Re Infected

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     EXPERIMENTS

    BEN BLACK PAGE 56

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    T

    YRANT

    C

    LASS

    Umbrella’s primary target, to create the ultimate geneticallyenhanced soldier that could accept simple and basic commandsthrough both computer and genetic programming, led to thedevelopment of the Tyrant Program. By infusing Human DNA withthe T-Virus, a Tyrant could be created. The downside - only onein ten million people had the right genetic make-up to acceptthe virus, and not become a Zombie.

    Contents:

    58 : Tyrant Type 1.59 : Mr. X.60 : Neo-Tyrant.61 : Nemesis Stage 1.62 : Nemesis Stage 2.63 : Nemesis Stage 3.64 : Infant Tyrant.65 : Adolescent Tyrant.66 : Adult Tyrant.67 : Tyrant T-078.68 : Proto-Tyrant.69 : Assault Tyrant.70 : Tyrant-91.71 : Fossil72 : Bandersnatch.

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    TYRANT TYPE 1

    STRENGTH :10 DEXTERITY :4 CONSTITUTION :4

    INTELLIGENCE :0 PERCEPTION :7 WILLPOWER :2

    DEAD POINTS :N/A ESSENCE :28 SPEED :18 ENDURANCE :N/A

    SKILLS BRAWLING 4, DODGE 3

     ATTACK TALON D8 X STRENGTH (SLASHING, ARMOUR PIERCING)

    WEAK SPOT NONE +10

    GETTING AROUND THE QUICK DEAD +10, LEAPING +3, LUNGE +3

    STRENGTH MANMADE GENETIC STRENGTH +12

    SENSES LIKE NOTHING YOU'VE EVER SEEN +10, LIFE SENSE +14

    SUSTENANCE WHO NEEDS FOOD? +8INTELLIGENCE ANIMAL CUNNING +2

    SPREADING THE LOVE N/A

    SPECIAL N/A

    POWER +79

    RESEARCHERS NOTES:

    The ultimate bio-organic weapon, the Tyrant is a volatile and destructive creature,

    completely uncontrollable and as such an unremarkable failure in the field of research.

    Unable to take to any programming at a genetic level, it kills not for sustenance but out

    of pure bloodlust. One of the toughest creations, the only way to incapacitate this beastis to completely annihilate it with a rocket or other special weaponry.

    This particular type was the base model for all following Tyrant-class experiments

    after it, in particular the the T-078 and the Proto-Tyrant.

    BEN BLACK PAGE 58

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    MR. X

    STRENGTH :10 DEXTERITY :1 CONSTITUTION :4

    INTELLIGENCE :4 PERCEPTION :7 WILLPOWER :0

    DEAD POINTS N/A ESSENCE :26 SPEED :2 ENDURANCE N/A

    SKILLS BRAWLING +5, INTIMIDATION +5, CLIMBING +2

     ATTACK PUNCH D4 x STR, 2-HANDED STRIKE D6 x STR

    WEAK SPOT NONE +10

    GETTING AROUND SLOW & STEADY 0, CLIMBING +2

    STRENGTH MANMADE GENETIC STRENGTH +12

    SENSES LIKE NOTHING YOU'VE SEEN +10, VARIABLE TRACKING +14

    SUSTENANCE WHO NEEDS FOOD? +8INTELLIGENCE PROBLEM SOLVING +15

    SPREADING THE LOVE N/A

    SPECIAL  

    POWER +84

    RESEARCHERS NOTES:

     An unstoppable creature dressed in black trousers and matching coat, Mr. X’s stone-

    cold expressionless gaze can strike fear into even the most fearless and foolish of the

    S.T.A.R.S.

     A more controllable version of a Tyrant, this Seeker is much more susceptible to the

    genetic programming, and as such its role is to seek out, capture and return whatever it

    has been programmed to find, be it object or person, living or dead. It’s resilience means

    it can’t be stopped by any conventional means, and it certainly won’t give up until it’s

    objective has been achieved.

    By inflicting 70 DPs of cumulative damage to Mr. X, he can be knocked down for

    (D10 x 2[10] - CONSTITUTION) turns before he can get back up. His thick

    clothing offers Class 2 armour protection, on top of his strength benefits.

    BEN BLACK PAGE 59

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    NEO TYRANT

    STRENGTH :10 DEXTERITY :2 CONSTITUTION :2

    INTELLIGENCE :1 PERCEPTION :7 WILLPOWER :0

    DEAD POINTS :N/A ESSENCE :22 SPEED :4 ENDURANCE :N/A

    SKILLS BRAWLING +7  

     ATTACK TALONS D8 x STR (SLASHING)

    WEAK SPOT NONE +10

    GETTING AROUND LIFELIKE +3

    STRENGTH MANMADE GENETIC STRENGTH +12

    SENSES LIKE NOTHING YOU'VE SEEN +10

    SUSTENANCE WHO NEEDS FOOD? +8INTELLIGENCE ANIMAL CUNNING +4

    SPREADING THE LOVE N/A

    SPECIAL  

    POWER +65

    RESEARCHERS NOTES:

    Faster than it’s previous incarnation, the Neo-Tyrant is a formidable beast to face, with

    it’s pair of giant clawed hands as it’s only form of attack. With these claws, it can attack

    twice in each attack round without any modifiers.

     What is gains in speed, it loses in intelligence, though, proving much easier to avoid or

    outsmart. In the transformation, it also loses it’s armoured clothing. The

    transformation occurs when Mr. X’s primary goal has been accomplished, it it needs to

    return to base as soon as it can for debriefing and reprogramming.

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    NEMESIS STAGE 1

    STRENGTH 10 DEXTERITY 3 CONSTITUTION 4

    INTELLIGENCE 5 PERCEPTION 7 WILLPOWER 2

    DEAD POINTS   Special   ESSENCE 31 SPEED 18 ENDURANCE N/A

    SKILLS GUNS (ROCKET LAUNCHER) +5, BRAWLING +5

     ATTACK ROCKET (DEPENDING UPON AMMO EQUIPPED),

    PUNCH D4 X STR

    WEAK SPOT ALL 0

    GETTING AROUND THE QUICK DEAD +10

    STRENGTH MANMADE GENETIC STRENGTH +12

    SENSES LIKE NOTHING YOU'VE SEEN +10, SCENT TRACKING +14,LIFE SENSE +14

    SUSTENANCE WHO NEEDS FOOD? +8

    INTELLIGENCE PROBLEM SOLVING +15

    SPREADING THE LOVE PIERCING TENDRIL (D12) 0

    SPECIAL   REGEN (SPECIAL)

    POWER +100

    RESEARCHERS NOTES:

     After the low infection rate and often uncontrollable results of the Tyrant project, the

    French branch of Umbrella decided that instead of inducing the changes through viralinfection, which most bodies couldn’t take, then why not make a parasite that induces

    the changes, instead?

    The result was the Nemesis, a 2-ton creature formidable in both unarmed hand-to-hand

    combat, as well as proficient in the use of a rocket launcher. In combat tests it was able

    to take one and destroy several squads of the UBCS in one go, and still come out the

     winner. It’s body is made of compact muscle and toughened bone, making it extremely

    difficult to knock down.

    This form of the Nemesis can not be killed, but it can be knocked out D12 x 3minutes by absorbing massive trauma. 50 or more of damage inflicted in a single blow  - a continuous stream of heavy machine gun or gatling fire, a good shotfrom a rocket or a linear launcher, a steady electrical current or a big fall should

    do the job. When calculating damage given on the Nemesis (1), all modifiers are

    taken into account - the armour rating ot the clothing (D8+1 on all but head and

    right shoulder) must be taken into effect, as well as the benefits of it’s strength. A

    magnum shot of 60 may only cause 25 (60 - armour 10 max, then halved).

     After taking the 50 damage, when the Nemesis gets back up, it's limit is increased

     by 9 points - The first time it is knocked down its points increase to 59, 2nd time

    up to 68, then 77, then 86. When the Nemesis is knocked down after that andregains it's senses, it mutates into STAGE 2. Scoring less than the current limit

    has no effect whatsoever.

    BEN BLACK PAGE 61

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    NEMESIS STAGE 2

    STRENGTH 10 DEXTERITY 4 CONSTITUTION 4

    INTELLIGENCE 5 PERCEPTION 7 WILLPOWER 2

    DEAD POINTS 87 ESSENCE 32 SPEED 18 ENDURANCE N/A

    SKILLS BRAWLING +6, HARD TO KILL +7  

     ATTACK PUNCH D6 X STR, WHIPPING TENDRIL D6 X 7 RANGE 15 FOOT 

    WEAK SPOT CHEMICALS (GENE SPLICING ACID) -1, ALL 0

    GETTING AROUND THE QUICK DEAD +10

    STRENGTH MANMADE GENETIC STRENGTH +12 FIRE RESISTANCE +3,

    DAMAGE RESISTANCE +5

    SENSES LIKE NOTHING YOU'VE SEEN +10, SCENT TRACKING +14,LIFE SENSE +14

    SUSTENANCE WHO NEEDS FOOD? +8

    INTELLIGENCE PROBLEM SOLVING +15

    SPREADING THE LOVE PIERCING TENDRIL (D12) 0

    SPECIAL  

    POWER +111

    RESEARCHERS NOTES:

    The second stage of the Nemesis is a powerful and formidable creature. While not as

    difficult to dispose of as the previous incarnation, Stage 2 can take a large amount of

    regular damage, though it has a particular weakness to chemical grenade rounds, and

    the Umbrella-created gene splicing acids within.

    The Nemesis’ life points can be ebbed away by regular damage, but only to the

    point of zero, never below - in order to deliver the final killing blow, Chemical

    Grenades or other sources of the chemical must be used. In that instance, the

     body is reduced to a quivering mound of necrotic flesh, posing no threat to any

    characters until approximately D4x10+5 minutes later. After this time elapses,

    the transformation into Stage 3 begins.

    During this stage, the tattered clothing offer protection only to the legs and

    lower abdomen, at a reduced value of D6+1.

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    NEMESIS STAGE 3

    STRENGTH 10 DEXTERITY 1 CONSTITUTION 10

    INTELLIGENCE 0 PERCEPTION 7 WILLPOWER 5

    DEAD POINTS N/A ESSENCE 33 SPEED 2 ENDURANCE N/A

    SKILLS BRAWLING +6,

     ATTACK WHIPPING TENDRIL D8 X 10 RANGE 15 FOOT

    WEAK SPOT NONE +10

    GETTING AROUND SLOW AND STEADY 0

    STRENGTH MANMADE GENETIC STRENGTH +12

    SENSES LIKE NOTHING YOU'VE SEEN +10, SCENT TRACKING +14,

    LIFE SENSE +14SUSTENANCE WHO NEEDS FOOD? +8

    INTELLIGENCE ANIMAL CUNNING +2

    SPREADING THE LOVE PIERCING TENDRIL (D12) 0

    SPECIAL SPITTER +20

    POWER +96

    RESEARCHES NOTES:

    If food is left lying around for long enough, it begins to grow mould and give birth to all

    manner of bacteria. Much the same can be said if the body of the Nemesis Stage 2 is left

    to fester and mutate long enough, turning said necrotic mound of jelly into the

    gargantuan Nemesis Stage 3.

    The final stage of this creature’s life span, while losing several aspects such as its

    complex thought structure and dexterity, is the ultimate incarnation of the Nemesis.

    It’s neck is split open, skin distended into a cavernous mouth dripping with saliva, and

    it’s diseased body can now produce a cocktail of acidic chemicals it can spit at its target.

    Heaving it’s body across the ground on tree-trunk legs, it can attack two targets

    simultaneously with any of it’s multitude of tentacles.

    This form of the creature, though slow and cumbersome, is extremely powerful and canonly be stopped by repeated exposure to Umbrella’s experimental weaponry, such as

    the linear launcher or the particle rifle. This is only handy to know if you are in the

    same area as said weaponry, and not on the other side of the complex.

