Supporting crisis simulations with the ARLearn toolkit for mobilee serious games.

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Supporting crisis simulations with the ARLearn toolkit for mobilee serious games. Stefaan Ternier 1 , Atish Gonsalves 2 , Fred de Vries 1 & Marcus Specht 1 1 Open University of the Netherlands 2 UNHCR 1 Monday, October 22, 12

Transcript of Supporting crisis simulations with the ARLearn toolkit for mobilee serious games.

Page 1: Supporting crisis simulations with the ARLearn toolkit for mobilee serious games.

Supporting crisis simulations with the ARLearn toolkit for mobilee serious games.

Stefaan Ternier1, Atish Gonsalves2, Fred de Vries1 & Marcus Specht1

1Open University of the Netherlands2UNHCR

1Monday, October 22, 12

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Introduction

• Transfer of factual knowledge

• simulation <> learning from a textbook

• different roles (e.g. team leader, experts)

• work together

• train

• real-world simulation <> mobile game

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Introduction

• ARLearn toolkit

• UNHCR pilot

• demo

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ARLearn toolkit

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Augmented Reality

Serious gaming

Virtual reality

Notification frameworkRich media

Fieldtrip system

mobile app

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Augmented reality: first trial with game

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AR: sound

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ARLearn toolkit

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Augmented Reality

Serious gaming

Virtual reality

Notification frameworkRich media

Fieldtrip system

mobile app

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Fieldtrip system

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ARLearn toolkit

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Augmented Reality

Serious gaming

Virtual reality

Notification frameworkRich media

Fieldtrip system

mobile app

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Serious games

• Scoring

• Progress

• Team play

• Roles

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GameWelcome message

Assignment 1

Feedback

Assignment 2

....

RunTeams

Players Stefaan

Marcus

Answers

Actions

Run 2

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Lifecycle of a media item

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Invisible

visible

Invisible

dependsOn

disappearOn

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ARLearn data model

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ARLearn dependency model

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ARLearn toolkit

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Augmented Reality

Serious gaming

Virtual reality

Notification frameworkRich media

Fieldtrip system

mobile app

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Virtual reality: streetview

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Hostage Simulation: Real World Training for critical situations

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Roles / teams

Head of Office - Security Officer - Staff Welfare

a role is performed by a small group with smartphone.

advance organizer for real drill

take decissions / collaborate

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Challenges?

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Design reusable mobile game patterns

• Fieldtrip scavenger game pattern• go to location, assignment

• go to next location, assigment

• ...

• Decision making game

• Hide & seek

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Design UNHCR mobile game

• Death of a staff member

• Staff injured in mine strike

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Lessons Learned

• SIM cards are make your life difficult

• Design the platform so that the entire game can continue when no network connection is available

• Do positioning in a smart way.• GPS is not always accurate, battery comsuming

• scanning a tag, to check-in on location

• Make game independent of the game facilitator

• Interventions to be made by the facilitator do not scale.

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