WRECKAGE PPT.pptx

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    22-Jan-2018
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Transcript of WRECKAGE PPT.pptx

  1. 1. WRECKAGE
  2. 2. WRECKAGE- an extreme racing event with high powered Radio Controlled cars maneuvering their way through obstacles at mind boggling speeds on the well-designed terrain.
  3. 3. CHASSIS
  4. 4. a frame upon which the main parts of an automobile are built. It is mandatory to design and manufacture the Chassis on own for wreckage
  5. 5. NITRO ENGINE
  6. 6. A nitro engine generally refers to an engine powered with a fuel that contains some portion (usually between 10% and 40%) of nitro methane mixed with methanol. Nitro methane is highly combustible substance that is generally only used in very specifically designed engines. The percentage of nitro methane should not exceed 20% by volume in the fuel for wreckage.
  7. 7. GLOW PLUG & IGNITER
  8. 8. Glow starters are used to heat up the glow plug in your engine when starting your nitro powered RC car. A hot glow plug will enable the fuel to ignite when the engine is starting. An engine will not start without a hot glow plug. Once the engine is running the glow starter can be removed from the engine.
  9. 9. SERVO MOTORS
  10. 10. STEERING
  11. 11. RC Servos are used to convert electrical signal into polar or linear movement. A simple example is the steering system of an RC car. When signal is transmitted from the control to the car, this signal is decoded and sent to a servo. According to this signal, the servo will rotate it's drive shaft for some degrees, and this rotation is translated into wheel steering.
  12. 12. RADIO CONTROLERS
  13. 13. Transmitter - You hold the transmitter in your hands to control the car. It sends Radio waves to the receiver. Receiver - An antenna and circuit board inside the car receives signals from the transmitter and activates motors inside the car as commanded by the transmitter. Motor(s) - Motors can turn steer the vehicle, used for throttling etc.
  14. 14. SUSPENSION
  15. 15. suspension is the system of linkages and springs or shocks that allows the wheels to move up & down independent of the chassis or body. This is important for "soaking up" bumps in rough terrain, gracefully landing jumps, and getting the right amount of body lean & weight transfer in turns.
  16. 16. WHEELS
  17. 17. TOTAL ASSEMBLY
  18. 18. EACH TEAM SHOULD SUBMIT THEIR DESIGN REPORTS. 1 ROUND: There will be a qualifying session with each team getting two successive laps out of which the faster lap will be considered 2 ROUND: It will be decided on the day of racing. 3 ROUND: The final stage is a one-on-one battle .
  19. 19. A team may consist of at least 2 members and should not exceed more than 5 members. Judging is purely based on the race track performance
  20. 20. THANK YOU