Lab 5: Realistic Integration
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Transcript of Lab 5: Realistic Integration
Lab 5: Realistic Integration
CS 282
Any question about…◦ SVN
Permissions? General Usage?
◦ Doxygen Remember that Project 1 will require it However, Assignment 2 is good practice place
◦ Assignment 2 Is posted on the class website
Questions?
Go over methods of integration◦ Euler’s method◦ Analytical◦ Approximation
Examine the boat problem
Program Runge-Kutta◦ Compare against analytical and euler methods◦ Plot position vs. time (due next week’s lab)
The Plan
We use integration to move our system forward in time given a force/control
If you remember the falling ball lab, we used an Euler method (kind of like cheating) to integrate◦ velocity = old_velocity + delta_time * acceleration◦ position = old_position + delta_time * velocity
There exists better methods, however, for integration.
Integration
Let’s say we are trying to solve the equationx – 5 = 0
Analytical methods solve for the exact answer◦ In this case it’s easy to come up the analytical answer
x = 5 Let’s assume we weren’t so smart. Then we could
develop an algorithm to numerically solve this problem on a computer◦ The algorithm could have the computer “guess” the
answer by testing different values of x. We could specify our “error tolerance” to speed this process up.
Analytical vs. Numerical
Forces on the boat:B = Buoyancy T = ThrustW = Weight R = Resistance
If B = W, we can ignore the movement in y
The Boat Problem
new_velocity = old_velocity + acceleration * dt new_position = old_position + new_velocity * dt
Pros:◦ Easy to compute◦ Easy to understand◦ This means it’s also easy to program
Cons:◦ Highly erroneous◦ Not stable (i.e. tends to not converge to the true solution)
Euler Solution
Open up this week’s framework Examine rigid_body.cpp
◦ Notice that it is conveniently modeled like a boat◦ Take a look at the function “euler_update_state”
Make sure you understand each line in this function This function is the Euler method of updating the
boat’s state Compile the code Run the executable
Now let’s examine the analytical solution
Exercise: Euler’s Method
Here we see the equations for the velocity, distance traveled, and acceleration of the boat
Pro◦ The one, true solution
Cons:◦ Often hard to derive◦ For complex systems, infeasible to implement
Analytical Solution
Why not take advantage of the fact that we’re computer scientists?
Pros◦ More realistic compared to Euler’s method◦ Utilizes computational power◦ We do not have to analytically solve (which for
some systems is infeasible) Con
◦ Not as accurate since its an approximation◦ Power depends on skill of programmer and the
computational capacity of the computer
Numerical Method
The numerical method we will be using today is called “Runge-Kutta”
Essentially, Runge-Kutta uses Euler’s Method and splits up the integration into four parts. It then takes the average of these parts, and computes the new integration.
The reason this works better is because after each split, it uses a newly computed control to re-integrate.
What’s Runge-Kutta?
Overview of Runge-Kutta First, we compute k1 using Euler’s method of integration.
After this, we integrate while adding half of k1 to our velocity (or state). This allows us to solve for k2.
Next we integrate while adding half of k2, and solve for k3.
Finally, we integrate by completely adding k3 and solve for k4.
After averaging together all kx, we now have a new velocity (or state).
4th-orderRunge-Kutta Method
xi xi + h/2
xi + h
k1
k2
k3
k4
sizesteph
kyhxfhk
kyhxfhk
kyhxfhk
yxfhk
kkkkf
_,
21,
21
21,
21
,
2261
34
23
12
1
4321
f
Credit to:Dr. E.W. SandtCivil Engineering DepartmentTexas A&M University
Runge-Kutta Method (4th Order) Example
Consider Exact Solution
The initial condition is:
The step size is:
2xydxdy
x222 exxy
10 y
1.0h
Credit to:Dr. E.W. SandtCivil Engineering DepartmentTexas A&M University
The 4th order Runge-Kutta The example of a single step:
104829.12261
109499.0104988.1,1.01.0,
104988.02/.1,05.01.021,
21
10475.005.1,05.01.021,
21
1.0011.01,01.0,
4321n1n
34
223
12
21
kkkkyy
fkyhxfhk
kfkyhxfhk
fkyhxfhk
fyxfhk
Credit to:Dr. E.W. SandtCivil Engineering DepartmentTexas A&M University
The goal for today is to implement Runge-Kutta for simulating the movement of a boat.◦ And if you finish early, to start working on the graph
due next week.
At the beginning of next week’s lab, you must turn in a graph comparing the position of the boat over time using◦ the Euler Method (already implemented)◦ the Analytical Method (plug into the equations)◦ Runge-Kutta
Exercise: Implement Runge-Kutta
Let’s do the first step of Runge-Kutta◦ Follow the Euler method and compute k1◦ This will involve you computing the Force and
Acceleration This gives us k1 = delta_time * acceleration
Now that we have k1, we can use this to compute the halves (k2 and k3)
Exercise: Implement Runge-Kutta
Step two starts off nearly the same◦ However, when computing force, be sure to add
half of k1 to your velocity F = thrust - (drag * (velocity + k1 /2) )
◦ Solve for acceleration◦ Compute k2 like before
Step three is exactly the same as step two, except use k2 now.
Exercise: Implement Runge-Kutta
Step four (surprise!) is exactly the same◦ Except, since we are integrating over the entire period, we
do not halve our duration◦ Solve for k4 now
We need to average together our kx’s◦ k2 and k3 account for double because we integrated only
half of them.◦ So, we have 6 parts in total to average.
Finally, add the average to your velocity, and compute position like normal.
Exercise: Implement Runge-Kutta
Go to lab5.cpp, and look in the DrawGLScene◦ Comment out the euler method, and add the
appropriate call to the runge-kutta method
Examine Runge-Kutta running
It will be hard to visually notice a difference. Instead, run the Euler method for a short period, and compare the numbers.
Exercise: Implement Runge-Kutta
For next week, you will be turning in a graph comparing the three methods.◦ Euler Method (already implemented), Analytical
Method (plug into the equations), Runge-Kutta◦ Output the position at each time step to a file◦ Copy those numbers into excel (or the software of
your choice) and plot a graph over time comparing the positions for each method.
◦ For the analytical method, you can a) Program the equations and run it or b) Plug in time, solve them, and put the numbers
into the graph
Comparison