Nicholas Kong Design Portfolio
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Transcript of Nicholas Kong Design Portfolio
one - interstital two - buellton city park three - digital memorial
four - teenage crimefive - work samples
resumé & contact info
table of contents
interstitialWith the new addition of our beautiful recreation center, we have completely forgotten about any of the places athletes used to train prior to its erection. This led me directly to my site, Crandall Gymnasium, a worn down building which has become obcelete within the past year.
identifi es where a majority of the site water drains
shows areas of traffi c from bicy-clists and pedestrians.
existing open lawn spaces with-out purpose.
vehicular traffi c circulation through the site.
D E S I G N D E V E L O P M E N T
QUANTITATIVE ANALYSIS- Approximately 1.5 acres of land located at the foot of Cal Poly Campus. - Crandall Gymnasium: 4 offi ces, 2 locker rooms, 1 large dance studio - Corridor connecting to the NatatoriumQUALITATIVE ANALYSIS- Soil is no longer suitable for supporting the growth of any vegetation.- Metal light fi xtures are corroded and do not func-tion properly anymore. - The lawn leading to Mustang Village has void patches due to bicyclists - Overgrown tree roots which have fractured con-crete
At the time of this project I lived in Mus-tang Village, the most popular apartment complex in which Cal Poly students re-side. The green lawn which runs parallel to the Orfalea College of Business and di-rectly connects to Crandall Gymnasium is completely misused and poorly designed.
My initial idea for this area was to be for art because of our Poly-technic University so easily over-looks this sector of education. Through this I chose Mondrian Art to use as a base for my design.
Mondrian art is based on simplic-ity and clear form, these parallel lines come together to for bursts of color and draw attention to the space. In this same way I want-ed to mimic this simple style by drawing attention to individual ar-eas throughout the site creating small rooms within a large space.
I used half of the existing building foot print to erect the new structure of the art gallery, then used the oth-er half of the existing building foot print to create the new plaza out-side. From this I extended the axis of the door straight down towards Mustang Village creating sections and spaces for people to gather.
Mondrian art is based on simplic-ity and clear form, these parallel lines come together to for bursts of color and draw attention to the space. In this same way I want-ed to mimic this simple style by drawing attention to individual ar-eas throughout the site creating small rooms within a large space.
By using mondrian art as the basis for my pathway system, I developed a lin-ear connection to California Boulevard from the new, redeveloped Crandall Gymnasium. Within this design I was able to preserve the existing water fea-ture on the green, as well as create gathering spaces throughout the space.
buellton city parkThis site is currently an empty lot located in Buellton, California. Buellton is right in between San Luis Obispo and Santa Barbara, commonly used as a resting spot for those traveling south. The master plan for this project was based on criteria provided by the City of Buellton, as they were looking to redevlop this emp-ty lot into a place for community involvement. This plan reflects some of the more simply goals that the city had aimed to ac-complish, accompanied by a full set of construction documents.
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PLAY AREA 1OPEN SPACE FOR GATHERING
HANDICAP RESTROOM
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REQUIREMENTS- 2 Play areas segregated by 2 age groups - Open lawn area for recreational activities - Transformable space for events such as town movie night or farmer’s market - Noise buffer for those living nearby the park - A handicap accessible restroom facility
M A S T E R P L A N
PLAY AREA 2
OPEN SPACE FOR RECREATION
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This grading plan reflects the need to plan for Green Tier II, a 100 year storm event. These help in creat-ing low impact development and maximizing the water use on site.
G R A D I N G P L A N
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STORMWATER CALCULATIONSIn order to calculate the runoff of each in-dividual DMA, I assigned materials to each surface area. These materials had a runoff factor which we could then multiply by the universal SCM factor in order to find out how much our proposed area should be.
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SITE PLAN The overall site plan shows surface mate-rials and calls out any construction details included in the package. This plan allows easy cross referencing of the details to see and find their exact location within the site.
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366 365
15Õ
6Ó
170Õ
Swale Depth
170 x 15 x .5 = 1275 ft3
Required Water Retention: 1755ft3
Remaining Balance: = 480 ft3
100 x 10 x .5 = 500 ft3
Additional Retention Pool from 367-366This reaches third tier standards for LIDand storm water design.
