Serious games at the UNHCR with ARLearn, a toolkit for mobile and virtual reality applications
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Transcript of Serious games at the UNHCR with ARLearn, a toolkit for mobile and virtual reality applications
Serious games at the UNHCR with ARLearn, a toolkit for mobile and virtual reality applications
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Atish Gonsalves2, Stefaan Ternier1, Fred de Vries1 & Marcus Specht1
1Open University of the Netherlands2UNHCR
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Augmented Reality=
camera + gps + accelerometer
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Senses
• sight• hearing• taste• smell• touch• balance• ....
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ARLearn: hearing
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ARLearn toolkit
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Augmented Reality
Serious gaming
Virtual reality
Notification frameworkRich media
Fieldtrip system
mobile app
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ARLearn and Google App EngineOpen source
App Engine7
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Serious games
• Scoring
• Progress
• Team play
• Roles
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GameWelcome message
Assignment 1
Feedback
Assignment 2
....
RunTeams
Players Stefaan
Marcus
Answers
Actions
Run 2
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Lifecycle of a media item
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Invisible
visible
Invisible
dependsOn
disappearOn
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ARLearn data model
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ARLearn dependency model
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Florence case Amsterdam case Hostage case
Game design
Scavenger game Adventure game Decision game
Delivery Channel
augmented reality augmented virtuality augmented reality
Pedagogic approach
situated learning expository learning learning through decision taking
ARLearn Case studies
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Hostage Simulation: Real World Training for critical situations
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Roles / teams
Head of Office - Security Officer - Staff Welfare
a role is performed by a small group with smartphone.
advance organizer for real drill
take decissions / collaborate
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ELENA: language learning for kids (4-6y)
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context!game patterns
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Cultural Science Fieldtrip in Florence
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Streetlearn: ARLearn streetview client
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More...
• http://portal.ou.nl/web/topic-mobile-learning/
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