Robofest 2009 Judging Guidelines Feb. 28, 2009 Please go to and click on >> Enter Robofest 2009
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Transcript of Robofest 2009 Judging Guidelines Feb. 28, 2009 Please go to and click on >> Enter Robofest 2009
Robofest 2009 Judging Guidelines
Feb. 28, 2009
Please go to www.robofest.net and click on >> Enter Robofest 2009 <<link.
Download this PPT, rubric, and Judging forms under Judging section
Robofest Judging Philosophy
• Simple• Objective• Fair
• Maximize Students’ learning
3 Robofest
Judge Types and Roles
Chief Judge Judges
About 25% ofteams
Qualify toWorld Championship
Exhibition Judging
2009 Exhibition Competition• They will have 4 minutes for the team
introduction, robot presentation and demonstration
• Judges: visit the table as a group• Silent Judges: visit the table, individually,
as if you are a spectator
• Please read the official rule at www.robofest.net!
Roles of Exhibition Judges• Before the competition date: Watch team videos, if
any• Before the Opening Ceremony: Visit each team table
to be familiar with the exhibitions• Score the official presentation & demo• Anytime one hour before the closing
– Visit team tables to interview with teams– Read their posters– Ask demonstrations– Inspect program code and robot(s)– Submit your ranks with comments to the Chief
Judge
Responsibilities of Chief Exhibition Judge
• One hour before the closing– Meeting with Exhibition Judges– Collect comments and scoring sheets– Calculate averaged rank for each team using Excel– Write comments (pros/cons of each exhibition) in
the Excel file• During the closing ceremony
– Announce award winners as well as qualified teams to advance
• After the event, submit all the comments, sheets, and the Excel file to scorekeeper
Exhibition Competition Comprehensive Rank is based on:
Public demonstration performance (reliability) 20%
Originality (creativity and imagination; innovation) 20%
Application of math and science concepts learned 20%
Presentation methods and student attitude for spectators; Information on the team poster; Information on the Internet such as team video
10%
Source code and robot inspection 10%
Complexity and number of functions 5%
Usefulness / Practicality 5%
Entrepreneurial ideas and mindset 5%
New technologies used & other factors 5%
Judging score sheet
• A sample sheet can be found on the web: http://admin.robofest.org/2009/Exh09JudgeForm.pdf
• A sample Excel file for Chief Judge can be found on the web (coming soon!): http://admin.robofest.org/2009/Exh09Judge.xls
RoboFashion Show Judging
Judging Criteria for the overall rank• Team Intro (5%)• Presentation delivery (5%)• Demo (15%)• Whole stage usage (10%)• Artistic Choreography & Performance (10%)• Creativity and Innovation (10%)• Applying math & science (10%)• Robot team work & synchronization with other Bot or
human – if one robot, this score should be low (10%)• Code inspection (10%)• Robot mechanical design (10%)• New Tech used (5%)
Rule and Judging Score sheet
• Read the rule at www.robofest.net• A sample sheet can be found on the web:
http://admin.robofest.org/2009/fashionShow09JudgeForm.pdf
• A sample Excel file for Chief Judge can be found on the web (coming soon!): http://admin.robofest.org/2009/fashionShow09Judge.xls
Game:RoboZone
Judging
Robofest 2009 Game Summary• UP (Unknown Problem) Challenge – drawing
unknown shape• Top rank UP teams will select the rest of group
members by raffle• UP results will be the tie breaker to select the
best team for each group• RoboZone Group tournaments in parallel• Semi-Finals / Final
A sample UP drawing
(1) 300mm
(2) 150mm
90o
• One practice paper will be given. • The robot must not be touched by players during
the work. Once touched, the drawing cannot be continued.
• If the pen of the robot goes out of the paper, the robot must be stopped immediately.
• Record and play function (NXTG) cannot be used.• Before the given drawing time is expired, turn in
your robot to the judging table. If not, no game!• Tape/mark your team ID on the robot• Judge will call a team member to test the drawing
UP drawing Rules
How would you rank them?
(1) 300mm
(2) 150mm
90o
35.2 cm
16.4 cm
89o
39.4 cm
22 cm
119o
40cm
21cm 95o
Robot went outside the paper
50cm
119o
25cm
21cm 8cm
Drawing Judging
• Need two or three judges dedicated to this judging to maintain consistency
• First select best n teams, where n is the number of groups for each age division
• Let the best n teams select group members by raffle
• During the RoboZone game, the judging needs to be completed
• How precise the line lengths are. The deduction can be quantified by difference.
• How precise the angle is. Deduction can be quantified by difference.
• How clear/solid the lines are. Deduction can be quantified by the size of the largest gap.
• How straight the lines are. (See next slide)• How sharp the angle is. (See next slide)
How to score drawings
• Draw a rectangle that contains the entire line drawn by the robot. The width of the rectangle is the deduction.
