Horde Campaign - The Eye

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Transcript of Horde Campaign - The Eye

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Official Game Adventure

Horde Campaignby Curtis M. Scott

Table of ContentsIntroduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2Chapter 1 The Coming of the Horde . . . . . . . . . . . . . . . . . . . . . .3Chapter 2 The War of Semphar . . . . . . . . . . . . . . . . . . . . . . . . .11Chapter 3 The Conquest of Khazari . . . . . . . . . . . . . . . . . . . . . .16Chapter 4 The Invasion of Shou Lung . . . . . . . . . . . . . . . . . . . .21Chapter 5 The War with Thay . . . . . . . . . . . . . . . . . . . . . . . . . . .28Chapter 6 The War in Rashemen . . . . . . . . . . . . . . . . . . . . . . . .32Color Plates. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .33Chapter 7 The Crusade . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .52Conclusion.. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 9BATTLESYSTEMTM Statistics . . . . . . . . . . . . . . . . . . . . . . . . . . . .61

Credits:Design: Curtis M. Scott Cartography: Steve BeckEditing: Douglas StewartCover Art and Color Plates:

Doug ChaffeeBlack and White Art: Karl Waller

Typography: Gaye O�KeefeProduction: Sarah FeggestadArt Coordinator: Peggy Cooper

Distributed to the book trade in the United States by Random House, Inc., and in Canada by RandomHouse of Canada, Ltd. Distributed to the toy and hobby trade by regional distributors. Distributed inthe United Kingdom by TSR, Ltd.This material is protected under the copyright laws of the United States of America. Any reproductionor unauthorized use of the material or artwork presented herein is prohibited without the expresswritten permission of TSR, Inc.ADVANCED DUNGEONS & DRAGONS, AD&D, and FORGOTTEN REALMS are registered trademarks ownedby TSR, Inc. BATTLESYSTEM and the TSR logo are trademarks owned by TSR, Inc.©1991 TSR Inc. All Rights Reserved. Printed in U.S.A.9324ISBN 1-56076-130-X

TSR, Inc. TSR Ltd.POB 756 120 Church End,Lake Geneva Cherry HintonWI 53147 Cambridge CB1 3LBUSA United Kingdom

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horse people are found in

I n t r o d u c t i o nThe steppe no-

mads have existedfor millennia. Ref-erences to the

the scrolls of lostImaskar and the silver glyph plates of the FirstEmperor of Shou Lung. In each age they seemto live an unchanging existence; their customs,gods and way of life never varying for centu-ries.

This is no more true of the nomads than ofany other people. Tribes appear and disappear,wars change grazing grounds, leaders comeand go. Life on the steppe seems changelessbecause of the rigors of the steppe itself.

For thousands of years the peoples ofFaerun and Kara-Tur dismissed the nomads asbarbarians. No longer.

The Horde Wars, the Tuigan invasions ofKara-Tur and Faerun, have had a major impacton East and West. Landscapes have changedpermanently, the Dragonwall is broken, andKhazari is no more. Zhentil Keep establishedtwo new outposts deep in Faerun. The conse-quences of Faerun unity, the result of theTuigan threat, have yet to be assessed. Noevent in recent memory, save the Time ofTroubles, had such an impact on the future ofthe Realms.

This is a history of the Horde Wars from a mil-itary perspective. It is too soon to determinewhat the long term effects of the Horde Warswill be, but a careful accounting of the militarypractices of the Horde and its opponents, andan assessment of events leading to the Wars,should provide military and political scholarswith employment in the years to come.

This history follows the life of HoekunYamun, Khahan of the Tuigan, �Emperor of AllThe World�, whose fortunes rose and fell withthe Horde Wars. Perhaps the most striking ele-ment of the Wars is that they began with theambitions of one man, rather than politicaland economic tensions. Koja of Khazari said,

�Yamun Khahan tried to make the world overin his image, to weave a picture that wouldencompass the entire globe!" Even in failureYamun�s name is forever engraved in the histo-ry of the Forgotten Realms.

The author is indebted to the careful render-ings of events painted by Thom Reaverson�sHistory of the Crusade and Koja of Khazari�sLife among the Tuigan. Without the careful,unbiased chronicles of these scholars, nonecould undertake a history of the Wars withaccuracy.

The author also acknowledges the assistanceof the temple of Deneir in Procampur andPrelate Wenslan Amthur, for allowing him toexamine the complete manuscript of Vilhiardof Procampur�s A Discovery of the World. It isonly with this older manuscript that nomadlife can be understood and the rise of YamunKhahan placed in context of the history of theEndless Waste.

How to Use This BookThis single 48 page history can be under-

stood best if it is read in context with othermaterial of the Horde Wars: the Horde boxedset, the Empires Trilogy (Horselords, Dra-gonwall, and Crusade), and the Empires Ad-ventures Trilogy (Storm Riders, Black Courserand Blood Charge). Enough information isgiven here, however, to allow military gamersand FORGOTTEN REALMS® campaign enthusi-asts to understand the scope of the HordeWars without them.

Miniatures gamers will also find AD&D®BATTLESYSTEM� statistics for all participantsin the Horde Wars. They will allow miniaturesgamers to recreate the battles of the HordeWars, of Yamun Khahan, General Batu Min Ho,and King Azoun. Enough general informationabout troop dispositions and terrain is given ineach chapter to allow miniatures gamers todevise BATTLESYSTEM� scenarios.

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Chapter 1The Coming ofthe Horde

�The greatest joy a man can have is victory;to conquer one�s enemies, to pursue them, todeprive them of their possessions, to reducetheir families to tears, to ride on their horses,to make love to their wives and daughters!"

Yamun Khahan

The Grand Army of the Tuigan, known asthe Horde, was born in the violence of tribalwarfare and the betrayal of a single man.Yamun, a noyan of the Hoekun (a minor tribeof the Tuigan people), son of the Khan, stran-gled his father in battle to gain the title. Themurder was the first in a long string of dra-conian measures which made Yamun Khahanand �Emperor of All The World!"

Gaining control of the Hoekun (probably in1334 DR), Yamun led his tribe against hisTuigan neighbors. He gained the alliance ofanother minor tribe (the Basymits), and togeth-er they raided the Jamaqua, the Dalats, andthe other Tuigan tribes. After each raid, theKhahan sent emissaries with a simple offer:join him or die. Through a combination ofdiplomacy, treachery and warfare, Yamun se-cured the alliance of most of the Clan and waselected Khahan of the Tuigan.

After asserting control over his own clan heconquered the Naican, the Commani, and theOigur. The other tribes soon joined his grow-ing army.

This was Yamun Khahan�s secret: instead of

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blood feuds,

him. In these ear-ly days, dreams of world conquest governedhis actions. We have little documentation ofthe battles among the steppe tribes. No reli-able observers were there, and the Tuiganthemselves have no written language. There-fore, the details gleaned by Koja of Khazariduring his stay with the Tuigan must guide ouranalysis.

crushing his ene-mies and starting

Yamun gave thekhans of the clansa chance to join

Organization of the TribesThose who have not lived in the Endless

Waste often view the nomads of the steppe asa single people. The truth is that the barbari-ans are divided into many different tribes,each with its own customs, alliances, and ha-treds.

The tribes of the steppe tend to follow thesame organization. The basic unit is the yurt,ruled by the head of the household. A numberof grouped yurts become an obogh (horde).The households of a single obogh typicallytravel, hunt and herd together, though eachyurt tends its own livestock.

Three or four oboghs normally made up asmall ordu. Larger ordus contained as manyas 30 oboghs, though ordu of this size wereusually found only in the more prosperousregions of the steppe. Within the ordu, certainfamilies are considered noyan (noble). Thehereditary leader of the ordu was the Khan.

