MAPublisher 7 Tutorial Guide - Avenza Systems...

54
Tutorial Guide

Transcript of MAPublisher 7 Tutorial Guide - Avenza Systems...

  • Tutorial Guide

  • ��

    AVENZA MAPublisher® 7 Tutorial Guide

    Copyr�ght © 2000-2006 Avenza Systems Inc. All r�ghts reserved.MAPubl�sher 7 for Adobe® Illustrator® Tutor�al Gu�de for W�ndows and Mac�ntosh.

    MAPubl�sher and When Map Qual�ty Matters are reg�stered trademarks of Avenza Systems Inc. Adobe, Adobe Illustrator, Adobe Acrobat and PostScr�pt are trademarks of Adobe Systems Inc. or �ts subs�d�ar�es and may be reg�stered �n certa�n jur�sd�ct�ons. All other software product names and brands �nclud�ng trademarks or reg�stered trademarks are the property of the�r respect�ve owners.

    Th�s tutor�al gu�de and the software descr�bed �n �t are furn�shed under l�cense and may be used or cop�ed only �n accordance w�th the terms of such l�cense. The content of th�s manual �s furn�shed for �nformat�onal use only, �s subject to change w�thout not�ce and should not be construed as a comm�tment by Avenza Systems Inc. or �ts related compan�es or successors. Avenza Systems Inc. assumes no respons�b�l�ty or l�ab�l�ty for any errors, om�ss�ons or �naccurac�es that may appear �n th�s book.

    Except as perm�tted by such l�cense, no part of th�s publ�cat�on may be reproduced, stored �n a retr�eval system, or transm�tted, �n any form or by any means, electron�c, mechan�cal, record�ng, or otherw�se w�thout pr�or wr�tten approval of Avenza Systems Inc.

    Avenza Systems Inc.124 Merton Street, Su�te 400Toronto, Ontar�o, M4S 2Z2CanadaTel: (+1) 416 487 5116Fax: (+1) 416 487 7213Ema�l: [email protected]: http://www.avenza.comSupport Tel: (+1) 416 487 6442Support ema�l: [email protected]

    Created December 2006

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    Welcome

    Avenza welcomes you to mapmak�ng �n the 21st century!

    Comb�ned w�th Adobe Illustrator, MAPubl�sher has revolut�on�zed the art of mapmak�ng by allow�ng spat�al data files to be used to create maps �ns�de a vector graph�cs program. MAPubl�sher allows all your cartograph�c tasks to be performed where they should be done; �n a powerful graph�cs env�ronment.

    MAPubl�sher 7 �mproves on the already powerful tools of prev�ous vers�ons by add�ng add�t�onal file support, add�t�onal tools and �mprovements to ex�st�ng tools.

    Th�s tutor�al manual assumes that the user �s fam�l�ar w�th Adobe Illustrator CS or CS2, and has at least a bas�c understand�ng of geograph�c �nformat�on systems (GIS) term�nology and concepts. The exerc�ses �n th�s manual should be used �n conjunct�on w�th the MAPubl�sher 7 User Gu�de. Note that the number�ng of each Tutor�al sect�on matches the correspond�ng Chapter �n the User Gu�de.

    By follow�ng these tutor�als you w�ll learn how to create maps us�ng the MAPubl�sher filters �n Adobe Illustrator. Th�s manual covers the steps necessary to bu�ld a map and perform fundamental cartograph�c and GIS tasks. Together MAPubl�sher and Adobe Illustrator w�ll g�ve you a totally �ntegrated cartograph�c des�gn software system w�th graph�cs tools and geograph�c funct�ons present �n the same work env�ronment.

    TUTORIAL DATA

    All the exerc�ses �n th�s manual w�ll use GIS data suppl�ed �n the Tutorial Data folder on your MAPubl�sher 7 CD or �n the electron�c download. Alternat�vely, �f you have �nstalled the Tutor�al Data, you can find th�s �n the Avenza/MAPublisher 7 folder on your hard dr�ve. However we do encourage you to exper�ment w�th your own data to ga�n add�t�onal exper�ence w�th MAPubl�sher’s tools and funct�ons.

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    WELCOME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . iii Tutor�al Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ���

    IMPORTING .MAP .DATA . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3-i Import�ng a S�ngle Map F�le. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3-ii Import�ng Mult�ple Map F�les at Once . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3-iii Import�ng Map F�les to Match an Ex�st�ng Layer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 3-iv Import�ng Map F�les w�th Auto-Gra�n. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 3-v Import�ng GIS Formats that Requ�re Opt�onal Sett�ngs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 3-vi Import�ng Po�nts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 3-vii Import�ng Mult�ple F�le Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 3-viii Import�ng Map F�les �n Mult�ple Project�ons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 3-ix Import�ng Map F�les to Match an Ex�st�ng Layer’s Project�on. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 3-x Ass�gn�ng a Project�on Pr�or to Import. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 3-xi Chang�ng a Project�on Pr�or to Import . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16

    ATTRIBUTES .AND .GEOREFERENCING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17 4-i Determ�n�ng the Coord�nates of a Spec�fic Locat�on . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 4-ii V�ew�ng and Ed�t�ng MAP Attr�butes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 4-iii Add�ng a New Column to a MAP Attr�bute Table . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 4-iv Chang�ng a MAP Column’s Propert�es . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 4-v Ed�t�ng the Values of a MAP Column. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 4-vi Mak�ng a Select�on w�th MAP F�lters. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 4-vii Us�ng Add to Current Select�on to Add to an Ex�st�ng Select�on . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 4-viii Us�ng Select�on F�lters for Advanced Select�ons. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20

    MAP .VIEWS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22 5-i The Creat�on of MAP V�ews v�a Import. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 5-i i Import�ng a MAP V�ew from Ex�st�ng MAPubl�sher Documents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 5-iii Dupl�cat�ng and Delet�ng MAP V�ews. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 5-iv Reproject�ng by Dragg�ng MAP Layers �nto Alternate MAP V�ews. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 5-v Dragg�ng a New Illustrator Layer �nto S�m�lar Coord�nate Systems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 5-vi Dragg�ng New Illustrator Layers �nto D�fferent Coord�nate Systems. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 5-vii Ed�t�ng Layer Names Us�ng Search and Replace. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 5-viii Merg�ng MAP Layers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 5-ix Spec�fy�ng a Project�on for an Imported F�le . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 5-x Reproject�ng us�ng the MAP V�ew Ed�tor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 5-xi Ed�t�ng Scale and Pos�t�on�ng . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 5-xii Copy�ng a Project�on from One Layer to Another . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 5-xiii Creat�ng a New MAP V�ew . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 5-xiv Export�ng Data to GIS Formats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29

    PLOTTING .POINTS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .30 6-i Plott�ng Po�nts �n Dec�mal Degree or DMS Format . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30

    Contents

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    LEGENDS .AND .STYLESHEETS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .31 7-i Creat�ng an Area Stylesheet. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 7-ii Creat�ng a L�ne Stylesheet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 7-iii Creat�ng a Po�nt Stylesheet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 7-iv Dupl�cat�ng Stylesheets. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 7-v Ed�t�ng Styles to Change Attr�butes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35

    TEXT .CREATION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .36 8-i Generat�ng Labels for a L�ne Layer us�ng Feature Text Label . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 8-ii Generat�ng Labels for an Area Layer us�ng the MAP Tagger Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37

    GRIDS, .GRATICULES .& .INDEXES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .38 9-i Creat�ng an Index Gr�d. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 9-ii Creat�ng a Grat�cule . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 9-iii Creat�ng an Index: Feature Based. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 9-iv Creat�ng an Index: Text Based . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42

    SELECTION .STATISTICS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .43 10-i Mak�ng Select�ons w�th SelStats. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43

    LINE .FUNCTIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .44 11-i Buffer�ng L�nes Us�ng an Entered Value . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 11-ii Fl�pp�ng L�nes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 11-iii Jo�n�ng L�nes Based on Attr�bute Value . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 11-iv S�mpl�fy�ng L�nes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 11-v Jo�n�ng Po�nts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46

    SCALE .BARS .AND .NORTH .ARROWS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .48 12-i Creat�ng a Scale Bar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 12-ii Creat�ng a North Arrow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49

    WORKING .WITH .IMAGES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .50 13-i Reg�ster�ng an Image w�th a Reference F�le . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 13-ii Reg�ster�ng an Image w�thout a Reference F�le. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 13-iii Export�ng a Placed Image as a Georeferenced Raster F�le. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52

    WORKING .WITH .TABLES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .53 14-i Import�ng a Table. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53

    DRAWING .WITH .MAPUBLISHER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .54 15-i Creat�ng Shapes w�th Spec�fic MAP D�mens�ons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54

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    Importing Map Data

    Importing Map Data

    3-i: IMPORTING A SINGLE MAP FILE

    1. Start by creat�ng a new Illustrator page �n landscape or�entat�on. If you choose to ed�t the or�entat�on of a current document, be sure to reset the rulers so that the 0,0 po�nt �s at the lower left corner of the page.2. Select File > Import Map Data > Simple… to open the MAPubl�sher S�mple Import d�alog.3. Select MapInfo MIF/MID from the Format dropdown4. Cl�ck the ‘...’ (Browse) button to open the data source browser.5. Locate and select the world.mif file from the Tutorial Data folder and cl�ck Open.

    S�mple Import d�alog after select�ng the world.m�f file.

    6. Note the Source MAP View (Source Coordinate System) has been automat�cally read as be�ng Generic Lat/Long.7. Cl�ck OK. The Simple Import dialog closes and the selected map file is imported. The map has been imported to automatically fit to the size of the page.8. Not�ce that �n the Illustrator Layers palette there �s a new layer called ‘world_area’. Also �n the MAP V�ews palette there �s a new MAP V�ew hold�ng the �mported file. See more on MAP V�ews on page 22.

