MEDIA PANIC STRIKES AGAIN! - WordPress.com · 2016-05-07 · "The use of the television medium to...
Transcript of MEDIA PANIC STRIKES AGAIN! - WordPress.com · 2016-05-07 · "The use of the television medium to...
MEDIAPANICSTRIKES
AGAIN!
JanetMurrayGraduatePrograminDigitalMedia
GeorgiaTech@janetmurray
AposiDonstatementforVirtuallyThere,MIT,May2016
or
TimetoInventthe4th
Wall!
JanetMurrayGraduatePrograminDigitalMedia
GeorgiaTech@janetmurray
AposiDonstatementforVirtuallyThere,MIT,May2016
Toomuchsolitaryreadingcandriveyoumad!
World’sfirstdocumentaryfilmsendsParisiansfleeing!
Readingcomicbooksisdestroyingourchildren’sminds!
WatchingTVisdestroyingourchildren’sminds!
"TheuseofthetelevisionmediumtotransmitinformaDonofanykindbytheuseoftheprocesscalled
"subliminalpercepDon,"orbytheuseofanysimilartechniquewherebyanaWemptismadetoconveyinformaDontotheviewerbytransmiXngmessagesbelowthethresholdofnormalawarenessisnotpermiWed."(Bliss,supra,p.12,at435(quoDngfromNEWSFROMNAB,Mar.26,1958).
Playingvideogamesisdestroyingourchildren’sminds!
Ecstacy?Empathy?Torture?
Platforms are still in the experimental stage
ANovelTechnologyofRepresentaDonIsMagical:e.g.LiveTelepresence
AHoleinSpace1980KitGalloway&SherrieRabinowitz
MessagenotMagic:Amaturemediumistransparent
FaceTimeTweetedImageofmySkypepanelparDcipaDonatDigitalHollywoodfromAtlanta
We are still at the magical stage with consumer VR.But some therapeutic uses have in practice for >10 years.
VirtuallyBeWerTherapeuDcVR:PurposelynotphotorealisDcImmersioncomesfrommakingitrealandnot-real
Ifdesignersgoforthereal
FallingofftheDghtropeinTheWalkVR
Interactorswillcreatetheirown4thwall
ThereisacollecDveprocessofexploringexpressiveaffordancesandadapDngrefining,andinvenDngmediaconvenDonstobuildupcoherentgenresofrepresentaDon.ThisisaniteraDveprocessthatwillreshapethedevicesasitspawnsnewgenres.
ThedirecDonisclear,butthepaceisunpredictable.
VR2016:TheTaskIstoInventthe4thWall
EndthepanicandthehypebytheslowprocessofbuildingupmediaconvenDonsthatsituatetheinteractorinthevirtualspacemakingclearwheretheboundariesare
Whenwesituatetheinteractorintheworldwewillbeabletoallaypanicandnegatethemagicnoveltyeffectthatmakesithardtoevaluateaspecificexperience.RealempathycomesfromstructuredstorytellingwhichrequiresclearconvenDonsofengagement.Therewillbea4thwallbutnotovernight.
3QuesDons1. Whatwasyourownstrongestdirectexperienceofimmersion/presence/being
thereinaVRdocumentary?What,ifanything,disruptedorintensifiedit?2. IsthereaplaceinVRdocumentariesfor“thresholdobjects”–parttacDle,part
virtual–totakeusovertheboundaryandimplicitlyremindusofthewayout?Willhandcontrollersbeanimportantpower-upforexpressiveVRdocs?
3. ArethereconvenDonsinnarraDvegamesthatwemightbuildontogivetheinteractoracoherentroleandsetofacDonsappropriatetoaVRdocumentary?