe Sound S_AIX_A10_Flare_barrel_RotationRpmObjectTemplate.modifiedByUser clivewilObjectTemplate.activeSafe Sound S_AIX_A10_FlareLauncher_Projectile_LoopingObjectTemplate.modifiedByUser clivewilrem ---------------------------- A10 Flare Dispensers -----------------------------