    Adobe Illustrator after S�mple Import of world.m�f.

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    3-ii: IMPORTING MULTIPLE MAP FILES AT ONCE

    The S�mple �mport filter also allows for the �mport of mult�ple map files at a s�ngle t�me. When �mport�ng mult�ple files, all files must be of the same format, be �n the same project�on, and be located �n the same d�rectory.

    1. Start by creat�ng a new Illustrator page �n portra�t or�entat�on.2. Select File > Import Map Data > Simple… to open the MAPubl�sher S�mple Import d�alog.3. Select MapInfo MIF/MID from the Format dropdown.4. Cl�ck the ‘...’ (Browse) button to open the data source browser.5. Locate and select the fsatoronto.mif and torontostreets.mif files from the Tutorial Data folder. Use the Apple key (Mac) or the Ctrl key (W�ndows) to select the two files, and then cl�ck Open.

    S�mple Import d�alog after select�ng the fsatoronto.m�f and torontostreets.m�f files.

    6. Note the Source MAP View (Source Coordinate System) has been automat�cally read as be�ng Generic Lat/Long.7. Cl�ck OK to �mport the map files. The data files w�ll be �mported to automat�cally fit to the s�ze of the page.8. Not�ce that �n the Layers palette there are new layers called ‘torontostreets_line’ and ‘fsatoronto_area’. Also �n the MAP V�ews palette there �s a new MAP V�ew hold�ng the two �mported files (Note that the layers are l�sted alphabet�cally under the host MAP V�ew �n the MAP V�ews palette).

    Adobe Illustrator after mult�ple �mport of fsatoronto.m�f and torontostreets.m�f files.

    Importing Map Data

  • 8

    3-iii: IMPORTING MAP FILES TO MATCH AN EXISTING MAP LAYER

    1. Start by creat�ng a new Illustrator page �n landscape or�entat�on. 2. Select File > Import Map Data > Simple… to open the MAPubl�sher S�mple Import d�alog.3. Select ESRI Shape from the Format dropdown.4. Cl�ck the Browse button to open the data source browser.5. Locate and select the worldwest.shp file from the Tutorial Data folder and cl�ck Open. The dialog closes and the selected file appears in the file list in the MAPublisher Simple Import window.6. Note that the Source MAP View has been automat�cally read as be�ng Robinson in Meter.7. Cl�ck OK. The Simple Import dialog closes and the selected map file is imported. The data file has been imported to automatically fit to the size of the page.8. Not�ce that �n the Illustrator Layers palette there are new layer called ‘worldwest_area’. Also �n the MAP V�ews palette there �s a new MAP V�ew called ‘worldwest’ �n Rob�nson, wh�ch holds the �mported file. See more on MAP V�ews on page 22.

    Adobe Illustrator after S�mple Import of worldwest.shp.

    9. Repeat Steps 2 to 410. Locate and select the worldeast.shp file from the Tutorial Data folder and cl�ck Open. The dialog closes and the selected file appears in the file list in the MAPublisher Simple Import window.11. Note that as �n the worldwest �mport, the Source MAP View has been automat�cally read as be�ng Robinson in Meter.12. Cl�ck OK.

    Importing Map Data

  • 9

    13. In the Matching MAP View Found d�alog, choose to Add to ‘worldwest’. Then check Resize MAP View to fit. The Simple Import dialog closes and the selected map file is imported to match the previous import. Notice that the ‘worldwest’ layer has been rescaled so that both itself and the ‘worldeast’ layer will fit inside the page extents. 14. Not�ce that �n the Illustrator Layers palette there �s now an add�t�onal layer called ‘worldeast_area’. Also �n the MAP V�ews palette the MAP V�ew ‘worldwest’ now holds both layers.

    Adobe Illustrator after �mport of worldeast.shp file, w�th worldwest_area layer rescaled.

    3-iv: IMPORTING MAP FILES WITH AUTO GRAIN

    1. Start by creat�ng a new �llustrator page.2. Select File > Import Map Data > Simple… to open the MAPubl�sher S�mple Import d�alog.3. Select MapInfo MIF/MID from the Format dropdown4. Cl�ck the Browse button to open the data source browser.5. Locate and select the greenland.mif file from the Tutorial Data folder and cl�ck Open. The dialog closes and the selected file appears in the file list in the MAPublisher Simple Import window.6. Cl�ck OK.7. Due to th�s file be�ng complex, �n that �t exceeds the allowable 32,000 po�nts per path �n Illustrator, the Auto Grain warn�ng d�alog appears.8. Cl�ck OK �n th�s warn�ng d�alog. The Simple Import dialog closes and the selected map file is imported. MAPublisher has calculated the grain and removed points to give the highest level of detail possible.

    Importing Map Data

  • 10

    3-v: IMPORTING GIS FORMATS THAT REQUIRE OPTIONAL SETTINGS

    There are a number of other file formats �n the Tutorial Data folder to exper�ment w�th. MAPubl�sher w�ll deal w�th �ts supported file formats �n vary�ng ways, and some w�ll �mport d�fferently and/or requ�re extra user �nput. There �s an overv�ew of the file formats supported by MAPubl�sher �n the User Gu�de.

    1. Create a new document and open the MAPubl�sher S�mple Import d�alog.2. Select ESRI ArcInfo Export (E00) from the Format dropdown.3. Select the capeverde.e00 file from the Tutorial Data folder.4. Cl�ck the Settings button.5. Enable the Include TIC layer sett�ng.6. Cl�ck OK.7. As e00 files are generally an arch�ve of several files, MAPubl�sher w�ll reproduce an e00 �mport as d�st�nct Illustrator layers. Not�ce therefore that MAPubl�sher has generated po�nt, area, l�ne and text layers. An extra layer appended w�th _tic_point has been created hold�ng t�c po�nts, as was spec�fied �n the Settings d�alog.

    Adobe Illustrator after �mport of capeverde.e00.

    Importing Map Data

  • 11

    3-vi: IMPORTING POINTS

    The MAPubl�sher �mport filters also allow the �mport of del�m�ted ASCII text files as po�nt data prov�ded they conta�n coord�nate values. A typ�cal file of th�s nature m�ght be set up as follows:

    “X value”,”Y value”,”Name”,”Population”“3.4”,”5.4”,”Metropolis”,”2345000”“6.54”,”21.4”,”Gotham City”,”1234000”“6.32”,”66.6”,”Smallville”,”54”

    The MAPubl�sher Import Po�nts filter supports the �mport of del�m�ted ASCII files that conta�n any of the follow�ng del�m�ters between data values: comma, return, end of l�ne and tab.

    1. Create a new document and open the MAPubl�sher S�mple Import d�alog.2. Select ASCII Point Data from the Format dropdown.3. Select the azdeci.txt file.4. The Settings d�alog w�ll open automat�cally.5. Select the columns of the file to be used as the po�nts’ X and Y coord�nates, us�ng the X and Y ax�s dropdown l�sts. The dropdown l�sts are filled w�th the numer�c columns found �n your ASCII file. For th�s file, use ‘Column 4’ for the X coord�nates, and ‘Column 3’ for the Y coord�nates.6. (Opt�onal) Set the values by wh�ch the X and Y coord�nates w�ll be mult�pl�ed by before they can be �mported by first cl�ck�ng the Multipliers button. You can mult�ply the X coord�nates by a d�fferent value than the Y coord�nates �f you w�sh. The default for each �s 1, wh�ch w�ll not change your values at all. Cl�ck OK.7. Leave the Use first line as a header opt�on unchecked, as the first l�ne of th�s file does not conta�n column head�ngs.8. Cl�ck OK.9. The po�nts are placed on the page as spec�fied. All columns that were �n the file are �mported as attr�bute data for the created po�nts.

    Adobe Illustrator after �mport of azdec�.txt.

    Importing Map Data

  • 12

    3-vii: IMPORTING MULTIPLE FILE TYPES

    1. Start by creat�ng a new �llustrator page �n landscape or�entat�on. If you choose to ed�t the or�entat�on of a current document, be sure to reset the rulers so that the 0,0 po�nt �s at the lower left corner of the page.2. Select File > Import Map Data > Advanced… to open the MAPubl�sher Advanced Import d�alog.3. Cl�ck the Add button to open the Import Map Data Source d�alog.4. Select MapInfo TAB from the Format dropdown.5. Cl�ck the ‘...’ (Browse) button to open the data source browser.6. Locate and select the usa.tab file from the Tutorial Data folder and cl�ck Open.7. Cl�ck OK �n the Import Map Data Source d�alog as you do not need to spec�fy a project�on. The dialog closes and the selected file appears in the file list in Row 1 of the MAPublisher Advanced Import window.8. Cl�ck the Add button to open the Import Map Data Source d�alog.9. Select ESRI Shape from the Format dropdown.10. Cl�ck the ‘...’ (Browse) button to open the data source browser.11. Locate and select the canada.shp file from the Tutorial Data folder and cl�ck Open.12. Cl�ck OK �n the Import Map Data Source d�alog as you do not need to spec�fy a project�on. The dialog closes and the selected file appears in the file list in Row 2 of the MAPublisher Advanced Import window.13. In the Destination MAP View sect�on cl�ck the New Based On rad�o button, and then choose USA.tab from the dropdown. Th�s w�ll base the page scal�ng on the usa file.14. Check the ‘Auto scale’ opt�on. Th�s w�ll ensure all selected files are fitted �ns�de the page extents. Note: Not checking the ‘Auto scale’ option will base the page scaling on the file selected in the ‘New based on’ listbox only. Therefore only this file will be fitted to the current page extents, which may cause elements in other selected files to be placed outside of the page boundary.