    BEN BLACK PAGE 63

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    INFANT TYRANT

    STRENGTH 4 DEXTERITY 2 CONSTITUTION 3

    INTELLIGENCE 1 PERCEPTION 3 WILLPOWER 2

    DEAD POINTS 38 ESSENCE 15 SPEED 4 ENDURANCE N/A

    SKILLS BRAWLING +3

     ATTACK PUNCH D4 X STR

    WEAK SPOT ALL 0

    GETTING AROUND LIFELIKE +3

    STRENGTH STRONG LIKE BULL +5, DAMAGE RESISTANCE +5

    SENSES LIKE A HAWK +2

    SUSTENANCE WHO NEEDS FOOD? +8INTELLIGENCE ANIMAL CUNNING +4

    SPREADING THE LOVE  

    SPECIAL

    POWER +30

    RESEARCHERS NOTES:

    Undaunted by the rarity of the genes required to accept the T-Virus, Umbrella

    Researchers took the experimental procedure one step further by operating on live

    humans, introducing the T-Virus directly into specific regions in order to force a

    transformation. The results saw an increase in productivity, giving Umbrella severalinfant Tyrants to work with.

    Even in infancy stages, the Tyrant can still be a large threat. Moving slow and steady,

    it's young body can absorb a large amount of damage before being put down. It's body

    rife with the T-virus, this doesn't stop it, merely put it into a state of coma while it's

     body matures and evolves into the next stage of a more powerful, but still undeveloped

    Tyrant.

     With the appearance of a well-built grey, balding man, the Infant Tyrant does not yet

     bear any of the surgical marks or scars that the more mature Tyrant shows, and

    neither does it have the pulsating and cancerous tumour of an external heart. At a

    distance, this can pass off as a normal man.

    BEN BLACK PAGE 64

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    ADOLESCENT TYRANT

    STRENGTH : 7 DEXTERITY : 1 CONSTITUTION :4

    INTELLIGENCE :0 PERCEPTION :3 WILLPOWER :1

    DEAD POINTS :54 ESSENCE :16 SPEED :2 ENDURANCE N/A 

    SKILLS BRAWLING +4

     ATTACK TALONS D6 X STR SLASHING

    WEAK SPOT ALL 0

    GETTING AROUND SLOW AND STEADY 0, LEAPING +3

    STRENGTH MONSTROUS +10, DAMAGE RESISTANCE +5

    SENSES LIKE A HAWK +2

    SUSTENANCE WHO NEEDS FOOD? +8INTELLIGENCE ANIMAL CUNNING +2

    SPREAD THE LOVE N/A  

    SPECIAL

    POWER +34

    NOTES:

    RESEARCHERS NOTES:

     As the Tyrant reaches a more mature stage, it gains the ability to move quicker and

     become more agile, also developing larger talons. Its appearance also takes on

    characteristics of the adult strain, with a slight exposure of the heart and the recedingof the lips, creating a permanent sneer. Its intelligence decreases as the virus runs its

    course through the brain tissue.

     As before, when the Tyrant has soaked up enough damage, it will keel over, again

    mimicking death, while the virus plays at the system and enhances the creature into

    it's final stage of growth.

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    ADULT TYRANT

    STRENGTH 10 DEXTERITY 1 CONSTITUTION 5

    INTELLIGENCE 0 PERCEPTION 7 WILLPOWER 0

    DEAD POINTS 70 ESSENCE 23 SPEED 2 ENDURANCE N/A

    SKILLS BRAWLING +5

     ATTACK TALONS (D8 X STR) +1 SLASHING

    WEAK SPOT ALL 0

    GETTING AROUND SLOW AND STEADY 0, LEAPING +3, LUNGE +3

    STRENGTH MONSTROUS +10, DAMAGE RESISTANCE +5,

    FLAME RESISTANCE +3

    SENSES NOTHING YOU'VE SEEN +10SUSTENANCE WHO NEEDS FOOD? +8

    INTELLIGENCE ANIMAL CUNNING +2

    SPREADING THE LOVE  

    SPECIAL

    POWER +49

    RESEARCHERS NOTES:

    The final stage of the ‘Synthetic’ Tyrant maturity, the evolution of this creature gave

    Umbrella technicians a good model to build upon and improve. With the T-virus now at

    it’s most powerful, gradual decomposition has claimed both lips and parts of the upper body, exposing glistening muscle tissue and pulsating organs.

    Both hands are now deadly weapons, too, providing exceptionally strong and

    powerful attacks. Unlike the Neo-Tyrant, however, this form can not attack with

     both arms in a single round.

    BEN BLACK PAGE 66

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    TYRANT T078

    STRENGTH 10 DEXTERITY 1 CONSTITUTION 5

    INTELLIGENCE 1 PERCEPTION 7 WILLPOWER 2

    DEAD POINTS N/A ESSENCE 25 SPEED 2 ENDURANCE N/A

    SKILLS BRAWLING +4,

     ATTACK SPIKED MACE CLAW D6 X 10 SLASHING

    WEAK SPOT NONE +10

    GETTING AROUND SLOW AND STEADY 0

    STRENGTH MANMADE GENETIC STRENGTH +12, DAMAGE RES +5

    SENSES LIKE NOTHING YOU'VE SEEN +10

    SUSTENANCE WHO NEEDS FOOD +8INTELLIGENCE ANIMAL CUNNING +4

    SPREADING THE LOVE  

    SPECIAL

    POWER +53

    RESEARCHERS NOTES:

     Another of Umbrella’s various Tyrant-class creations, the T-078 was designed to be

    effective quick-dispatch unit, able to take in massive amounts of complex programming.

     Although not possessing of the exposed heart or other organs that other Tyrants arerenown for having, its upper body and arms are made up of solid muscle, giving it

    sufficient power to use it’s spiked mace-like claw to maximum and devastating

    efficiency.

     Although programs and simple commands do remain for several days, too much

    intensive combat or cranial damage can result in the breakdown of the

    command’s structure, causing it to go into the bloodlust frenzy that flawed the

    original model.

    BEN BLACK PAGE 67

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    PROTOTYRANT

    STRENGTH : 7 DEXTERITY : 1 CONSTITUTION :1

    INTELLIGENCE :-2 PERCEPTION :3 WILLPOWER :1

    DEAD POINTS :42 ESSENCE :16 SPEED :2 ENDURANCE N/A 

    SKILLS BRAWLING +2

     ATTACK TALONS D6 X STR SLASHING

    WEAK SPOT ALL 0

    GETTING AROUND SLOW AND STEADY 0, LEAPING +3

    STRENGTH MONSTROUS +10, DAMAGE RESISTANCE +5,

    FLAME RESISTANCE +3

    SENSES LIKE A HAWK +2, LIFE SENSE +6SUSTENANCE WHO NEEDS FOOD? +8

    INTELLIGENCE DUMB AS DEAD WOOD 0

    SPREAD THE LOVE N/A  

    SPECIAL

    POWER +33

    NOTES:

    RESEARCHERS NOTES:

    Similar to the Adolescent Tyrant, the Proto-Tyrant was originally developed in

    Raccoon City as an attempt to perfect the original Tyrant Type 1. It was quickly put onhold as other developments blossomed around it, and quickly became neglected.

    Cheaper to create in comparison to the Infant Tyrant in terms of resources, though not

    in time, it’s movements are a slow as its brain power.

    Though still a threat in a combat situation, its inferior dead points make it little

    more of a threat than a standard Hunter, who's dead points are not that much

    lower.

    BEN BLACK PAGE 68

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    ASSAULT TYRANT

    STRENGTH 10 DEXTERITY 1 CONSTITUTION 5

    INTELLIGENCE 4 PERCEPTION 7 WILLPOWER 2

    DEAD POINTS 70 ESSENCE 29 SPEED 2 ENDURANCE N/A

    SKILLS GUNS (MACHINE GUN) +5, TRACKING +5, BRAWLING +4

     ATTACK PUNCH D4 X STR, 7.62 MACHINE GUN (D8 X 5)

    WEAK SPOT ALL 0

    GETTING AROUND SLOW AND STEADY 0

    STRENGTH MANMADE GENETIC STRENGTH +12, DAMAGE RES +5,

    FLAME RESISTANCE +3

    SENSES LIKE NOTHING YOU'VE SEEN +10, LIFE SENSE +14SUSTENANCE WHO NEEDS FOOD +8

    INTELLIGENCE PROBLEM SOLVING +15

    SPREADING THE LOVE  

    SPECIAL

    POWER +65

    RESEARCHERS NOTES:

     Another variant in the Tyrant Seekers, the Assault Tyrant is one of the earlier

    experiments that fell midway between Mr. X and the Nemesis. The same size and build

    as Mr. X, it too has an armoured coat, but also a few mechanical defences. the main one being a filtration mask melded to it’s face, making all gas-based attacks useless. This is

    made from a durable titanium alloy, and as such is near impossible to destroy, and just

    as impossible to remove.

    Its weapon of choice is a large weapon scaled for Tyrants, and custom designed and

     built by Umbrella. Fed from a side-mounted box of bullets, it also has the ability to fire

    20 mm grenades similar to the 6-shot Ainsley Mod Grenade Gun. This can be retrieved

    from a dead Assault Tyrant, though people can’t fire it whilst moving, and they suffer

    +3 penalty with each successive shot. The Tyrant suffers no penalty.

    Full weapon statistics can be found in

    the weapons section under Special.

    BEN BLACK PAGE 69

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    TYRANT 91

    STRENGTH 10 DEXTERITY 1 CONSTITUTION 4

    INTELLIGENCE -2 PERCEPTION 7 WILLPOWER 2

    DEAD POINTS 66 ESSENCE 25 SPEED 2 ENDURANCE N/A

    SKILLS BRAWLING +4,

     ATTACK WHIPPING TENDRIL D8 X 10 RANGE 3 FOOT 

    WEAK SPOT SPINE +5

    GETTING AROUND SLOW AND STEADY 0, LUNGE +3, LEAPING +3

    STRENGTH MANMADE GENETIC STRENGTH +12, DAMAGE RESISTANCE +5

    SENSES LIKE NOTHING YOU'VE SEEN +10

    SUSTENANCE WHO NEEDS FOOD +8INTELLIGENCE DUMB AS DEAD WOOD 0

    SPREADING THE LOVE  

    SPECIAL

    POWER +50

    RESEARCHERS NOTES:

     An experimental Tyrant, the T-91 is an amalgamation of the T and G Virus, offering a

    strong and receptive host, but with ability to regenerate if given enough time. It is

    armed with a collection of tendrils, varying in length. While not attacking, the tendrils

    can retract into the rest of the Tyrant’s body, though the design of this creature is not without flaw.

    The base of the spine of the creature has been exposed through an unforeseeable

    mutation, and this in essence is the creatures’ Achilles heel, where a few good hits will

    take it down - although this weakness has been tried to overcome, the amalgamation of

    the two virus strains always creates this flaw.

    BEN BLACK PAGE 70

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    FOSSIL

    STRENGTH 10 DEXTERITY 1 CONSTITUTION 5

    INTELLIGENCE -2 PERCEPTION 7 WILLPOWER 0

    DEAD POINTS N/A ESSENCE 25 SPEED 2 ENDURANCE N/A

    SKILLS BRAWLING +5

     ATTACK BITE D6 X STR

    WEAK SPOT NONE +10

    GETTING AROUND SLOW AND STEADY 0

    STRENGTH MANMADE GENETIC STRENGTH +12,

    SENSES LIKE NOTHING YOU'VE SEEN +10, X-RAY VISION +14,

    LIFE SENSE +14, SCENT TRACKING +7, INFRA VISION+14SUSTENANCE DAILY 0, ALL FLESH O

    INTELLIGENCE DUMB AS DEAD WOOD 0

    SPREADING THE LOVE  

    SPECIAL DR. DOOLITTLE +5

    POWER +91

    RESEARCHERS NOTES:

     A sleeping beast lying dormant in stasis, Fossil is a unique and extremely volatile

    creature, uncontrollable an unstoppable. A hybrid of human tissue, T-Virus samples

    and retrieved dinosaur DNA, it resembles a humanoid T-rex fifteen feet tall and half as wide with pale grey mottled skin, and once unleashed from it’s sleep it embarks on an

    unstoppable rampage: demolishing walls and walking in a straight line to the nearest

    source of food, eating it, and then finding more food.