Khans ruled their ordus, and each khan didas he pleased, so long as his obogh would obeyhim. The nomads were more likely to follow astrong leader. In the face of a weak khan,oboghs rarely separated from their ordu, wait-ing instead for a more ambitious scion of thenoyan to come to power.

The power of a khan was determined by themilitary force he commanded, or the allies he

could call upon. Some khans of small orduswere greatly respected because they alliedwith larger ordus and could call up the war-riors of allies in time of war.

Regardless of their power, khans commonlyhad rights and privileges granted to no othermember of the ordu. It was not permitted tochallenge the khan to a blood duel, and manytribes maintained that it was an ill omen tospill the blood of a khan. In return for hisservice to the ordu, the khan was provided thebest food and lodging, although this was likelyno better than that enjoyed by the head of ay u r t .

Most disputes between ordus were managedthrough a complex web of blood ties, mar-riage, and obligations among the noyan. Intheory, disputes between ordus were settledby peaceful means. In practice, disputes wereusually settled in favor of the most powerfulkhan.

Despite political effort, warfare was wagedbetween ordus. Ordus battled for grazing orwater rights, raiders descended upon theoboghs of neighboring ordu to steal livestockor wives.

A tribe was made of many ordus. Tribesranged over specific geographic areas. Al-though the boundaries were fluid, ordus oftencrossed into the territory of a neighboringtribe, creating border turmoil.

Khan was not the greatest title which couldbe achieved. At rare moments when facedwith an outside threat or when a charismaticleader arose, the khans might �elect� akhahan, a great khan. Once awarded, the titlecould not be taken away except by force. Thekhahan was the ruler of all the khans of atribe, a title of great prestige and power. It nor-mally went to the khan having the most powerand political savvy. Unless there was an obvi-ously superior candidate, (or a crucial outsidethreat) even a powerful khan was not alwaysnamed khahan. Only a few of the tribes had akhahan, and two in one century was ex-tremely rare.

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Rarely, a single khahan did unite the tribesby conquest and diplomacy, conquered tribesbecame his and others gave allegiance out offriendship or fear. Prior to Yamun Khahan,this had not happened in many centuries.

The warriors of the tribes were organized byordu. In war, the ordu�s troops were led by thekhan, and the headman of each obogh led histroops obedient to the orders of his khan.Without a strong force of his own, even a kha-han was hard pressed to control the disposi-tion of an ordu�s forces.

Organization of Yamun Khahan�sArmy

When Yamun Khahan created the GreatHorde, one of his innovations was the regular-ization of units under his command. Without asystem of regular units, managing a force of300,000 troops would have been impossible.

It is unlikely that Yamun created the organi-

zation of histroops himself.The Lady Bayalun, Yamun'smother, had stud-ied the philosoph-ical writings ofShou Lung and Khazari, and she was powerfulin Yamun�s councils. She probably learned theShou system and explained it to the khahan.

The basic unit of Yamun Khahan�s army wasthe warrior. Each warrior was assigned to anarban, a group of ten men. The arban chose asergeant to command them. If one man com-mitted a crime, all suffered. If one man was ahero, all benefited. Deserting a comrade waspunished by death.

Ten arbans made a jagun, 100 men. The ja-gun acted as a single group, the sergeantschoosing a commander for their jagun, thecommanders were almost always noyan. Com-

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monly, all men inan arban weremembers of thesame obogh, al-though anobogh�s warriorswere often allo-

cated to more than one jagun.Ten jaguns formed a minghan, 1,000 men.

Minghans were commanded by a khan (or atleast a noyan), the warriors usually of thesame ordu.

Ten minghans were a tumen, 10,000 men.This was the largest unit in the Khahan�s army.Commanders of the tumen were appointed byYamun Khahan himself, serving under armycommanders. Tumens usually held men froma single tribe, although several ordus might berepresented. Army commanders wereYamun�s sons, andas (blood-friends), and trust-ed generals. An army commander had two tosix tumens (20-60,000 men) under his com-mand.

These troop strengths were of course ideal.At the beginning of the Horde War, YamunKhahan�s army numbered over 30 tumens,half of which were led by Yamun Khahan him-self, and all fully staffed. As the war pro-gressed and casualties increased, it becameincreasingly difficult to merge depleted tu-mens without encountering inter-tribal orinter-ordu conflicts. There were 17 tumens atthe invasion of Rashemen, but the army wasonly about 100,000 strong.

Yamun himself was in command of the armycommanders, and in addition led his own tu-men: the Kashik. This special bodyguard wasdivided among day guards (turgut) and nightguards (kebtut). They were easily identified bytheir black kalats, a uniform no others wore.Many of the Kashik were members of theHoekun ordu; others were warriors whosecourage or devotion caught Yamun�s attention.

Discipline in Yamun�s army was very differ-ent from the tribal rule which it replaced.Yamun Khahan was the ultimate appeal: only

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he could sentence a man to death. But Yamun,cruel as any other Tuigan, routinely held forthe commander making the fatal request.

Much of the Khahan�s discipline was meantto transform the nomads from bands of raid-ers into a world conquering army. To stopinter-tribal warfare, Yamun outlawed plunderand raids, punishing violators with death. Mi-nor infractions, failing to attend the Khahan,were punished with wooden rod beatings;more severe infractions (sleeping on guard)were punished with maiming or death.

Arms and ArmorTypical nomad warriors were well equipped

for warfare on the steppe, but the type of ar-mor he wore depended upon his resources.The common warrior wore a leather or horse-hide kalat, a long coat. Kalats, heavily padded,usually extended down below the knees. A furcap with long ear flaps served as a helm. Afew carried light wicker round shields, mount-ed at the saddle side or across the warrior�sback. Most rejected the shield; it interferedwith the bow.

Wealthy warriors acquired armor made inneighboring civilized lands. Scale mail wasmost common, and chain mail tunics were notunknown. Some khans had banded mail madeof plates tightly overlapping and riveted to aleather undercoat. This was not universal.Yamun himself had a steel gorget and bracerstooled with tigers and dragons.

Most nomads who could afford it wore coni-cal bronze helms or fur trimmed skullcapssupporting narrow bronze or iron plates.These occasionally trailed tassels of chain mailto protect the neck. These helms were charac-teristic of the steppe, where warriors often cutat enemies� necks as they rode by.

Although the steppe warriors did not gener-ally make their own armor, there were excep-tions. The warriors of the Oigur tribeconstructed loose fitting scale mail by stitchinglarge bronze plates outside their kalats. ThePazruki of the Ama basin cured elk hides into

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thick, inflexible leather armor.The weapons of the steppe were designed to

be used from horseback. The favored weaponwas the composite bow, its length and powersuited to horsemen. The bow was made ofshort pieces of springy wood fastened firmlyaround a central core of sinew. Light arrowswere used for long range fire, heavy broad-headed arrows for close range; 100-400 ofeach type were carried.

The grip of the composite bow was set low,rather than being centered as in most bows.This allowed the bow to be easily used onhorseback, the lower portion of the bow lesslikely to foul in the horse�s tack.

The slender, curved sword was the prefer-red melee weapon, though most nomads car-ried daggers of one form or another. Knifefighting was an honored art among the yurtsof the steppe. In cavalry charge and attack, themost terrible Tuigan weapon was the lance. Athin pole, 9'-12' long, was slung over the neckof the small nomad pony and used to attackslower animals.

The Tuigan were fond of lance contests; ac-curacy was a prized ability in a Tuigan warrior.Contests included ring capture and birding.Rings of narrowing sizes were snatched bylance from a full gallop. In birding, small birdswere released before a galloping rider to beplucked from the air.

