Mechanics for digital heritage 4 slideshare
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Transcript of Mechanics for digital heritage 4 slideshare
M O S C O W, R U S S I AV D N H
Use Of Digital Tools To Enhance Visitor Experience For: Digital Heritage Jerusalem Conference 2015 Case: Mechanics Of Wonder Temporary Exhibition.
S C A L E & C O N D I T I O N O F O B J E C T SO B J E C T S
T H E V E N U E - C O S M O S PAV I L I O N U N I Q U E S PA C E
S U B Z E R O T E M P E R AT U R E S
V I S I T O R S : E X P E C TAT I O N S & C O L L AT E R A L
C O N D I T I O N S & L I M I TAT I O N STA S K
TA S K
Entertain
show backstage of the biggest show on planet (over 3bn TV audience)
Educate
show and explain cultural roots of the artistic imagery chosen to represent a country
V I D E O S O U R C E D F R O M S O C I A L M E D I A
E X H I B I T I O N
“Personally I Am Very Fond Of Strawberries And Cream, But I Have Found That For Some Strange Reason, Fish Prefer Worms. So When I Went Fishing, I Didn’t Think About What I Wanted. Why Not Use The Same Common Sense When Fishing For People?”
SOCIAL
ACTIVE PASSIVE
S O L U T I O N V I S I T O R T Y P E S
SOCIALapplication share and comment function
IMMERSIONapplication
augmented reality
ACTIVEapplication
image recognition
interactive leaflet
PASSIVEtouch screens
projection on model
S O L U T I O N D I G I TA L E C O S Y S T E M F O R V I S I T O R E N G A G E M E N T
F E AT U R E S R E Q U I R E M E N T SA P P
delivery devicemedia type touch panels app projections
video + + (1 per POI) +
audio - + +
text + + (140 characters) -
picture + + -
3D model + + -
F R O M PA S S I V E V I S I T O R T O I N T E R E S T E D C U S T O M E RT O U C H S C R E E N S
• comfort - easy to navigate for all;
• consideration - allows visitor to see objects in motion while suggesting best view points for observing a still object;
• thoroughness - gives an opportunity for deeper involvement for keen minded visitors without overloading other visitors with unnecessary information;
T R A D I T I O N A L + I N T E R A C T I V EB O O K L E T
A D D I N G L E V E L S F O R I N T E R P R E TAT I O N A P P
WA L L PA P E R M A L E V I C H
WA L L PA P E R L I S S I T S K Y, C H E R N I K H O V
WA L L PA P E R TAT L I N , M E Y E R H O L D
A U G M E N T E D R E A L I T Y
M A D E S I M P L E
O V E R 1 0 , 0 0 0 S H A R E D
E X P E R I E N C E S
R E F E R E N C E S ( M A L E V I T C H
L I S S I T S K Y C H A S H N I K )
L I G H T D I G I TA L T E C H N O L O G Y
A L L O W S FA S T E R I N T E R P R E TAT I O N
C H A S E F O R L I K E S & F O L L O W E R SS O C I A L M E D I A
1
101 days
400 objects
112 000 visitor
1 3 2 2
2 5 0 0
3 2 21 1 9
2 4 8
2 1 5
5 8 9 3
VkontakteYoutubeLiveJournalOdnoklassnikiTwitterInstagramFacebook
perception level
object scale
area for digital tools (augmented reality)
S U I TA B I L I T Y A N D A P P R O P R I AT E N E S SA U G M E N T E D
R E A L I T Y
F R O M A C T I V E I N V O LV E M E N T T O I M M E R S I O NA P P
• convenience - allows to read text in comfortable size;
• thoroughness - gives an opportunity to dig deeper for keen minded visitors without overloading with unnecessary information;
• versatility - gives an opportunity to create a quest or a specialized content for varying visitor groups (children);
• ownership - visitors’ experience does not end at exhibition door - they own it;
• publicity - shared experience.
U S E S PA R I N G LY
A D A P T T O A U D I E N C E
C R E AT E VA L U E
E N H A N C E R AT H E R T H A N S U B S T I T U T E
C R E AT E A S H A R E D E X P E R I E N C E
A U G M E N T E D R E A L I T Y
Drawing Conclusions
Elena Voltsinger [email protected]