Humans VS Zombies - My Jessupmy.jessup.edu/wp-content/uploads/2017/02/2017-HVZ-Rules_329.pdfHumans...

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Humans VS Zombies

Transcript of Humans VS Zombies - My Jessupmy.jessup.edu/wp-content/uploads/2017/02/2017-HVZ-Rules_329.pdfHumans...

Page 1: Humans VS Zombies - My Jessupmy.jessup.edu/wp-content/uploads/2017/02/2017-HVZ-Rules_329.pdfHumans vs. Zombies is a game of tag. All players begin as humans and one human is randomly

Humans VS

Zombies

Page 2: Humans VS Zombies - My Jessupmy.jessup.edu/wp-content/uploads/2017/02/2017-HVZ-Rules_329.pdfHumans vs. Zombies is a game of tag. All players begin as humans and one human is randomly

Disclaimer

• This game is intentional tipped in the zombies favor

• If you are a human and the game seems “unfair” it is supposed to be

• A zombie apocolypse would be hard• However, if the humans do well at

missions they can win perks that will make it more balanced (still not “fair” though)

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HvZ Rules & Regulations

Humans vs. Zombies is a game of tag. All players begin as humans and one human is randomly chosen to be the Original Zombie (OZ). The OZ tags human players and turns

them into Zombies.

*Ignore the rules on the HvZ source website. This slide show is law and can be found on myjessup.

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The Winner

• The Zombies win when all human players have been tagged and turned into Zombies.

• The Humans win by surviving and succeeding in the final mission.

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Moderators

• Moderators are the official rule keepers of the game (referees)

• What they say goes• If anyone is disrespecting the moderators

they will be removed from the game • Moderators will be wearing a bright

Yellow fanny pack or a blue student life staff name tag

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Required Equipment

• Bandana- This helps show if you are a Human or Zombie

• Foam Dart Blaster- Used by humans to stun Zombies

• Balled socks- Used by humans to stun Zombies (Only One Tape Layer Allowed)

• Player ID Card- Your personal ID number to give to a Zombie if tagged

• Wristband- This shows you have filled out a waiver to play

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Prohibited Equipment:• Sock Flails - A tube sock with a tennis

ball/or multiple socks stuffed into the tube sock

• Nerf Swords or Axes• Your Nerf Blaster as a melee• Blowguns (choking hazard)• Thrown blaster darts• Socks wrapped more than once around

with tape• bows and arrows

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The Golden RuleDon’t Be “THAT GUY”

• Everyone plays HvZ to have fun. Remember, this is just a game!

• These rules only exist because we all agree that they do.

• The most important rule in HvZ is to treat your fellow players with respect and gracefully accept when you have been tagged or stunned.

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Safe Zones:• While inside any of these safe zones,

Humans are safe from being tagged and Zombies are safe from being stunned:• Library• Dorms (Excludes Balconies)• Inside an Apartment• Crossroads Café• Shack• Music Rooms• Commons• Student Union• Academic Courtyard

*also any orange tapped areas outside door ways

• Student Life• Edrington• Any Classroom• Faculty Offices• Activities Warehouse• Chapel• Administration Office• Anywhere indoors off campus

• Walmart, Target, starbucks, etc.

Page 10: Humans VS Zombies - My Jessupmy.jessup.edu/wp-content/uploads/2017/02/2017-HVZ-Rules_329.pdfHumans vs. Zombies is a game of tag. All players begin as humans and one human is randomly
Page 11: Humans VS Zombies - My Jessupmy.jessup.edu/wp-content/uploads/2017/02/2017-HVZ-Rules_329.pdfHumans vs. Zombies is a game of tag. All players begin as humans and one human is randomly

“Off Limits”

• During missions outside of the ring road is prohibited unless stated otherwise in your mission briefing

• All windows on campus are off limits no players can climb through any windows

• Certain doors are off limits to HvZ humans. These doors are marked with a blue tapped X. Emergency doors are also off limits. – If you use any of these doors or windows you will

immediately join Team Zombie– If a zombie sees a human use one of these doors or a

window the zombie can collect the humans I.D. card as if they had tagged them

– If a mod sees a human use one of these doors or a window the mod will collect their I.D. card as well

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CHAPEL• From 9:20am - 9:30am and from 10:20am -

10:30 am on Wednesday and Friday, HvZ will be on pause for Chapel.