    14. Cl�ck OK to �mport the two files. The Advanced Import dialog closes and the selected map files are imported. The files have been imported with both files fitted to the size of the page.15. Not�ce that �n the Illustrator Layers palette there are new layers called ‘usa_area’ & ‘canada_area’. Also �n the MAP V�ews palette there �s a new MAP V�ew hold�ng the �mported files. See more on MAP V�ews on page 22.

    Importing Map Data

  • 13

    Adobe Illustrator after Advanced Import of usa.tab and canada.shp.

    3-viii: IMPORTING MAP FILES IN MULTIPLE PROJECTIONS

    1. Start by creat�ng a new �llustrator page �n portra�t or�entat�on.2. Select File > Import Map Data > Advanced… to open the MAPubl�sher Advanced Import d�alog.3. Cl�ck the Add button to open the Import Map Data Source d�alog.4. Select MapInfo TAB from the Format dropdown.5. Cl�ck the ‘...’ (Browse) button to open the data source browser.6. Locate and select the usa.tab file from the Tutorial Data folder and cl�ck Open.7. Cl�ck OK �n the Import Map Data Source d�alog as you do not need to spec�fy a project�on. The dialog closes and the selected file appears in the file list in Row 1 of the MAPublisher Advanced Import window. Note that the Coordinate System of the usa.tab file has been automatically read as being NAD 27 Latitude/ Longitude in Degree.8. Cl�ck the Add button to open the Import Map Data Source d�alog.9. Select ESRI Shape from the Format dropdown.10. Cl�ck the Browse button to open the data source browser.11. Locate and select the worldwest.shp file from the Tutorial Data folder and cl�ck Open.12. Cl�ck OK �n the Import Map Data Source d�alog as you do not need to spec�fy a project�on. The dialog closes and the selected file appears in the file list in Row 2 of the MAPublisher Advanced Import window. Note that the Coordinate System of the worldwest.shp file has been automatically read as being Robinson in Meter.13. In the Destination MAP View sect�on cl�ck the New Based On rad�o button, and then choose worldwest.shp from the dropdown. Th�s w�ll base the project�on and page scal�ng on the worldwest file.

    Importing Map Data

  • 14

    14. Cl�ck OK to �mport the two files �n the Rob�nson project�on. The Advanced Import dialog closes and the selected map files are imported. The files have been imported to automatically fit to the size of the page. Note that the ‘Auto scale’ option was not required to be checked in the Advanced Import dialog, as the page scaling was based on the ‘worldwest.shp’, which contained larger geographic extents than the ‘usa.tab’ in all four compass directions.15. Not�ce that �n the Illustrator Layers palette there are new layers called ‘usa_area’ and ‘worldwest_area’. Also �n the MAP V�ews palette there �s a new MAP V�ew hold�ng the �mported files (the MAP V�ew w�ll have the same name as the first selected file �n the Advanced Import l�st, above). See more on MAP V�ews on page 22.

    Adobe Illustrator after Advanced Import of worldwest.shp and usa.tab.

    Importing Map Data

  • 15

    3-ix: IMPORTING MAP FILES TO MATCH AN EXISTING LAYER’S PROJECTION

    Th�s exerc�se w�ll produce the same results as Tutor�al 3-v���.

    1. Start by creat�ng a new Illustrator page �n portra�t or�entat�on.2. Select File > Import Map Data > Simple… to open the MAPubl�sher S�mple Import d�alog.3. Import the worldwest.shp file from the Tutorial Data folder.4. Not�ce that �n the Illustrator Layers palette there �s a new layer called ‘worldwest_area’. Also �n the MAP V�ews palette there �s a new MAP V�ew called ‘worldwest’ �n Rob�nson, wh�ch holds the �mported file.5. Select File > Import Map Data > Advanced… to open the MAPubl�sher Advanced Import d�alog.6. Cl�ck Add, and choose the usa.tab file from the Tutorial Data folder.7. Cl�ck OK �n the Import Map Data Source d�alog as you do not need to spec�fy a project�on. The dialog closes and the selected file appears in the file list in Row 1 of the MAPublisher Advanced Import window. Note that the Coordinate System of the ‘usa.tab’ file has been automatically read as being NAD 27 Latitude/Longitude in Degree.8. In the Destination MAP View sect�on cl�ck the Use Existing rad�o button, and then choose worldwest from the dropdown. V�ew the coord�nate system of th�s file �n the r�ght hand panel.

    9. Cl�ck OK to �mport the file w�th the Rob�nson parameters of the worldwest layer. The Advanced Import dialog closes and the selected map file is imported. The file has been imported and reprojected to automatically align with the worldwest layer .10. Not�ce that �n the Illustrator Layers palette there are now two layers, called ‘usa_area’ and ‘worldwest_area’. Also �n the MAP V�ews palette the MAP V�ew �n the Rob�nson project�on now holds both the �mported files.

    Importing Map Data

  • 16

    3-x: ASSIGNING A PROJECTION PRIOR TO IMPORT

    1. Start by creat�ng a new �llustrator page �n portra�t or�entat�on.2. Select File > Import Map Data > Advanced… to open the MAPubl�sher Advanced Import d�alog.3. Cl�ck the Add button to open the Import Map Data Source d�alog.4. Select ESRI ArcInfo Generate from the Format dropdown.5. Cl�ck the Browse button to open the data source browser.6. Locate and select the ukrail.gen file from the Tutorial Data folder and cl�ck Open.7. Cl�ck OK �n the Import Map Data Source d�alog. The dialog closes and the selected file appears in the file list in Row 1 of the MAPublisher Advanced Import window.8. W�th the ukrail.gen Row selected, cl�ck the Edit button to return to the Import Map Data Source d�alog.9. Choose Europe from the Projection Category: By geographical area dropdown to d�splay only European project�ons. Then choose British National Grid (ORD SURV GB) �n the project�on l�st. 10. Cl�ck OK to return to the Advanced Import d�alog.11. In the Destination MAP View sect�on, you can v�ew the chosen coord�nate system �n the r�ght hand panel.12. Cl�ck OK to �mport the file �n Br�t�sh Nat�onal Gr�d. The Advanced Import dialog closes and the selected map file is imported.

    3-xi: CHANGING A PROJECTION PRIOR TO IMPORT

    You should read the sect�on on the MAP V�ew Ed�tor �n the User Gu�de before complet�ng the follow�ng exerc�se.

    1. Start by creat�ng a new Illustrator page �n portra�t or�entat�on.2. Select File > Import Map Data > Advanced… to open the MAPubl�sher Advanced Import d�alog.3. Open the ukpoly.shp file from the Tutorial Data folder.4. Cl�ck OK �n the Import Map Data Source d�alog as you do not need to spec�fy a project�on. The dialog closes and the selected file appears in the file list in Row 1 of the MAPublisher Advanced Import window. Note that the Coordinate System of the ukpoly.shp file is currently Latitude/Longitude in Degree.5. In the Destination MAP View sect�on cl�ck the Create New rad�o button, and then cl�ck Editor. The MAP View Editor will open.6. Choose Europe from the Projection Category: By geographical area dropdown to d�splay only European project�ons. Then choose British National Grid (ORD SURV GB) �n the project�on l�st. Then s�mply cl�ck OK to ex�t the MAP V�ew Ed�tor and return to the Advanced Import d�alog.7. In the Destination MAP View sect�on, you can v�ew the chosen coord�nate system �n the r�ght hand panel.8. Cl�ck OK to �mport the file �n Br�t�sh Nat�onal Gr�d. The Advanced Import dialog closes and the selected map file is imported.

    Importing Map Data

  • 17

    4-i: DETERMINING THE COORDINATES OF A SPECIFIC LOCATION

    1. Import any map file from the Tutorial Data folder.2. Make sure the MAP Layer �s selected �n the Illustrator Layers palette, and cl�ck on the MAP Location Tool button �n the Adobe Illustrator toolbar to open the Location w�ndow.3. Move the mouse cursor to the locat�on whose geograph�c coord�nates you w�sh to see. The WX and WY fields will constantly be updated with the coordinates of the mouse cursor as you move the mouse around the map document. This tool also allows for the copying of coordinates. Determ�ne a locat�on that you would l�ke to generate coord�nates for. Hold down the Sh�ft key and cl�ck th�s locat�on. Open a s�mple text ed�tor, and then paste the coord�nate values.

    4-ii: VIEWING AND EDITING MAP ATTRIBUTES

    1. Import the world.mif file from the Tutorial Data folder.2. Select all or some of the map’s features.3. Select Window > MAPublisher Palettes > MAP Attributes to open the MAP Attr�butes W�ndow. Check that the layer dropdown �s set to ‘world_area’.4. Double cl�ck �ns�de a cell and type a new value. Proceed for a number of cells. All attribute values, except for those created by MAPublisher (#Area, #Perimeter, #VertexCount) can be edited, including property attributes. Keep in mind that you must enter values that correspond with a column’s type (i.e. only enter numbers into a column of type “Real” or “Integer”). The edits will automatically be maintained in the attribute table once entered.5. The w�dths of the columns �n the MAP Attr�butes w�ndow may be changed by cl�ck�ng on the column separator and dragg�ng �t left or r�ght as des�red.6. Attr�bute columns may also be sorted �n ascend�ng manner by cl�ck�ng on the column head�ng.

    Part�al v�ew of MAP Attr�butes W�ndow d�splay�ng the attr�butes of the ‘world_area’ layer.