    The Fossil knows no other instinct other than to eat, and its primitive brain makes it

    unable to comprehend even the simplest of programming. The only emotion it feels is

    the wanting for food, and nothing can stop it from devouring anyone or anything it it’s

     way. If it moves, it will eat it. If it’s still, it will destroy it.

    If the Fossil is released, although the Zombie Master keeps a watchful eye over it

    he doesn’t have any control over it - it will travel in straight lines, through walls

    and other obstacles, eating anything it comes up against, such as players, NPCs

    and other Umbrella creations.

    BEN BLACK PAGE 71

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    Bandersnatch

    STRENGTH 4 DEXTERITY 3 CONSTITUTION 3

    INTELLIGENCE 0 PERCEPTION 3 WILLPOWER 1

    DEAD POINTS 38 ESSENCE 14 SPEED 18 ENDURANCE N/A

    SKILLS CLIMBING +2, BRAWLING +3

     ATTACK SLAP D6 X STR+1 (RANGED UP TO 3 YARDS)

    WEAK SPOT ALL 0

    GETTING AROUND THE QUICK DEAD +10, LEAPING + 3, CLIMBING +2,

    STRENGTH STRONG LIKE BULL +5, IRON GRIP +1

    SENSES LIKE A HAWK +2

    SUSTENANCE DAILY 0, BRAINS -3INTELLIGENCE ANIMAL CUNNING +2

    SPREADING THE LOVE  

    SPECIAL

    POWER +27 

    RESEARCHES NOTES:

     A smaller, weaker version of a Tyrant, this creature was initially produced by infusing

    raw Tyrant DNA with a small amount of the T-Veronica virus, and introducing it

    directly into a human subject in hope of a more controllable creature that didn’t need

    the complex conditioning and programming of the Tyrants.

     A nimble opponent despite it's size and bulk, the Bandersnatch is a quick beast, with an

    opaque body that is extremely malleable, like a creature made out of jelly . Most notable

    about this breed of mutant Tyrant is the human-like skull, which gives it the visage of

    Death, the fact it can change it's proportions, increasing and decreasing it's size at will,

    and has the ability to extend it's one massive arm, giving it a ranged attack of sorts.

    This creature has the ability to wrap it's fingers around the head of it's prey and slowly

    crush the skull, exposing it's favourite treat.

    Because of their soft body and their inability to mop up damage like the pureblood

    Tyrants the idea of the army was quickly dropped. These can often be seen in groups of

    three or more.

    BEN BLACK PAGE 72

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    H

    unter

    G

    enus

    Considered a success by Umbrella Inc., the Hunter originallydeveloped in the Arkley Laboratories went on to be the basetemplate of numerous other sup-species, including severalamphibious strains. Quick, agile and extremely powerful,several uses of the Hunters in Umbrella Covert Operations haveproved a complete success. It is also rumoured that one ofUmbrella’s rivals have obtained Hunter specimens, though theserumours at the moment are unconfirmed.

    Contents:

    74 : Hunter.75 : Hunter-Beta.76 : Hunter-Gamma.77 : Sweeper.78 : Camo-Hunter.79 : Elite Hunter80 : Glimmer.81 : Omega Hunter.

    BEN BLACK PAGE 73

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    Hunter

    STRENGTH 4 DEXTERITY 3 CONSTITUTION 3

    INTELLIGENCE 1 PERCEPTION 3 WILLPOWER 2

    DEADPOINTS 38 ESSENCE 16 SPEED 18

     ENDURANCE N/A

    SKILLS CLIMBING +2, BRAWLING +3

     ATTACK CLAWS +8 (D6 X STRENGTH)

    WEAKSPOT ALL 0

    GETTING AROUND THE QUICK DEAD +10, CLIMBING +2, LEAPING +3

    STRENGTH STRONG LIKE BULL +5

    SENSES LIKE A HAWK +2, SCENT TRACKING +3SUSTENANCE OCCASIONALLY +2, SWEATBREADS -3, DR DOOLITTLE +5

    INTELLIGENCE ANIMAL CUNNING +4

    SPREADING THE LOVE N/A

    SPECIAL

    POWER +46

    RESEARCHERS NOTES:

     A powerful reptilian creature the size of a hunched man, this creature is considered to

     be one of the more successful Umbrella creations. Swift and deadly, armed with razor-

    sharp claws at the end of immensely powerful arms, the Hunter has finely honed senses which give it an edge in hunting its prey, and an insatiable hunger for violence. Far

    easier to rear and control than Tyrants, the original Hunter has been used as the base

    template for many variants, each adapted for different environments and conditions.

    This particular breed, normally found in dark caves or amongst vegetation, often hunt

    in packs of three.

    Its inability to spread the T-virus was a prime concern of Umbrella at the beginning of

    the project, but the creatures shear brutality and strength rarely leaves anyone alive to

    spread the disease to.

    BEN BLACK PAGE 74

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    Hunter Beta

    STRENGTH 4 DEXTERITY 3 CONSTITUTION 3

    INTELLIGENCE 7 PERCEPTION 3 WILLPOWER 2

    DEADPOINTS 38 ESSENCE 16 SPEED 18

     ENDURANCE N/A

    SKILLS BRAWLING +3, CLIMBING +2

     ATTACK CLAWS +8 (D6 X STRENGTH)

    WEAKSPOT ALL 0

    GETTING AROUND THE QUICK DEAD +10, LEAPING +3, CLIMBING +2

    STRENGTH STRONG LIKE BULL +5

    SENSES LIKE A HAWK +2SUSTENANCE OCCASIONALLY +2, SWEETBREADS -3, DR DOOLITTLE +5

    INTELLIGENCE ANIMAL CUNNING +4

    SPREADING THE LOVE N/A

    SPECIAL ARMOURED HIDE +6

    POWER +52

    RESEARCHERS NOTES:

    Though this breed of Hunter is similar in many ways to the original strain, it is bulkier

     version and has a natural form or protection. Covered in a crimson fungus which has

    formed a toughened shell around its upper body, the Hunter Beta has been designedspecifically to take on assailants which are heavily armed. Able to soak up a lot of

    damage before finally expiring in battle, the Hunter Beta is by no means a simple enemy

    to defeat.

     As with the previous Hunter genus, this reptilian creature also hunts in packs of two or

    three, inhabiting dark and damp areas. It also likes to toy with its prey, playing with it

     before slicing it open and eating the innards.

    BEN BLACK PAGE 75

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    Hunter Gamma

    STRENGTH 7 DEXTERITY 3 CONSTITUTION 2

    INTELLIGENCE 1 PERCEPTION 3 WILLPOWER 3

    DEADPOINTS 46 ESSENCE 19 SPEED 18

     ENDURANCE N/A

    SKILLS BRAWLING +4, SWIMMING +2

     ATTACK CLAWS +8 (D6 X STRENGTH)

    WEAKSPOT ALL 0

    GETTING AROUND THE QUICK DEAD +10, LEAPING +3, AQUATIC +2

    STRENGTH MONSTROUS +10

    SENSES LIKE A HAWK +2SUSTENANCE DAILY 0, SWEETBREADS -3

    INTELLIGENCE ANIMAL CUNNING +4

    SPREADING THE LOVE N/A

    SPECIAL CHOMP +3

    POWER +45

    RESEARCHERS NOTES:

     A strain of Hunter evolved for combat in aquatic environments, the Hunter Gamma

    looks very similar to a giant mutated frog, and has often been known to be confused

     with the Lurker when observed in its natural environment. As with this other swampdweller, the Gamma series has massive and powerful legs which gives it a great

     jumping ability, even more powerful than the other subspecies of Hunter, and is

    particular adept at moving in the water, though can be clumsy on dry land.

    Normally found in pairs, the Gamma also has another ace up its sleeve that other

    Hunters do not posses - the ability to swallow a man whole.

    BEN BLACK PAGE 76

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    Sweeper

    STRENGTH 4 DEXTERITY 3 CONSTITUTION 3

    INTELLIGENCE 1 PERCEPTION 3 WILLPOWER 2

    DEADPOINTS 38 ESSENCE 16 SPEED 18

     ENDURANCE N/A

    SKILLS CLIMBING +2, BRAWLING +3

     ATTACK CLAWS +8 D6 X STR,

    WEAKSPOT ALL 0

    GETTING AROUND THE QUICK DEAD +10, LEAPING + 3, CLIMBING +2,

    STRENGTH STRONG LIKE BULL +5

    SENSES LIKE A HAWK +2, SCENT TRACKING +3, INFRAVISION +6SUSTENANCE OCCASIONALLY +2, SWEETBREADS -3, DR DOOLITTLE +5

    INTELLIGENCE ANIMAL CUNNING +4

    SPREADING THE LOVE  

    SPECIAL POISON TOUCH+6

    POWER +52

    RESEARCHERS NOTES:

    Laden with toxins and vile poisons, the Sweeper is a deep crimson in colour and can

    infect anyone or anything it comes into contact with a slow-acting poison. This enables

    it to infect its prey and track it by the scent of its sweat from the poison. It also seesthe heat of the environment, and as such can easily spot the sweating form of its

    marked prey.

    Preferring to hunt alone, the Sweeper has no specific preferred environment, moving

    from area to area in search of its next target.

    BEN BLACK PAGE 77

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    camo Hunter

    STRENGTH 4 DEXTERITY 3 CONSTITUTION 3

    INTELLIGENCE 1 PERCEPTION 3 WILLPOWER 2

    DEADPOINTS 38 ESSENCE 16 SPEED 18

     ENDURANCE N/A

    SKILLS CLIMBING +2, BRAWLING +3, STEALTH +4

     ATTACK CLAWS +8 (D6 X STRENGTH)

    WEAKSPOT ALL 0

    GETTING AROUND THE QUICK DEAD +10, CLIMBING +2, LEAPING +3

    STRENGTH STRONG LIKE BULL +5

    SENSES LIKE A HAWK +2, SCENT TRACKING +3SUSTENANCE OCCASIONALLY +2, SWEATBREADS -3, DR DOOLITTLE +5

    INTELLIGENCE ANIMAL CUNNING +4

    SPREADING THE LOVE N/A

    SPECIAL CHAMELEON +6

    POWER +56

    RESEARCHERS NOTES:

    This strain is simply the basic Hunter genus with the the mutated cells of a chameleon

    added to it at the early stages of development. Because of this treatment, the Camo

    Hunter can make itself invisible at will, making it a more lethal hunter and trackerthan other previous incarnations.

    Hunting in packs of three or four, the Camo Hunters prefer jungle environments where

    the light is often constant, enabling them to maintain their concentration and

    invisibility for longer periods.

    BEN BLACK PAGE 78

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    elite Hunter

    STRENGTH 7 DEXTERITY 3 CONSTITUTION 3

    INTELLIGENCE 1 PERCEPTION 3 WILLPOWER 2

    DEADPOINTS 50 ESSENCE 16 SPEED 18

     ENDURANCE N/A

    SKILLS CLIMBING +2, BRAWLING +3

     ATTACK CLAWS +8 (D6 X STRENGTH)

    WEAKSPOT ALL 0

    GETTING AROUND THE QUICK DEAD +10, CLIMBING +2, LEAPING +3

    STRENGTH MONSTROUS +10

    SENSES LIKE A HAWK +2, SCENT TRACKING +3SUSTENANCE OCCASIONALLY +2, SWEATBREADS -3, DR DOOLITTLE +5

    INTELLIGENCE ANIMAL CUNNING +4

    SPREADING THE LOVE N/A

    SPECIAL

    POWER +51

    RESEARCHERS NOTES:

    Pleased with the original strain of Hunter and its progression within combat

    situations, the Elite hunter is merely a stronger version of the base Hunter. This

    enables it to cause more damage, and also take a lot more at the same time.

