Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made...

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Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8

Transcript of Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made...

Page 1: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

Silviu Briotã

• Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8

Page 2: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

Side view of the elf girl, in this rendered image you can see her pendant glowing as well.

Page 3: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

Another side, with the staff glowing this time. My goal here was to obtain a perfect reflection on her armor as well as having the proper shadows

Page 4: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

Another desired reflection of the staff on the armor. Please observe the reflection, not something else

Page 5: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

Body shape and reflection on material

Page 6: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

90 degrees side, no reflection.

Page 7: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

Glass reflection of the eye, textures made with Adobe Photoshop, reflection rendered with Maya software.

Page 8: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

Glass reflection of the eye, textures made with Adobe Photoshop, reflection rendered with Maya software, using HDRI this time.

Page 9: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

Reflection added with a HDRI object and rendered with Maya software

Page 10: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

Eye modeled and rendered with Maya and texturized with Adobe Photoshop. For the light effect I added an ambient light with Maya lighting features and a HDRI object that reflects in the eye.

Page 11: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

Facial front - render - contrast sensitivity production

Page 12: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

Face parameters

Page 13: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

Hand parameters - shader

Page 14: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

Hand parameters – no shader

Page 15: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

Custom wallpaper designed and created with Photoshop 8

Page 16: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

Another 3D character, this time and orc model.

Page 17: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

Head parameters

Page 18: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.
Page 19: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

A 90 degree position of our big guy

Page 20: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

The hand parameters

Page 21: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.
Page 22: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

3D Honda motorcycle – my first 3D model created with polygons.

Page 23: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

The parameters of the entire model

Page 24: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

The rear of the motorcycle

Page 25: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

A slight shade obtained with the help of 3 point lights aimed towards the front of the bike

Page 26: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

The front wheel

Page 27: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

The front of the bike

Page 28: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

A top camera view

Page 29: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

A NURBS-Polygonal basic render of a chair from one of the projects I’ve worked at in 2005.

Page 30: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

Same chair, with the polygons smoothened

Page 31: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

A NURBS only motorcycle

Page 32: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

Webdesign & graphics design

The presentation continues with a few sample designs of web pages and images designed or modified with the help of Photoshop 8.

Page 33: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

The first version of the login section within a website, designed for a German cell phone company

Page 34: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

The first version of the index within the same website, designed for a German cell phone company

Page 35: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

The second version of the index within the same website, designed for a German cell phone company

Page 36: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

This is the index layout and graphic design of my personal website which is currently under development

Page 37: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

Design used for the CD cover of Dj K8oard’s “Chased by the Sun Vol. I” album.

Page 38: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

This logo has been designed for a computer and telecommunications company from Romania

Page 39: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

This was a “present” for my sister-in-law. Photoshop 8 design.

Page 40: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

One picture made out of two different pictures

Page 41: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.

For the modeling and rendering I used Alias Wavefront Maya 5 & 6, for texturing I used Adobe Photoshop 8, I also used Photoshop for the graphic design of the pictures and the websites’ graphics. For web building I used Macromedia Dreamweaver 4 and Macromedia Flash 5.

Page 42: Silviu Briotã Presentation of the 3D modeling created and rendered with Maya 6.0, textures made with Adobe Photoshop 8.