    Attributes and Georeferencing

    Attributes and Georeferencing

  • 18

    4-iii: ADDING A NEW COLUMN TO A MAP ATTRIBUTE TABLE

    1. Import the world.mif file from the Tutorial Data folder.2. Select Window > MAPublisher Palettes > MAP Attributes to open the MAP Attr�butes w�ndow. The w�ndow d�splays the columns assoc�ated w�th the MAP Attr�bute records on the currently selected MAP Layer.3. Cl�ck on the New Column �con at the bottom of the MAP Attr�bute palette. The Ed�t Schema w�ndow d�splays the columns assoc�ated w�th the Map Attr�bute table on the currently selected layer.4. In the Name field, enter a column name, such as “Head_of_State”. Note by default spaces are converted to a “_”.5. Select ‘String’ from the Type l�stbox as th�s column w�ll conta�n alpha values. 6. Set a w�dth of 10 (th�s �s the number of characters wh�ch can be d�splayed �n the MAP Attr�butes w�ndow) and cl�ck OK. 7. Spec�fy a default w�dth value for the attr�bute column �f des�red.8. Cl�ck OK. The new column is created and can be given values in the MAP Attributes window.

    Ed�t Schema w�ndow before and after add�ng the ‘Head_of_State’ column.

    4-iv: CHANGING AN EXISTING COLUMN’S PROPERTIES

    1. Open the Edit Schema w�ndow and cl�ck on the column name whose propert�es you w�sh to ed�t. 2. Change the Name, Default value fields as des�red. You may also change the column type once �t has been created ( for example should you w�sh to convert a type real column to a type �nteger column).3. Leave the Visible option enabled and the Read-only and Derive value from expression: options d�sabled.4. Cl�ck OK. The column will now have a new name and width.

    Attributes and Georeferencing

  • 19

    4-v: EDITING THE VALUES OF A MAP COLUMN

    1. Import the world.mif file from the Tutorial Data folder.2. Us�ng the Edit Schema filter, add a new column, “Annual_Increase”, to the world_area attribute table. Set the Type to Integer.

    Creat�ng a new MAP Column to hold new values.

    3. Select the ‘world_area’ layer �n the Adobe Illustrator layers palette.4. Select the countr�es for wh�ch you w�sh to calculate an annual populat�on �ncrease.5. Select Window > MAPublisher Palettes > Map Attributes to open the MAP Attr�bute d�alog. 6. Cl�ck on the Edit Schema button and choose the “Annual_Increase” column from the attr�bute column l�st7. Enable the Derive value from expression opt�on.8. Cl�ck on the Browse button to open the Edit Expression d�alog.9. Start bu�ld�ng the express�on by mak�ng select�ons from the Objects l�st �n comb�nat�on w�th cl�ck�ng on the operator buttons ava�lable at the top of the d�alog. Select the ‘Population’ column by double cl�ck�ng on �t �n the Objects l�st ( the column gets inserted into the edit expression entry box). Cl�ck the ‘*’ button and then the ‘ ( ‘ button. Us�ng the Options l�st aga�n, select the ‘Pop_Grw_Rt’ column by double cl�ck�ng on �t �n the l�st. Cl�ck ‘ / ‘ then enter ‘100’ us�ng your keyboard. F�nally, cl�ck ‘ )’ to close the express�on.10. The express�on �n the Ed�t Express�on box should now look l�ke th�s: Population * (Pop_Grw_Rt / 100) 11. When you rece�ve the Expression is Valid message Cl�ck OK.12. Cl�ck OK aga�n �n the Ed�t Schema d�alog to complete the operat�on. The selected features’ attributes will be updated. Use the MAP Attributes window to view the changes.

    Us�ng ex�st�ng values to ed�t the values of a new MAP Column.

    Attributes and Georeferencing

  • 20

    4-vi: MAKING A SELECTION WITH MAP SELECTION FILTERS

    1. Import the fcstreets.mif file from the Tutorial Data folder. Th�s �s a l�ne file dep�ct�ng the major roads of Falls Church, V�rg�n�a.2. Mak�ng sure the fcstreets_line layer �s selected, go to Window > MAPublisher Palettes > Selection Filters to open the MAP Select�on F�lters d�alog. 3. Cl�ck on the Create New Selection Filter button at the bottom of the palette or select the same opt�on from the palette’s opt�ons menu.4. Enter ‘Route number’ �n the Name entry box.5. Cl�ck on the Browse button 6. Double cl�ck on the Number column head�ng �n the Objects under fcstreets_line so that �t �s entered �nto the express�on entry box. Cl�ck on the ‘ = ‘ button and enter “A25” from your keyboard. If you want to view the unique values of that attribute column click display unique values.7. Cl�ck OK.8. Cl�ck on the Apply as New Selection button to perform the select�on.

    Result of Select by Attr�bute for l�nes w�th a Number value equal to A25.

    4-vii: USING ADD TO CURRENT SELECTION TO ADD TO AN EXISTING SELECTION

    1. Cont�nue work�ng w�th the fcstreets.mif file �mported prev�ously and select some of the road data.2. Make sure the fcstreets_line layer �s selected, then go to Window > MAPublisher Palettes > Selection Filters.3. Select the prev�ously created filter ‘Route number’ from the l�st �n the palette.4. Now cl�ck on the Add to Current Selection button at the bottom of the palette. The features that match the expression are added to the selection. 5. Use the Remove from Selection and Get Subset of Current Selection opt�ons to exper�ment w�th other select�on types.

    4-vii: USING SELECTION FILTERS FOR ADVANCED SELECTIONS

    The Map Selection Filters can also be used to generate selections based on a number of attribute columns and criteria. 1. Import the world.mif file from the Tutor�al Data folder. 2. Mak�ng sure the world_area layer �s selected, go to Window > MAPublisher Palettes > Selection Filters to open the MAP Select�on F�lters d�alog. 3. Cl�ck on the Create New Selection Filter button at the bottom of the palette or select the same opt�on from the palettes flyout menu.

    Attributes and Georeferencing

  • 21

    4. Enter ‘Population search’ �n the Name entry box.5. Cl�ck on the Browse button.6. Now double cl�ck on the ‘Continent’ column head�ng �n the Objects l�st so that �t �s entered �nto the express�on entry box. You may view the unique records contained within that column by clicking on the “Display Unique Values” link in the Description field portion of the dialog. Cont�nue w�th bu�ld�ng the express�on by cl�ck�ng on the ‘ = ‘ button and enter�ng “Africa” from your keyboard or select�ng �t from the un�que values l�st. Cl�ck the ‘AND’ button and then the ‘ ( ‘ button. Us�ng the Options l�st aga�n, select the ‘Population’ column by double cl�ck�ng on �t �n the l�st. Cl�ck ‘ > ‘ then enter ‘1000000’ us�ng your keyboard. Cl�ck ‘AND’ and then us�ng the Options l�st once aga�n, select the ‘Population’ column by double cl�ck�ng on �t. Cl�ck ‘ < ‘ then enter ‘10000000’ us�ng your keyboard. F�nally cl�ck ‘ ) ’ to close the express�on. The final express�on should look l�ke th�s: Continent = “Africa” AND ( Population > 1000000 AND Population < 10000000 ) 7. Cl�ck OK.8. Cl�ck OK aga�n.9. Now cl�ck on the Apply as New Selection button to enable the select�on. dropdowns act�ve.

    Result of Select�on F�lter show�ng Afr�can countr�es w�th 1-10 m�ll�on �nhab�tants.

    Attributes and Georeferencing

  • 22

    5-i: THE CREATION OF MAP VIEWS VIA IMPORT

    1. Import any file from the Tutorial Data folder.2. Go to Window > MAPublisher Palettes > MAP Views to open the MAP V�ews palette.3. A MAP V�ew has been automat�cally created. It carr�es the same name of the �mported file and holds the Illustrator layer(s) conta�n�ng the map data. Each Illustrator layer compr�s�ng the MAP V�ew �s dep�cted w�th an �con that represents the feature type of the layer.

    5-ii: IMPORTING A MAP VIEW FROM EXISTING MAPUBLISHER DOCUMENTS

    1. Open usa48.ai from the Tutorial Data folder.2. Open a new blank document.3. Select the new document and open the Map V�ew palette v�a Window > MAPublisher Palettes > MAP Views.4. Cl�ck the Options arrow �n the top r�ght corner of the palette and select Import Map View. A l�st of map v�ews w�ll be ava�lable from any opened document conta�n�ng Map V�ews. In th�s case only one Map V�ew ‘usa’ �s ava�lable from the selected Map V�ews to transfer.5. Select the usa Map V�ew and cl�ck OK. The Map V�ew �s �mported �nto the new document along w�th any Map Layers �n that Map V�ew.

    5-iii: DUPLICATING AND DELETING MAP VIEWS

    1. Import any file from the Tutorial Data folder.2. V�ew the MAP V�ews palette (Window > MAPublisher Palettes > MAP Views). 3. Select the new MAP V�ew by cl�ck�ng on �ts name.4. Cl�ck the Options arrow �n the top r�ght corner of the palette and select Duplicate. A new MAP View entitled ‘Copy of...’ has been created, which at present does not contain any Illustrator layers.5. Select the MAP V�ew you created �n Step 4.6. Cl�ck the Options arrow �n the top r�ght corner of the palette and select Delete. The MAP V�ew ent�tled ‘Copy of... ‘ �s deleted. 7. Note that you cannot delete a MAP V�ew that conta�ns one or more Illustrator layers. F�rst you would need to drag these layers to another MAP V�ew.