• 10 minute safe walk before and after Monday night chapel (7:50-8pm, and 9-9:10 pm)

• 10 minute safe walk before and after your SFG

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“Safe”

•Humans: You must have both feet securely inside the safe zone to be considered safe. Tie goes to the human. You are allowed to stun a zombie from a safe zone if they are outside.

Zombies: You must have both feet securely inside the safe zone to be considered safe. You are not allowed to tag a human while they are inside a safe zone. You are not “live” if you tag a human from inside.

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Required Academic Events:

• Students that are required to attend academic events are safe for the duration of the event (even if the event is in a free-play zone) but they are not safe on the way to or from the event.

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Human Rules

• On Day one Humans can only use 6 shooter guns and socks. After the first mission all Humans will be upgraded.

• Stunning a Zombie– Humans stun a Zombie for 8 minutes by

blasting them with a dart blaster or throwing a sock at them

– You are not allowed to use the Nerf Gun itself as a melee weapon to be considered as a “stun”

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Wearing a Bandana• Humans must wear a Bandana around

their arm visibly to identify them as players of the game at all times

● Failure to abide by this rule will result in disqualification

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Work Rules

• You may take off your bandana while you are at work.

• Humans are only Safe At Work not to and from

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When tagged by a Zombie

• When tagged by a Zombie, a Human is required to provide their ID number to the Zombie. – you are now a member of the Zombie

Team!

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Zombie Rules

•The Zombie team must wear a bandana around their head at all times

•When stunned, drop your headband around your neck

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Tagging• A tag is a firm touch to any physical part of

their body (this includes hair and backpacks). A confirmed tag excludes nerf guns

• After tagging a Human, the Zombie must collect their ID card. Tags must be reported within 2 hours*. Tags are reported on the HVZsource website.

• *This rule is for feeding purposes. If a tag is not reported within 2 hours the human is still dead

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Feeding

• Zombies must feed every 48 hours. • A Zombie feeds by reporting their tags on

the HvZ Source Website. • A Zombie may choose two other Zombies

to join in on the feed

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Getting Shot

•When shot with a dart blaster or hit with a sock, a Zombie is stunned for 8 minutes. •A stunned Zombie may not interact with the game in anyway–This includes shielding other Zombies

from bullets or continuing to run toward a human

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Getting Shot• If a zombie is re-shot while already stunned

the stun time does not restart – Before rejoining the game from being stunned,

you must go into a safe zone, put your bandana back on then join.

• Stunned Zombies may not follow humans and must leave the immediate area of where they were stunned.– You must remove yourself from sight from the

group of humans that you were engaged with and stunned by for the full 8 minutes of your stun

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Original Zombie• The Original Zombie (OZ) follows all of the

same rules as a regular Zombie except for a few differences– The OZ becomes infected at 12:01am on Monday,

April, 3rd – They will wear a bandana on their arm, like a

Human, until they are revealed on HVZ Source – The OZ is revealed after they have tagged 3

Humans or at 9pm on Monday, April 3rd at the Mission Briefing.

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Non-Players– Blasting non-players with darts or socks is a

BANNABLE OFFENSE. If you are at work, you are considered a non player and you may not interact with the game

– People who are not registered participants may not directly interact with the game. This includes:• Bringing food to Humans• Spying on or for either teams• Blocking tactics

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Class Attendance • As a participant of Humans vs. Zombies, you

are required to attend your classes. • If moderators get word you are ditching

class because of game-play, you will be removed from play.

• Professors are aware of game play and have been encouraged to let us know if you have been ditching class!

• Professor have also been given citations to distribute if needed

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Faculty Citations • If your game play becomes disruptive to a class

session you are in or if you are late to class a professor can hand you a citation. At the professor's discretion.