6Ó
10Õ
367 366
100Õ
THIRD TIER STORMWATER RE-15,829.6477 Total Area LID Facility 1: 12,536.5 x .14 = 1755.11 ft3 At 170’ with a 6” deep swale, as well an additional re tention pond at 100’ long and 6” deep
SECOND TIER STORMWATER Landscape: 202 ft2 Pavers: 325 ft2Roof: 16 ft2 Rubber-ized Play Area: 87 ft2Permeable Pavers: 29 ft2
DMA Name
DMAArea (square feet)
Post-project surface type
DMARunoff factor
DMAArea ×runoff factor
SCM Name
L1 4313 Landscape 0.1 431.3SCM Sizingfactor
MinimumSCMSize
ProposedSCMSize
Total> 431.3 0.04 17.252 18
DMA Name
DMAArea (square feet)
Post-project surface type
DMARunoff factor
DMAArea ×runoff factor
SCM Name
L2 6083 Landscape 0.1 608.3SCM Sizingfactor
MinimumSCMSize
ProposedSCMSize
Total> 608.3 0.04 24.332 25
DMA Name
DMAArea (square feet)
Post-project surface type
DMARunoff factor
DMAArea ×runoff factor
SCM Name
L3 3967 Landscape 0.1 396.7SCM Sizingfactor
MinimumSCMSize
ProposedSCMSize
Total> 396.7 0.04 15.868 16
DMA Name
DMAArea (square feet)
Post-project surface type
DMARunoff factor
DMAArea ×runoff factor
SCM Name
P2 2871 Pavers 0.5 1435.5SCM Sizingfactor
MinimumSCMSize
ProposedSCMSize
Total> 1435.5 0.04 57.42 58
DMA Name
DMAArea (square feet)
Post-project surface type
DMARunoff factor
DMAArea ×runoff factor
SCM Name
P3 4670 Pavers 0.5 2335SCM Sizingfactor
MinimumSCMSize
ProposedSCMSize
Total> 2335 0.04 93.4 94
DMA Name
DMAArea (square feet)
Post-project surface type
DMARunoff factor
DMAArea ×runoff factor
SCM Name
P4 6654 Concrete Pavers
0.5 3327
SCM Sizingfactor
MinimumSCMSize
ProposedSCMSize
Total> 3327 0.04 133.08 134
DMA Name
DMAArea (square feet)
Post-project surface type
DMARunoff factor
DMAArea ×runoff factor
SCM Name
L4 6529 Landscape 0.1 652.9SCM Sizingfactor
MinimumSCMSize
ProposedSCMSize
Total> 652.9 0.04 26.116 27
DMA Name
DMAArea (square feet)
Post-project surface type
DMARunoff factor
DMAArea ×runoff factor
SCM Name
L5 5120 Landscape 0.1 512SCM Sizingfactor
MinimumSCMSize
ProposedSCMSize
Total> 512 0.04 20.48 21
DMA Name
DMAArea (square feet)
Post-project surface type
DMARunoff factor
DMAArea ×runoff factor
SCM Name
L6 11557 Landscape 0.1 1155.7SCM Sizingfactor
MinimumSCMSize
ProposedSCMSize
Total> 1155.7 0.04 46.228 47
DMA Name
DMAArea (square feet)
Post-project surface type
DMARunoff factor
DMAArea ×runoff factor
SCM Name
X1 2213 Rubberized
0.5 1106.5
SCM Sizingfactor
MinimumSCMSize
ProposedSCMSize
Total> 1106.5 0.04 44.26 45
DMA Name
DMAArea (square feet)
Post-project surface type
DMARunoff factor
DMAArea ×runoff factor
SCM Name
X2 2092 Rubberized
0.5 1046
SCM Sizingfactor
MinimumSCMSize
ProposedSCMSize
Total> 1046 0.04 41.84 42
DMA Name
DMAArea (square feet)
Post-project surface type
DMARunoff factor
DMAArea ×runoff factor
SCM Name
Z1 1286 Permeable Pavers
0.35 450.1
SCM Sizingfactor
MinimumSCMSize
ProposedSCMSize
Total> 450.1 0.04 18.004 19
DMA Name
DMAArea (square feet)
