WEBD220 project Social Media
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FINAL PROJECT –SOCIAL MEDIA
SAMUEL SOLOMON
WEBD220
NOV 24, 2014
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Social Media is the catalyst that keeps the
fire going from the birth of Web 1.0, to
the growth of Web 2.0, and is the spark
that is spreading the fire onward toward
Web 3.0 and beyond.
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Man is by nature a social animal; an individual
who is unsocial naturally and not accidentally is
either beneath our notice or more than human.
Society is something that precedes the individual” (Aristotle)
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“In some ways, life hasn’t changed our
fundamental human natures. Whether
it’s the ancient Savannah or today’s
Facebook and Twitter, social behaviors
adapt to the environment to support
that most basic of human needs. Social
connection is ever-present” (Denning, 2012)
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Web 1.0 refers to the beginning of
the World Wide Web. Webpages
in the Web 1.0 dynasty were static
pages that did little.
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During these early days users subscribed to newsgroups and spent countless
hours to link up with others with common interests. Connections were slow
and bandwidth was low, but users were ecstatic to be able to connect with
others from around the world. AOL and other internet providers offered a
means for people to connect, but if those companies did not venture out into
the blue ocean market strategies and the development of Web 2.0 ideologies,
they declined and withered away.
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In the age of Web 2.0 the users develop content and are able to
interact with one another in real time. Companies like Google
assist in linking the little people.
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Blogging allows the
user the ability to put
out their thoughts on
anything.
The blog might be the
bloggers point of view on
a subject or a collection
of links to other sites on
that subject.
Visitors can subscribe
or in some cases
interact with their
own comments.
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PODCASTPodcasting is much like
blogging; however, it
provides a more
personal connection to
the podcaster.
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Social networking websites
are like neighborhoods,
towns, or cities of
individuals who have some
common interests.
Social networking can take
place in person, face to face
anywhere, but when done
online the user can network
with other individuals
anywhere in the world that
they may have never met
otherwise.
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The ultimate form of social media utilized in the
quest of connecting with one another is known as
Social Networking. Social networking websites are
like neighborhoods, towns, or cities of individuals
who have some common interests.
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The ability to network via
social media has opened the
doors for many businesses
paving the way for what is
known as a global market.
With social networking sites
such as LinkedIn,
individuals can search for
connections to land their
dream jobs while on the
other hand companies can
search for just the right
person to fill an open
position.
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The innate biological desire to connect
with other people has assisted in boosting
the requirements of web 2.0 outlets to
allow others to connect.
These connections further drive
technology to increase capabilities.
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“I don’t know where exactly Web 3.0 is going to go,” says the Digital Harbor Foundation’s Shelly Blake-Plock. “But I do recognize that we’re going to see smarter computers and the digital and physical worlds merge in very real, practical ways.”
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WEB 3.0?Is this the future
with Web 3.0
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ConclusionHumans are genetically wired to desire a
social connection with others.
This innate desire pushes people to
develop better and more efficient
methods of connecting with one another.
Web 1.0 began the development of the
internet and connecting with the world
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ConclusionWeb 2.0 began as the users took control of the internet
Blogs- Users posted information for others to read
Podcast- Users got more personable with audio blogs
Social Network- Users now connect in real-time and interact with one
another
Web 3.0 is just around the corner as access to information and people is 24/7
and developed and controlled by machines.
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ACS (2009). Web 2.0 – Positive Vs Negative Effects. Retrieved from http://www.acs.com/web-2-0-
%e2%80%93-positive-vs-negative-effects/
Aristotle (n.d.). New Frontiers in Social Neuroscience. Retrieved from
https://www.academia.edu/5589571/New_Frontiers_in_Social_Neuroscience
Denning, S. (2012). What Maslow Missed. Retrieved from
http://www.forbes.com/sites/stevedenning/2012/03/29/what-maslow-missed/
Forbes, D., Khoo, E., & Johnson, E.M. (2012). “It gave me a much more personal connection”:
Student-generated podcasting and assessment in teacher education. Retrieved from
http://www.ascilite.org.au/conferences/wellington12/2012/images/custom/forbes%2c_dianne_-
_it_gave_me_a_much.pdf
References:
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Frintner, C. (2005). Lonely Madness: The Effects of Solitary Confinement and Social Isolation on
Mental and Emotional Health. Retreived from http://serendip.brynmawr.edu/exchange/node/1898
McCracken, H. (2010). A History of AOL, as Told in Its Own Old Press Releases. Retrieved from
http://www.technologizer.com/2010/05/24/aol-anniversary/
O’Rilly, T. (2005). What is Web 2.0. Retrieved from
http://www.oreilly.com/pub/a/web2/archive/what-is-web-20.html?page=2
Stanton, A. [Director] (2008). Wall-E. [Film]. USA: Walt Disney Pictures & Pixar Animation
Studios.
TheSecession. (2011). Epic and Dramatic Trailer Music [audio]. Retrieved from
https://www.youtube.com/watch?v=BeEDQMLtyGY
References:
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