    Still hunting in pairs, these creatures still frequent forest and rock dwellings.

    BEN BLACK PAGE 79

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    Glimmer

    STRENGTH 2 DEXTERITY 3 CONSTITUTION 3

    INTELLIGENCE 1 PERCEPTION 3 WILLPOWER 2

    DEADPOINTS 38 ESSENCE 16 SPEED 18

     ENDURANCE N/A

    SKILLS BRAWLING +2

     ATTACK HEAD BUTT (D4 X DEXTERITY)

    WEAKSPOT ALL 0

    GETTING AROUND THE QUICK DEAD +10, LEAPING +3

    STRENGTH DEAD JOE AVERAGE +2

    SENSES LIKE A HAWK +2, SCENT TRACKING +3SUSTENANCE OCCASIONALLY +2, SWEATBREADS -3, DR DOOLITTLE +5

    INTELLIGENCE ANIMAL CUNNING +4

    SPREADING THE LOVE N/A

    SPECIAL VOMIT +6, SPITTER +6

    POWER +42

    RESEARCHERS NOTES:

     A lesser creature, but still of the Hunter Genus, the Glimmer is a fast moving small

    creature. Unable to inflict massive trauma like its parent species, this creature can

    propel itself at targets with its speed, butting them with its toughened skull instead ofthe razor claws normally associated with a Hunter. It is also able to grapple with an

    enemy and expel the contents of its stomach onto them, as well as spitting a diluted

    mix of stomach acids and saliva a great distance.

    These creatures are often found in packs of four or six, and inhabit dark areas such as

    sewers or cave systems.

    BEN BLACK PAGE 80

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    Omega Hunter

    STRENGTH 7 DEXTERITY 3 CONSTITUTION 4

    INTELLIGENCE 1 PERCEPTION 3 WILLPOWER 3

    DEADPOINTS 69 ESSENCE 21 SPEED 18

     ENDURANCE N/A

    SKILLS SWIMMING +2, CLIMBING +2, BRAWLING +3,

     HARD TO KILL +5, STEALTH +4

     ATTACK CLAWS +8 (D6 X STRENGTH)

    WEAKSPOT ALL 0

    GETTING AROUND THE QUICK DEAD +10, AQUATIC +2 CLIMBING +2, LEAPING +3

    STRENGTH MONSTROUS +10, DAMAGE RESISTANT +5SENSES LIKE A HAWK +2, SCENT TRACKING +3, INFRAVISION +6

    SUSTENANCE OCCASIONALLY +2, SWEATBREADS -3, DR DOOLITTLE +5

    INTELLIGENCE ANIMAL CUNNING +4,

    SPREADING THE LOVE N/A

    SPECIAL POISON TOUCH +2, ARMOURED HIDE +6, CHAMELEON +6

    POWER +87 

    RESEARCHERS NOTES:

    The ultimate Hunter strain, this creature was designed and created in secrecy by Albert

     Wesker. Following his pursuit of the ultimate soldier and a perfect adversary for ChrisRedfield to ultimately meet his demise, the Omega was engineered specifically to

    incorporate all the best aspects of the other Hunter Genus. Taking the armoured hide of

    the Beta, the aquatic abilities of the Gamma, the strength of the Elite, the poison of the

    Sweeper and the invisibility aspect of the Camo, this is Wesker’s pride, and considered

    as the most efficient B.O.W. that has been created to date.

    Rarely found in pairs, this creature enjoys the thrill of the hunt on its own, and because

    of its camouflage techniques, it can ghost its prey for miles without alerting them to its

    presence. When not employing this unique stealth ability, this creature is a pale yellow

    in colour, with gleaming red eyes.

    BEN BLACK PAGE 81

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    H

    uman

    E

    xperiments

    Once testing has gone as far as it can on animals and rawtissue samples, they must go one step further and beginexperimenting on human test subjects. Although some are morethan willing to subject their body to the virus, most or eitherforced into it, or accidentally exposed to it.

    Contents:

    83 : Zombie.84 : Crimson Head Zombie.85 : Lisa Trevor.86 : William Birkin G-I.87 : William Birkin G-II.88 : William Birkin G-III.89 : William Birkin G-IV.90 : William Birkin G-V.91 : Cleaner.92 : Nosferatu.93 : Alexia.94 : Alexia Queen Ant Form.95 : Alexia Flying Form.

    96 : Tri-Squad Member97 : Leech Zombie98 : Morpheus Duvall.99 : Morpheus Duvall 2nd Mutation.100 : Alpha.101 : Leech Queen stage 1.102 : Leech Queen Stage 2.

    BEN BLACK PAGE 82

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    Zombie

    STRENGTH 2 DEXTERITY 1 CONSTITUTION 2

    INTELLIGENCE -2 PERCEPTION 1 WILLPOWER 1

    DEADPOINTS 15 ESSENCE 5 SPEED 2

     ENDURANCE N/A

    SKILLS BRAWLING +2

     ATTACK BITE D4X2 SLASHING, PUNCH D4X2

    WEAKSPOT BRAIN +6

    GETTING AROUND SLOW AND STEADY 0, THE LUNGE +3, BURROWING +3

    STRENGTH DEAD JOE AVERAGE 0

    SENSES LIKE THE DEAD 0SUSTENANCE DAILY, ALL FLESH MUST BE EATEN 0,0

    INTELLIGENCE DUMB AS DEAD WOOD 0

    SPREADING THE LOVE ONE BITE AND YOU'RE HOOKED +2

    SPECIAL VOMIT +2

    POWER +18

    RESEARCHERS NOTES:

    The original bio-weapon created by Umbrella Inc., the Zombie is created through the

    introduction of the T-Virus into a human subject, which quickly rejects the mutagen

    and shuts down nearly all the body’s function, reducing it to act on primitive motorinstinct. This leaves only the urge to feed with the creatures.

    Unable to feel pain, the only way to make sure a zombie stays down is to take out it’s

    head, destroying any of the rotting brain matter that still exists and eradicating the

    need to feed.

    The bite of the Zombie is the primary spread of the infection, though a bite alone

    doesn’t do the job. It can take anywhere up to four or five days to eventually turn,

    though if the infected person dies then the process will occur within a few hours.

    To determine how long the turning process will take, use the victim’s

    Constitution as an indicator. This figure will give the number in days. After those

    days, a constitution roll must be taken every hour, with a cumulative modifier to

    the roll as the condition degrades (0 first roll, -1 for the second, -2 for the third

    and so on). Upon failure of a roll, the person dies and turns into a zombie.

    There is an antidote for the condition, of which there should be a reasonable

    amount in or around whichever facility the victim is in, which can cease the

    spread and development of any foreign virus in the body. This is known as

    Birkin’s Ambrosia, and can be only be administered to someone before they turn.

    BEN BLACK PAGE 83

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    Crimson Head Zombie

    STRENGTH 4 DEXTERITY 3 CONSTITUTION 3

    INTELLIGENCE 0 PERCEPTION 1 WILLPOWER 1

    DEADPOINTS 30 ESSENCE 12 SPEED 18

     ENDURANCE N/A

    SKILLS BRAWLING +3, HARD TO KILL +5

     ATTACK CLAWS +8 D6 X STR, BITE D4 X 2

    WEAKSPOT BRAIN +6, FIRE -5

    GETTING AROUND QUICK DEAD +10, LUNGE +3, BURROWING +3

    STRENGTH STRONG LIKE BULL +5,

    SENSES LIKE THE DEAD 0SUSTENANCE ALL FLESH 0, DAILY 0

    INTELLIGENCE ANIMAL CUNNING +2

    SPREADING THE LOVE ONE BITE AND YOUR HOOKED +2

    SPECIAL

    POWER +42

    RESEARCHERS NOTES:

    Something foul lingers in the air of several abandoned Umbrella Inc. research stations,

    and it isn’t just the atomised remains of a zombie’s head. Human dead bodies left

    uninfected by any strains of Umbrella virus, if left long enough, will absorb traces ofmutated molecules in the air which revives tissue, though only if the brain is intact.

    These revived bodies are what Umbrella reefers to as Crimson Head Zombies - much

    stronger and quicker than the normal zombies, and also harder to kill.

     As the molecules infect the brain, the epidermal layers of the skull become inflames and

    swollen, and the mouth of the creature produces an extraordinary amount of brown-

    green foam, much like a rabid dog. Its eyes, also inflamed to the point of bursting, take

    on a deep scarlet hue.

    The same infection rules as before are in effect for this creature.

    BEN BLACK PAGE 84

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    LISA TREVOR

    STRENGTH 7 DEXTERITY 1 CONSTITUTION 4

    INTELLIGENCE 3 PERCEPTION 1 WILLPOWER 1

    DEADPOINTS N/A ESSENCE 17 SPEED 2

     ENDURANCE N/A

    SKILLS BRAWLING +2

     ATTACK STOCKS D8 X (STR+1)

    WEAKSPOT NONE +10

    GETTING AROUND SLOW AND STEADY 0

    STRENGTH MONSTROUS +10

    SENSES LIKE A HAWK +2SUSTENANCE OCCASIONAL +2, ALL FLESH 0

    INTELLIGENCE LANGUAGE +1

    SPREADING THE LOVE  

    SPECIAL DISEASED CORPSE +3

    POWER +30

    RESEARCHERS NOTES:

    George Trevor was a talented architect who was employed by Spenser to build hisdeadly mansion. Shortly before George Trevor became incarcerated in his tomb, he

    heard of his wife going missing and suspected the worst. As he neared the truth - that

    his wife and daughter were unwittingly becoming test subjects - he was quickly

    disposed of. His wife was killed, and his daughter became the central focal point of the

    early G-Virus experiments, becoming the first carrier of this particular strain. She has

    lived on the estate for over 20 years, and acted as a guinea pig for every viral

    concoction that has ever been dreamt up in the Arkley Labs, though she has shown a

    remarkable immunity to every virus ever administered to her system. This doesn’t

    mean that those diseases within her are inactive, however.

    She was also introduced the the Nemesis parasite, which she ate.

    This particular tortured soul moved into a ramshackle hut after the complex became

    hostile and the labs containment system went down, and her slow, dragging footsteps,

    clanking chains and heavy, rasping breathing are a sure sign that she is in the area.

    Her appearance is that of a large hunchback with wooden stocks binding her arms

    together, and she wears a collection of pale and dirty rags clumsily sewn together. Her

    hunch is covered with the faces of her victims, which she tears off and wears similar to

    a trophy.

    BEN BLACK PAGE 85

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    William Birkin G I

    STRENGTH 2 DEXTERITY 1 CONSTITUTION 5

    INTELLIGENCE 1 PERCEPTION 3 WILLPOWER 1

    DEADPOINTS 38 ESSENCE 10 SPEED 2

     ENDURANCE N/A

    SKILLS HANDWEAPON (CLUB) +4

     ATTACK METAL PIPE D8 x STRENGTH

    WEAKSPOT ALL 0

    GETTING AROUND SLOW AND STEADY 0

    STRENGTH DEAD JOE AVERAGE 0

    SENSES LIKE A HAWK +2SUSTENANCE WHO NEEDS FOOD? +8

    INTELLIGENCE TOOL USE +1

    SPREADING THE LOVE THIS IS MY BODY -2

    SPECIAL  

    POWER +13

    RESEARCHERS NOTES:

    G I is the primary stage of the infection of pure G-Virus, as first observed on William

    Birkin in Raccoon City. As it courses through the veins of the host, it causes the body to

    mutate at an incredibly fast rate.

     Although mutations differ from subject to subject, normally the swelling of part of the

    upper arm is apparent, normally the growth of a small tumour-like cyst much like an

    eyeball, and minor facial deformities. The true identity of the original host is still

     visible. The swelling of this upper arm is the main nerve centre for the infection, and

    houses the small larva which it feeds to the victims to spread the disease.