Other weapons of the steppe were primarilyused for hunting. The most common huntingweapon was the pole lasso. A length of ropewas fastened to the far end of a pole 12 to 15feet in length, then formed into a loop and runback down the pole to the rider. The hunterslipped the noose over the head of a herd ani-mal and closed the loop. It was also used tocapture an enemy. Urging a mount to full gal-lop, the victim was dragged to his death.

The other major �weapon� of the steppe wasthe horse. The Tuigan rode ponies thirteen orfourteen hands high, which were wateredonce a day and mostly fed on wild grasses. Anarmy on the move had four times as many

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horses as men,that their horsesneed not be rid-den every day.Spares were leftbehind in battle,insuring freshmounts. This accounted for the phenomenalspeed of the nomads. Their horses were notbarded nor were they trained to battle, asFaerun war horses. But a steppe pony did notshy from clashing swords.

The nomads did not have siege equipment,though they saw it used in the Shou invasion(Chapter 4). Moving heavy siege engines wouldhave slowed the army, and the nomads great-est weapon was speed. During later events inthe Wars, the Yuigan were to use capturedsiege equipment (rams and catapults), servicedby captives.

Tactics of the TribesTactics in tribal warfare were usually hit and

run. An ordu typically sent 50 to 100 warriorson a raiding party, striking at outlying herds ora central encampment of yurts. The purposewas to steal as much as possible and escapewith the spoils.

With the tactical speed possible only to horsewarriors, the nomads were masters of thefeint, feigned retreat, and forced encircle-ment. Children learned the ebb and flow ofhorse combat as youth of Faerun learned tothrust and parry with a sword. Although someShou scholars referred to nomad tactics as�cowardly," they were in fact carefully con-structed stratagems.

The feint practiced by the steppe warriorsinvolved bringing a credible force to bear onbut one side of a defender�s camp. Enemywarriors would then concentrate their forcesto defend against the attack. A second force ofnomads would then appear and descend upontheir unprotected rear. Mounted, it was a sim-ple matter for the warriors� party to circle justout of sight of the camp, and strike at any per-

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ceived weakpoint. If a campwas too well pro-tected, the horse-men of the steppedevised the

feigned retreat todraw them out. A small raiding force wouldassault the camp, then, when the defenderscame to drive them off, the warriors would�rout�. The defenders would pursue the �de-feated� force into the swords and lances of thecounter attack force.

Against less mobile forces, the nomads em-ployed forced encirclement. In this maneuver,the faster nomad warriors surrounded theenemy, simultaneously attacking the enemyforce from the front, the flank and the rear.

Commonly, the nomads attacked in force,choosing weak and undefended targets. Inthese assaults, the nomads were canny. If aparticular point was too strong, they wouldbreak off, depending on their speed to bringthem to another camp, caravan or village withless stubborn defenses.

Nomad charges were initially carried withlances, but once through the defender�s linesthe Tuigan quickly switched to swords, hack-ing their enemies� reserves. Some chargeswere intended to position attackers insidemassed forces, creating havoc and forcing theenemy to break formation. This type of tacti-cal charge left large numbers of nomad casu-alties; surrounded by the enemy, they died.Still, the Tuigan used them against those theybelieved to be weak or demoralized.

Another element of the nomads tactics wasan almost complete avoidance of the use ofwar magic. Part of their reluctance was due tothe khahan�s poor relationship with the sha-mans, though even before the Wars, nomaddistrust of magic was common knowledge.

Not only did they not use magic, but it tend-ed to frighten them. Several times during theHorde Wars, when magic was used againstthem, their attacks ceased. The magical at-

tacks terrorized horses and panicked war-riors. Only twice (the battle of Shou Khan andthe Battle of Dragonwall) did the nomads useany extensive magic in battle. Most of the ar-my were uninvolved with shamans.

Tactics of Yamun KhahanYamun Khahan�s tactics were typical of the

steppe. In addition to multi-pronged attacksand feints, Yamun Khahan initiated severalstrategies extremely useful against foot sol-diers.

The Khahan pioneered the use of wardrums, horns, and waving standards as signal-ing systems. Prior to Yamun�s rise to power,few nomad forces ever became large enoughto require coordination. Yamun developed acomplex set of horn calls and other signals tocommunicate his commands to his men. Itshould be noted that he may have acquiredthis technique from the Shou, as he did hismilitary organization. Each minghan had a setof war drums which allowed the commanderto relay information to his own troops and tothe Khahan.

Yamun Khahan also developed a variationon the feinting charge. Checking his forces atmissile range, he fired volleys of arrows at theenemy, using these feints to gather intelligenceabout the enemy�s bowmen and magic. Thesight of so many warriors raining death ontheir troops often prompted commanders tocommit their most mobile or highest rangedforces.

Strategically, Yamun Khahan was clever andinnovative. He established a network of Impe-rial messengers who would ride across thesteppe changing horses at pre-arranged waystations. Through this network messagescould travel nearly 100 miles in a day. A mes-sage could be brought from the farthest extentof the steppe to Yamun�s capital at Quarabandwithin two weeks.

He managed the morale problem of main-taining a large army on the steppe by ordering

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each commanderto rotate a portionof his troopshome while theywere not engagedin campaign. Or-dus then were not

left without men, and the limited grass of thesteppe, near army campsites, was not over-grazed. Yamun established a corps of specialofficers assigned to select camps and arrangesupplies. These �yurtchis� formed the nucleusof a disciplined logistics corps, maintainingmobility despite the increasing size of the no-mad armies.

The Conquest of the Commani:Tarsakh (April) 11, 1338.

The Commani were one of the first tribes tofall to Yamun Khahan. A powerful tribe, theyhad been divided for several years. Three dif-ferent contenders vied for the Khahanate, andnone could arrange the necessary supportwithout an external threat.

The future of the Commani was foreverchanged when Yamun became khan of theHoekun. Abatai, one of the most powerfulkhans of the Commani, promised his daughterto Yamun when he came of age. When Yamunstrangled his father, Abatai refused him hisbride.

The rise of Yamun and his strong alliancewith the Naican tribe alarmed many Commanikhans. When raiders from the Tuigan beganpicking off ordus on the Commani�s easternborder, a council was hastily called. Abataiwas elected Khahan of the Commani andgiven the task of defeating the Tuigan upstart.

Before Abatai could assemble an army,Yamun Khahan decided to take revenge. Re-venge for the insult of having been refusedAbatai�s daughter. He assembled an army offour minghans (4,000 men) of the Naican andTuigan tribes to destroy the Commani.

The Commani camped on the Rusj River,

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near Mount Bogdo. A storm on the steppe al-lowed Yamun to move his army close to theCommani, undetected.

The Disposition of ForcesThe Commani were camped in a low, nar-

row valley in the foothills of Mount Bogdo.Their camp was fortified with cairns erectedhastily, drawing a rough line across the centerof the valley. When the Tuigan reached thecamp, 3,000 warriors were mounted andcamp was being struck. Many were notmounted, and most were neither in armor norprepared.

The Tuigan were more than prepared.Yamun had taken advantage of a moonlessnight to send the Naican to the other end ofthe valley. Once the Commani were drawnout, they would be crushed between theTuigan and the Naican.

The Flow of BattleThe first charge was at dawn. One minghan

of Tuigan entered the valley from the east todraw the Commani out of the valley and pre-vent an ambush. After a brief exchange of ar-row fire with the fortified nomads, the jagunretreated, apparently in disarray.

Abatai, not entirely sure of the size of theforce he was fighting, committed 700 men todriving the jagun from the valley. Seeing thesuccess of their stratagem, the Tuigan wentinto a full false rout, hoping to draw the Com-mani into their trap. They succeeded. Fromthe point of view of the Commani remainingat the camp, 700 men routed a much largerforce. Abatai was about to give the order forthe remainder of his forces to commit whenhis attacking force suddenly realized the sizeof the Tuigan army. Nearly 2,000 Tuigan waitedat the end of the pass. The Commani spun,fleeing the countercharge.