How to quantify line straightness
14 mm
• Draw a box around the angle blip. The deduction is the diagonal distance of the rectangle
How to quantify an angle quality
d = 21mm
d = 42mm
• If the pen of the robot goes out of the paper or is stopped by human, 50% of the sum of the target lines will be deducted
• Any line drawn outside paper will be ignored• If a line is not drawn at all, then the penalty
point is double of the line length in mm• If extra line is drawn, the it is regarded as an
extension of the previous line
Additional Penalties
Example 135.2 cm
16.4 cm
89o
Diagonal of this rectangle is 25mm
Check item Target Actual Difference or penalty
Line (1) 300 352 52
Straightness 8Line (2) 150 164 14
Straightness 5Angle 90 89 1
Angle quality 25Line solidness (the size of the largest gap) 5Went outside or stopped by human? If yes, penalty is 225
0
Total deductions 110
Example 239.4 cm
22 cm
119oDiagonal of this rectangle is 23mm
The gap size is 24mm
Check item Target Actual Difference or penalty
Line (1) 300 394 94Straightness 10
Line (2) 150 220 70Straightness 8
Angle 90 119 29Angle quality 23
Line solidness (the size of the largest gap) 24Went outside or stopped by human? If yes, penalty is 225
0
Total deductions 258
Example 3
Robot went outside the paper
50cm
Check item Target Actual Difference or penalty
Line (1) 300 500 200Straightness 10
Line (2) 150 0 150Straightness* 150
Angle 90 0 90Angle quality 0
Line solidness (the size of the largest gap) 0Went outside or stopped by human? If yes, penalty is 225
225
Total deductions 725
Example 440cm
21cm 95o
Check item Target Actual Difference or penalty
Line (1) 300 400 100Straightness 30
Line (2) 150 210 60Straightness 15
Angle 90 95 5Angle quality 0
Line solidness (the size of the largest gap) 0Went outside or stopped by human? If yes, penalty is 225
0
Total deductions 210
Example 5119o
25cm
21cm 8cm
Check item Target Actual Difference or penalty
Line (1) 300 250 50Straightness 10
Line (2) 150 210 60Straightness 100
Angle 90 119 29Angle quality 40
Line solidness (the size of the largest gap) 0Went outside or stopped by human? If yes, penalty is 225
0
Total deductions 289
• Nothing drawn – infinite penalty
• Read the official RoboZone rule• Read the drawing judging rubric/guideline
Example 6
• Recommended group size is 3 or 4, which will be decided by site host organizer
• Drawing ranking will be based on the penalty score. Tie breaker will be the order of turning in.
• Chief judge need to first select top rank teams to form groups by raffle
Chief Judge’ Role: to form groups
RoboZone Game Video
A YouTube link at www.robofest.net
31 Robofest
Recommend RoboZone ring setup
Chief Judge and Drawing Judges
2 Judges / Group
Timer Score keeper
3 tables covered with black paper
2 Judges / Group
Timer Score keeper
3 tables covered with black paper
Metric ruler (or tape measure), Scale, Protractor
Metric ruler (or tape measure), Scale, Protractor
ready?
Go!
RoboZone Game Rules• A match consists of up to three games. The first
robot to win two games wins the match• Maximum time for each game is 2 minutes• Only one team member is allowed to enter the
competition area to start the robot.• A judge will weigh and measure the robots before
the match
Jr. Division Sr. DivisionMax. length and width 25 cm 25 cmWeight of the robot 1kg (2.2 lbs) 1.3kg (2.9
lbs)
How to start a RoboZone Game• For each game, the judge will designate the
starting location and orientation for each robot
After a Game is Started• Each robot must wait for 5 seconds. If a robot
moves, during this wait-time, the robot loses the game automatically.
• During the 5 second wait time, a judge will place the Zone and bottle at an unknown middle location between the two robots considering the size (width and length) of the two robots.
• The Zone must be taped down on the table• Both players and judges MUST move back out of
the way at least 10 feet
• No human touch is allowed. • Reset of the playing field is not allowed.
• Judges will have discretion in making decisions during the game and the judge’s decision is final.
• The max break time between games is 2 min.• teams should shake hands after the match
Once the game is started/ended
• Occupy the Zone or push the opponent off the ring!
• If both robots survive for 2 minutes without occupying the zone successfully, the game is tie.
• If the match results in a tie (for example: one win, one lose, and one tie) Scorekeeper records tie.
• The drawing rank will be used to determine a winner, if needed
How to win a game/match
• Target center point must be completely covered with any part for 3 continuous seconds. The robot may move.
• A detached part from a robot covering the target center point does not count.
• The counting will continue, even if two minute game time is elapsed.
Definition of the Zone occupation
Target center point of the Zone
Site Hosts needs to prepare a national flag!
UP for Warm UP today (20min given, Please take a paper)
(1) 250mm
(2) 200mm
75o
Robofest Little Robots, Big Missions
Questions?
www.robofest.netRule UpdatesClarificationsFAQsWarm Up Video