    5-iv: REPROJECTING BY DRAGGING MAP LAYERS INTO ALTERNATE MAP VIEWS

    1. Import the world.mif file from the Tutorial Data folder.2. Import the worldwest.shp from the Tutorial Data folder.3. You should now have two MAP V�ews created, one called ‘world’, wh�ch �s �n Lat�tude/Long�tude and holds the ‘world_area’ layer, and the other called ‘worldwest’, wh�ch �s �n Rob�nson project�on, hold�ng the worldwest_area layer.

    MAP Views

    MAP Views

  • 23

    ‘world_area’ layer �n Lat�tude/Long�tude and ‘worldwest_area’ layer �n Rob�nson project�on.

    4. In the MAP V�ews palette cl�ck on the ‘worldwest_area’ layer and drag �t �nto the ‘world’ MAP V�ew. The ‘worldwest_area’ layer is instantly reprojected into Lat/Long projection and matches the page scaling of the ‘world’ layer. Drag it back to the ‘worldwest’ MAP View to restore it to Robinson.

    ‘world_area’ and ‘worldwest_area’ layers both �n Lat�tude/Long�tude w�th match�ng page scal�ng.

    5-v: DRAGGING NEW ILLUSTRATOR LAYERS INTO SIMILAR COORDINATE SYSTEMS

    1. Repeat Tutor�al 5-iv up to Point 4, where you have two layers �n d�fferent project�ons �n your document. Use the Toggle Visibility button �n the Illustrator Layers palette to h�de the ‘world_area’ layer, therefore hav�ng only the ‘worldwest_area’ layer v�s�ble.2. Create a new Illustrator layer called ‘Extras_area’, and move �t to the top of the layers h�erarchy.3. W�th the ‘Extras_area’ selected �n the Illustrator layers palette, roughly trace over some features that ex�st on the ‘worldwest_area’ layer us�ng Illustrator’s draw�ng tools. As these new features w�ll be polygons make sure that the elements are closed, so that the start and end po�nts of the l�nes are co�nc�dent. G�ve your new polygons a red fill.

    MAP Views

  • 24

    4. In the MAP V�ews palette cl�ck on the ‘Extras_area’ layer and drag �t �nto the ‘worldwest’ MAP V�ew.5. In the Undefined Layer d�alog, select ‘Area’ from the Feature Type dropdown. Cl�ck OK. The ‘Extras_area’ layer is moved to the matching coordinate system of the ‘worldwest’ MAP View. 6. Repeat th�s exerc�se for other feature types �f requ�red.

    5-vi: DRAGGING NEW ILLUSTRATOR LAYERS INTO DIFFERENT COORDINATE SYSTEMS

    1. Repeat Tutor�al 5-iv up to Point 5, where you have two d�fferent project�ons �n your document, and the layers ‘worldwest_area’ and ‘Extras_area’ v�s�ble and placed �n the ‘worldwest’ MAP V�ew2. In the Illustrator layers palette, use the Toggle Visibility buttons to sw�tch off the ‘worldwest_area’ layer, and sw�tch on the ‘world_area’ layer.3. In the MAP V�ews palette cl�ck on the ‘Extras_area’ layer and drag �t �nto the ‘world’ MAP V�ew. The ‘Extras_area’ layer is moved to the coordinate system of the ‘world’ MAP View. It has immediately been reprojected from Robinson to Lat/Long and aligns with the data in the ‘world_area’ layer.

    5-vii: EDITING LAYER NAMES USING SEARCH & REPLACE

    1. Import the capeverde.e00 file from the Tutorial Data folder.2. Open the Illustrator Layers palette. Note that there are 5 new layers as th�s e00 conta�ns mult�ple feature types. Note that four of these layers conta�n the layer name ‘PONET’.3. V�ew the MAP V�ews palette (Window > MAPublisher Palettes > MAP Views). A MAP V�ew has been automat�cally created, hold�ng the 5 layers.4. Cl�ck the Options arrow �n the top r�ght corner of the palette and select Layer Name Search & Replace…5. In the Find what: field, enter ‘PONET’. In the Replace with: field, enter ‘Cape Verde’. Then cl�ck the Replace All button. The text ‘PONET’ has been replaced with ‘Cape Verde’ in all applicable Illustrator layers.

    5-viii: MERGING MAP LAYERS

    1. Us�ng S�mple Import, �mport the worldeast and worldwest shapefiles from the Tutorial Data folder.2. Select all of the data �n the document and open the MAP Attr�bute W�ndow (Window > MAPublisher Palettes > MAP Attributes). Toggle between the layers us�ng the Layer dropdown. As both layers are �dent�cal �n terms of the�r attr�bute structures, �t �s poss�ble to merge the layers together.3. In the MAP V�ews palette sh�ft-select the ‘worldeast_area’ and ‘worldwest_area’ layers so both are h�ghl�ghted.4. Cl�ck the Options arrow �n the upper r�ght corner of the d�alog and select Merge Layers.5. The two layers have been jo�ned together to create a s�ngle layer hold�ng all the attr�bute �nformat�on. Change the name of the layer �n the Illustrator layers palette �f des�red, and v�ew the comb�ned attr�bute table �n the MAP Attr�butes W�ndow.

    MAP Views

  • 25

    5-ix: SPECIFYING A PROJECTION FOR AN IMPORTED FILE

    1. Us�ng S�mple Import, �mport the ukrail.gen file from the Tutorial Data folder. Do not spec�fy a project�on before you �mport the file.2. Cl�ck on the ‘ukrail’ MAP V�ew �n the MAP V�ews palette.3. Go to Options > Source Projection.4. Choose ‘Europe’ from the Projection Category dropdown to d�splay only European project�ons. Then choose ‘British National Grid (ORD SURV GB)’ �n the project�on l�st. 5. Cl�ck OK. The specified coordinate system for the file is British National Grid. Now that this MAP View has been assigned its coordinate system, you can subsequently reproject it.

    5-x: REPROJECTING USING THE MAP VIEW EDITOR

    1. Open a new document w�th the s�ze set to Letter, and the or�entat�on set to Portrait. 2. Import the fsatoronto.mif file from the Tutorial Data folder. Th�s file �s �n Gener�c Lat/Long project�on.3. In the MAP V�ews palette, cl�ck the ‘fsatoronto’ MAP V�ew and go to Options > Edit “fsatoronto”… Alternatively you can double click the ‘fsatoronto’ MAP View.4. Change the name of the MAP V�ew to ‘Postalcode Zones’.5. In the Projection Category dropdown select ‘UTM (NAD 83)’.6. In the Projection List select ‘NAD 83 UTM, Zone 17 North, Meter’. Cl�ck the Details button �f you w�sh to see the parameters of th�s project�on. Note that the Preview Pane d�splays how the new project�on w�ll be fitted onto the page.7. Cl�ck OK. The MAP View has been reprojected to ‘Universal Transverse Mercator, Zone 17 North’, in ‘North American Datum 1983’. See the section on Projections and Datums in the User Guide for more information. The name of the MAP View has been changed to ‘Postalcode Zones’.

    ‘fsatoronto’ MAP V�ew �n Lat�tude/Long�tude. ‘fsatoronto’ MAP V�ew �n UTM Project�on.

    MAP Views

  • 26

    5-xi: EDITING SCALE AND POSITIONING

    1. Repeat the prev�ous tutor�al, so that you have the Postalcode Zones MAP V�ew �n UTM.2. In the MAP V�ews palette, cl�ck the ‘Postalcode Zones’ MAP V�ew and go to Options > Edit “Postalcode Zones”… Alternatively you can double click the Postalcode Zones MAP View.3. Ed�t the Scale to 1: 30,000 by enter�ng ‘ 30000 ’ �n the Scale entry field.4. There are 9 buttons �n the Alignment Control graph�c (LL Corner section). Cl�ck the Central button to repos�t�on the data to the centre of the page. The Preview Pane shows the new data extents and the Page Anchor values have been automatically updated.5. Cl�ck OK. The Postalcode Zones MAP View has been rescaled and repositioned in the centre of the page.6. In the MAP V�ews palette, double cl�ck the ‘Postalcode Zones’ MAP V�ew. Alternat�vely you can go to Options > Edit “Postalcode Zones”…7. In the Angle field enter ‘ -17 ‘ for an angle of rotat�on. Alternatively use the clock hand in the graphic to achieve the rotation value of 343 degrees.8. Cl�ck OK. The data is now rotated and gives a better result for subsequent MAPublisher operations, such as labeling. Georeferencing has not been affected.

    fsatoronto’ MAP V�ew �n UTM Project�on, rotated -17 degrees, and w�th a new scale of 1:30,000.

    MAP Views

  • 27MAP Views

    5-xii: COPYING A PROJECTION FROM ONE LAYER TO ANOTHER

    1. Open a new document w�th the s�ze set to Letter, and the or�entat�on set to Landscape. 2. Import the worldwest.shp file from the Tutorial Data folder. Th�s file �s �n Rob�nson project�on.3. Select the Canada polygon and ass�gn a fill colour to �t.4. In the MAP V�ews palette, double cl�ck the ‘worldwest’ MAP V�ew to open the MAP V�ew Ed�tor.5. Ed�t the Scale to 1: 250 m�ll�on by enter�ng ‘250000000 ‘ �n the Scale entry field.6. Cl�ck the Align Top Left button �n the Al�gnment Control graph�c (LL Corner section). The Preview Pane shows the new data extents and the Page Anchor values have been automatically edited.7. Cl�ck OK. The ‘worldwest’ MAP View has been rescaled and repositioned in the upper left corner of the page, hence providing a small locator map.8. Import the canada.shp file from the Tutorial Data folder. Th�s file �s �mported �n Lat/Long.9. In the MAP V�ews palette, double cl�ck the ‘canada’ MAP V�ew to open the MAP V�ew Ed�tor.10. Cl�ck the Same As checkbox, and cl�ck on the ‘worldwest’ MAP V�ew �n the dropdown. In the Projection List notice how Robinson is automatically selected. Click the Details button if you wish to see the parameters of this projection.11. Cl�ck the Align Center button �n the Al�gnment Control graph�c. The Preview Pane shows the new data extents and the Page Anchor values have been automatically edited.12. Cl�ck OK. The MAP View has been reprojected to match the projection of the ‘worldwest’ MAP View.

