Tabletop Rules

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rules for a set of 17 dice and card games.

Transcript of Tabletop Rules

  • Tabletop RulesCategorized and Indexed

  • Table of ContentsI. Card Games............................................................................................................................................3Beggar My Neighbour...............................................................................................................................4Blackjack....................................................................................................................................................5Eights.........................................................................................................................................................6Go Fish.......................................................................................................................................................7Hearts.........................................................................................................................................................9Patience....................................................................................................................................................11Poker........................................................................................................................................................12Rummy.....................................................................................................................................................14Scum.........................................................................................................................................................16Sedma.......................................................................................................................................................18Slapjack....................................................................................................................................................21Spades......................................................................................................................................................22II. Dice Games.........................................................................................................................................24Balut.........................................................................................................................................................25Bunco.......................................................................................................................................................27Pig............................................................................................................................................................28Six-Five-Four...........................................................................................................................................29

  • I. Card Games

  • Beggar My Neighbour

    Game SummaryThis classic children's game is also sometimes known as Taxes and Suck the Well. Some other games related to it are War or Egyptian Rat Killer, but these variations are commonly associated with added rules where the pile can also be won by slapping pairs of equal cards, also called Ratscrew or ERF. It has a wide range of house rules representing more approaches to play, so from this perspective BMN is actually the head of a family of games.

    Playing the GameDivide a standard pack of 52 cards roughly in half. Each of the two players holds their half face down. The players take turns to turn over their top card and play it face up in the center of the table, thus forming a pile. There are two kinds of card the ace, king, queen and jack are pay cards and the 2-10 are ordinary cards.

    Play continues alternately until a pay card appears. The opponent of the person who played the pay card must pay for it by playing several times in succession. The payment rates are: 4 ordinary cards for an ace, 3 ordinary cards for a king, 2 ordinary cards for a queen and 1 ordinary card for a jack.

    When the payment is complete (e.g. A has played a queen and B has played two ordinary cards on it), the person who played the pay card (A in this case) takes the whole face up pile and puts it face down underneath their own cards.

    It often happens that while paying for a card, you turn over a pay card yourself. When this happens the previous pay card is canceled and your opponent now has to pay for your new pay card.

    The player who first runs out of cards loses. There is no skill in this game (you just turn your top card when it is your turn) and the game can go on for a long time possibly indefinitely.

    It is possible for more than two people to play. The cards are dealt as equally as possible (with three players one player will have an extra card) and players take turns to play. When a pay card is played, the following player plays the required number of cards, stopping if another pay card is played, which the next person must pay for. The direction of play in the Caribbean version "Suck the Well" is counter-clockwise, while in Britain and North America the game is played clockwise.

    Resources and Referenceshttp://www.pagat.com/war/beggar_my_neighbour.html

  • Blackjack

    Game SummaryBlackjack, also known as twenty-one, is the most widely played casino banking game in the world. It's a banking game where the aim of the player is to achieve a hand whose points total nearer to 21 than the banker's hand without exceeding 21.

    Playing the GameThe player or players are dealt an initial two-card hand and add together the value of their cards. Face cards (kings, queens, and jacks) are

    counted as ten points. An ace can count as 1 point or 11 points. All other cards are counted as the number shown on the face.

    After receiving their initial two cards, players have the option of getting a "hit", or taking an additional card. In a given round, the player or the dealer wins by having a score of 21 or by having the highest score that is less than 21. Scoring higher than 21 (called "busting" or "going bust") results in a loss. A player may win by having any final score equal to or less than 21 if the dealer busts. If a player holds an ace valued as 11, the hand is called "soft", meaning that the player cannot go bust by taking an additional card; 11 plus the value of any other card will always be less than or equal to 21. Otherwise, the hand is "hard".

    The dealer has to take hits until his or her cards total 17 or more points. (In some casinos, the dealer also hits on a "soft" 17e.g., an initial ace and six.) Players win if they do not bust and have a total that is higher than the dealer's. The dealer loses if he or she busts or has a lesser hand than the player who has not busted. If the player and dealer have the same point total, this is called a "push." The player typically does not win or lose on that hand.

    Win conditions: get 21 points on the player's first two cards (called a blackjack), without a dealer blackjack; reach a final score higher than the dealer without exceeding 21; or let the dealer draw additional cards until his or her hand exceeds 21.

    Resources and Referenceshttp://www.pagat.com/banking/blackjack.html

    http://en.wikipedia.org/wiki/Blackjack

    http://entertainment.howstuffworks.com/how-to-play-blackjack.htm

    http://www.dmoz.org/Games/Gambling/Blackjack

  • Eights

    Game SummaryEights or Crazy eights, also oddly called Swedish Rummy, likely trace its heritage back to a French gambling game known as Hoc in the mid-1600s. It's best with 2 to 4 players using a Standard 52-card deck. The goal is to discard all your cards.

    Playing the GameTo start choose a dealer. In a two-player game, each player is dealt seven cards. In a game with three or four players, each player is dealt five cards. The remaining cards are placed face down in the center of the table, forming a draw pile. The top card of the draw pile is turned face up to start the discard pile.

    The player to the left of the dealer goes first. Play moves clockwise.

    On a turn, each player adds to the discard pile by playing one card that matches the top card on the discard pile either by suit or by rank (i.e. 6, jack, ace, etc.).

    A player who cannot match the top card on the discard pile by suit or rank must draw cards until he canplay one. It is allowed to pull cards from the draw pile even if you already have a legal play. When the draw pile is empty, a player who cannot add to the discard pile passes his turn.

    All eights are wild and can be played on any card during a player's turn. When a player discards an eight, he chooses which suit is now in play. The next player must play either a card of that suit or another eight. The first player to discard all of his cards wins.

    With four players, it is possible to play partnership. If you do this, the game ends when both members of a partnership discard all their cards.

    To play multiple games, add up the cards remaining in the losers' hands and give the points to the winner: 10 points for each face card, 1 point for each ace, 50 points for each eight, and the face value for the other number cards. Play to a set number, such as 150 or 200.

    Resources and Referenceshttp://boardgames.about.com/od/cardgames/a/crazy_eights.htm This About.com article proved helpful for basic info and tracking down resources.

  • Go Fish

    Game SummaryGo fish is a popular casual card game best played with 2 to 6 players using a Standard 52-card deck. The goal is to collect the most sets of four.

    Playing the GameAt the start five cards are dealt to each player if three to six players are involved. With only two players, seven cards are dealt to each. All remaining cards are placed face down in a draw pile. Randomly choose a player to