Digital Game Based Learning Once Removed
Advanced 3D Visualization for Simulation Using Game Technology
DGBL Once Removed 1 © 2006 K.Becker Teaching with Games, Once Removed Katrin Becker.
Serious Games and Simulations. The business of using videogames or videogame technologies for purposes other than entertainment.
Game design and Play mecahnics for Serious Games and Simulations
Circle of Interactive Media Actions, reflected in the interface How the actions impact relevant systems How systems produce feedback, outcomes,