Post-project surface type
DMARunoff factor
DMAArea ×runoff factor
SCM Name
L7 10626 Landscape 0.1 1062.6SCM Sizingfactor
MinimumSCMSize
ProposedSCMSize
Total> 1062.6 0.04 42.504 43
DMA Name
DMAArea (square feet)
Post-project surface type
DMARunoff factor
DMAArea ×runoff factor
SCM Name
L8 1147 Landscape 0.1 114.7SCM Sizingfactor
MinimumSCMSize
ProposedSCMSize
Total> 114.7 0.04 4.588 5
DMA Name
DMAArea (square feet)
Post-project surface type
DMARunoff factor
DMAArea ×runoff factor
SCM Name
P1 1902 Pavers 0.5 951SCM Sizingfactor
MinimumSCMSize
ProposedSCMSize
Total> 951 0.04 38.04 39
Third Tier Stormwater Plan
202 Landscape
325 Pavers
87 Rubberized Play Area
29 Permeable Pavers
16 Roof
= 659 x .14
92.26 cubic feet
DMA Name
DMAArea (square feet)
Post-project surface type
DMARunoff factor
DMAArea ×runoff factor
SCM Name
Z2 698 Permeable Pavers
0.35 244.3
SCM Sizingfactor
MinimumSCMSize
ProposedSCMSize
Total> 244.3 0.04 9.772 10
DMA Name
DMAArea (square feet)
Post-project surface type
DMARunoff factor
DMAArea ×runoff factor
SCM Name
R1 377 Roof 1 377SCM Sizingfactor
MinimumSCMSize
ProposedSCMSize
Total> 377 0.04 15.08 16
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High Water Dependency Medium Water Dependency Low Water Dependency Very Low Water DependencyTrees:
Shrubs:
Groundcover
Trees:
Shrubs
Groundcover
Trees:
Shrubs
Groundcover
Trees:
Shrubs
Groundcover
Jacaranda MimosifoliaCalocedrus DecurrensPlatenus Racemosa
Cupressus Sempervirens Eucalyptus Ricifolia Pinus Coulteri Tagetes LemmoniUmbellularia Californica Aesculus Californica
Quercus Agrifolia Quercus Douglasii Ailanthus Altissima
Cotoneaster Dichondra MicrantheEonymus Fortunei Pelrgonium Peltatum
Chamamelum Nobile Chamamelum Cistus Festuca Rubra
Ardiala JaponicaCornus CanadensisBuxus Sempervirens
Asclepias Speciosa LavandulaSalvia Spathacea Carpinteria Californica
Romneya CoulteriAdenostema Fasciculatum Baccharis Centenial
Ceanothus Artemisia CalifornicaArctostaphylos
Andromeda PolifoliaSoleirolia soleiroliiLawn
Hydrozones L1: High L2: Medium L3: Very LowL4: MediumL5: MediumL6: LowL7: MediumL8: Very Low
Betula Pendula Alnus Rhombifolia Caryota Urens
Wachendorfi a thrysifl oraAndromeda Polifolia Juncus
P L A N T P A L E T T E
Aesculus
Quercus Agrifolia
Jacarandis Mimosifolia
Umbellularia Californica
Ceanothus Lavandula
Asclepias Speciosa Juncus Patens
Carpinteria CalifornicaJacaranda Flower
Aesculus Californica
Quercus Agrifolia
JacarandaMimosifolia
Umbellularia Californica
Carpinteria Californica
Asclepias Speciosa
GREEN TIER 2- ETWU < 65% MAWA
DMA DIVISIONS ON SITE POTENTIAL PLANTS BY WATER DEPENDENCY
High Water Dependency
Medium Water Dependency
Very Low Water Dependency
Low Water Dependency
L4
L1
L6 L7
L5
L8
LEED POINT- ETWU < 50% MAWA
To Calculate MAWA- Maximum Applied Water AllowanceETo (Annual):LASLAMAWA (gallons/year) MAWA (inches per sq. ft) MAWA (inches per DAY)