The escaping Commani quickly came underthe umbrella of the archers who remained incamp. A withering curtain of arrow fire began

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to slow the charge. The Tuigan committed,sure that the Naican were coming to supportthem. They were severely hurt before break-ing off.

for glory bycharging the at-tacking Commani,trapping thembetween twoTuigan forces.Disobeying or-ders, they charged into the valley, right intothe Commani archers� line of fire.

Fortunately for the Tuigan, the Naican forcewhich had worked its way around the passhad finally arrived. Two thousand Naican war-riors fell upon the barricaded Commani frombehind, dealing enormous destruction, andpreventing further Tuigan losses.

Lack of the relief force quickly cost Yamunnearly 300 men. Yamun considered soundingretreat, but decided against it. He assumedthat his rear attack force had been detectedand lost, and decided to gamble the remainderof the battle on a desperate strategy.

He sent 400 men into the foothills around tothe north and south of the pass. The remain-ing Tuigan would taunt the Commani intocoming out of their fortifications. If itworked, the main Tuigan force would standat the east end of the pass and fire into thetrapped Commani; the men in the foothillswould prevent them from escaping north orsouth. Simultaneously, the trapped warriorswould block the archers.

The Tuigan warriors succeeded in drawingnearly 1,000 Commani into the valley, but theydid not stop the Commani archers for long.The trapped Commani realized their dangerand a few fled back across the cairns to thesafety of the western side. Most chargedYamun�s main force.

The warriors in the foothills saw a chance

Final Outcome

When the second wave arrived, the Com-mani fell. Yamun lost over 1,000 men but theCommani were defeated.

After the conquest of Abatai�s army, Yamunoffered terms: acknowledge Yamun as khahanof all the tribes or die. Ordus whose Khansacknowledged Yamun were accepted as mem-bers of the glorious army of the Tuigan. Thosewho did not, he executed or enslaved all maleswho could not pass beneath a cart hitch.

Chapter 2 TheWar of Semphar

�The brave man�s word is a coat of mail.�al-Hamid, the Lion of Semphar

�Towers are measured by their shadows;great men by their slanderers!"

Abu Bakr, Caliph of Semphar

Although the rise of Yamun Khahan was oneof the pivotal events in the history of theEndless Waste, it went virtually unnoticed un-til the Year of the Dragon (1352 DR). That year,

the armies of Yamun Khahan turned their at-tentions to the wealthy caravans of The SilkRoad and The Golden Way.

The first raids were minor, and the caravanmasters wrote off lost caravans as accidental.As the number of lost caravans increased andsurvivors made their way back to civilization,the tale of the lost caravans was told.

By the beginning of the Year of the Serpent(1359 DR), the nations bordering the tradeways decided that a meeting was necessary todiscuss the Tuigan threat. A council was calledby the Caliph of Semphar on Alturiak (Febru-ary) 15, at his palace in Dhaztanar to resolvethe problem. Cormyr, the Dalelands, Sembia,Impiltur, Thesk, Rashemen, Mulhorand, evenfar Khazari and Shou Lung all sent emissaries.

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When YamunKhahan was toldof the council byhis agents he senthis own envoy:the anda GeneralChanar Ogh Kho,

and an �honor guard" of 10,000 warriors.There, Chanar Ogh Kho presented Yamun Kha-han�s proposal to the assembly: a tax on allcaravans and acceptance of the Khahan asemperor of all, or die.

The Lords were defiant. King Azoun of Cor-myr was most eloquent in rejecting the Kha-han�s proposal, the other Lords agreed.General Chanar was told that the lands ofFaerun and Kara-Tur were not under the ruleof the Khahan, nor was Yamun �Emperor Of

All The World."Abu Bakr, Caliph of Semphar, sent five

changs of cavalry to escort the �honor guard�

of General Chanar out of Semphar. The coun-cil then decided to increase troop strength forcaravans, and tentatively agreed to band theircaravans together for defense.

Once rebuffed, the Khahan did not merelycontinue to raid caravans. When he learned ofthe council�s decision, he ordered his son Hu-badai to attack and conquer Semphar.

Hubadai�s army comprised five tumens�50,000 men. He divided them into three de-tachments. The first, of 20,000 men, pouredthrough Howling Gap, along the Silk Road,through Iliphanar and Darabjind. The secondand third defeated the garrison at FerganaPass on Ches (March) 7, 1359 DR, and headedsouthwest into the Shalhoond forest.

The two forces then split. The second force of10,000 men headed south through Taquasma,then southwest through Anbar and Siniyat, sub-duing resistance there. After Siniyat, they turn-ed west through Qumis and Maristan.

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The third force, consisting of 20,000 men, ledby Hubadai himself, swept west through Duir-tanal and Nihawand. After conquering theseinsignificant towns, they turned southwestagain, passing through Saaid and Baduraya.

The three forces met at the Semphari capitalof Dhaztanar. Hubadai�s arrived first, reachingthe city on Ches 30, the remaining troops ar-rived within the next few days. A brief siege,and the nomads burst into Dhaztanar underfalse flags of truce, plundering the outer city.

Despite their determination, they could notpenetrate the Madinat, the central keep whichprotected the crystal palace of the Caliph.They made several attempts, but the narrowbrick streets and high stone walls stymiedtheir limited siegecraft. Hubadai contentedhimself with plundering Dhaztanar and de-clared Semphar to be part of the empire ofYamun Khahan. He appointed administratorsto rule in the name of the Khahan, and left asmall garrison to besiege the Madinat. Hubadaireturned with the remainder of his forces tothe steppe. The Tuigan garrison used the Sem-phari�s own siege equipment and sappersagainst the Madinat. By Mirtul (May) 19, theCaliph conceded the Madinat to the Tuigancommander, yielding Semphar to Yamun Kha-han.

Organization of the SemphariArmy

The army of Semphar was a professionalarmy; most of its troops made the military acareer. It had been restructured by the greatCaliph al- Hamid, the Lion of Semphar, whowas succeeded as Caliph by his son, Abu Bakr.Abu Bakr had allowed the army to decay intoa cadre of sycophant officers and demoralizedtroops.

In organization, Semphari armies followedthe model established by the ancient ImaskariEmpire. Each unit was organized by category.There was a High General of Cavalry, a HighGeneral of Infantry, a General of the Siege, aHigh Wizard of Warfare, etc. When a force was

formed, a Com-mander of theFaithful was ap-pointed by theCaliph and fur-nished withtroops from eachservice. To drive off bandits, the Commanderof the Faithful might be allocated cavalry,some infantry, and a few wizards, each unithaving its own commander.

Branches of the army were organized differ-ently. The infantry was divided into companiesof 120 men. Thirty companies formed aniqom, or legion, of 3600 men and staff offi-cers. The basic cavalry unit was a cadre of 60horsemen. The chang, or march, consisted of60 units. The mages of Semphar fought inunits of 12 sorcerers, led by a wizard of greatpower.

Even within a branch, units specialized. Theinfantry was comprised of skirmishers, sling-ers, spearmen, heavy infantry and archers,each in their own niqom. The cavalry hadchangs of both heavy and light cavalry.

Under al-Hamid, this prospered into a potentsystem for the deployment of forces. Com-manders of the Faithful were selected from allof the services. They were well known for per-sonal bravery and tactical skill. Entering theranks of the Commanders of the Faithful wasa high honor, the achievement of lifelong serv-ice and loyalty. The individual forces assignedto a Commander were each led by an officerfamiliar with their capabilities and best able toadvise the Commander on the use of his troop.