    Spreading the virus requires a resisted strength role to subdue and hold the

     victim, and then a simple strength task to implant the new parasite. Upon

    reducing the deadpoints to 0, this stage mutates into G II over a period of D4X10

    (20) minutes.

    BEN BLACK PAGE 86

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    William Birkin G II

    STRENGTH 4 DEXTERITY 1 CONSTITUTION 4

    INTELLIGENCE 0 PERCEPTION 7 WILLPOWER 2

    DEADPOINTS 57 ESSENCE 17 SPEED 2

     ENDURANCE N/A

    SKILLS BRAWLING +4, HARD TO KILL +5

     ATTACK CLAWS (+8) D6 x STRENGTH (ARMOUR PIERCING/ SLASHING)

    WEAKSPOT ALL 0

    GETTING AROUND SLOW AND STEADY 0

    STRENGTH STRONG LIKE BULL +5, DAMAGE RESISTANT +5,

    FLAME RESISTANT +1SENSES LIKE NOTHING YOU'VE SEEN+10

    SUSTENANCE WHO NEEDS FOOD? +8

    INTELLIGENCE ANIMAL CUNNING +2

    SPREADING THE LOVE THIS IS MY BODY -2

    SPECIAL  

    POWER +46

    RESEARCHERS NOTES:

    The second stage of the G Virus mutation process.

    Through a painful and flesh-rending process, this mutation builds upon the

    abnormalities of the previous incarnation, beefing up the mutated arm, enlarging the

    eye-like cyst, while fingers shred and drop off as razor sharp claws grow beneath the

    skin. The facial features that are left, if any, become more mutilated and disfigured as

    the head slowly begins to sink into the features of the chest, and a new head begins to

    grow. The beginnings of a third appendage may sometimes sprout beneath one of the

    arms, though at this point in time, this underdeveloped limb has no use.

     Again, after reducing the dead points to 0, GII mutates into GIII over a period of

    one hour.

    BEN BLACK PAGE 87

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    William Birkin G III

    STRENGTH 7 DEXTERITY 1 CONSTITUTION 5

    INTELLIGENCE 0 PERCEPTION 7 WILLPOWER 2

    DEADPOINTS 73 ESSENCE 23 SPEED 2

     ENDURANCE N/A

    SKILLS BRAWLING +5, HARD TO KILL +5

     ATTACK CLAWS (+8) D6 x STRENGTH (ARMOUR PIERCING/ SLASHING)

    WEAKSPOT ALL 0, ELECTRICITY +3

    GETTING AROUND SLOW AND STEADY 0, THE LUNGE +3, LEAPING +3

    STRENGTH MONSTROUS +10, DAMAGE RESISTANT +5

    SENSES LIKE NOTHING YOU'VE SEEN+10SUSTENANCE WHO NEEDS FOOD? +8

    INTELLIGENCE ANIMAL CUNNING +2

    SPREADING THE LOVE THIS IS MY BODY -2

    SPECIAL  

    POWER +60

    RESEARCHERS NOTES:

    The third stage of the G-Virus mutation brings with it immense strength and four

    deadly appendages, each tipped with razor sharp talons that can rip through sheet

    metal as easily as a hot knife through butter. In this stage, all previous traces ofhumanity begin to fade away. Flesh begins to darken to a purple-orange colour, and

     both main arms now have the cysts on their upper arm. The only hint of the human

    host at this stage is merely the bipedal structure, and even then is is a mockery of that.

    Before an attack, this creature will normally raise it’s upper limbs high above it’s head,

    spreading talons wide, and pause for a few seconds before the strike. It is theorised

    that this comes from an animal instinct to make itself look larger and more

    intimidating to it’s prey.

    This particular stage of mutation takes double damage from electrical based

    attacks, and because of the pause before attacking, any G III configuration

    automatically places last in a combat turning. Also, as with other G stages, it

    mutates into GIV over a period of one hour after all life points are reduced to nil.

    BEN BLACK PAGE 88

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    William Birkin G IV

    STRENGTH 10 DEXTERITY 3 CONSTITUTION 6

    INTELLIGENCE 0 PERCEPTION 7 WILLPOWER 2

    DEADPOINTS 79 ESSENCE 28 SPEED 18

     ENDURANCE N/A

    SKILLS HARD TO KILL +5, BRAWLING +6 (5 + 6)

     ATTACK BITE D4 x STRENGTH (SLASHING)

    WEAKSPOT ALL 0

    GETTING AROUND THE QUICK DEAD +10, LEAPING + 3

    STRENGTH GENETIC MANMADE STRENGTH +12, DAMAGE RESISTANT +5,

    FLAME +1SENSES LIKE NOTHING YOU'VE SEEN+10

    SUSTENANCE WHO NEEDS FOOD? +8

    INTELLIGENCE ANIMAL CUNNING +2

    SPREADING THE LOVE THIS IS MY BODY -2

    SPECIAL  

    POWER +65

    RESEARCHERS NOTES:

    Considered as the pinnacle of the G Virus mutation by many, this form of the virus

    carrier is very similar in appearance and mannerisms to a large dog. Blessed with

    incredible speed and dexterity, this creatures’ powerful hind legs can propel it up to

    three yards into the air, and can practically run up the walls. Its oversized and tooth-

    filled mouth is so large it can snatch up a fully grown man and toss him about like a rag

    doll.

     After reducing the dead points to 0, GIV mutates into GV over a period of one

    hour.

    BEN BLACK PAGE 89

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    William Birkin G V

    STRENGTH 10 DEXTERITY 1 CONSTITUTION 7  

    INTELLIGENCE -2 PERCEPTION 7 WILLPOWER 0

    DEADPOINTS 83 ESSENCE 25 SPEED 2

     ENDURANCE N/A

    SKILLS HARD TO KILL +5, BRAWLING +5

     ATTACK TENDRILS D6 x STRENGTH (BLUNT)

    WEAKSPOT ALL 0

    GETTING AROUND SLOW AND STEADY 0

    STRENGTH GENETIC MANMADE STRENGTH +12, DAMAGE RESISTANT +5,

    FLAME +1SENSES LIKE NOTHING YOU'VE SEEN+10

    SUSTENANCE WHO NEEDS FOOD? +8

    INTELLIGENCE DUMB AS DEAD WOOD 0

    SPREADING THE LOVE THIS IS MY BODY -2

    SPECIAL  

    POWER +34

    RESEARCHERS NOTES:

    Looked upon by many Umbrella scientists as a step backwards in evolution, the fifth

    and final stage of the mutation is that of a giant, slow moving and shapeless blob of

    pulsating flesh and cartilage. Its only form of both attack and movement comes from

    the five massive tendrils it has, each about three or four yards long and a foot in

    diameter. Because of this, it can not move and attack at the same time.

    It's tentacles can be targeted with a -6 modifier, and can be removed with 15

    points of damage (GENETIC MANMADE STRENGTH and DAMAGE RESISTANCE

    still apply)

    Upon reduction of deadpoints to zero, the blob will lie dormant for several

    minutes to recuperate and revive itself. This is an ideal time to run, or if thefirepower is available, deliver 200 + points of damage in a single blow,

    incapacitating it in such a way it is no longer able to revive again.

    BEN BLACK PAGE 90

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    CLEANER

    STRENGTH 2 DEXTERITY 2 CONSTITUTION 2

    INTELLIGENCE 1 PERCEPTION 2 WILLPOWER 1

    DEADPOINTS 22 ESSENCE 10 SPEED 4

     ENDURANCE N/A

    SKILLS GUNS (SMG) +3, BRAWLING +1

     ATTACK MP5 D6 X 4, GUN BUTT D4 X STR (BLUNT DAMAGE)

    WEAKSPOT ALL 0

    GETTING AROUND LIFELIKE +3

    STRENGTH DEAD JOE AVERAGE 0

    SENSES LIKE THE LIVING +1, INFRAVISION +4SUSTENANCE DAILY 0. ALL FLESH 0

    INTELLIGENCE LANGUAGE +1, TOOL USE +6

    SPREADING THE LOVE  

    SPECIAL

    POWER +18

    RESEARCHERS NOTES:

     An advance on the TRI-SQUAD experiments, a Cleaner is in essence a heavily emaciated

    corpse kept alive by a cocktail of chemicals and enzymes. This solution is pumped

    around the circulatory by a small power pack attached to the black ops suit it wears,mixed in with a little embalming fluid to keep the ageing and decaying joints limber and

    supple. Their vocal cords are only able to produce harsh mewls and rasps, but this noise

    is their language, and as such each Cleaner can understand another.

    Their training is very basic in comparison to a soldiers formal training, and although

    they can take in, process and follow much more orders than even the most advanced

    Tyrant, they need constant supervision in order to function.

    Their body suit offers D4+1 armour protection, and they also have a gas mask

     built into their hoods. This hides their rotting features, and also negates all gas-

     based attacks. Due to brittle nature of these particular zombies, damage

    anywhere will help put them down.

    BEN BLACK PAGE 91

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    NOSFERATU

    STRENGTH 4 DEXTERITY 1 CONSTITUTION 5

    INTELLIGENCE 1 PERCEPTION 3 WILLPOWER 1

    DEADPOINTS 46 ESSENCE 15 SPEED 2

     ENDURANCE N/A

    SKILLS BRAWLING +6

     ATTACK GIANT ARM SWING D8 X STR,

    POISON GAS (15 YARDS, LEVEL 6 POISON)

    WEAKSPOT HEART +7, ALL 0

    GETTING AROUND SLOW AND STEADY 0

    STRENGTH STRONG LIKE BULL +5, DAMAGE RESISTANCE +5,FLAME RESISTANCE +3

    SENSES LIKE A HAWK +2, LIFE SENSE +6, SCENT TRACKING +3

    SUSTENANCE WHO NEEDS FOOD +8

    INTELLIGENCE ANIMAL CUNNING +4

    SPREADING THE LOVE  

    SPECIAL

    POWER +41

    RESEARCHERS NOTES:

    The first of the T-Veronica viral experiments was conducted on the father of Alexia and

     Alfred Ashford, against his own will, and provided Alexia with the base knowledge that

    she needed to complete her work.

    The father of the misguided schizophrenic and delusional genius, once infected, quickly

    spiralled into madness as the virus burned through his body, and was shackled and

     blindfolded, tossed into the basement of the Antarctic research lab. For twenty years he

     waited their, in his prison, waiting the day he would be released.

    Prison did funny things to Alexander Ashford. The virus in his body tried to adapt to

    the conditions it was forced to endure, and in doing so, mutated Ashford intosomething more beast that man. Appendages of bone and cartilage, tipped with clawed

    spikes, erupted through his back. The blindfold allowed for his senses to be heightened,

    though for all intensive purposes he was still blind. Of the appendages, the largest one

    measured fifteen foot in length, and could excrete a deadly poison at will. The

    stretching of muscle and bone was not without consequence, however. The transform

    practically tore his chest open, exposing the malformed heart of the creature, it's main

    achilles heel.

    BEN BLACK PAGE 92

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    ALEXIA

    STRENGTH 7 DEXTERITY 1 CONSTITUTION 5

    INTELLIGENCE 5 PERCEPTION 7 WILLPOWER 4

    DEADPOINTS 58 ESSENCE 84 SPEED 2

     ENDURANCE N/A

    SKILLS BRAWLING +4, MENTALISM +2, PYROKINESIS ART +10 (35),

    PYROKINESIS STRENGTH +10 (51), INCREASED ESSENCE +5

    PSYCHOKINESIS ART + 5 (10), SINGING +5,

    PSYCHOKINESIS STRENGTH +5 (15),

     ATTACK KILLING BLOW (D12 X STR), ALL PYRO-RELATED ATTACKS

    WEAKSPOT ALL 0GETTING AROUND SLOW AND STEADY 0

    STRENGTH MONSTROUS +10, DAMAGE RES +5, FIRE RES +3

    SENSES LIKE NOTHING YOU'VE SEEN +10

    SUSTENANCE WHO NEEDS FOOD? +8

    INTELLIGENCE LANGUAGE +1, LONG TERM +5, PROBLEM SOLVING +15

    SPREADING THE LOVE  

    SPECIAL SUBSTANCE +8 , PREHENSILE HAIR +3, VOMIT +10

    POWER +205

    RESEARCHERS NOTES:

     With the ultimate T-Veronica virus flowing through her veins, Alexia Ashford is the

    physical manifestation of power that the Ashfords have dreamt of since Veronica's day.