To Calculate ETWU- Estimated Total Water UseETo (Annual): PFxHA (see table 2b)HA (see table 2b)IE (see Table 3)SLAETWU (gallons/season)ETWU (inches per sq. ft)ETWU (per DAY)
H.Z Water Use Type P.F** H.A (sf) Weighted PF1 Medium 0.4 4,313 17252 Medium 0.4 6,083 2,4333 Very Low 0.06 3,967 2384 Medium 0.35 6,529 2,2855 Medium 0.4 5,120 2,0486 Low 0.15 11,557 1,7347 Low 0.25 10,626 2,6578 Very Low 0.06 1,147 69
Totals 49,342 13,188
45.613,18849,342
0.810
462,999
15.05
0.04
45.649,342
0976,498
31.750.09
H.Z Water Use Type Sprinkler H.A (sf) IE Weighted Area1 LOW EMITTER 22,183 0.85 18,8562 MED ROTOR 22,045 0.75 16,5343 HIGH SPRAY 0 0.7 04 VERY LOW DRIP 5,114 0.85 4,347TOTAL 49,342 39,736
IE is 0.81
GREEN TIER 2- ETWU < 65% MAWA
To Calculate MAWA- Maximum Applied Water AllowanceETo (Annual):LASLAMAWA (gallons/year) MAWA (inches per sq. ft) MAWA (inches per DAY)
To Calculate ETWU- Estimated Total Water UseETo (Annual): PFxHA (see table 2b)HA (see table 2b)IE (see Table 3)SLAETWU (gallons/season)ETWU (inches per sq. ft)ETWU (per DAY)
H.Z Water Use Type P.F** H.A (sf) Weighted PF1 High 0.8 4,313 3,4502 Medium 0.55 6,083 3,3463 Very Low 0.06 3,967 2384 Medium 0.35 6,529 2,2855 Medium 0.4 5,120 2,0486 Low 0.15 11,557 1,7347 Medium 0.35 10,626 3,7198 Very Low 0.06 1,147 69
Totals 49,342 16,889
45.616,88949,342
0.770
622,821
20.25
0.06
45.649,342
0976,498
31.750.09
H.Z Water Use Type Sprinkler H.A (sf) IE Weighted Area1 LOW EMITTER 11,557 0.85 18,8562 MED ROTOR 15,746 0.75 16,5343 HIGH SPRAY 16,925 0.7 04 VERY LOW DRIP 5,114 0.85 4,347TOTAL 49,342 37,827
IE is 0.77
ETWU < MAWA
To Calculate MAWA- Maximum Applied Water AllowanceETo (Annual):LASLAMAWA (gallons/year) MAWA (inches per sq. ft) MAWA (inches per DAY)
To Calculate ETWU- Estimated Total Water UseETo (Annual): PFxHA (see table 2b)HA (see table 2b)IE (see Table 3)SLAETWU (gallons/season)ETWU (inches per sq. ft)ETWU (per DAY)
H.Z Water Use Type P.F** H.A (sf) Weighted PF1 High 0.8 4,313 3,4502 High 0.8 6,083 4,8663 Low 0.03 3,967 1,1904 High 0.8 6,529 5,2235 Medium 0.5 5,120 2,5606 Medium 0.45 11,557 5,2017 Low 0.3 10,626 3,1888 Low 0.3 1,147 344
Totals 49,342 26,023
45.626,02349,342
0.760
962,031
31.28
0.09
45.649,342
0976,498
31.750.09
H.Z Water Use Type Sprinkler H.A (sf) IE Weighted Area1 LOW EMITTER 15,740 0.85 13,3792 MED ROTOR 16,677 0.75 12,5083 HIGH SPRAY 16,925 0.7 11,8484 VERY LOW DRIP 0 0.85 0TOTAL 49,342 37,734
IE is 0.76
High Med VLowLowHigh Med Low VLow High Med VLowLowHigh Med Low VLow High Med VLowLowHigh Med Low VLow
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Here I calculated the maxi-mum allowed water usage (MAWA) and estimated total water usage (ETWU) in comparison to LEED standards in order to com-promise our designs to be water efficient yet still allow for plenty of plant life and lawn area. I created three different sets of calcula-tions for varying standards.
