10 lessons learnt in the first ten years of the serious games movement
Udenfor Rigets Grænser PhD, Cand. Psych. Simon Egenfeldt-Nielsen Assistant Professor IT-University Copenhagen CEO Serious Games Interactive 2. March 2010.
What We Can Learn From Virtual Gaming Worlds, Cp Square, 29 October 2007
Beyond edutainment The educational potential of computer games 2nd European Conference on Games-Based Learning 16-17 October ‘08 Simon Egenfeldt-Nielsen,
What is a good learning game Focus, integration & motivation. Join Games, Trondheim, Norway, 24th October ‘08 Simon Egenfeldt-Nielsen, PhD Assistant Professor.
NMC Online Conference December 2005 Assessing Learning in a MORPG Patricia Youngblood, PhD Director of Evaluation, SUMMIT (Stanford University Medical.