Wikitude & augmented reality

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Introduction Theory Case Context Analysis Development Conclusion WIKITUDE WORLD BROWSER

description

Case study on WIKITUDE as well as on the development and future of augmented reality

Transcript of Wikitude & augmented reality

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WIKITUDEWORLD BROWSER

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Augmented Reality

aug· ment (ôg ment′)to make greater, as in size, quantity,or strength; enlarge

re· al· i· ty (rē-ăl’ĭ-tē)quality or state of being actual or true.

Introduction

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Augmented RealityIntroduction

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Virtual RealityIntroduction

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Virtual RealityIntroduction

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Possibilities for usageTheory

Advertising

Apps

Games

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Market Segmentation

unconventional

creativeopen-mindedindividualistic

d i g i t a l n a t i v e sgeographically mobilem e n ta l l y & early adopter

Theory

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Adobe Mobile Experience Survey

60%

65%

70%

75%

80%

85%

accessing maps and directions

social networking

accessing local

information

reading news

used by

Theory

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Case description

Start-Up from Austria (2008)Sub-firm of mobilizy„World Browser“„Augmented Reality“-Tool Adds information to the „reality“ you see Geolocalization

Case Context

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How it worksCase Context

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Relevant markets

App MarketAdvertising MarketMobile Marketing MarketDepending on the feature– Value-Added Services (twick.it)– Navigation Systems (Wikitude Drive)

Case Context

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Examples:

Advertising toolCase Context

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Model of mass communicationCase Context

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Wikitude World

Showcase: Wikitude World

Schladming - Dachstein

Case Context

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Creation process

„Geo-tag your word“

Create your own world

POIs via Crowdsourcing

Add & see your friends

Case Context

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Wikitude Drive

New Navigation Device„Video“ in phone display

Case Context

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PEST-Analysis

Political– Companies, that are no longer state-owned

Economical– Diminishing efficiency of classical marketing

Social– Web 2.0 mindset

Technological– Smartphone development supports AR

Analysis

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Market potential

0%5%

10%15%20%25%30%35%40%45%50%

today or soon (2010/2011)

never don't know don't even know about it

Planning to use apps as a marketing tool (Germany)

Source: rio mobile; March 2010; „Entscheider mit Budgetverantwortung: 252 Befragte“

Analysis

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Market potential

0

200

400

600

800

1000

1200

1400

2008 2009 2010 2011 2012 2013 2014

Mobile marketing budget in mio (USA)

Source: Statista 2010

Analysis

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Marketing Tool

DifferentSublimeNetwork effect

Analysis

Source: The Information Economy; 2004

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CompetitorsAnalysis

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Potential

Environment becomes more...– Interlinked– Augmented– Interaktive

Higher marketing efficiency– Higher involvement– Added-value instead of ads

Can become THE most important marketing tool

Development

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Future developmentDevelopment

„new reality“

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MetaioDevelopment

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SWOT-Analysis

Strengths– First Movers– Simple interface– High involvement

Weaknesses– Web 2.0 dependent– Smartphone

dependency

Conclusion

Opportunities– Network effect– Technological development

Threats– Me-too products– Competitors– European company

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Methological approachConclusion

There was no public data availableWikitude did not give out any dataAnalysis of relevant:– Statistics– Studies– Markets

Test of apps and competitorsApplication of relevant theories

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DiscussionConclusion

„Just a hype or the future?“ .

„Is there a willingness to pay?“

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Q&AConclusion

Any .

Questions?

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SourcesConclusion

Euroforum Switzerland, 2010Schröder, .: Online- und Crossmedia, Skript 2009Seitz, N.: Kommunikations- und Medienforschung, Skript 2008http://blog.trendone.de/tag/wikitude/http://de.statista.com/statistik/daten/studie/153892/umfrage/einsatz-von-apps-fuers-mobile-marketing/http://de.statista.com/statistik/daten/studie/77600/umfrage/prognose-zu-den-ausgaben-fuer-mobile-marketing-in-den-usa-bis-2014/http://de.statista.com/statistik/daten/studie/73457/umfrage/faktoren-fuer-den-erfolg-im-mobilen-internet-in-2009/http://www.wikitude.org

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WIKITUDEWORLD BROWSER

Thank you for yourattention

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