Based on the water depen-dency of each area as di-vided in our plan, I was able to formulate a plant palette based on the needs of the plants. Ranging from high water dependency to very-low, I created lists of poten-tial groundcovers, shrubs, and trees for each zone.
CONSTRUCTION DOCSIn the final phase of my design I created 6 separate construction details which are all located throughout my site. Each detail was originally drawn in AutoCAD and includes a graphic scale for reference.
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CONSTRUCTION DETAIL
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digital memorialI designed a memorial to acknowledge the advancements in technology in the profession of design. My site was in the University Union on Cal Poly campus, specifically the breeze-way which runs parallel to the University Bookstore creat-ing a volumetric space. My challenge was utilizing this dark, cold concrete space and allow it to evoke a sense of place.
I decided to focus on the internalized frustration that lies be-tween the user and the technological interface. I focused this memorial on the fusion of the human body and the digi-tal realm, recognizing that we must accept the vital role that technology plays in not only the design profession but also the everyday life and interactions of a human being.
In order to show the materialization of society, this de-sign takes a more literal viewpoint on the issue at hand. The use of polygons and mesh surfaces that are creat-ed from programs such as Rhino and 3DS helped guide my design decisions and implementations as to how to convey this message through art and spatial awareness.
The idea is that this long enclosed hallway acts as a dig-ital gateway to the other end, spitting you out back into society. The pavement is based on a computer graph-ics card, the key token of artificial simulation in comput-ers. This pavement carries throughout the corridor and ultimately climbs up the wall resulting in a light fixture.
The polygon mesh body parts are meant to show the tension that is created between the technological world and the human being. Whether or not the human har-nesses this power, the sculptures are positioned in a way that the hand is “pulling” the body into this fabricated wall.
In the far corner of the site the graphic card pavement turns into three thick copper plated bands that go up the post and towards the ceiling. This leads to a series of copper lighting fixtures which are partially illuminated during the day and fully at night. By utilizing the material that is a fundamen-tal part of the connections creating in a computer systems, we are able to recognize how far technology has devel-oped as well as how far we as a society have come. The lights are partially illuminated during the day (as the corridor is constantly dark) as well as to represent the select indi-vidual group that can fully utilize technology. Slowly these lights turn on as the day grows longer, a representation of the human triumph in advancing in this digital society.
D E S I G N C O M P O N E N T S
Copper Lighting
Reflective “Binary” Panels
transition to reflectiveconcrete surface
NORTH Scale: 1”-5’1 5 2010
Human Disintegration
Graphic Card Pavement
Beckon of Technology
Copper Lighting
Reflective “Binary” Panels
transition to reflectiveconcrete surface
NORTH Scale: 1”-5’1 5 2010
Human Disintegration
Graphic Card Pavement
Beckon of Technology
teenage crimeIn a society that is consumed with technology, the spectrum of opportunity through social media is endless. This potential tear individuals apart just as easily as it can seamlessly connect them through a chatroom. Some choose to actively participate in these activities while others ignore it completely- regardless of this choice, this encompasses us in our personal, and professional lives.Aside from all of the amazing opportunities these cyber com-munities create for us, the major set back is the discrep-ancy between what is truly “private.” Is the photo you were tagged in appropriate for your supervisor to see? What does your digital profile say about you? In my personal case, did you realize that your words were being read by thousands, even millions of people who could be surrounding you?
so·cial net·work·ingthe use of dedicated websites and applications to interact with other users, or to find people with similar interests to oneself.
Throughout high school I ran a popular blog on a social network-ing site, tumblr. This blog ranged from the most superficial de-pictions of “the ideal male,” that I strived to be, to the purely de-pressing and lonely sentiments that were captured through my writing. My life was an open book, actually- an open brows-er tab. Although I received responses to my blog (some anony-mous hatred, some positive encouragement), I never truly real-ized that my life was so publicly available until I arrived at University.
