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TheZine Vol 02_March 2011 ‘TheZine’ binds the sweat and blood of our work into a bundle for you to view, embrace and maybe cuddle up to. This compilation draws together our take on space as a form, order and features students of SP Design School.

description

‘TheZine’ binds the spit, sweat and blood of our work onto a canvas for you to view, embrace and maybe cuddle up to. This compilation draws together the various takes on space as a form, order and relation of various students in SP’s School of Design.

Transcript of TheZine_Mar2011_01Apr

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TheZineVol 02_March 2011

‘TheZine’ binds the sweat and blood of our work into a bundle for you to view, embrace and maybe cuddle up to.

This compilation draws together our take on space as a form, order and features students of SP Design School.

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work and work,

ideas streaming around,

some of us are very tidy

but for most of us,

mess prevails;(

my table says it all

it is insane

it is messy

it is my journey

including my thought process.

hence, i am proud of it.

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I Worked s u p e r hard as a Designer . . . . . . ; )

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This series of works seek to explore the dirty little secrets of Singapore and the joy of the extremists within the society...

Happiness of the ImperfectionsAshlyn Wong Yuting | DCMD Yr3

Clarke Quay

Inspired by the volatile Clarke Quay. Amidst the booze and dancing, with drunkards accidentally falling and drowning in the Singapore River.

Esplanade

Inspired by the alternative ways that Singaporeans have sought suicide. Such as jumping off the MRT platform. This piece portrays Esplanade as a giant monster of daggers, ready to catch suicide extremists who would be jumping off the Singapore flyer.

Geylang Lorong 8

People frequent Geylang for assorted pleasures. Under the cover of good food and merry making, illegal ongoings such as gambling and prostitution are rampant at the top levels of the same building.

Tolong Tolong!

Inspired by employers in Singapore, who abuse their maids verbally or physically. Even though measures have been taken to ensure that maids have more human rights of maids, they are still regarded as inferior.

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Go FLY KITE and Enjoy it!DXPD Students | Yr2 & 3

More than 100 uniquely-designed kites made by students from Singapore Polytechnic (SP) Design School filled the evening skies of the Promontory @ Marina Bay on 11 September 2010.

The visual spectacle was part of the event Kites of the City, which is supported by the Marina Bay Development Agency.

Kites of the City is a vertical design studio workshop for students from the Diploma in Experience and Product Design (DXPD) course. The students attended a five-day workshop in August where they explored methods and materials for designing and

making kites.

Students also attended a half-day tour at Marina Bay to gather information on the site and gain inspiration. Thereafter, they translated their interpretation of the Marina Bay landscape into kite designs.

Through the experience, students understood and gained interest in our city landscape. This is an example of out-of-classroom learning that SP constantly adopts in its pedagogy.

The workshop is also a platform for SP’s experimentation in design thinking, which may subsequently be employed

in the course curriculum. Designs with commercial viability may be produced for commercial purposes.

The students had a great time interacting and exchanging ideas with fellow course-mates from different levels during the workshop, and also learned about the creative and technical aspects in design.

Third-year DXPD student, Muhammad Isa Abbillah, said: “It was a good chance for us to interact with our juniors and we were able to help them with their design skills. This event also brought everyone closer, as both kite-lovers and non-kite lovers bonded over the workshop.”

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Drill is a hack and slash action adventure game focused on letting the player explore a vast and interesting world with a variety of fun actions such as exploration, killing monsters, mining for fuel and completing side missions which will help him in his cause as he travels to retrieve the secret documents in an attempt to discover a great source of fuel for harvesting.

In the game, the player will be tasked with travelling to a distant land to collect an article of great value and to bring it back home. During his adventure, he will have to stop at several different locations to

find fuel, supplies and perhaps even upgrade his tools or to help the local community out. Throughout his quest, he will venture out to different regions and be able to interact with the towns and participate in many different activities to aid him in his mission.

Experience to Deliver

The experience that our team aspires to deliver would be one that the player would remember deeply. Providing a causal and fun experience, we want the player to immerse himself into the world which we have created and to allow him to step away from reality as he steps into the Drilland.

The game’s atmosphere will focus on fun without complexity and we aim to allow players to enjoy the adventure without having to take too much effort to play the game

We aspire for the player to grow genuinely attached and befriend the characters in Drill and to develop a want to help them. Players will find that they have a purpose in the game and truly wish to help their new friends in Drill. This will leave a lasting impression on the player and we want them to feel that they have succeeded in overcoming the obstacles in the game and helped a friend.