    ‘canada’ MAP V�ew �n Rob�nson Project�on, der�ved from the project�on held �n the ‘worldwest’ MAP V�ew.

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    5-xiii: CREATING A NEW MAP VIEW

    The follow�ng tutor�al w�ll prov�de a bas�c overv�ew of ass�gn�ng georeferenc�ng �nformat�on to ex�st�ng Illustrator documents. Please see the sect�on on ‘Georeferenc�ng an Adobe Illustrator F�le’ �n the User Gu�de for more notes on th�s subject.

    1. Go to File > Open, and open the toronto.ai file from the Tutorial Data folder. Th�s �s a regular Illustrator document d�g�t�zed �n Gener�c Lat/Long. It conta�ns two Illustrator layers conta�n�ng area and l�ne features, wh�ch do not conta�n any georeferenc�ng or attr�bute �nformat�on. 2. In the MAP V�ews palette not�ce there are two Illustrator layers that are �n the [Non-map layers] sect�on.3. In the MAP V�ews palette cl�ck the Options arrow �n the top r�ght corner of the palette and select New MAP View... to open the MAP V�ew Ed�tor. 4. Spec�fy a name for the MAP V�ew. For th�s example call the MAP V�ew ‘Toronto’.5. Cl�ck the Source Projection button. The project�on for th�s file �s ‘Gener�c Lat/Long’. Set the Projection Category to ‘All Projections’ and scroll through the project�on l�st and select ‘Generic Lat/Long’s, Degrees, -180 ==> +180’. Then click OK.7. The Scale for th�s file �s 1: 0.235123 (as the data �s �n Lat/Long, the scale value �s �n degrees) so enter ‘ 0.235123 ‘ �n the Scale field.8. Cl�ck OK �n the MAP V�ew Ed�tor to apply the �nformat�on to the new MAP V�ew.9. In the MAP Views palette, nav�gate to the Options pullout, and then cl�ck on Specify Anchors. Th�s d�alog w�ll establ�sh the t�e-�n po�nt between Map Anchors (real world coord�nates) and Page Anchors (coord�nates �n page un�ts).10. Set the Map Anchors to the value of a t�e-�n locat�on. For th�s example use X = ‘-79.5’ and Y = ‘43.5’.11. Set the Page Anchors to the value of the same locat�on �n document un�ts. For th�s example use X = ‘0’, Y = ‘0’. Note: The Map/Page Anchor relationship can be established at any known tie-in point (preferably within the extents of the dataset you are georeferencing).12. Cl�ck OK to ex�t the d�alog and complete the parameters of the new MAP V�ew.13. In the MAP V�ews palette cl�ck on the ‘Postalcode Zones’ layer and drag �t �nto the ‘Toronto’ MAP V�ew. In the Undefined Layer d�alog, select ‘Area’ �n the Feature Type dropdown and cl�ck OK. The Postalcode Zones layer is moved to the specified coordinate system of the Toronto MAP View.14. Drag the ‘Roads’ layer �nto the ‘Toronto’ MAP V�ew, spec�fy�ng ‘Line’ as the Feature Type �n the Undefined Layer d�alog. Both Illustrator layers are now map layers, being in the specified coordinate system of the Toronto MAP View.15. (Opt�onal). Cl�ck on the ‘Postalcode Zones’ layer and select all the objects on th�s layer then open the MAP Attr�butes W�ndow (Window > MAPublisher Palettes > MAPublisher Attributes) Cl�ck the New Column button on the bottom of the MAPubl�sher Attr�butes w�ndow. Change the new column name to ‘Zone’, the Type to ‘String’ and the s�ze to ‘3’. Select the southernmost polygon on th�s layer and open the MAP Attr�butes w�ndow. In the ‘Zone’, column enter ‘M5J’ and cl�ck Apply. You can proceed in this manner to create attribute structures and enter values for both Illustrator layers.16. The file has now been fully georeferenced, and can therefore be exported to other GIS formats �f requ�red. W�th the add�t�on of an attr�bute structure, you can fully ut�l�ze all of MAPubl�sher’s funct�ons.

    MAP Views

  • 29MAP Views

    5-xiv: EXPORTING DATA TO GIS FORMATS

    1. Us�ng S�mple Import, �mport both the fsatoronto.mif and torontostreets.mif files.2. In the MAP V�ews palette, cl�ck on the ‘fsatoronto_area’ layer, and go to Options > Export ‘fsatoronto_area’…3. In the Export d�alog choose ESRI Shape from the format dropdown, and then cl�ck the Browse button. In the Browse for Folder d�alog select a locat�on for your exported file and cl�ck OK. The Dataset field w�ll be populated w�th the path to th�s d�rectory. 4. Cl�ck OK to export. V�ew the contents of the dest�nat�on folder. Four new files have been created: fsatoronto.shp, fsatoronto.shx, fsatoronto.dbf, and fsatoronto.prj. Descr�pt�ons of these file extens�ons can be found �n Chapter 2 of the User Gu�de. The ‘fsatoronto’ layer has been exported to ESRI Shapefile with all attributes and georeferencing intact, and is ready to be used in software supporting this format. Note that the ‘_area’ part of the layer name has been removed.5. In the MAP V�ews palette, cl�ck on the ‘torontostreets_line’ layer, and go to Options > Export ‘torontostreets_ line’…6. In the Export d�alog choose MapInfo TAB from the format dropdown. Then cl�ck the Settings button. Check the opt�on for Keep format extension and the opt�on for Export visible attributes only. Cl�ck OK. This will keep the ‘_line’ part of the layer name added by MAPublisher when the file was imported, and also keep the ‘MPLength’ column in the exported data table.7. Cl�ck the Browse button. In the Browse for Folder d�alog select a locat�on for your exported file and cl�ck OK. The Dataset field w�ll be populated w�th the path to th�s d�rectory. 8. Cl�ck OK to export. V�ew the contents of the dest�nat�on folder. Four new files have been created: torontostreets_line.tab, torontostreets_line.dat, torontostreets_line.id, and torontostreets_line.map. Descr�pt�ons of these file extens�ons can be found �n Chapter 2 of the User Gu�de. The ‘torontostreets’ layer has been exported to MapInfo TAB format with all attributes and georeferencing intact, and is ready to be used in software supporting this format. Note that the name of the exported files includes the ‘_line’.

    Export d�alog pr�or to export�ng the ‘fsatoronto_area’ layer.

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    6-i: PLOTTING POINTS IN DECIMAL DEGREE AND DMS FORMATS

    1. Go to File > Open, and open the usa48.ai file from the Tutorial Data folder. Th�s document conta�ns the conterm�nous Un�ted States. The polygons are on the ‘usa_area’ layer, �n a MAP V�ew named ‘usa’. The spec�fied coord�nate system �s NAD27 Albers Equal Area.2. Create a new Illustrator layer named ‘cities’.3. In the MAP V�ews palette drag the ‘cities’ layer �nto the ‘usa’ MAP V�ew. In the Undefined Layer d�alog spec�fy Point as the Feature Type.4. Open the Illustrator Symbols palette (Window > Symbols).5. Nav�gate to Window > Symbol Libraries > Other Library… and load the MAP_PointSymbols.ai file from the Program Files\Avenza\Mapublisher 7\Utilities\ Symbols folder.6. Choose a select�on of c�ty symbols �n the MAP_PointSymbols palette, and drag them �nto the Illustrator Symbols palette.7. W�th the ‘cities’ layer selected �n the Illustrator layers palette, open the MAPubl�sher Po�nt Plotter by go�ng to Window > MAPublisher Palettes > MAP Point Plotter.8. To plot a po�nt for Los Angeles, enter 34.1151 �n the Latitude entry field. Then enter -118.4183 �n the Longitude entry field. 9. Select a des�red symbol from the Symbol Selection, leav�ng the Scale set at 100%. Then cl�ck Create. A point will be plotted at the location of Los Angeles (34.1151 Degrees North, by 118.4183 Degrees West).10. To plot a po�nt for New York C�ty, enter 40d41’14”N �n the Latitude entry field. Then enter 73d56’39”W �n the Longitude entry field.11. Select an alternat�ve symbol from the Symbol Selection, and change the Scale to 150%. Then cl�ck Create. A point will be plotted at the location of New York City (40 Degrees, 41 Minutes, 14 Seconds North, by 73 Degrees, 56 Minutes, 39 Seconds West).12. Plot a final po�nt for Ch�cago. Its coord�nates are 41d50’21”N (Lat) by 87d41’18”W (Long) �n DMS format, or 41.8392 (Lat) by -87.6883 (Long) �n Dec�mal Degrees.

    Results of us�ng the MAPubl�sher Po�nt Plotter to create po�nts for Los Angeles, New York C�ty and Ch�cago.