I travelled to the University of California, Santa Barbara, to vis-it a friend during my first year at Cal Poly. It was in the hallway of her dormitory that an unknown individual approached me and asked all of the questions I never imagined possible. Every inquisi-tion pertained to some form of published work on my blog, as she finished her interrogation by telling me she followed my blog daily.
It was here that this well-known comfort of release through writing became something unprotected and transparent.
SITE SELECTION Nestled between the Journalism and the Computer Sci-ence Departments, bridging the two together through a long walkway. As journalists and those in the public eye are of-ten the ones who are antagonized by this public vs. pri-vate battle, this anti-memorial fits perfectly into this space.
WHERE IS THE SITE?
HOW MUCH SUN IS THERE?
ARE THERE TREES?
WHERE DOES THE WATER GO?
87%
37%
53%
23%
CIRCULATIONOF THE 737 PEOPLE WHO PASSED THROUGH THIS SPACE WHILE OBSERV-ING, 33% OF THEM WERE UTILIZING AN
ELECTRONIC DEVICE.
SOCIAL MEDIA STATISTICS OF THE ADULT POPULATION, (AGES 18-29), THIS IS THE AMOUNT OF USERS WHO ADMIT TO FREQUENTLY USING
THESE SOCIAL NETWORKING SITES.
THE DIGITAL REALM9/10 PEOPLE WHO WERE ACTIVELY ENGAGED WITH THEIR PHONE
WHILE WALKING WERE ALONE.
ENVIRONMENTAL ELEMENTSTHIS SITE IS SHADED WELL AT EITHER END OF THE WALK, MID-LOW SHRUBS OUTLINE THE PATH AND ALL DRAIN TO TWO
FRENCH DRAINS ON EITHER SIDE.
46%
7%
33%
60%THIS SITE IS PRIMARILY SUNNY BUT FULLY SHADED IN A FEW AREAS DUE TO THE EXISTING TREES. THE SUN ICON ON THE RIGHT SIDE OF THE MAP REP-RESENTS THE AMOUNT OF SUN-LIGHT ON THE PATHWAY DURING
THE DAYTIME HOURS.
THIS SITE IS ADA ACCESSIBLE! FRANK E. PILLING
COMPUTER SCIENCE
DEPARTMENT OF JOURNALISMGRAPHIC ARTS
WHERE IS THIS INFO FROM? PERSONAL OBSERVATION & http://studybreakscollegemedia.com
NICHOLAS KONG LA405
DID YOU KNOW 91% OF AMERICAN ADULTS HAVE CELL PHONES,
AND 61% OF THOSE PEOPLE HAVE SMART PHONES?
WHERE IS THE SITE?
HOW MUCH SUN IS THERE?
ARE THERE TREES?
WHERE DOES THE WATER GO?
87%
37%
53%
23%
CIRCULATIONOF THE 737 PEOPLE WHO PASSED THROUGH THIS SPACE WHILE OBSERV-ING, 33% OF THEM WERE UTILIZING AN
ELECTRONIC DEVICE.
SOCIAL MEDIA STATISTICS OF THE ADULT POPULATION, (AGES 18-29), THIS IS THE AMOUNT OF USERS WHO ADMIT TO FREQUENTLY USING
THESE SOCIAL NETWORKING SITES.
THE DIGITAL REALM9/10 PEOPLE WHO WERE ACTIVELY ENGAGED WITH THEIR PHONE
WHILE WALKING WERE ALONE.
ENVIRONMENTAL ELEMENTSTHIS SITE IS SHADED WELL AT EITHER END OF THE WALK, MID-LOW SHRUBS OUTLINE THE PATH AND ALL DRAIN TO TWO
FRENCH DRAINS ON EITHER SIDE.
46%
7%
33%
60%THIS SITE IS PRIMARILY SUNNY BUT FULLY SHADED IN A FEW AREAS DUE TO THE EXISTING TREES. THE SUN ICON ON THE RIGHT SIDE OF THE MAP REP-RESENTS THE AMOUNT OF SUN-LIGHT ON THE PATHWAY DURING
THE DAYTIME HOURS.