The DrillSoh Wei Elson (Team Leader), Pek Wee Kit Terence (Team Leader), Chua Bing Liang, Jason Hwang Zesheng, Koh Kiat Hao Moses, Lee Yi Fan, Lek Tinig Xuan Melcolm, Li Jing Han, Liyi’en Kenneth, Mohamad Fahmi

Bin Mohamad Razak, Thng Kai Siang, Toh Jian Shing Adonis | DGDD Yr3

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Space Contemplate is a project which looks at the various ways humans use space to connect with themselves, other people and to reflect. These are the spaces in which we slow down, breathe and become more human. The focus of this project are the spaces and how the spaces are able to change users’ behavior and can even cue emotional, physical (or even spiritual) responses. Thus the scope of the project could range from a prayer room or chapel to a community gathering space

or even a day-spa. In this project, students devise their own design concept with the study of the forms of the postures of prayers in various religions as a generator. The design methodology of Generative Design maps the

studied postures and converts the forms into spaces. The generated spaces are then adapted to function and site as well as human scale.

Space ContemplateOng Hui Sian | DID Yr2

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We work hard, but we play hard too

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How and when did you start your interest in photography?

I started interest in photography not long ago, right after my O Level exams in 2007. The excessive free time waiting for the results, I started learning about cameras and how they work, and had since got hooked on them.

What is your view of beauty?

Beauty is everywhere and in anything. It is not constituted by just the subject alone, but with the elements surrounding it as well. It is also not just about seeing, but about feelings too.

Why is photography so important for you?

Photography for me is important

as it is a subtle way of appreciating what is around and in existence. It is also a medium to discover new things from different angles and perspectives, and a way to relieve stress from time to time.

Do you believe in the expression “A picture is worth 1,000 words”?

A picture or photograph is definitely worth 1000 thousand or more words. A single photo can very well be interpreted and perceived in many ways by different people from different backgrounds. A variety of expressions can be conceived, and sometimes, photos can also describe things which words cant. As a matter of fact, in my opinion, photos evoke emotions first before words can be expressed.

Capturing the moment...Nurhidayat Zulkifti [NZ] | DID Yr3

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Ukulele GirlVivian Lim | DXPD Yr2

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Why Ukulele? What intrigues your passion for this instrument?

I first found out about the Ukulele quite a few years ago, about a year or two before it gained popularity in Singapore. I’ve always wanted one at the back of my mind but I never really went to search for one until 2008. When I was in Canada, I kept noticing the little instrument around. One of my cousins had a display Ukulele and I was very interested. Later on, I found that another one of my cousins actually has a playable one and I decided to try it out! I really liked it and was able to play a song within 15 minutes of watching a tutorial video. I got really excited and did some research. I was very determined to have a Ukulele and be able to play it well as I felt this great connection with the instrument. Initially, I wanted to pick up the guitar, but it is so common!! Especially in Singapore! So me being myself, I always liked to

somehow stand out and be different from everyone else. Plus, the Ukulele brings out my cheerful character even more. It totally suits me!

How do you juggle with your school work as well as your performances and practices?

Hmm, well it is hard, I must say. I have this huge passion for performance and at the same time I want to be a good student. Somehow, I just manage. Though I dream of pursuing music someday, I always put my schoolwork first as I feel it is most important to at least get my diploma first. Competitions may be quite stressful at times, but overall, I have fun in every performance that I have. In fact, playing music and performing is my form of a stress reliever!

Where are some of the events you have performed at? Heard that there were some

big projects last year, tell us about that.

I’ve been performing all my life, but I ‘ve only started playing the Ukulele as well as singing professionally since early 2009. Since then, I’ve been noticed here and there and also have been performing at many places. I’ve performed in and for various events in school, for some parties, events organized outside by my music school, competitions, cafes, and many many more! The list goes on. One of my biggest and possibly proudest projects so far has to be that I was an official Sports Entertainer for the first ever Singapore Youth Olympic Games! I saw some posters in school about the committee looking for performers and I signed up for an audition right away! I was so excited when I heard the news that I was selected to be one of them.

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The World is a book, and those who do not travel read only a page.Saint Augustine

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Contributed byNadia Makrof| DID Yr 2

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Iain Choi | DID Lecturer

Cross road of CulturesDID Hong Kong Trip 2010

Selected students across the year 2 and 3 from the Diploma of Interior Design (DID), took part in a 5-day 4-night Hong Kong study trip, between 13 and 17 December 2010.

The trip encouraged participating students to develop awareness of interior design through visiting a variety of Hong Kong’s colonial and modern architectures. It was also a great occasion to foster comradeship, sense of belonging and team spirit as a course.

Through application of a variety of photographic and

drawing techniques taught in the course, students were offered the opportunity to immerse in a different culture and environment. Students looked into the local architecture scene, structures and materials.