     Able to manipulate things with her mind and control the very base elements of Fire and

    Earth, she is a formidable enemy for all who oppose her, and hungers to dominate the

     world, turning the entire population into her own army of slaves, much like the hive

    culture of the ant hive, where she is the queen.

    Her mental powers make her an incredibly powerful opponent for even the most

    toughened S.T.A.R.S. veteran.

    BEN BLACK PAGE 93

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    Alexia Queen Ant form

    STRENGTH 7 DEXTERITY 2 CONSTITUTION 5

    INTELLIGENCE 5 PERCEPTION 7 WILLPOWER 3

    DEADPOINTS 58 ESSENCE 42 SPEED 25

     ENDURANCE N/A

    SKILLS BRAWLING +4, INCREASED ESSENCE +3

     ATTACK TENDRIL D8 X STR,

    DRONE D4 X 2 (COSTS 10 ESSENCE TO SUMMON)

    WEAKSPOT ALL 0

    GETTING AROUND FLYING +6

    STRENGTH MONSTROUS +10SENSES LIKE NOTHING YOU'VE SEEN +10

    SUSTENANCE WHO NEEDS FOOD +8

    INTELLIGENCE LANGUAGE +1, LONG TERM MEMORY +5,

    PROBLEM SOLVING +15

    SPREADING THE LOVE  

    SPECIAL VOMIT +6

    POWER +68

    RESEARCHERS NOTES:

    Taking advantage of the base DNA of the T-Veronica virus, that of an ant, Alexia can

    meld her own flesh into a form reminiscent of a queen ant. Although immobile in this

    state, her swollen abdomen can produce Drones at a cost of 10 essence points per

    drone, though through the transformation she has lost her ability to control invoke

    Substance or any of her psychic powers.

    BEN BLACK PAGE 94

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    Alexia flying form

    STRENGTH 10 DEXTERITY 3 CONSTITUTION 3

    INTELLIGENCE 1 PERCEPTION 7 WILLPOWER 3

    DEADPOINTS 62 ESSENCE 17 SPEED 18

     ENDURANCE N/A

    SKILLS  

     ATTACK ACIDIC FIRE D4 X 3, BURNS FOR D6 TURNS

    WEAKSPOT ALL 0

    GETTING AROUND THE QUICK DEAD +10, FLYING +6

    STRENGTH MANMADE GENETIC STRENGTH +12

    SENSES LIKE NOTHING YOU'VE EVER SEEN +10SUSTENANCE WHO NEEDS FOOD +8

    INTELLIGENCE LONG TERM +5, ANIMAL CUNNING +4

    SPREADING THE LOVE  

    SPECIAL SPEW FLAME +5

    POWER +52

    RESEARCHERS NOTES:

    Taking the incarnation of the Queen Ant one step closer, Alexia is able to take to the

    skies, abandoning her bloated carcass in favour of arial bombardments with her

    sickening gastric juices and flammable mucous projectiles. Again, she doesn't have theability to use her mind powers in this form.

    BEN BLACK PAGE 95

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    TRI SQUAD MEMBER

    STRENGTH 2 DEXTERITY 1 CONSTITUTION 2

    INTELLIGENCE 1 PERCEPTION 1 WILLPOWER 2

    DEADPOINTS 15 ESSENCE 9 SPEED 2

     ENDURANCE N/A

    SKILLS   GUNS (MACHINEGUN) +1, BRAWLING +3

     ATTACK 9 MM SUBMACHINE GUN D6 x 4 (12), PUNCH D4 x STR

    WEAKSPOT BRAIN +6

    GETTING AROUND SLOW AND STEADY 0

    STRENGTH DEAD JOE AVERAGE 0

    SENSES LIKE THE DEAD 0SUSTENANCE DAILY 0, ALL FLESH 0

    INTELLIGENCE LANGUAGE +1 TEAMWORK +4

    SPREADING THE LOVE  

    SPECIAL N/A

    POWER +14

    RESEARCHERS NOTES:

     An extremely basic soldier, and a precursor to the Cleaner, the TRI-Squad normally

    consisted of three enhanced zombies who were forced to undergo tests of varying

    difficulty in order to ascertain whether they were suitable candidates for the program. A variant of the T Virus has been used to infect test subjects, but at the same time this

    also retains portions of the subjects’ intelligence, enabling the use of tools such as

     weapons or knives, and the ability to speak, though in short or broken sentences.

    Patrolling in groups of three, each TRI-Squad member can target and fire at individual

    targets, though due to the slow rotting process with no great accuracy. One of these

    soldiers can act independently, though in a lesser capacity to the squad as a whole.

    Though unable to spread the virus, a TRI-Squad member can, if used suitably

    early in infection, pass as an uninfected person until flesh begins to putrefy.

     When acting alone, all tasks for that zombie are reduced by -3 points (making

    GUN SKILLS -2, and BRAWLING 0).

    TRI-Squad members are keyed to only accept orders from specific individuals, and

    can not be reprogrammed to accept a new master.

    BEN BLACK PAGE 96

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    LEECH ZOMBIE

    STRENGTH 4 DEXTERITY 2 CONSTITUTION 2

    INTELLIGENCE 4 PERCEPTION 2 WILLPOWER 2

    DEADPOINTS 34 ESSENCE 13 SPEED 4

     ENDURANCE N/A

    SKILLS   BRAWLING +2

     ATTACK SLAP D6 x (STR+1)

    WEAKSPOT ALL 0, FIRE -5

    GETTING AROUND LIFELIKE +3

    STRENGTH STRONG LIKE BULL +5

    SENSES LIKE THE LIVING +1SUSTENANCE DAILY 0, BLOOD 0

    INTELLIGENCE HIVEMIND +20

    SPREADING THE LOVE  

    SPECIAL VOMIT +6, NEST (SPECIAL), EXPLOSIVE PERSONALITY +5

    POWER +32

    RESEARCHERS NOTES:

     A massive quantity of leeches infected with the T-Virus can come together and create a

    humanoid shape, and are even able to imitate skin tone and clothing. Though

    undetectable from a distance, this is more obvious close up. They often take on theappearance of an elderly man, though often change appearance once prey has been

    spotted, transforming into a less human configuration. In this state they can move at

    quick speeds and attack with such ferocity that a target will often be left stunned after

    receiving damage.

     After sighting their prey, the Leech Zombie will pause for two turns as their

    transition from humanoid to Leech-creature takes place, at which point they are

     vulnerable. A clean head shot taken at this time (with a -6 modifier to hit to

    compensate for the spasms of the transformation) will immediately kill the

    creature. If the transformation is allowed to carry out, then normal rules apply.

    If a limb is blown off after  transformation, then that severed extremity will turn

    into five Leeches. This applies for the head, too, though any damage caused by

    fire will not spawn any of the smaller creatures at all.

    BEN BLACK PAGE 97

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    MORPHEUS DUVAL

    STRENGTH 10 DEXTERITY 3 CONSTITUTION 5

    INTELLIGENCE 5 PERCEPTION 7 WILLPOWER 4

    DEADPOINTS 70 ESSENCE 54 SPEED 18

     ENDURANCE N/A

    SKILLS   BRAWLING +3, MENTALISM +2,

     ELECTROMAGNETIC STRENGTH +10 (51),

     ELECTROMAGNETIC ART +10 (35)

     ATTACK SLASH D6 X STR, ALL ELECTROMAGNETIC ATTACKS.

    WEAKSPOT ELECTRICITY +3

    GETTING AROUND THE QUICK DEAD +10, LEAPING +3, LUNGE +3STRENGTH GENETIC MANMADE STRENGTH +12, DAMAGE RESISTANT +5

    SENSES LIKE NOTHING YOU’VE EVER SEEN+10

    SUSTENANCE WHO NEEDS FOOD? 8

    INTELLIGENCE PROBLEM SOLVING +15, LANGUAGE +1

    SPREADING THE LOVE  

    SPECIAL

    POWER +166

    RESEARCHERS NOTES:

     With the combination of T and G-Virus within him after receiving a fatal gunshot

     wound, the ex-Umbrella employee named Morpheus Duval has undergone a serious

    transformation, maintaining total intelligence and control over his senses, but fuelled

     by a ferocious bloodlust brought on by the more dominant T-Virus strain.

    His body now charged from the mixing viral compound, Morpheus Duval has control

    over the electrical elements, able to produce electricity on demand and employ it in any

    diabolical way he sees fit. Although this is his strongest power, it is also his downfall.

    Protected by an impenetrable shield, the only way to damage him is by electrical

    charges, which can be administered by any way seen fit. This is the only thing that can

    harm him within his bubble.

     When this incarnation is reduced to zero deadpoints, it then mutates into the

    next stage. For Electromagnetism information see the last page.

    BEN BLACK PAGE 98

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    Morpheus Duval 2nd

    Mutation.

    STRENGTH 10 DEXTERITY 1 CONSTITUTION 2

    INTELLIGENCE -2 PERCEPTION 7 WILLPOWER 0

    DEADPOINTS 15x5 ESSENCE 18 SPEED 2

     ENDURANCE N/A

    SKILLS   BRAWLING +4

     ATTACK CRUSHING BLOW D10 X (STR + DEX)WEAKSPOT BRAIN +6

    GETTING AROUND SLOW AND STEADY 0

    STRENGTH GENETIC MANMADE STRENGTH +12, DAMAGE RESISTANT +5

    SENSES LIKE NOTHING YOU’VE EVER SEEN +10

    SUSTENANCE WHO NEEDS FOOD +8

    INTELLIGENCE DUMB AS DEADWOOD 0

    SPREADING THE LOVE  

    SPECIAL

    POWER +45

    RESEARCHERS NOTES:

    The mutated form of Morpheus Duval, the only form of attack this massive and

    cumbersome beast has is to crush opponents with it’s massive weight. No longer in

    position of the deadly electric attacks, the continual pummelling of this creature will

    see it off.

    The only way to stall this creature is by eliminating each brain independently -

    this is no mean feat, as it has six heads, each one of which can be pulled back into

    its massive carapace to protect it. When pulled in, the head can still be targeted,

     but at a -8 penalty and protected by an armour value of D8+3 (7).

     At least one head must be exposed at all times, until the final head is left, which

    can go in and out at its own will. Once this final head is destroyed, the creature is

    eliminated in a blaze of gory glory.

    BEN BLACK PAGE 99

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    Alpha

    STRENGTH 7 DEXTERITY 3 CONSTITUTION 2

    INTELLIGENCE 0 PERCEPTION 3 WILLPOWER 0

    DEADPOINTS 15 ESSENCE 15 SPEED 18

     ENDURANCE N/A

    SKILLS   BRAWLING +3

     ATTACK CLAWED SMASH D4 x STR, BELLYFLOP D6 x DEX 

    WEAKSPOT BRAIN (SPECIAL) +8

    GETTING AROUND THE QUICK DEAD +10

    STRENGTH MONSTROUS +10

    SENSES LIKE A HAWK +2SUSTENANCE WHO NEEDS FOOD? +8

    INTELLIGENCE DUMB AS DEAD WOOD 0

    SPREADING THE LOVE  

    SPECIAL

    POWER +41

    RESEARCHERS NOTES:

     A highly dangerous and volatile creation, the experiment known only as Alpha once

    used to be a convicted killer, though his identity is unknown. Subject to an

    undetermined amount of T-G Virus, the transformation and growth of the creature hasnot been a pleasant experience.

