Introduction to Video Game Design
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Transcript of Introduction to Video Game Design
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Introduction to Video Game Design
BBrewer Fall 2013
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Ok Gamers…what is your favorite game?
•Open 5W graphic organizer from edmodo
•Find image of favorite game & insert
•Complete 5Ws
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Pair and Share…•Partner up with someone who has a different favorite video game than you
•Use the Analyze Perspectives graphic organizer on edmodo to determine why you both like this video game!
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Key Learning
Video game design includes both
technological and creative aspects.
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Unit Essential Question
How can I use game design software to
develop a video game?
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Lesson Essential Question
What elements are necessary to design and
create a video game?
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Lesson Essential Question
How can I navigate Game Maker Software?
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Lesson Essential Question
What elements are needed in game
construction to create a quality, challenging video
game?
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Activate…
Thinking about the video games you listed as your favorite yesterday…tell me
someone who is employed by the company to design and create that game!
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Vocabulary WordsDownload vocabulary graphic organizer from edmodo and save in your VGD file folder.
Complete as we discuss elements necessary to design and create video games…
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Designer – person involved in development of video game.
Artist – person who creates images and graphics in a video game.
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Animated – object programmed to move
Static – an object that does not move
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Sprite – a two dimensional image used in a game.
Object – can receive programming.
Instance – an exact copy; inherits properties of parent object.
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Room – where you place game objects to create a scene.
Two-dimensional – only height and width dimensions (X & Y dimensions)
Object Oriented – Each item in the programming is a container that can interact with other objects.
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User Interface – how the player (user) connects to (interfaces with) the game.
Gaming Keyboard Game Controller
???
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Programming Language – similar to verbal language like English or Spanish only it is a written language that a computer can understand.
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BellworkTo Be Turned In:
1. Polices and Procedures Powerpoint Bbrewer Shared Folder
2. Get to Know You Document Bbrewer Shared Folder
3. Quiz edmodo – Policies and Procedures
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Create Sound:Sounds – background music or audio played as part of an action. Can be MP3, WAV or MIDI files.
Sound Effects – small pieces of sound used in programming.
Sample – short sound file.
Music – long sound file.
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Logical Design ProcessIF/THEN logic statement
Example:IF the car collides with the ambulance, THEN destroy the car.
Condition Event – describes what must exist
Action Event – describes what occurs if condition is met.
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Coding – the process a programmer uses to record the words and symbols that the computer can understand.
Compiling – the process of changing the computer codes, scripts and other programming into a file that can run on a computer.
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Compare and Contrast•Using the graphic organizer from edmodo, compare and contrast these two different game programming styles.
•How are they alike?•How are they different?
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Game Maker Software
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Bellwork – Review Vocab
•“Quiz” today on vocabulary words in the form of a crossword puzzle…complete on your own!
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Bellwork – Review Crossword Puzzle
•Can you fill any more in – on your own???
•Class Contributions…
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Activate – Toolbar Scavenger Hunt…
Label each icon from Game Maker!
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Menu Bar ToolbarToolbar Identification:1. Create a New Game2. Open an Existing Game3. Save Game4. Create Standalone Executable File5. Publish Finished Game on Website6. Run Game7. Run Game in Debug Mode8. Create Sprite9. Create Sound10. Create Background11. Create a Path 12. Create a Script13. Create a Font14. Create a Timeline15. Create an Object16. Create a Room17. Change the Game Information18. Change the Global Settings19. Select Extension Packages20. Upgrade to Game Maker Pro21. Show Help
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Resource Tree
BranchLeaves
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Room Grid
Room Tabs
Object Menu
Save and Close
Create a Room:
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Create a Sprite:
Name Sprite
Image of assigned sprite
Assign image to sprite
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Add and Name Objects:
Name Object
Sprite Menu
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Programming Events and
Actions:
IF <object> is/does <event> THEN <action>Object Action Options
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Create Sound:
Name Sound
Load Sound File
Pro Edition…
Save and Close
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Level and Score
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Summary
Label Game Maker Screenshot
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