THIS SITE IS ADA ACCESSIBLE! FRANK E. PILLING
COMPUTER SCIENCE
DEPARTMENT OF JOURNALISMGRAPHIC ARTS
WHERE IS THIS INFO FROM? PERSONAL OBSERVATION & http://studybreakscollegemedia.com
NICHOLAS KONG LA405
DID YOU KNOW 91% OF AMERICAN ADULTS HAVE CELL PHONES,
AND 61% OF THOSE PEOPLE HAVE SMART PHONES?
DESIGN COMPONENTS FRAGMENTATION Every internet entity puts up a facade which is quickly broken down. This representation is how we portray ourselves from the out-side, as one complete individual, although we ourselves are not necessarily complete.
TRANSPARENCY The definitive line as to what is private or public is easily blurred through social me-dia. In this way, the user has to have a false sense of protection as most peo-ple have when they are on these sites.
UBIQUITY There is a constant connection between an individual and this network. In its sim-plest form, this can be tracked to a cellu-lar device to which most utilize constant-ly. This ever present element should be something that is experiential and variable.
D E S I G N P R O C E S S In order to facilitate the idea of a ubiquitous eye which is tracking your motions, I had the idea to connect the sky with the ground plane, creating a volumetric space. This space would be limited to the confines of the sky plane, so when the user looks up at the overarching structure they remember the constant surveil-lance they are under while experiencing the site.
I proposed a kinetic structure which would be able to be altered by each individual passing through the space. In a certain configuration this geometric sculpture would “frame” the ideal view of the site. I realized that this de-sign solution relied too much on the interaction of each user and the willingness to solve the problem, which may not yield much interaction.
Because of the high volume of traffic through the site, I began to develop the idea of screen panels which could facilitate circulation based on their alignment. I paired this with an audi-tory experience, as the panels would make sounds as they slid left to right. This appealing to the sensory experiences provoked me to directly introduce technology to the design.
The series of gateways creates an illusion to the user traveling south. These gates appear to be one whole structure from afar, but as you draw near and walk through them, you are able to see the in-complete structures. This represents the “perfec-tion” that we strive to portray through social media.
These gateways are lined with clear wire, attached to this wire are small wind chimes that resonate based on the wind energy that is produced by the traffic through the site. These chimes are place throughout the design and force pedestrians to activate them. These small sounds that surround the user are not only ubiquitous, but also reminiscent of the classic text message tone that all cellular devices come with.
This site receives sun through a majority of the daylight hours and is not shaded by trees. I have designed a geometric shade structure, the material being a one-way mirror. This reflection is seen on the inside of the structure, so travelers coming from both the north and south have full visibility of the people who are in-side of the structure. While the user is hiding from the sunlight, he is exposed from all angles. This explic-itly depicts a false sense of security in a built form.
DESIGN SOLUTION
College of Engineering Advising Center
Frank E. Pilling Computer Science
Engineering East
Fragmented GatewaysWith Wind Chimes
One-Way Mirror Shade Structures
Shaded Private Courtyard
Underlit Decking
North
0
Scale- 1” - 15’
15 30 60
College of Engineering Advising Center
Frank E. Pilling Computer Science
Engineering East
Fragmented GatewaysWith Wind Chimes
One-Way Mirror Shade Structures
Shaded Private Courtyard
Underlit Decking
North
0
Scale- 1” - 15’
15 30 60
Shaded Garden Area Transparent Shade Structure
College of Engineering Advising Center
Transparent Shade Structure Frank E. Pilling Computer Science Building
Shaded Garden Area Transparent Shade Structure
College of Engineering Advising Center
Transparent Shade Structure Frank E. Pilling Computer Science Building
SECTION A-A Garden & Shade Structure
SECTION B-B Shade Structure & Computer Science
GREAT ROOM
POWDER
KITCHEN
DEN
MUDROOM
LAUNDRY/STOR.
ENTRY
Through my time at KLC Con-sulting Engineers & Architects, I worked on a variety of proj-ects from landscaping to res-idential design. In this set of drawings I worked on two dif-ferent layouts for townhomes in Mill Valley. I created two ele-vation drawings as well as the floorplans of the two stories.