Students also questioned the tension between building conservation and the replica approach of historical architecture. Amidst the recent arguments of keeping historical landmarks that were slated to give way for urban redevelopment or maintained for mass-memory, heritage and cultural identity. Last but not least, students also visited HKDI

(HongKong’s Design Institute) where relation with the school was fostered for future immersion and workshop opportunities.

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Contributed byIssac Ang | DCMD Yr 2

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Be it culture, environment, people and food, everything about Japan fascinates me. When I heard about the study trip to Japan, I was like “I’ve gotta GO THERE!!”

Upon landing on the capital of the “holy land”, Tokyo, the year 2s and 3s headed “Tokyo Designer’s Week”. It was indeed an eye-opener, with an abundance of designs from various schools, design companies and designers. Looking at their creations, has motivated me as a designer to improve in my skills, so that one day I could be a part of such an event.

Besides Designer’s Week, we visited Dentsu, Japan’s No.2 advertising agency. There was a talk by their Executive Creative Director. He spoke on how the Japanese Advertising industry worked and showed us a few of his works. The insights he provided,

went beyond advertising. It was a learning experience of another culture which could serve as inspiration when applying to one’s own design.

We visited the Advertising Museum Tokyo (ADMT) as well, offering us a little more history on Japanese advertising, and how it has grown to become what it is today. It was a library of advertising posters. Highly recommended for students who are interested in advertising.

Hakone Open Air Museum is a very beautiful and tranquil place. It is filled with exhibits that look like they came out of a storybook. The soothing environment of the open-air museum, took away the “boring” aspect of museums and turned the experience into something awesome. The exhibits were fun, interesting and engaging. We all had a lot of fun there.

Of course the trip did not only include educational locations. We had a free day, when we could travel anywhere we want within Tokyo. We were given an all-day metro pass and got into our own groups to roam the streets of Tokyo. My group visited Harajuku, Akihabara and Shibuya to name a few. The sights and sounds of Tokyo can only be truly felt if you visited in person. The chance to roam in Tokyo, is something everyone should attempt once in their life. The people, the sights, the sound and the food would be something I will never forget.

All in all, it was an enriching trip, I have learnt quite a bit from this trip, and I would definitely go back to Japan and learn more about their culture and enjoy their friendly environment again :D

SD TheZine

Issac Ang Ek Pang | DCMD Yr2

Land Of the Rising SunDCMD Japan Trip 2010

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PIGMENTED Faris | Director | Design School

If I could engineer your family famineIf I could give you my unforgetting senseand see you second it

I Think this might be the bookfor production, in between (architecture)In between technique, fate and my/his money

(life, logic, sense, tremor, talkative by nature, clothe sizes, difference, logic; and the boundary I drew with ( )1 and I felt not rather real, translating, rushing ours, rushing yours, reaching flags that reach and march. Fierce and summoned tobreathing, I write. Present. Presence.)

I sleep reality. Identify. I distinctly remember now.(that) I think this might be the book for production, in between (architecture)

Then outside it is not what you areIf I could engineer a twisty stutter for the sake of your familial conversation

(cold fingers that see light, tremble, talk more, fit into fabric,enjoy translation, dream, unbound and self protect, I withdrewwith ‘ ’2 an I reached your dream, transmitting, Halting ours, halting yours,holding back the dreams of your shirt end, curtailing their momentu. Submitting to the defiant pause. I talk. Absent absence

I sleep waking. Then over in a minute. I distinctly remember now.(that) I think this might be that bookfor production, in between (architecture)

If I could give you my arm’s length in a confrontationto save the family portraits. (deserved)and see through that fenestration a detail (opaque)

I ‘(still believe) 1,2 this might be that book for production, in between (architecture)

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In between everything that haunts you. With rhythm you devise but can’t play.

And you are not untalented

Then outside, t is not what you are

Still I commit (I have opened that for it is without (←this or this →) )I think this might be that book…

if I could give you my arms length…if I could engineer you family famine.

if I could save the family portraits (you sure deserved)if I could give you my unforgetting sense

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Not in paralysis Not without commitmentNot without engineWithout superior motion

Illustration contributed byJames Lee | DID Lecturer

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Privacy statement:Singapore Polytechnic Design School, 500 Dover Road Singapore 139651

Copyright © 2011 All Rights Reserved

T h e Z i n e

Artwork Contributed byJeslynn Ong| DVMD Yr1

Diplomas available in “Experience and Product Design (DXPD) , Games Design & Development (DGDD) , Interior Design (DID) , Visual Communication and Media Design (DVMD/DCMD-

Former Creative Media Design)