    Plotting Points

    Plotting Points

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    7-i: CREATING AN AREA STYLESHEET

    1. In a new document, �mport the world.mif file from the Tutorial Data folder.2. Open the Illustrator Graphic Styles palette (Window > Graphic Styles �n Illustrator CS and CS2).3. Us�ng Illustrator’s Rectangle tool, create your first legend �tem by draw�ng a block on the page. Ass�gn �t w�th a fill of red and a stroke colour of black. Drag th�s block �nto the Graphic Styles palette. Double cl�ck the Style and g�ve th�s new style a name.4. Change the colour of the block on the page to Green and drag th�s vers�on �nto the Graph�c Styles palette, aga�n g�v�ng �t a name. Repeat unt�l you have around 10 new styles of var�ous fill colours �n the Styles palette. When you have all your new styles, delete the block on the page.5. Go to Window > MAPublisher Palettes > MAP Stylesheets to open the MAP Stylesheets palette. Note the new ‘world_area’ layer has been automat�cally placed �nto a stylesheet of None.6. Cl�ck the Options arrow �n the top r�ght corner of the palette and select New MAP Stylesheet…7. In the New Stylesheet d�alog type ‘Continents1’ as the name, and set the feature type to Area. Cl�ck OK.8. In the MAP Stylesheets palette, drag the ‘world_area’ layer �nto the ‘Continents1’ Stylesheet.9. Cl�ck the ‘Continents1’ Stylesheet and go to Options > Edit “Continents1”… Alternatively you can double click the ‘Continents1’ Stylesheet.10. In the Edit MAP Stylesheet d�alog, cl�ck the Add button. 11. Us�ng the Style dropdown choose a colour for Africa from the styles you prev�ously created. 12. Us�ng the dropdown set the Expression column. Keep the radio button set to Simple. Us�ng the dropdown menu set the attr�bute column to ‘Continent’. Use the equal s�gn for th�s express�on. The Value column w�ll populate w�th the contents of the ‘Continent’ column. Select the Value to ‘Africa’. 13. Leave the Scale set at ‘100%’.14. Repeat steps 10-14 for each of the subsequent cont�nents. Note that you cannot use the same style more than once, as one style equals one legend entry.15. When you have ass�gned a style to all of the cont�nents, cl�ck the Apply button. If you are happy w�th the cho�ces you have made cl�ck the OK button. The styles specified have been applied to the map. The Styles you have used in the Graphic Styles palette, are now linked to the attribute values you specified.16. Save th�s file as �t w�ll be used aga�n �n Tutor�al 7-�v.

    Results of apply�ng a MAP Stylesheet to the ‘Cont�nents’ column of the ‘world_area’ layer.

    Legends and Stylesheets

    Legends and Stylesheets

  • 32 Legends and Stylesheets

    Assoc�ated MAP Stylesheet of the ‘world_area’ layer.

    7-ii: CREATING A LINE STYLESHEET

    1. In a new document, �mport the fcstreets.mif file from the Tutorial Data folder.2. Open the Illustrator Graphic Styles palette (Window > Styles �n Illustrator 10, Window > Graphic Styles �n Illustrator CS and CS2).3. Us�ng Illustrator’s Pen tool, create your first legend �tem by draw�ng a l�ne on the page. Ass�gn �t w�th a stroke we�ght of 2pt, a stroke colour of Red, and a fill of none. Drag th�s l�ne �nto the Graphic Styles palette. Double cl�ck the Style and g�ve th�s new style a name.4. Change the colour of the l�ne on the page to Green and drag th�s vers�on �nto the Graph�c Styles palette, aga�n g�v�ng �t a name. Repeat th�s to generate Yellow and Blue l�nes �n the Styles palette. When you have all your new styles, delete the l�ne you used to generate your styles.5. V�ew the MAP Stylesheets palette (Window > MAPublisher Palettes > MAP Stylesheets). Note the new ‘fcstreets_line’ layer has been automat�cally placed �nto a stylesheet of None.6. Cl�ck the Options arrow �n the top r�ght corner of the palette and select New MAP Stylesheet…7. In the New Stylesheet d�alog type ‘Road’ as the name, and set the feature type to Line. Cl�ck OK.8. In the MAP Stylesheets palette, drag the ‘fcstreets_line’ layer �nto the ‘Road’ Stylesheet.9. Double cl�ck the ‘Road’ Stylesheet. Alternatively you can click the Road Stylesheet, and then go to Options > Edit “Road”…10. In the Edit MAP Stylesheet d�alog, cl�ck the Add button. 11. Us�ng the Style dropdown choose the Red l�ne from the styles you prev�ously created. 12. Us�ng the dropdown menu for the Expression column set the column to ‘Number’. Use the equal s�gn for an operator. The contents for the ‘Number’ column w�ll populate the Value dropdown. 13. Then set the Value to ‘A25’. 14. Change the Scale to ‘200%’.15. Repeat steps 10-14 for each of the subsequent road numbers, mak�ng A31 = Green, A41 = Blue, and A45 = Yellow. For these three road types, leave each scale at ‘100%’. Note that you cannot use the same style more than once, as one style equals one legend entry.

  • 33

    16. When you have ass�gned a style to all of the l�nes, cl�ck the OK button. The styles specified have been applied to the map. The Styles you have used in the Graphic Styles palette, are now linked to the attribute values you specified. Note that A25 now has a stroke weight of 4pt, as this legend entry was scaled to 200%.17. Save th�s file as �t w�ll be used aga�n �n Tutor�al 7-v.

    Results of apply�ng a MAP Stylesheet to the ‘Number’ column of the ‘fcstreets_l�ne’ layer.

    Assoc�ated MAP Stylesheet of the ‘fcstreets_l�ne’ layer.

    7-iii: CREATING A POINT STYLESHEET

    1. Repeat Tutor�al 3-v� (Import�ng Po�nts).2. Open the Illustrator Symbols palette (Window > Symbols).3. Nav�gate to Window > Symbol Libraries > Other Library… and load the MAP_PointSymbols.ai file from the Utilities\ Styles and Symbols folder.4. Select all the symbols �n the MAP_PointSymbols palette, and drag them �nto the Illustrator Symbols palette.5. V�ew the MAP Stylesheets palette (Window > MAPublisher Palettes > MAP Stylesheets). Note the new ‘azdeci_point’ layer has been automat�cally placed �nto a stylesheet of None.6. Cl�ck the Options arrow �n the top r�ght corner of the palette and select New MAP Stylesheet…7. In the New Stylesheet d�alog type ‘Point Data’ as the name, and set the feature type to Point. Cl�ck OK.8. In the MAP Stylesheets palette, drag the ‘azdeci_point’ layer �nto the ‘Point Data’ Stylesheet.

    Legends and Stylesheets

  • 34 Legends and Stylesheets

    9. Cl�ck the ‘Point Data’ Stylesheet and go to Options > Edit “Point Data”… Alternatively you can double click the ‘Point Data’ Stylesheet.10. In the Edit MAP Stylesheet d�alog, cl�ck the New button. 11. Us�ng the Style dropdown choose ‘MAP Symbol 36’ from the symbols you have loaded. 12. Us�ng the dropdown menu for the Expression column set the column to ‘Column 3’. Use the equal s�gn for an operator. The contents for the ‘Column 3’’ column w�ll populate the Value dropdown.13. Then set the Value to ‘airport’. 14. Change the Scale to ‘40%’.15. Repeat steps 10-14 for the values ‘church’, ‘hospital’ and ‘park’, choos�ng appropr�ate symbols for each.16. When you have ass�gned the symbology you requ�re, cl�ck the OK button. The symbols specified have been applied to the map. The Symbols you have used in the Illustrator Symbols palette are now linked to the attribute values you specified.

    Part�al v�ew of apply�ng a MAP Stylesheet to ‘Column 3’ of the ‘azdec�_po�nt’ layer.

    Assoc�ated MAP Stylesheet of the ‘azdec�_po�nt’ layer.

  • 35

    7-iv: DUPLICATING STYLESHEETS

    1. Repeat Tutor�al 7-� (or open the file you saved at the end of Tutor�al 7-�).2. In the MAP Stylesheets palette, cl�ck the ‘Continents1’ Stylesheet and go to Options > Duplicate “Continents1”…3. Double cl�ck the ‘Copy of Continents1’ Stylesheet4. In the Edit MAP Stylesheet d�alog, change the name of the stylesheet to ‘Continents2’.5. Us�ng the Style dropdowns change the colours used to represent the cont�nents.6. When you have ass�gned a d�fferent style to all of the cont�nents, cl�ck the OK button.7. Now you have two stylesheets relat�ng to one Illustrator layer. In the MAP Stylesheets palette, drag the ‘world_ area’ layer from the ‘Continents1’ Stylesheet and �nto the ‘Continents2’ Stylesheet. The new styles specified have been applied to the map. Drag the ‘world_area’ layer back to ‘Continents1’ to restore the map to its previous colour scheme.

    7-v: EDITING STYLES TO CHANGE ATTRIBUTES

    1. Repeat Tutor�al 7-�� (or open the file you saved at the end of Tutor�al 7-��).2. Us�ng a Selection Filter v�a Window > MAPublisher Palettes > MAP Selection Filter create a new select�on filter.3. Select the browse Select�on F�lter opt�on. Expand the express�on components w�ndow. Add the ‘Number’ . . . . column to the express�on by double cl�ck�ng �t from the ‘fcstreets_line’ objects l�st. Cl�ck the equal to operator. In the Description w�ndow cl�ck d�splay un�que values and double cl�ck A45 .to h�ghl�ght �t and drag .to the Expression .w�ndow. Not�ce the type �n the column �s a string. Therefore quotat�ons must be �nserted. The express�on should read Number= “A45” Cl�ck OK. Th�s w�ll select all l�nes on the ‘fcstreets_line’ layer that have a Number equal to A45. The Yellow l�ne at the lower r�ght corner of the document �s the only l�ne that corresponds w�th th�s select�on. Note that the colour of th�s l�ne corresponds w�th the legend appl�ed �n Tutor�al 7-��.4. Open the Illustrator Styles palette and w�th the l�ne styles you created �n Tutor�al 7-��, ass�gn the Blue l�ne style to th�s l�ne. 5. Open the MAP Attributes w�ndow, to d�splay the l�ne attr�butes of the currently selected objects. Note that ‘Wilson Blvd’ now has a Number equal to A41. Simply changing a style currently used to represent another attribute in the Road stylesheet has changed the attributes of the selected line from A45 to A41.

