Scrum overview
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![Page 1: Scrum overview](https://reader038.fdocuments.net/reader038/viewer/2022100523/554c7024b4c90575798b4f76/html5/thumbnails/1.jpg)
Iterative DevelopmentAn Overview
of Scrum
![Page 2: Scrum overview](https://reader038.fdocuments.net/reader038/viewer/2022100523/554c7024b4c90575798b4f76/html5/thumbnails/2.jpg)
Ball Point Exercise
• You’re a team: elect a PM! • Each round consists of the following:– 1 minute of you deciding how to organize yourself; you
get 2 minutes for the first round– At the end of this minute, the PM provides me an
estimate– 2 minutes of transporting balls following the rules– 1 minute of thinking what you can do to increase the
number of balls transported while staying within the rules• There are 5 rounds
![Page 3: Scrum overview](https://reader038.fdocuments.net/reader038/viewer/2022100523/554c7024b4c90575798b4f76/html5/thumbnails/3.jpg)
Ball Point Rules
• Ball must have ‘air’ time• No ball to a direct neighbor• Start point = end point• Each person must touch the ball once (except
start/endpoint)• Dropped balls may be picked up or let go– they won’t be counted if you leave them– regardless, this will be your defect rate
![Page 4: Scrum overview](https://reader038.fdocuments.net/reader038/viewer/2022100523/554c7024b4c90575798b4f76/html5/thumbnails/4.jpg)
Ball Point Debrief
• What round felt best to you? Why?• How did you arrive at your estimates?• What changes did you put in place? How did
you arrive at them?• Who told you what to do? Who told you how to
do it?• Do you think you could have gone faster?• If one person was much better than another,
would it have helped the team go faster?
![Page 5: Scrum overview](https://reader038.fdocuments.net/reader038/viewer/2022100523/554c7024b4c90575798b4f76/html5/thumbnails/5.jpg)
Scrum Team
• Product Owner• Scrum Master• Team Member• (OIT PM)• Ideal Team Size = 7 ± 2
![Page 6: Scrum overview](https://reader038.fdocuments.net/reader038/viewer/2022100523/554c7024b4c90575798b4f76/html5/thumbnails/6.jpg)
Team Arrangement
Value Team
Delivery Team
Product Owner
OIT PM
Scrum Master
Architect
Security
QA/IT&E SMEs
![Page 7: Scrum overview](https://reader038.fdocuments.net/reader038/viewer/2022100523/554c7024b4c90575798b4f76/html5/thumbnails/7.jpg)
Daily Standup
tive
Retro
spec
ReviewPlanning
Planning
Depl
oym
ent
Release Cycletime ≤ 3 months
Iteration1 week ≤ time ≤ 4 weeks
RRR
RPR
Scrum Ceremonies
![Page 8: Scrum overview](https://reader038.fdocuments.net/reader038/viewer/2022100523/554c7024b4c90575798b4f76/html5/thumbnails/8.jpg)
Release Cycle
Iteration
Feedback Loops
Build-Test
UsersProductOwner
Devs