     After undergoing a series of horrific and traumatising operations, including the

    insertion of a steel rod into the frontal lobe of the brain to ‘relieve pain and pressure’

    and the complete removal of the eyes, Alpha has been left completely blind. Do not let

    this fool you, though, as its ears have adapted well the change, and as a result can

    detect even a suppressed gunshot from fifty yards/ meters away.

     Although the weak point of Alpha is its brain, it must first be exposed, and the

    only way to do that is to crack open the creatures skull. To do this, a significant

    amount of damage must be inflicted on it. Treat the skull as a piece of armour

     with an Armour Value of (D10 x 2) +5 (15) and a Damage Capacity of 80 - this

    must be completely destroyed in order that the brain can be fully exposed and

    susceptible to attack.

    BEN BLACK PAGE 100

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    LEECH QUEEN STAGE 1

    STRENGTH 7 DEXTERITY 2 CONSTITUTION 4

    INTELLIGENCE 4 PERCEPTION 3 WILLPOWER 2

    DEADPOINTS 54 ESSENCE 22 SPEED 4

     ENDURANCE N/A

    SKILLS   BRAWLING +2

     ATTACK SWIPE D6X STR, TENTACLE D8 X STR

    WEAKSPOT ALL 0, FIRE -5

    GETTING AROUND LIFELIKE +3

    STRENGTH MONSTROUS +10, DAMAGE RESISTANT +5

    SENSES LIKE A HAWK +2SUSTENANCE WHO NEEDS FOOD? +8

    INTELLIGENCE HIVEMIND +20

    SPREADING THE LOVE  

    SPECIAL REGENERATION +5

    POWER +50

    RESEARCHERS NOTES:

    The true incarnation of the Leech Swarm, the Leech Queen stage 1 is a powerful

    creature that controls all leeches infected with the T-Virus. Constructed of various

    larger leeches, this creature can soak up large amounts of damage and, if givensufficient chance, can heal itself with little or no effort.

    If this creature is encountered, it goes without saying that it will be backed up by

    several Leeches, though not any Leech Zombies, as the forming and controlling of one

    of these creatures would prove too strenuous and confusing for the Leech Queen,

    causing unwanted distractions.

     When this creature is reduced to zero deadpoints, it transforms into the second

    stage.

    BEN BLACK PAGE 101

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    LEECH QUEEN STAGE 2

    STRENGTH 10 DEXTERITY 1 CONSTITUTION 7  

    INTELLIGENCE 4 PERCEPTION 3 WILLPOWER 3

    DEADPOINTS 78 ESSENCE 28 SPEED 2

     ENDURANCE N/A

    SKILLS   BRAWLING +3

     ATTACK SWIPE D6 X STR, TACKLE D12 X SPD

    WEAKSPOT SUNLIGHT 0, ALL 0

    GETTING AROUND SLOW AND STEADY

    STRENGTH GENETIC MANMADE STRENGTH +12, DAMAGE RESISTANT +5

    SENSES LIKE A HAWK +2SUSTENANCE WHO NEEDS FOOD +8

    INTELLIGENCE HIVEMIND +20

    SPREADING THE LOVE  

    SPECIAL VOMIT +10

    POWER +60

    RESEARCHERS NOTES:

    The second stage of the Leech Queen, this particular mutation doesn’t have the

    regenerative powers of its previous incarnation, though that doesn’t matter as it can

    take an extraordinary amount of damage before it is killed.

    It prefers the darkness, as its massive and hulking body has a violent reaction to

    sunlight, burning ferociously when this happens. This exposed state is when the

    creature is at its most vulnerable.

    BEN BLACK PAGE 102

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    CERBERUS

    STRENGTH 2 DEXTERITY 2 CONSTITUTION 2

    INTELLIGENCE 0 PERCEPTION 2 WILLPOWER 2

    DEADPOINTS 15 ESSENCE 10 SPEED 7

     ENDURANCE N/A

    SKILLS :RUNNING (DASH) 3

     ATTACK :BITE D4X2

    WEAKSPOT :BRAIN +6

    GETTING AROUND :LIFELIKE +3

    STRENGTH DEAD :DEAD JOE AVERAGE 0, TEETH +4

    SENSES :LIKE THE LIVING +1SUSTENANCE :DAILY, ALL FLESH 0

    INTELLIGENCE :ANIMAL CUNNING +2

    SPREADING THE LOVE :N/A

    SPECIAL :

    POWER +19 

    RESEARCHERS NOTES:

    Umbrella’s very own hound of Hell, the Cerberus is a normal guard dog infected with

    the T virus. Due to a twist in the genetic coding, it is unable to pass on the virus due to a

    cross-genus incompatibility. Taking advantage of certain species’ natural tendency to be more aggressive, it is normally only Dobermans and Rotweilers that are infected.

     Weaker breeds are rarely seen, mainly because stronger breeds in the event of a spill

    often kill them. In this feral state, the dogs revert back to their wild instincts and hunt

    in packs of three or four.

    BEN BLACK PAGE 105

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    T VIRUS SHARK

    STRENGTH 7 DEXTERITY 2 CONSTITUTION 2

    INTELLIGENCE 0 PERCEPTION 2 WILLPOWER 1

    DEADPOINTS 46 ESSENCE 14 SPEED 7

     ENDURANCE N/A

    SKILLS :SWIMMING 2

     ATTACK :BITE D4 X STRENGTH

    WEAKSPOT :ALL 0

    GETTING AROUND :LIFE LIKE +3, AQUATIC +2

    STRENGTH :MONSTROUS +10

    SENSES :LIKE THE LIVING +1, SCENT TRACKING +4SUSTENANCE :WEEKLY, ALL FLESH +4

    INTELLIGENCE :ANIMAL CUNNING +2

    SPREADING THE LOVE :N/A

    SPECIAL

    POWER +22

    RESEARCHERS NOTES:

     A shark the size of a normal Great White, this can often be seen swimming around

     behind the behemoth Neptune, though not too close. Despite the fact these lesser sharks

    can feed off the scraps and debris from Neptune, it often turns on its lesser kin. Because

    of this, the T-Virus Sharks are often a poor condition, with organs and bones proudly

    on display.

     

    BEN BLACK PAGE 106

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    NEPTUNE

    STRENGTH 10 DEXTERITY 2 CONSTITUTION 2

    INTELLIGENCE 0 PERCEPTION 2 WILLPOWER 1

    DEADPOINTS 58 ESSENCE 14 SPEED 7

     ENDURANCE N/A

    SKILLS :SWIMMING 2

     ATTACK :BITE D4 X STRENGTH

    WEAKSPOT :ALL 0, ELECTRICITY -1

    GETTING AROUND :LIFELIKE +3, AQUATIC +2

    STRENGTH :GENETIC MANMADE STRENGTH +12, DAMAGE RESISTANCE +5

    SENSES :LIKE THE LIVING +1, SCENT TRACKING +4SUSTENANCE :WEEKLY, ALL FLESH +4

    INTELLIGENCE :ANIMAL CUNNING +4

    SPREADING THE LOVE :N/A

    SPECIAL :

    POWER +38

    RESEARCHES NOTES:

    The God of the sea, this monstrous beast patrols its territory with speed and grace,

    despite it being five times the size of a normal shark. Unlike the White Shark it was

     before, this beast is extremely unpredictable, attacking anything it comes across – to

    this extent, even the infected lesser sharks that often roam with it are often injured

     because of Neptune’s unpredictable behaviour.

    BEN BLACK PAGE 107

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    YAWN

    STRENGTH 7 DEXTERITY 3 CONSTITUTION 3

    INTELLIGENCE 1 PERCEPTION 3 WILLPOWER 2

    DEADPOINTS 50 ESSENCE 19 SPEED 18

     ENDURANCE N/A

    SKILLS

     ATTACK :BITE D4X STRENGTH - INJECTS COBRA VENOM LVL. 6

    WEAKSPOT :ALL 0

    GETTING AROUND :THE QUICK DEAD +3, BURROWING +3

    STRENGTH :MONSTROUS +10

    SENSES :LIKE A HAWK +2, SCENT +3SUSTENANCE :WEEKLY +2, ALL FLESH 0

    INTELLIGENCE :ANIMAL CUNNING +2

    SPREADING THE LOVE :N/A

    SPECIAL :SPITTER +6, CHOMP +6, HUG OF DEATH +8

    POWER +41

    RESEARCHERS NOTES:

     A normal snake infected with a cocktail of rejected early T-strains, the Yawn is a giant

    snake capable of injecting a dose of deadly poison into it's prey, or spray a blinding wad

    of mucus into their eyes, temporarily blinding them. A massive and powerful creature,

     Yawn can also constrict its prey and by dislocating its immense mouth, swallow its

    prey whole.

    BEN BLACK PAGE 108

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    ALLIGATOR

    STRENGTH 7 DEXTERITY 2 CONSTITUTION 4

    INTELLIGENCE 1 PERCEPTION 3 WILLPOWER 2

    DEADPOINTS 55 ESSENCE 19 SPEED 4

     ENDURANCE N/A

    SKILLS :SWIMMING +2 BRAWLING +3

     ATTACK :BITE D6 X STRENGTH (SLASHING)

    WEAKSPOT :ALL 0

    GETTING AROUND :LIFELIKE +3 AQUATIC +2

    STRENGTH :MONSTROUS +10, TEETH +4

    SENSES :LIKE THE LIVING +1SUSTENANCE :WEEKLY +4 ALL FLESH 0

    INTELLIGENCE :ANIMAL CUNNING +4

    SPREADING THE LOVE :N/A

    SPECIAL :

    POWER +29

    RESEARCHERS NOTES:

     A lot of dead things end up in the sewer: Dead goldfish, the occasional expired turtle.

     And every now and then, entourages of the walking dead have been known to wander

    the subterranean tunnels. Easy pickings for any alligators that may lurk in the murk.

     About the size of a killer whale, this creature has been exposed to a number of

    chemicals and elements that just don’t agree with it, making it a formidable and

    monstrous killer. Only found on it's own, the mutant alligator will eat everything that

    gets in it's way - perhaps that can be used to your advantage, if the going gets a little

    too tough.

    BEN BLACK PAGE 109

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    GRAVEDIGGERS

    STRENGTH 7 DEXTERITY 3 CONSTITUTION 4

    INTELLIGENCE 0 PERCEPTION 7 WILLPOWER 3

    DEADPOINTS 54 ESSENCE 24 SPEED 18

     ENDURANCE N/A

    SKILLS :BRAWLING +3

     ATTACK :BITES D4 X 5 (SLASHING)

    WEAKSPOT :ALL 0

    GETTING AROUND :THE QUICK DEAD +10, BURROWING +3

    STRENGTH :MONSTROUS +10

    SENSES :NOTHING YOU'VE SEEN +10SUSTENANCE :DAILY 0, ALL FLESH 0

    INTELLIGENCE :ANIMAL CUNNING +2

    SPREADING THE LOVE :N/A

    SPECIAL :QUAKE +8

    POWER +46

    RESEARCHERS NOTES:

     An extremely large and mutated maggot-like creature, the Gravedigger pushes itself

    through the earth at incredible speeds, moving by pulsating it's strong body, each pulse

    causing a minor tremor that can knock over even the largest of Umbrella's creations.

    It's mouth is made up of a multiple of smaller mouths, and attack simultaneously.

     Although a subterranean animal, the Gravedigger will spend a lot of it's time above

    ground, resorting to diving under the surface if an immediate threat is detected, or if it

    is attacked. It will remain underground for approximately five minutes, at which point

    it needs to come back up for air. The Gravedigger can not burrow through concrete

    more than one foot thick, nor can it penetrate steel or other metals.

