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FUNDAMENTALS OF MULTIMEDIA TECHNOLOGY
PowerPoint Slides
Dr. Ashok Banerji & Dr. Ananda Mohan Ghosh
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Fundamentals of Multimedia Technology
Learner’s Guide
Dr. Ashok Banerji
Dr. Ananda Mohan Ghosh
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Old Sanskrit saying
Pustakastha tu ya vidya parahastagatam dhanam
Karyakale samutpanne na sa vidya na taddhanam.
Meaning in English
Knowledge that exists in a book is like treasure inpossession of someone else
In the event of need it is not a treasure in your control
because the knowledge remained unassimilated.
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So the key is, how to learn?How to assimilate knowledge?
or even
How to create new personal knowledge –
a treasure in your possession?
This guide will provide a generic direction.
Consider the Sanskrit saying you just read.
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A few points• Learning is a personal business
• No body can learn for you• Teachers can help but in the final run you have to
take the wheels
• However, there are some methods that can help tolearn efficiently. These are: – Tutorials and exercises
– Answering the review questions and
– Creating mindmaps.
• Let’s see how this textbook supports your learning
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How leaning is supported by the book?
Knowledge
construction
Consolidation
Apply
Evaluate
Personal learning process
Summarise: Reviews
Experiment: Tutorial assignments
Evaluate: Review questions & MCQs
References: Readings & Web sites
Define: Learning objectives & Overview
Elaborate: Principles & methods
Extend: Implementation & Examples
Picturise: Illustrations & Diagrams
The textbook’s pedagogic contents
Please see the visual walkthrough given in
Fundamentals of Multimedia Technology.
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However, it is fundamental for youto construct your own mental map.
The mindmapping
method helps in theprocess.
How?
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Please see the table of contents (TOC) for Chapter 3.The same TOC is shown in diagrammatic form below.
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With eyes closed
can you visualise
the picture of Chapter 3 contentsthat you saw just now?
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Let us now visualise Chapter 3 contents in more detail.Does it help you to see the total picture of the chapter?
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You have seen the following picture in chapter 3.
Only the ‘C’ components have been covered in the chapter.
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Now visualise the other aspects of HCI and this wil l
take you Chapter 11 and Chapter 13
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On similar lines, if you draw the
picture of contents of Chapters 11
and 13 you will see the big picture
and the broader relationship tounderstand the HCI concept.
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Now it is your turn
• Draw the mindmap for Chapter 4
• Draw the connection for the concept of
lossless compression covered or requiredin other chapters.
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• The method of visualisation we just
described is called ‘mindmapping’• It is great way to remember complex
concepts and visualise their relationships.
• Since, so many different topics have been
covered in the book, you may draw themaps of other chapters to visualise the
overall picture of the topics in the book.
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Mindmaps can be drawn using a freemindmapping software - FreeMind
available at:http://freemind.sourceforge.net/wiki/index.php/Main_Page
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• PersonalBrain is another excellent tool that
you can use. It is available at:
http://www.thebrain.com/
• In the OLC you will f ind a PersonalBrain file
for the book, prepared by us.
• You may add your personal notes for each
topic and explore the whole structure of
Multimedia technology knowledge domain.
• With this you can create your personal
knowledge structure on this subject.
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Think out-of-the-box!
Let us know if you find this guide useful.
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