• The Professor will write down the time their class ended on the citation and you will have 10 minutes to return the citation to the office of student life

• If you fail to return the citation in time a human will join team zombie and a zombie will starve as a penalty

• If a gray area presents itself we will most likely side with the professor

• For every 10 human citations student life receives we will release 1 faculty alpha zombie.

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Faculty alpha zombie • A faculty alpha zombie acts as another OZ but with a

few exceptions– They can not be stunned so there is no point in

shooting them or hitting them with socks– They do not wear a bandana– They can only tag 3 humans and then they starve– They will starve after a certain amount of time

determined by the activities staff. No more than a day.

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Missions• Players are required to attend 2 missions and the final mission.

There is no limit to how many missions you can participate in. • all players will get a free walk to the night missions (5 minutes

before the scheduled mission)• Missions Locations & Times:

• Humans:– Monday-9pm in the Student Union– Tuesday-8pm in the Student Union– Wednesday- 8pm in the Student Union

» Day Mission - 12:30 pm in middlestead plaza– Thursday- 8pm in the Student Union– Friday- 6pm in the Student Union

• Zombies:– Monday- 9pm in A103– Tuesday- 8pm in A103– Wednesday- 8pm in A103

» Day mission - 2:30 pm at Middlestead Plaza– Thursday- 8pm in A103– Friday- 6pm in the Student Union

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Missions continued • There will be multiple submissions throughout the

week that we do not give you the details on in advance.

• We will communicate the details of this mission through our text service and other appropriate means.

• The winning team of every mission will receive a perk/reward that will aid their success in the game

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Human Perks• Pack-a-Punch

– Survivor can now use guns larger than 6 bullets – Duration: Lasts all week after monday’s mission

• Juggernaut – Humans need to be tagged with two hands in order to be turned

• “Morning Sunshine” Serum– Bring friends back from the dead

• Invisibility– Humans are invisible and can not be tagged when in a group of 10 or more people that keep

physical contact at all times• Power grenades

– Socks stun the zombie they hit as well as one other zombie of the human’s choice. The second zombie has to be within 10 feet of the first zombie at that time the first zombie is hit with the sock in order to be chosen by the human. The choosing of the second zombie has to take place immediately after the stunning of the first zombie.

• Flash Bang Grenades– Socks stun zombies for 20 minute instead of 8

*Perks only last for the amount of time decided by the activities staff

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Zombie Perks● Juggernaut Mutation

○ Zombie has to be shot twice in order to be stunned (2 socks as well)

● Bullet proof○ Can only be stunned by socks

● Human Buffet○ All zombies fed

*Perks only last for the amount of time decided by the activities staff

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Checkpoints

• A human survivor must report to the checkpoint table at least 3 times to qualify for the final mission– Check ins are separate from Missions – Can only be done once a day– Each day, a table will be set up RANDOMLY

around campus *• some days more than once

– We do not tell you where the checkpoints are unless this information is rewarded at a mission

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Storyline Videos

• Storyline videos will be released each morning on the jessuplife facebook page

• You will need to watch the storyline videos as they affects the game

• If you do not have a facebook account you can still view our page

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Questions

• We will take 5 minutes of questions and then we need to move on

• Any unanswered question you can ask us after this meeting

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Registration

• Go to hvzsource.com– Use phone or computer – Create an account– Join William Jessup University’s Game

• Write down player ID• Bring waiver and ID number to registration table• Subscribe to HvZ updates! Text “HVZ2017” to 51400• Get your Orange bandana (if you don’t have one

from last year)• Get Ready for Z-Day

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Filling Out The Waiver• Part A

– Activity: HvZ 2017– Activity Address: 2121 University Ave. Rocklin, Ca 95765– Campus: Rocklin– Supervising Academic employee: Student Life– Date and time: 4/3/17– Return date: 4/7/17– Sign at bottom of part A

• Part B– Write Your name, signature, and date– Write your medical provider, and policy number– We don’t need the medical address or phone number– Write the name, address and phone number of your

emergency contact– check box at bottom if applies and write details on back of

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