After the rise of Abu Bakr this practice wasneglected. Officers were promoted by the Ca-liph, and Abu Bakr paid most attention tothose who flattered him. He became enam-ored with the cavalry and their grand specta-cles. He filled the ranks of the Commanders ofthe Faithful with cavalry officers, creatinghard feelings and diminishing the cooperationof the various units. Many of these Com-manders were less than inspired and others

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refused all adviceand assistancefrom their subor-dinates. Theytrusted insteadtheir own innateabilities and stud-

ied of the art of war, often from a scroll in thelibrary!

The wizards in particular resented the lossof their favored status, and refused to cooper-ate with the haughty cavalry commanders.The Caliph in turn punished the wizards andscattered them. Retiring the few wizard Com-manders remaining, he prevented the forma-tion of an organized mage opposition.

It was this last action that left Semphar andDhaztanar open to Tuigan invasion. Only ahandful of wizards were available to opposethe Tuigan. The Caliph�s favored cavalry, in allits finery, were inadequately trained�nomatch for the savage power and skill of thenomads. Many of the infantry were lost in afoolish sally, led by a glory seeking Com-mander, against the Tuigan. Still, nearly twoniqoms remained to fight the nomads in thecity streets and defend the walls of the Ma-dinat.

Arms and Armor of theSemphari

The warriors of Semphar were wellequipped. Even the most humble foot soldier(except skirmishers) wore a long tunic of ringmail. Officers wore brilliantly polished chainmail. Heavy Cavalry Officers wore plate mailand their horses were barded.

All soldiers wore the traditional robes andturbans of the Semphari; colors indicatingservice and rank. Infantrymen wore white,cavalrymen yellow, sappers grey, and mageswore a light blue. Darker turbans also indi-cated rank. The Caliph wore a black turbanmarking his exalted rank.

The weapons of the Semphari displayed lit-

14

tle of the variation seen in the nomad army.Soldiers were issued weapons appropriate fortheir niqom or chang and, officers excepted,were not permitted any other. Preferred werethe spear and scimitar. The Semphari trainedto use the scimitar in an unusual back handedstyle. The hilt was gripped so that the bladeextended forearm to elbow, then slashed as ifthe blade were part of the forearm. This stylewas somewhat difficult for the nomads to de-fend against when first encountered, but wasnot appreciably superior to the normal ex-tended sword position.

Some chang had experimented with the un-wieldy khopesh for its exotic look, but in theface of its shortcomings, its use was aban-doned in Semphar.

Semphari skirmishers used the sling, andwere widely known for accuracy with the spe-cial form of shot which they used. Rather thanround, the shot was long with a sharp end,shaped much like a miniature war dart. It washeavy, and could do considerable damageeven to an armored opponent. Semphariarchers used the short bow, but archery wasnot common in Semphar. Having little timberof their own, the wood for their bows had tobe imported from Shalhoond.

Semphari light infantrymen carried mediumsize round shields charged with the emblemof their company. The heavy infantry carriedwar shields protecting most of the body.Cavalrymen favored light bucklers whichcould be carried on the saddle and used inclose combat.

Fighting Tactics of the SemphariUnder al-Hamid, the Semphari were talented

and imaginative warriors. Their battles weremarked by the precision of their troops andtheir flexibility. The Commander of the Faith-ful employed extensive signals using giant,bellows blown ram�s horns to control even thelargest force. Horn codes were assigned toeach unit and order, so that in a matter of sec-onds, the Commander of the Faithful could

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deliver precise commands to any unit on thefield. This gave him excellent control of eachindividual unit, while maintaining enough unitautonomy to fight effectively.

One problem with the signaling system wasthat it sent messages only one way. The indi-vidual units had no method of signaling theCommander of the Faithful except by messen-ger or magical notice�a service not usuallyavailable to every unit. Thus, even when oneof the units had information which the Com-mander might need, he often did not receiveit. To balance this, a diviner was generally at-tached to the staff of the Commander, provid-ing a mage�s eye view of the battle, andhelping to gather intelligence.

Coordination of forces suffered under AbuBakr. The hostility between service branches,and within some branches, led to an intenserivalry for glory within Semphar�s military. Inbattle each unit acted with almost total auto-nomy. Coordination with other units occurredonly when necessary. Abu Bakr confused thedivisiveness in his army with increased mili-tary ardor, encouraging such action on thepart of his troops as heroic, despite the pro-tests of his Commanders.

In terms of individual unit tactics, however,the Semphari were still to be respected. Theirinfantry was well led and capable of preciselyexecuting complex maneuvers�the singlebenefit of precision drilling for Abu Bakr. Thecavalry was less talented, having spent littletime in actual battle, though the occasionalchang could still be found which had beenhardened in battle with bandits of the Raurindesert. The wizards and sappers maintainedtheir skills, but both groups were out of favorwith Abu Bakr; the wizards for the reasonsstated above. The sappers were ignored be-cause the Caliph considered their traditionalwork to be beneath a soldier�s dignity. His atti-tude insured they would be unlikely to havemuch influence on the course of battle.

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The Battleof theEasternGate:Tarsakh(April) 2,1359 DR

Hubadai�s forces seized the city of Dhaztanarin mid spring, in the Year of the Serpent. Dur-ing the attack, a large force of nomads underGugan Cho Han, a subcommander, made aforced rush at the Eastern Gate of the Madinat,hoping to burst through it and take city. It wasthe battle for the Eastern Gate which deter-mined the fate of the Madinat, and of the na-tion of Semphar.

The Disposition of ForcesThree minghams of nomads (3,000 men)

charged through the Shari-souk, the MarketQuarter of Dhaztanar, trying to reach the East-ern Gate before it was closed. The Gate hadbeen opened by one of the infantry nigomwhich had been guarding the Shari-souk andattempting a strategic retreat into the Madinat.

Within the Madinat, Abu Bakr watched thebattle beside the Commander of the Faithfulfor city defense. With the nomads approach-ing, Abu Bakr ordered the Commander to sealthe Madinat, knowing that this would trapSemphar�s own soldiers outside the gates toface the steppe warriors alone. When theCommander refused to condemn his ownmen, Abu Bakr executed him and ordered thatthe gates be closed. This prevented the no-mads and the friendly infantry from enteringthe citadel, and assured the destruction of theniqom.

In this instance, the disobedience of the sep-arate forces worked to Semphar�s benefit. Thewizards, outraged at the sacrifice of the infan-trymen, began firing spells into the nomadshoping to give the infantry more time. Mean-while, the palace guard approached to close

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the gates, only tobe stopped byinfantrymen with-in the Madinat.

The Flow of Battle

The battle quickly became a race againsttime. Infantrymen raced through the narrowgate. The nomads fought through clouds ofpoisonous gas, fireballs, and earth elementals.In the end, the superior speed of the nomadsbrought them through the mages� chaos andinto action with the infantrymen still trappedoutside the Gate.

Four companies of infantry turned on theadvancing nomads, whose ranks had beenhalved by magical assaults. The mages couldbe of little further use without raining destruc-tion on their own infantry, as well as their ene-mies. The battle for the Eastern Gate quicklybecame sword against sword.

Final OutcomeUltimately, the palace guards overcame the

infantrymen who were keeping the gates andclosed them, leaving the remaining companiesto their fate. Five hundred men died to keepthe nomads from gaining the gate. Their sacri-fice saved Abu Bakr and the remaining com-panies. For their valor, Abu Bakrposthumously awarded each the Order of theSilver Crescent, and created a special monu-ment for the Defenders of the Eastern Gate.

Another 400 men were killed by the palaceguards, trying to prevent the gates from being

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closed. They were buried in an unmarkedmass grave.

