Inertia week 4 pitch
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Transcript of Inertia week 4 pitch
![Page 1: Inertia week 4 pitch](https://reader033.fdocuments.net/reader033/viewer/2022042701/559c6a881a28abae5f8b47da/html5/thumbnails/1.jpg)
Inertia
Glen Jang
Kelvin
![Page 2: Inertia week 4 pitch](https://reader033.fdocuments.net/reader033/viewer/2022042701/559c6a881a28abae5f8b47da/html5/thumbnails/2.jpg)
Inertia A grid turn-based strategy game with an
objective of reaching the goal point
Victory Condition - Reach goal point before anyone else does
Defeat Condition - Completely trapped by obstacles
Theme : Fantasy World
![Page 3: Inertia week 4 pitch](https://reader033.fdocuments.net/reader033/viewer/2022042701/559c6a881a28abae5f8b47da/html5/thumbnails/3.jpg)
B
A
![Page 4: Inertia week 4 pitch](https://reader033.fdocuments.net/reader033/viewer/2022042701/559c6a881a28abae5f8b47da/html5/thumbnails/4.jpg)
General Gameplay
Players spawn at a starting point
Initially unbuildable path
Each turn consisting of 3 possible actions:
Move, Build and Use Power-up
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Build Rule 1: Path must originate from an existing
path and cannot be built over existing path
Rule 2: The path must be vertically or horizontally linked
Building has no range restriction
Building provides an obstacle
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B
A
![Page 7: Inertia week 4 pitch](https://reader033.fdocuments.net/reader033/viewer/2022042701/559c6a881a28abae5f8b47da/html5/thumbnails/7.jpg)
B
A
![Page 8: Inertia week 4 pitch](https://reader033.fdocuments.net/reader033/viewer/2022042701/559c6a881a28abae5f8b47da/html5/thumbnails/8.jpg)
B
A
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B
A
![Page 10: Inertia week 4 pitch](https://reader033.fdocuments.net/reader033/viewer/2022042701/559c6a881a28abae5f8b47da/html5/thumbnails/10.jpg)
Move
Players can move along path only
Movement not mandatory
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Use Power-up
Only available if power-up was picked up
Provides various effects depending on
power-up
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Power-ups
Random element
Stored when picked up; can be used
whenever
Cannot be hoarded
Example: increases movement for the
current turn by x tiles
Example: removes any 1 obstacle from
map
![Page 13: Inertia week 4 pitch](https://reader033.fdocuments.net/reader033/viewer/2022042701/559c6a881a28abae5f8b47da/html5/thumbnails/13.jpg)
B
A
?
?
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Blocking Mechanics
Obstacles act as “blockers”, with
exception to the owning player
Complete obstruction from goal results in
elimination
![Page 15: Inertia week 4 pitch](https://reader033.fdocuments.net/reader033/viewer/2022042701/559c6a881a28abae5f8b47da/html5/thumbnails/15.jpg)
Class Specialization
Certain classes will start before other classes
Introduces more elements of strategizing
and planning
Class-specific ability (active or passive)
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Class Specialization (cont.) Traveler – Travelers are able to travel
additional tiles every time he/she chooses to move.
Architect – The architect is able to build additional paths every other turn.
Scout – Scouts have a larger vision radius and provides permanent vision to previously travelled tiles
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Class Specialization (cont.) Magician – The power-ups that the
magician use will have increased effect compared to a non-magician.
Blocker – The blocker job will allow the character to build additional obstacles when a path is built.
Engineer – Able to plant an invisible trap on paths that affect enemies
![Page 18: Inertia week 4 pitch](https://reader033.fdocuments.net/reader033/viewer/2022042701/559c6a881a28abae5f8b47da/html5/thumbnails/18.jpg)
Game Configuration
Players able to customize game settings
“Lobby” feel
Game Mode and Stage
![Page 19: Inertia week 4 pitch](https://reader033.fdocuments.net/reader033/viewer/2022042701/559c6a881a28abae5f8b47da/html5/thumbnails/19.jpg)
Game Mode
FFA, Team vs Team
Configure number of characters per
player
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Stage
Every stage has different design
Affects gameplay
Example: Lava Stage destroys x built tiles every round
Example: Void Stage has unbuildable spots
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Fog of War
Vision radius around each character
Certain character classes may have
further vision range than others
Tiles cannot be built if no vision
Vision shared among allies
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Motivation Ranking System
Based on Win/Loss Ratio
Achievement Badges
Unlock everyday achievements e.g. 100 obstacles built
Matchmaking System
League & Stages
![Page 23: Inertia week 4 pitch](https://reader033.fdocuments.net/reader033/viewer/2022042701/559c6a881a28abae5f8b47da/html5/thumbnails/23.jpg)
THANK YOU!
QUESTIONS?!