    Legends and Stylesheets

  • 36 Text Creation

    8-i: GENERATING LABELS FOR A LINE LAYER USING FEATURE TEXT LABEL

    1. Import the torontostreetsjoined.mif file from the Tutor�al Data folder. 2. Create a new layer �n your Illustrator Layers palette and name th�s layer ‘Street Names’. Then drag th�s new layer �nto the ‘torontostreetsjoined’ MAP V�ew, sett�ng the feature type to Text.3. Select a font and text s�ze for the labels you want to create.4. Cl�ck on the ‘torontostreetsjoined_line’ MAP Layer �n your Illustrator Layers palette, and select the features you w�sh to label. In th�s example s�mply select one or more of the streets that were just �mported.5. Go to Filter > MAP Legend > Feature Text Label to open the MAPubl�sher Feature Text d�alog.6. In the Text D�alog box you must first set the opt�ons for MAPubl�sher to determ�ne the attr�butes that w�ll be converted to text labels. The Source Layer l�st w�ll show the Area, Po�nt and/or Text layers currently conta�n�ng selected data. For each layer, the Column dropdown(s) w�ll be populated w�th the attr�bute structure of that layer. You must choose a column that holds the attr�butes you w�sh to label the data w�th. For th�s example, choose ‘Street’. Th�s column conta�ns the name of every street �n the selected MAP Layer.7. In the Text Layer dropdown(s), you must spec�fy a Text layer that the labels w�ll be output to. For th�s example choose the ‘Street Names’ layer.8. In label sett�ng we can spec�fy label preferences such as label pos�t�on, al�gnment to l�nes of lat�tude, m�n�mum font s�zes and hor�zontal scal�ng to best place labels w�th�n polygons and paths. MAPubl�sher w�ll place L�ne labels �ntell�gently, depend�ng on the curvature and length of the l�ne str�ng. Cl�ck the Line Labels button on the left to ass�gn MAPubl�sher L�ne Label Sett�ngs.9. The Distance from Start opt�on w�ll allow you to spec�fy where along the l�ne you would l�ke the label. Lets

    choose Auto and let MAPubl�sher place the text at the m�dpo�nt for stra�ght l�nes. For curved l�nes th�s w�ll find the smoothest port�on of the curved l�ne closed to the m�dpo�nt.

    10. By enabl�ng Flip upside-down labels MAPubl�sher w�ll automat�cally or�ent labels correctly, so lets leave th�s opt�on enabled.

    11. By check�ng the Line Smoothing opt�on, MAPubl�sher w�ll create a smoothed path for each text object �n the selected Text layer, and place the text along th�s path at the spec�fied Offset value. The labels can then be dragged and pos�t�oned at any pos�t�on along a l�ne. For th�s example leave �t unchecked because the streets are very l�near.

    12. The Label Position opt�on allows you to select the vert�cal pos�t�on of the labels relat�ve to the l�ne. Three opt�ons are ava�lable for the vert�cal pos�t�on�ng of text labels: Baseline, Descender, and Center. Select Descender to place the labels on top of the generated text path.

    13. Labels can be mod�fied �f they exceed the length of the l�ne �n the current default font s�ze. F�rst check the Adjust label if larger than line opt�on to act�vate the label ‘rules’. The order for the rules can be changed by cl�ck�ng on the rule and then press�ng the Up or Down button. Check�ng the Reduce font size opt�on w�ll allow you to reduce the s�ze of the font to a spec�fied m�n�mum s�ze �n po�nts. We can select 3 for th�s exerc�se.14. Check�ng Reduce horizontal scaling w�ll allow text to be scaled down hor�zontally by the fract�on spec�fied. Leave th�s at 0.500000.15. Feature Text Label also prov�des an add�t�onal opt�on (not appl�cable �n MAP Tagger). If ANY of the labels have been adjusted �n s�ze due to the act�vat�on of a l�ne adjustment rule. ALL labels can be res�zed to the same s�ze by check�ng the Set all labels to the same minimum font size opt�on.16. Cl�ck OK and the labels appear for the selected map features.

    Text Creation

  • 37

    8-ii: GENERATING LABELS FOR AN AREA LAYER USING THE MAP TAGGER TOOL

    1. Import the fsatoronto.mif file from the Tutorial Data folder.2. Create a new layer �n your Illustrator Layers palette and name th�s layer ‘Zone Names’. Then drag th�s new layer �nto the ‘fsatoronto’ MAP V�ew, sett�ng the feature type to Text.3. Select a font and text s�ze for the labels you want to create.4. Cl�ck on the MAP Tagger Tool button �n the Adobe Illustrator Tools palette to open the Tagger Tool d�alog.5. S�m�lar to the feature text label �n the prev�ous example, �n the Text D�alog box you must first set the opt�ons for MAPubl�sher to determ�ne the attr�butes that w�ll be converted to labels. The Source Layer l�st w�ll show the Area, Po�nt and/or Text layers currently conta�n�ng selected data.6. For each layer, the Column dropdown(s) w�ll be populated w�th the attr�bute structure of that layer. Set the Column dropdown l�st to wh�chever column you w�sh to draw the labels from. For th�s example, choose ‘FSA’. Th�s column conta�ns the name of every Postalcode Zone �n the selected MAP Layer.7. Set the text layer to output the labels to. For th�s example choose the ‘Zone Names’ layer.8. Cl�ck OK.9. W�th the MAP Tagger �con, cl�ck on any feature you w�sh to label.

    Text Creation

    Feature Text Label D�alog w�ndow sett�ngs for L�ne Feature.

  • 38 Grids and Indexes

    9-i: CREATING AN INDEX GRID

    1. Import the world.mif file from the Tutorial Data folder.2. In your Illustrator layers palette, create a new layer called ‘Grid’. Drag th�s new layer �nto the ‘world’ MAP V�ew, spec�fy�ng a Feature Type of Legend.3. Define the v�sual parameters for the gr�d by draw�ng a rectangle w�th the colour fill to ‘None’ and choos�ng a stroke colour of Blue , drag �t to your Graph�cs Palette and rename �t ‘My Grid’. Open the Adobe Illustrator Character Styles Palette and create a new character style sett�ng the font fam�ly, font style, s�ze and character colour and name �t ‘My Grid Font’. If you are unfamiliar with this process please refer to your Adobe Illustrator Users Guide.4. Us�ng the MAP Location Tool cl�ck an area just above Greenland to set the vert�cal extent of the gr�d.5. Make sure that the layer you want to place the gr�d on �s selected and unlocked and select Filter > MAP Legend > Grid & Graticules to open the MAPubl�sher Gr�d and Grat�cules d�alog.6. Select Index Grid �f not already selected. Leave the Number of Columns/Rows as the default of ‘10’.7. Select ‘My Grid’ from the Style dropdown menu to set the style of gr�d.8. In the Labeling Options the character style ’My Grid Font’ can be selected for Center, Axes and End of L�ne Styles. Notice when the mouse hovers over each menu style the Labeling Box highlights the corresponding item.9. Leave Place labels of grid cell and Place label off line by the default of 6pt.10. Cl�ck on the Append units to Label checkbox. This will generate Index Labels along the axis you set for your map and ensure they are offset from the grid. 11. For th�s exerc�se we w�ll label just the axes, so �n the Label�ng Box select all the outer axes locat�ons. Make th�s select�on by cl�ck�ng on the numbers �n the lower left d�splay. When selected they will turn bold.12. Cl�ck OK to process the Index Gr�d based on the entered configurat�on. A grid is placed on the map based on your specifications. Each cell carries an alphanumeric identifier. Grids can be edited by using the bounding box of the grid or select the grid and choose Edit Index Grid from the Object Menu.13. Save th�s file, as �t w�ll be used �n step 9-���: Creat�ng an Index: Featured Based.

    Grids, Graticules & Indexes

    Index Gr�d d�alog after configurat�ons have been made.

  • 39Grids and Indexes

    A map of the world w�th an Index Gr�d.

    9-ii: CREATING A GRATICULE

    1. Create a new document �n Portra�t or�entat�on. Import the world.mif file from the Tutorial Data folder.2. In your Illustrator layers palette, create a new layer called ‘Graticule’. Drag th�s new layer �nto the ‘world’ MAP V�ew, spec�fy�ng a Feature Type of Legend.3. Draw a rectangle w�th no fill and a blue stroke of 1, drag th�s to the Graph�c Palette and name �t ‘My Grid’.4. Make sure that the layer you want to place the gr�d on �s selected and unlocked and select Filter > MAP Legend > Grid and Graticules to open the MAPubl�sher Gr�d and Grat�cules d�alog.5. Cl�ck the Graticules button. Graticules can be plotted at specific lines of latitude and longitude.6. Enter ‘0’ for the Latitude to pass through and’ 0’ for the Longitude to pass through. This will create a graticule that passes threw the Prime Merdian and the Equator.7. Enter ‘20’ for the interval of Latitude and’ 20’ for the interval of Longitude. This will create 20 degree interval for the graticules. 8. Set the style to “My Grid” created earl�er.9. Us�ng the Vert�ces sl�der w�ll control the number of nodes to construct the grat�cule, for