Semphar After the WarFor nearly three months, the Madinat was

the last bastion of the old Semphar. On Mirtul19, Abu Bakr formally surrendered the Ma-dinat and all of Semphar to General Huga GunHo. The Tuigan executed the military com-manders of the Madinat, except the Caliph.Abu Bakr swore loyalty to Yamun Khahan.

As a satrap of the Khahan, Abu Bakr�s rule ofSemphar changed little. In addition to the frac-tured military of Semphar, he now had theTuigan garrison of nearly 5,000 men. Withthese, he squeezed the people of Semphar ofevery dinar in taxes, presenting a heavy 30%levy to the Khahan�s coffers.

When the nomads returned to the west(Chapter 5), more than half of the Tuigan garri-son rejoined the Khahan�s army. This left amuch smaller force of 2,000 men to policeSemphar Without the larger Tuigan force, AbuBakr was unable to continue his pillaging. In-stead, he began a whispering campaign tooverthrow the Tuigan. He claimed, by rumor,that all of his actions were forced, underTuigan duress. As the garrison remained inSemphar, it was not known whether theTuigan would allow the wealth of Semphar toslip from them. Left in question, too, waswhether or not Abu Bakr would gain accept-ance once more as Caliph, in the absence ofthe Tuigan.

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C h a p t e r 3The Conquest of Khazari

�A sheaf without a sheaf band is straw!"Prince Ogandi, to a council of his nobles.

While Hubadai rained misery on the forcesof Semphar, the main body of Yamun Khahan�sarmy, nearly 50,000 strong, moved across thesteppe toward the eastern land of Khazari.Yamun Khahan sought to conquer Khazari ashe had Hubadai conquer Semphar. He wantedto punish the impudence of the lands whichhad met in council against him and to securedominance and control of east/west trade.

The border between the Endless Waste andKhazari was marked by Katakoro Shan, a vastmountain range dominating the eastern bor-der of the steppe, south of the Dragonwall.Steep and treacherous, only two passes wouldallow an army the size of Yamun Khahan�s toenter Khazari�Alashan and Manass.

Alashan was the main western gateway toKhazari. The Silk Road passed through the cityat the pass, and Alashan�s immense fortifica-tions were a man made mountain blocking thepass. In addition, smaller fortresses, strategi-cally placed, dotted the pass approaching thecity. Large forces, filing through the narrowpass, could be held at bay by small groups ofarchers.

Between the garrisons of the pass fortifica-tions and the city defenses, nearly 7,000 menwere on active duty in Alashan. Reserves whocould be called to war could double that num-ber.

Manass, on the other hand, acted primarilyas a barrier to prevent passage through thenatural breach in the Katakoro Shan. The citywas situated roughly in the center of the pass,so that Manass� archers commanded the pas-sage to either side. Manass did not block theentire pass as the wall at Alashan did. A com-plement of 5,000 men could be called up to

garrison thewalls, including3,000 regular cavalry and 2,000 irregular in-fantry. The cavalry often raided nearby no-mad villages to keep them from encroachingtoo closely on civilized domains.

Yamun Khahan selected Manass as his entrypoint into Khazari. He arrived on Ches (March)19, 1359 DR with 6,000 men, leaving the rest toinfiltrate other, narrower, passes through themountains. An envoy was sent to demandManass� surrender. The governor, Sanjar al-Mulk, thought the Tuigan a small bandit force,and executed the Tuigan honor guard. He sentthe envoy back to Yamun, with the guardsheads as his refusal. Thus, Yamun Khahancame to fight his first great battle against awalled city.

Organization of the KhazariArmy

The armed forces of Khazari were dividedinto hundreds of independent companies,each led by a single knight or governor. Lead-ership positions were hereditary, and feudingbetween rival nobles was common. Khazariwas divided into opposing factions.

Each private army was organized differently.As would be expected in a former Shou pro-tectorate, most nobles copied the Shou systemof military units based on the number 20(Chapter 5). Many of the weaker nobles didnot bother to structure their forces so rigidly.Some used the same system as the Shou, butbased them on 16, 15, 12, or even 8 men. Thiswas especially common in older houses whosewealth had diminished, but who had no desireto lose the honor of their ancestors. A Khazarinoble leading three Peng-ta may have had anywhere from 1,536 to 24,000 men!

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Separate fromthese noble forceswere the forces ofthe monasteriesof Khazari. Themonasteries ofKhazari, like

while the knights and governors tried to sub-due his power.

Prince Ogandi was also opposed by the man-darins of Shou Lung. Most nobles possessingforces of any size had one or two Shou advi-sors. The main purpose of these �advisors� wasto ensure Khazari remained disunited�just

those of Shou Lung, are among the mostskilled in Kara-Tur. Each monastery led its ownwarriors, in small groups of 10 to 20, the mostsenior monks in command. Pull time monas-tery living made these warriors among themost highly coordinated in Khazari�s arsenal.

In theory, Prince Ogandi, ruler of Khazari,had authority to call up both noble and mon-astery forces in defense of the kingdom. Inpractice, the Prince had to garner the supportof the nobles and the monasteries before call-ing for their support. The Prince�s personaltroops were inadequate to enforce his will orto defend the kingdom. On the eve of the inva-sion, the monasteries supported the Prince,

the way Shou Lung Mandarins wanted it to be.The Prince spent much of his time in politi-

cal maneuvering and conciliation, trying tounite the warring leaders of his kingdom intoa single force.

If not aborted, the Prince�s labors were atleast delayed by the Tuigan invasion. Once theManass garrison had surrendered, Khazariwas left open to Tuigan raiding. Without astrong military to defend his country, PrinceOgandi was forced to sue for peace.

Arms and Armor of the KhazariThe typical Khazari soldier wore leather ar-

mor or ring mail under a loose fitting cotton

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robe. Colored,padded armor,extending fromshoulder to ankle,was also quitecommon. Colorsdenoted the noblewho commanded the unit; vibrant reds, blues,and greens were standard. The most consistentitem of the uniform was the helm. This was apeaked affair with long ear flaps, much like theTuigan helm, studded with metal and decoratedwith colored plumes.

Officers were better armored, with scalemail and a steel helm open at the face. Al-though regimental plumage was usually worn,officers limited their outer mantle to simpletabards or perhaps just a colored belt.

The most characteristic Khazari weapon wasthe krisna, a heavy knife having a wavy blade.The krisna was the standard close fightingweapon of almost all Khazari military groups.The sharp point allowed it to penetrate armoreasily, and the wavy blade created a woundwider than the blade.

Another melee weapon used by the Khazariwas the swordstaff. This weapon resembledthe glaive of Faerum, and was similarly used,though the Khazari used the blunt end of thepole like a quarterstaff. An excellent parryingweapon, most Khazari troops carried theswordstaff in lieu of a shield.

The Khazari medium bow was an undistin-guished weapon. The Khazari themselveswere indifferent archers, although the guard-ians of the western passes had more skill thanmost. In the battle of Manass, nearly 1,000Khazari archers only slowed a Tuigan chargeof 1,000 men�a deplorable showing. It canonly be assumed that the Alashan garrisonswould have fared better.

The monks of Khazari rarely wore armor,their primary defenses were the religious tenetsof the Path of Enlightenment. However, as war-riors, they were nearly as skilled as their Shoucounterparts. The monks placed more emphasis

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on weapon basedfighting forms.Particularly fa-vored were theKhazari naginata,the sang kauw (adouble headed

spear with a crescent shaped blade projectingfrom the center) and the jitte (a tapered iron barwith a projecting short hook near the handle).They did not use shields.

