MMT 30: Kommunikation & Netzwerke
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Transcript of MMT 30: Kommunikation & Netzwerke
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KommunikationTom Wendel ([email protected])Developer Evangelist @ Microsoft
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Client /Frontend
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Longterm Stuff
MVVM und Async
MainPage
OptionsPage
DetailsPage
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Longterm StuffModel
Gameloop
Gameloop
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Hosting /Communication
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Browser Webbased
Ways to go…
Native
- Website- Mobile Web - Sockets
- Webservice- Json- oData
(REST)
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Tab SQL
Context
Logic
ServiceClient
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Tab SQL
Context
Logic
Webpage
CDN
oData
WCF
Json via MVC
Browser / Control
WebClient
Proxy
Context
WebClient
Fronte
nd
SocketSocket
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Tab SQL
Context
Logic
Webpage
CDN
oData
WCF
Json via MVC
Browser / Control
Json Client
WebClient
Fronte
nd
SocketSocket
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Tab SQL
Data Context
ConnectionClient
ConnectionClient
ConnectionClient
ConnectionClient
Gam
e
Route
r
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Tom [email protected]://blogs.msdn.com/twendelhttp://facebook.com/tom.wendel@Bobstriker on Twitter
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