    BEN BLACK PAGE 110

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    EELS

    STRENGTH 2 DEXTERITY 2 CONSTITUTION 1

    INTELLIGENCE -2 PERCEPTION 2 WILLPOWER 1

    DEADPOINTS 22 ESSENCE 6 SPEED 4

     ENDURANCE N/A

    SKILLS :SWIMMING +2, BRAWLING +2

     ATTACK :BITE D4 X STR

    WEAKSPOT :ALL 0

    GETTING AROUND :LIFE LIKE +3, BURROWING +3, AQUATIC +2

    STRENGTH :DEAD JOE AVERAGE 0, TEETH +4

    SENSES :LIKE THE LIVING +1, LIFE +4SUSTENANCE :DAILY 0, BLOOD -2

    INTELLIGENCE :DUMB AS DEAD WOOD 0

    SPREADING THE LOVE :N/A

    SPECIAL :

    POWER +19

    RESEARCHERS NOTES:

    It's a worm’s life, living in the dirt. They'll eat anything that they come across: garbage,

    rotting meat, even the festering shit left behind by the gravedigger. It's these mounds of

     blood-soaked, half-digested animal stools that create the eel. Small worms feed on the

    organic matter, getting the taste for the blood and mutating as they absorb the

    chemicals from the creature. They mutate into eel-like creatures, which then roam the

    pre-burrowed tunnels of the Gravedigger, meaning that whenever there's a Gravedigger

    around, there's a good chance of their being a collection of Eels.

    They glide through water with a sideways-sliding action, coiling around the limbs of

    potential victims and latching onto their victims with an impressive set of razor sharp

    teeth before draining them of their blood. Once they have drunk their fill, they fall to

    the ground and slink off to hide, absorbing the nutrients from the liquid before

    returning for seconds. Often found in groups of five or more, they can be found in the

     burrows of the Gravedigger and the shallows of lakes and rivers.

    BEN BLACK PAGE 111

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    GULP LANDWORM

    STRENGTH 7 DEXTERITY 2 CONSTITUTION 4

    INTELLIGENCE 0 PERCEPTION 3 WILLPOWER 1

    DEADPOINTS 54 ESSENCE 17 SPEED 4

     ENDURANCE N/A

    SKILLS :BRAWLING +2

     ATTACK :BITE D6 X (SPEED+1)

    WEAKSPOT :ALL 0

    GETTING AROUND :LIFELIKE +3, BURROWING +3

    STRENGTH :MONSTROUS +10, DAMAGE RESISTANCE +5

    SENSES :LIKE A HAWK +2SUSTENANCE :WHO NEEDS FOOD? +8

    INTELLIGENCE :ANIMAL CUNNING +2

    SPREADING THE LOVE :N/A

    SPECIAL :QUAKE +8

    POWER +35

    RESEARCHERS NOTES:

    Patrolling the open grounds of many Umbrella facilities, the Gulp Worm takes it's

     victims by surprise by bursting out the ground in front of it's prey, detecting them like a

    regular worm through vibrations. This gives it a clear advantage in starting a fight,

    and often retreats into the ground to defend itself. It's skin is a toughened shell,

    providing protection from underground rocks and the likes when moving at great

    speeds, and makes it increasingly hard to kill.

    Combat with the Gulp Worm is as follows:

    1: It bursts out the ground and automatically wins any initiation test, attacking

    first as it dives back into the ground.

    2: Having attacked, players can then attack the retreating body, the movement

    and speed of which triples any slashing/ piercing damage created by melee

     weapons (after being halved for the damage resistance aspect).

    e.g. The Gulp Worm attacks Barry Burton as it crashes into the ground and the

    Zombie Master rolls a 3, causing 15 points of damage, the brunt of which is

    absorbed by Barry's armour. As it retreats into the earth whence it came, Barry

    lashes out with his combat knife. He rolls a 4 on the D4, a top roll, and then

    multiplies it by his strength (4). A score of 16 is taken, but then halved by the

     worm's natural armour. The 8 points of damage that gets through is then trebled,

    causing a fairly impressive 24 points of damage. The worm receives a massive cut

    to it's torso, and starts to loose a significant amount of purple and green fluids

    and organs as it retreats back into the ground.

    BEN BLACK PAGE 112

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    INFANT ALBINOID

    STRENGTH 1 DEXTERITY 2 CONSTITUTION 1

    INTELLIGENCE 0 PERCEPTION 2 WILLPOWER 1

    DEADPOINTS 18 ESSENCE 8 SPEED 18

     ENDURANCE N/A

    SKILLS :SWIMMING +2

     ATTACK :ELECTRIC JOLT 1/2/3/4/5 D10X2

    WEAKSPOT :ALL 0

    GETTING AROUND :THE QUICK DEAD +10, AQUATIC +2

    STRENGTH :90 POUND WEAKLING -3

    SENSES :LIKE THE LIVING +1SUSTENANCE :DAILY 0, ALL FLESH 0

    INTELLIGENCE :ANIMAL CUNNING +2

    SPREADING THE LOVE :N/A

    SPECIAL :

    POWER +14

    RESEARCHERS NOTES:

    Fast but weak, these mutants normally hunt in groups between 6 to 8, preferring to

    target weaker prey, trap them in a corner, and then electrocute them until they are

    stunned, unable to fight back while the tiny salamander-like creatures devour them.They favour an aquatic or humid area, though they will travel through arid areas when

    food is lacking.

     Very much a hive mind at the early stage of their lives, it isn't until they grow in size

    that the fight for dominance begins, and the fight for the alpha Albinoid takes place.

    The victor consumes all the lesser creatures, and then moves on in its adult state.

    BEN BLACK PAGE 113

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    ADULT ALBINOID

    STRENGTH 7 DEXTERITY 3 CONSTITUTION 4

    INTELLIGENCE 1 PERCEPTION 3 WILLPOWER 1

    DEADPOINTS 54 ESSENCE 19 SPEED 18

     ENDURANCE N/A

    SKILLS :SWIMMING +2

     ATTACK :ELECTRICAL SURGE D10 X 4 ELECTRICAL DAMAGE

    WEAKSPOT :ALL 0, CHEMICAL -3(CHEMICAL ROUND)

    GETTING AROUND :THE QUICK DEAD +10, AQUATIC +2

    STRENGTH :MONSTROUS +10. DAMAGE RESISTANCE +5,

    FLAME RESISTANCE +3SENSES :LIKE A HAWK +2

    SUSTENANCE :DAILY 0, ALL FLESH 0

    INTELLIGENCE :ANIMAL CUNNING +4

    SPREADING THE LOVE :N/A

    SPECIAL :

    POWER +35

    RESEARCHERS NOTES:

     When a group of infant Albinoids reach a certain size, a power struggle begins within

    the group: The strongest and most dominant will kill and eat all the others of the

    group, allowing it to grow and become stronger without it's kin to stifle it's

    development. In adult form it will live entirely within an aqueous environment, where

    it hunts for fish and discarded carrion.

    BEN BLACK PAGE 114

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    INFECTED BAT

    STRENGTH 7 DEXTERITY 2 CONSTITUTION 4

    INTELLIGENCE 1 PERCEPTION 3 WILLPOWER 1

    DEADPOINTS 54 ESSENCE 18 SPEED 4

     ENDURANCE N/A

    SKILLS :BRAWLING +2

     ATTACK :BITE D4 X STR, CLAWS D6 X STR

    WEAKSPOT :ALL 0,

    GETTING AROUND :LIFELIKE +3, FLYING +6

    STRENGTH :MONSTROUS +10, DAMAGE RESISTANCE +5, TEETH +4

    SENSES :LIKE A HAWK +2, INFRAVISION +6SUSTENANCE :DAILY 0, BLOOD -2

    INTELLIGENCE :ANIMAL CUNNING +4

    SPREADING THE LOVE :N/A

    SPECIAL :

    POWER +40

    RESEARCHERS NOTES:

     A man-sized bat, this creature is a fast and graceful creature, circling its prey before

    swooping down upon them and seizing them with its powerful claws. This creature

    prefers to batter its prey to death before draining the body of its blood. It does this by

    flying high clutching its prey, then dropping it to the floor and continuing to do so until

    the lifeless body is ready to be feasted on. Often surrounded by swarms of smaller bats,

    this creature is easily knocked to the ground, though it can recover relatively quickly

    and throw itself back into the air for the next attack.

     When lifting and dropping victims, the damage inflicted is worked out according

    to the Falling rules in the AFMBE core book, page 108.

    BEN BLACK PAGE 115

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    BAT

    STRENGTH 1 DEXTERITY 3 CONSTITUTION 1

    INTELLIGENCE 0 PERCEPTION 3 WILLPOWER 0

    DEADPOINTS 18 ESSENCE 8 SPEED 18

     ENDURANCE N/A

    SKILLS :CLIMBING +2, BRAWLING +3

     ATTACK :BITE D4 -1

    WEAKSPOT :ALL 0, FIRE -5

    GETTING AROUND :THE QUICK DEAD +10, FLYING +6

    STRENGTH :90 POUND WEAKLING -3, TEETH +4

    SENSES :LIKE A HAWK +2SUSTENANCE :DAILY 0, BLOOD -3

    INTELLIGENCE :ANIMAL CUNNING +2

    SPREADING THE LOVE :N/A

    SPECIAL :

    POWER +15

    RESEARCHERS NOTES:

    Feeding on the carcasses of various other infected creatures, this bat is rife with

    infection and disease, though through a mutation in its salivary gland it is unable to

    transfer any infection. This is just as well, as the bat is a fast and silent stalker, able to

    strike with great accuracy, make quick bites, and retreat out of harms way, either

    feeding on the spilled blood or when the victim has fallen down.

    BEN BLACK PAGE 116

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    ELIMINATOR

    STRENGTH 4 DEXTERITY 3 CONSTITUTION 3

    INTELLIGENCE 3 PERCEPTION 3 WILLPOWER 2

    DEADPOINTS 38 ESSENCE 18 SPEED 18

     ENDURANCE N/A

    SKILLS :CLIMBING +2, BRAWLING +4

     ATTACK :BITE D4X STR, CLAWS (+6) D6 X STR

    WEAKSPOT :ALL 0,

    GETTING AROUND :THE QUICK DEAD +10, LEAPING +3, CLIMBING +2

    STRENGTH :STRONG LIKE BULL +5

    SENSES :LIKE A HAWK +2SUSTENANCE :OCCASIONALLY +2, ALL FLESH 0, DR DOOLITTLE +5

    INTELLIGENCE :TEAMWORK +2, PROBLEM SOLVING +15

    SPREADING THE LOVE :N/A

    SPECIAL :GRASPING FEET +5

    POWER +62

    RESEARCHERS NOTES:

    Simian test subjects for the BOW project, these failed creations are nothing more than

    leftovers from early research. Due to abnormal muscular structure development, the

    skin of the former ape rips and tears with each movement. Through its athletic ability,

    an Eliminator can perform incredibly swift attacks, using almost any surface as in the

    process. Twinned with its unrivalled speed, these rabid animals often attack in packs,

    surrounding their prey and simultaneously attacking from all sides,

    BEN BLACK PAGE 117

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    LURKER

    STRENGTH 4 DEXTERITY 3 CONSTITUTION 4

    INTELLIGENCE 0 PERCEPTION 3 WILLPOWER 2

    DEADPOINTS 42 ESSENCE 16 SPEED 18

     ENDURANCE N/A

    SKILLS :SWIMMING +2, BRAWLING +3

     ATTACK :TONGUE LASH D6X STR

    WEAKSPOT :ALL 0,

    GETTING AROUND :THE QUICK DEAD +10, LEAPING +3, AQUATIC +2

    STRENGTH :STRONG LIKE BULL +5, DAMAGE RESISTANCE +5

    SENSES :LIKE A HAWK +2, SCENT +3SUSTENANCE :OCCASIONALLY +2, ALL FLESH 0

    INTELLIGENCE :ANIMAL CUNNING +2

    SPREADING THE LOVE :N/A

    SPECIAL :CHOMP +3

    POWER +42

    RESEARCHERS NOTES:

    Similar in many ways to the Hunter Gamma test subjects, the Lurker is nothing more

    than a frog grown to gigantic proportions through the effects of the T-Virus and born

    through the process of experimentation on amphibious creatures. Its eyes have

    deteriorated thanks to the effects of the virus within, but it can still