Fighting Tactics of the KhazariThe Khazari practiced two distinct forms of

warfare, depending on the threat. An externalthreat required the defense of the mountainpasses from fortified positions. Under these con-ditions, tactics were simple. The Khazari remain-ed inside their forts pelting the enemy with mis-sile fire until he left. Occasionally, cavalry forceswould ride out to drive off particularly persist-ent bandits, but only when the commander wassure there was little chance of defeat.

This earned the Khazari an undeserved rep-utation as cowardly fighters. The Khazari hadno interest in territorial expansion into thesteppe, or into Shou Lung which would befoolhardy at best. Their interests were bestserved by defending their well defined, natu-ral borders from invasion. It was not in theKhazari interest to engage a foreign enemy on�honorable� terms.

An internal threat required different meth-ods. The frequent feuding of noble houses,often prompted by their Shou advisors, devel-oped its own system of honor. Hiding behindfortifications was dishonorable behavior, evenwhen challenged by a superior force. Accord-ingly, few of the fortresses and castles in theremainder of Kara-Tur in Khazari were forti-fied. Most villages did not even have a protect-ive moat; though many of the monasterieswere fortified. Often located on remote moun-tainsides or at the edges of civilization, theforts were necessary. They were not, however,a defensive network across all Khazari.

The Battle of Manass: Ches19-20, 1359 DR

According to Koja of Khazari, the Khahanhad no knowledge of what he was going tofind in Khazari. Certainly he knew of thewalled cities on the border of the steppe, butnever before had a Tuigan attempted to con-quer one of these mighty fortresses. Had itbeen a city of yurts, like his capital Quara-band, Yamun Khahan would have known ex-actly what to do. Instead, he found himselffacing an impenetrable wall of stone.

Against such battlements, the Khahan ap-plied his notorious, devious tactics. He sent aminghan to the walls, trying to ascertain thestrength and skill of the garrison. After a fewpreliminary feints, he retreated the force,causing an advance by the Manass forces. Al-though his own troops were too far away totake advantage of this, the eager attack of theManass garrison led Yamun Khahan to hiseventual strategy.

The Khahan pulled the majority of his forcesaway from Manass and, early the followingmorning, Ches 20, staged the rout of a singleminghan led by Shahin Khan. To ensure thatthe Manass garrison would take notice, ShahinKhan burned everything he encountered onthe steppe side of the Manass fortification. Asanticipated, the garrison of Manass chargedout of their battlements to drive off the 'de-feated foe'.

The Disposition of ForcesUnfortunately for the Khazari, the rest of the

Khahan�s army was not far away. Shahin Khanled his pursuers, all 5,000 men of the Manassgarrison, directly into the valley, trappingthem between the Khahan�s forces.

The Khahan had divided his remaining forcesinto three sections. His own section of 2,000men was concealed in a gully at the westernmost end of the small valley. Goyuk Khan andPrince Jadaran, each with 1,500 men, waited,hidden on either side of the valley.

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Tactics of the CombatantsThe Manass garrison entered the trap and

divided in two as the Khahan�s forces at-tacked. The cavalry, which had been closelypursuing Shahin Khan�s minghan, rode pastYamun Khahan�s forces. The infantry, strug-gling to keep pace with the mounted warriors,were trapped between Prince Jadaran�s andGoyuk Khan�s troops.

The Flow of BattleWhen the trap was sprung, the first sign the

Manass garrison had was the impact of volleyafter volley of arrows into their ranks. Theinfantry, outnumbered two to one, werequickly shaken by the onslaught of thearchers. The cavalry, in turn outnumberingthe khahan�s, was so intent on its pursuit ofShahin�s force (and so masked by the dust oftheir passage) that they did not know wherethe arrows came from.

Once the cavalry had passed, Yamun Khahan�s2,000 men poured into the pass, charging intothe rear flank of the Manass cavalry. Shahin�smen turned to stop the cavalry advance. It tookbut a short time for the Tuigan to push waytheir way through the cavalry�s ranks, disrupt-ing the close formation and crushing the majori-ty of the Manass horsemen. The cavalry battledevolved into small knots of fighting, and theriders of Manass were quickly overcome. Theinfantry fared worse. Prince Jadaran sent 500nomads to cut off any retreat, using the remain-der of his forces to rain arrows onto the Manassinfantry. Outnumbered and trapped betweentwo forces, the infantry surrendered.

The Final OutcomeThe Manass garrison was rapidly defeated,

although not without cost. Minor damage wasinflicted on the nomads. Yamun Khahan waswounded in the battle, likely by a Shou assassin.

Yamun quickly recovered from his injuriesand again approached the city, demandingsurrender of all of Khazari. Dismayed by thedefeat of the garrison, Sanjar al-Mulk sent anurgent message to his cousin Prince Ogandi,

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begging for aidagainst the bar-barian invasion.

Prince Ogandirealized that with-out the garrison,the nomadswould take Manass within a few days. Worse,this would allow them access to the entire na-tion, including Alashan�s undefended easternside. Rather than subject Khazari to ruin,Prince Ogandi surrendered on Ches 23, 1359.

Not all of the nobles complied with the or-der. Several declared independence fromPrince Ogandi, branding him a traitor to Kha-zari. The Tuigan, under Prince Jadaran, scat-tered across Khazari, subduing resistance andquickly settled Khazari into the role of a na-tion in fealty to the Khahan.

Conquest of Khazari was not enough forYamun Khahan. He demanded the lives of allresponsible for the death of his envoy�s honorguard: the governor, his wizard, and two man-darins from Shou Lung. During negotiationshe reduced terms; the governor, Sanjar alMulk, was held hostage and the other threeexecuted. Prince Jadaran was appointed gov-ernor of Khazari and the khahan proceeded tohis next target: Shou Lung.

Author�s NoteThe battle of Manass is depicted here as �typ-

ical" of Khazari and Tuigan forces. In fact itwas the only battle, as Prince Ogandi surren-dered once Manass was defeated.

What might have happened had Khazaribeen unified? Their armies numbered over75,000 men, and the steep, rocky terrain ofKhazari was not suited to horsemen, whichhampered the effectiveness of the Tuigan cav-alry. Hubadai�s army, which later entered Kha-zari (Chapter 4), must be weighed in thisspeculation, as must the interests of the Shouin protecting the Khazari buffer state. With themonasteries committed, the Khahan mightwell have been stopped here.

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�Those whohave made no

errors have arranged for certain triumph."The Book of Heaven

The Tuigan�s next objective after opening theKhazari western border was the Empire ofShou Lung.

Yamun Khahan considered entering ShouLung via the Repo La Pass. However, the passwas blocked with snow and would remain sofor several weeks. Yamun�s troops would nottolerate a delay of that length, nor would hewish to give the Shou that much time to pre-pare. He decided to attack the Dragonwall.

According to legend, the Dragonwall is a pet-rified dragon laid across the foothills of thewestern border to block invasions from thesteppe for eternity. Despite the dubious veraci-ty of the legend, the Dragonwall had rarelybeen penetrated for millennia.

Before leaving Khazari, Yamun Khahan re-called the balance of his forces. By the time hereached the Dragonwall, he had more than60,000 men, and another 150,000 on the way.

He proceeded to the southern end of theDragonwall, near the trading city of Lo Tu.Much of Mai Yuan�s Army 20,000 troops, de-fended its southern tip.

Koja of Khazari was the only historian travel-ing with Yamun during the invasion of ShouLung. In his works, Koja is strangely silentabout the methods Yamun Khahan used tobreech the Dragonwall. Despite protestationsas a man of peace, Koja shows an uncanny eyefor the details of war in describing the Kha-han�s battles. Perhaps, despite Tuigan preju-dice, magic was used.