PROPOSED FRONT ELEVATIONWEST
PROPOSED RIGHT ELEVATIONSOUTH
EXISTING FRONT ELEVATIONWEST
EXISTING RIGHT ELEVATIONSOUTH
PROPOSED FRONT ELEVATIONWEST
PROPOSED RIGHT ELEVATIONSOUTH
EXISTING FRONT ELEVATIONWEST
EXISTING RIGHT ELEVATIONSOUTH
Ciao! Pizza
Mustang Lanes
Crafts Center
El Corral Bookstore
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Starbucks
Chase Bank
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4,176 SF
3,373 SF
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666 SF
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201 SF
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Facility Services Facilities Planning and Capital Projects
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House Remodel and Addition714 Juniper Court, Tiburon, CA, 94920
The client that we were working for had recently purchased this house in Tiburon, California. The intent was to completely renovate the property and add a second fl oor to the home. This project included many site visits, talking and presenting our ideas to the client, and a long process of revisions.
LANDSCAPE ARCHITECTURE COURSEWORKLA170- Design Communications LA202, 203, 204- Design Fundamentals I, II, III LA211, 212- History of Landscape Architecture I, IILA221- California Native Plants & CommunitiesLA241- Site Engineering LA242- Design Implementation LA243- Materials & Techniques of Landscape ConstructionLA320- Design Theory for Landscape Architects LA330- Cultural and Ethical Decisions in Landscape Architecture LA370- Professional Practice in Landscape ArchitectureLA402- Design Theory & Exploration Focus StudioLA405- Project Design & Implementation Focus Studio LA431- CAD & Digital Media Communications LA437- 3D & Digital Communications
BOT121- General Botany ARCH218- History of Architecture II CRP212- Introduction to Urban Planning
Education California Polytechnic State University, San Luis Obispo Bachelor of Landscape Architecture Projected Graduation: Winter 2017
Experience LADAC INTERN - CAL POLY LANDSCAPE ARCHITECTURE DEPT. — SEPTEMBER 2014 - PRESENT
- Act as a liaison for the Landscape Advisory Council to the Dept. of Landscape Architecture. - Organize events for the department and perform weekly tasks as needed.
SALES ASSOCIATE, URBAN OUTFITTERS, SAN FRANCISCO / SAN LUIS OBISPO, CA — AUGUST 2013-PRESENT
- Works on visual merchandising, product placement and assists in store design. - Assists with product flow alongside the store receiver. - Utilizes POS system daily to sell merchandise and check local inventory
DRAFTING INTERN, KLC CONSULTING ENGINEERS & ARCHITECTS, EL CERRITO, CA — JUNE - AUGUST 2013
- Work on mapping under Chevron Refinery in Richmond, CA- Produce construction details and plot tables for inspections on AutoCAD Software- Draft preliminary plans and create supplemental 3D computer models for clients.
INSTRUCTIONAL STUDENT ASSISTANT, CAL POLY, SAN LUIS OBISPO, CA — SEPTEMBER - DECEMBER 2013 - Taught approximately 30 first-year students within the College of Architecture and Environmental Design (CAED) for the course Environmental Design 101 (EDES)- Instruct students on the principles of environmental design as well as professional ethics. - Prepare interactive lessons based on University course requirements. - Evaluate and grade assignments based on criteria per assignment.
STUDENT ASSISTANT, ARCHITECTURE SUPPORT SHOP, SAN LUIS OBISPO, CA — OCTOBER 2012 - JUNE 2013
- Use and assist students in their usage of power tools, heavy machinery for construction. - Check inventory daily and prepare orders for new machinery, materials, and tools.
Skills Program Knowledge: AutoCAD, Google SketchUp, Adobe Creative Suite (Illustrator, InDesign, Photoshop), Microsoft Word, Excel, PowerPoint, Apple Pages, Numbers, Keynote
References & Portfolio available upon request.
Nicholas Kong
510-779-8695 [email protected] 1185 East Foothill Blvd. Apt. 34, San Luis Obispo, CA 93410