On Tarsakh (April) 19, 1359 DR, Yamun Kha-han's army, 210,000 strong, penetrated theDragonwall�to the astonishment of the Shou

Chapter 4Invasion of Shou Lung

army�just west of the city of Lo Tu. The garri-son crumpled at the onslaught. The Khahan�stroops began their ride across the Plain ofHorses (Mai Yuan) toward the capital of TaiTung, stopping only to sack the undefendedcity of Lo Tu.

The Mandarins of the Forbidden City tookthe Tuigan threat seriously, after Khazari�s falland the failure of the Dragonwall. They stillthought the Tuigan witless barbarians, but anarmy of 25,000 under Shou Lung�s Minister ofWar, Kwan Chan Sen, was gathered to blocktheir march across Mai Yuan. Kwan Chan Sen'sarmy met the Tuigan on Tarsakh 30, along theTsen-Ching, a tributary of the Sheng-Ti river,at the Battle of the Sorghum Field.

Kwan underestimated both Tuigan cunningand troop strength, and set a trap which theTuigan turned against him. By the end of bat-tle, the Shou had lost nearly 20,000 men, theTuigan fewer than 5,000. The Shou retreatedbefore the Tuigan horde, which had turnedsouth toward the city of Yenching.

Under General Batu Min Ho�s orders, theShou burned everything in their path. Theyfired the grain fields, as well as stored grainwhich could aid the Tuigan, and ordered thepeasants to do the same. Thus, instead of Shoufodder, the Tuigan found only scorched earth.Dispersing forces to accomplish this crippledthe Shou fighting force.

It did, however, slow the Tuigan advance to acrawl. The nomads, rather than advancing upto 50 miles a day, were slowed to less than 10.They were barely able to forage enough grainto feed their horses.

The survivors of the Battle of the SorghumField regrouped and returned to Tai Tung. TheEmperor called 50,000 men from the personalarmies of his nobles, the Twenty-Five Armies,and 100,000 men from the provincial armies.

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After hearing reports from veteran officers,the Emperor gave General Batu command ofthe assembled forces as the Army of theNorthern Marches. General Batu placed theTwenty-Five Armies under the command of amandarin, Tzu Hsuang.

The Battle for Shou LungGeneral Batu�s army was outnumbered two

to one and the enemy had better mobility. Hisown troops had suffered a serious defeat; nev-ertheless he developed a plan to stop theTuigan.

Continuing the destruction of grain in theinvasion area, he hoped to slow the Tuiganfurther and buy needed time. He split hisforces into two divisions. The Twenty-FiveArmies were sent west along the Kuan Post

Road to Shou�kuan. Simultaneously, GeneralBatu led the provincial armies by ship up theShang-ti River to Yenching.

His plan was toentice the no-mads to chase theTwenty-Five Arm-ies as far asShou�kuan andbesiege them,waiting for the provincial armies to arrive.When the two armies met they would catchthe Tuigan between their forces.

Although General Batu correctly assessedthe speed of the Tuigan and their destination,he underestimated their savagery and cun-ning. The Tuigan received further reinforce-ments from Yamun Khahan�s son Hubadaiwhen his army of 40,000 joined them. Whenthe Tuigan army reached Yenching on Mirtul(May) 21, they smashed the city in a surpriseattack, giving the local governor no time todestroy the granaries, finally providing fodderfor Tuigan horses. In retaliation for the

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�scorched earth�defense tactic,Yamun Khahanput the citizens ofYenching to thesword.

The capture ofYenching�s granaries simplified the Tuigan lo-gistic problem. Yamun Khahan left most of thehorses at Yenching along with a garrison of75,000 men. He then proceeded with his re-maining troops along the Kuan Post Road toShou�kuan.

By Flamerule (July) 10, General Batu�s planblossomed. Simultaneously, the provincialarmies under General Batu attacked the garri-son at Yenching, and Tzu Hsuang�s TwentyFive Armies first encountered Yamun Kha-han�s main force. The Twenty-Five Armieswere unable to hold against an overwhelmingforce. Instead of making an orderly retreat toShou�kuan, however, the Armies were demol-ished and routed. Only 15,000 remained whenthe Twenty-Five Armies stumbled back toShou�kuan. Worse, the Mirror of Shao, the an-cient magical device which General Batu hadused for communications, was destroyed.

General Batu drove the Tuigan out, stamped-ing the nomad horses and firing Yenching, andlosing only 20,000 men. Having re-taken thecity, he began the march to Shou�kuan.

The siege of Shou�kuan began on Flamerule21, 1359 DR. The city prefect had burned thegranaries when he saw the Tuigan army. Al-though weakened and hungry, the TwentyFive Armies were sufficient to hold the sturdywalls of Shou�kuan against a Tuigan assault.The Khahan could not risk leaving a garrisonto hold them, nor could he allow them toattack his rear in a later battle. Thus, as Gen-eral Batu had anticipated, the Tuigan wereforced to wait for the Twenty-Five Armies tosurrender.

Yamun Khahan was not a commander withthe patience for protracted siege. After a fewaborted forays against the walls, the khahan

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overcame his troops� hesitation concerning theuse of magic. On Eleasias (August) 2, his sha-mans created a magical smoke bridge over thewalls of Shou�kuan, allowing a small force toenter the city and take the main gate. Once thegate was taken the city, and its defenders,were lost.

General Batu�s Provincial Armies had arrivedthe previous night from Yenching. The Gen-eral disguised his men as Tuigan and appropri-ated some of their horses. He reasoned that alarge band of nomad warriors would provokeless comment from the khahan�s scouts than aShou Army. On horseback, with minimal train-ing, it took almost three weeks to make the300 mile trek. They had yet to approach thecity, waiting for daylight to attack the Tuigan.

Although the Provincial Armies were able toattack the besieging force, they could not pre-vent the Tuigan from taking the city. Ratherthan being besiegers, the Tuigan now becamethe besieged, though by an inferior force. Af-ter the battle, Yamun Kahan�s horse warriorsnumbered over 120,000, and 60,000 of GeneralBatu�s troops remained.

Even though he still outnumbered the ene-my, Yamun Khahan�s position was unenviable.While the Shou could not attack him inShou�kuan, they could keep him caged in thecity until his men starved to death. If he at-tacked, he could probably conquer the Shouarmy, but at terrible cost to his own men.Worst of all, he had no reserves.

General Batu�s position was not much better.He had stripped the northern provinces oftroops to fight the Tuigan. To gain additionaltroop strength he would have had to pull valu-able troops from the southern provinces, leav-ing the south undefended and invitinginvasion by Shou Lung�s traditional enemy, T�uLung. Cold weather was coming, raising thepossibility of disease should a prolonged siegebe required. After twelve days trapped inShou�kuan, Yamun Khahan sued for peace onEleasias 24. He agreed to leave Shou Lung andcited as his only demand the lives of two Shou

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ministers who had offended him: MandarinJu-Hai Chou and Minister of War Kwan ChanSen. General Batu agreed, subject only to theapproval of the Emperor.

Yamun Khahan�s envoy was escorted to thesummer palace at Tai Tung, where the Emper-or assented to the treaty. On Eleint (Septem-ber) 9, 120,000 Tuigan left Shou Lung, not toreturn in Yamun Khahan�s lifetime. GeneralBatu Min Ho, with a nomad�s contempt for thepolitics of the Empire, quit the army of ShouLung and joined the Tuigan.

Organization of the Shou ArmyThe regular Shou military forces were di-

vided into fourteen provincial armies, one foreach of the provinces of Shou Lung. The sizeof each army was determined by the needs ofthe province and its susceptibility to invasion.The province of Mai Yuan, on the borders ofKhazari and the steppe, had one of the largestarmies; Sheng-ti, an interior province, had oneof the smallest.

Each provincial army was divided intoCheng-ti (legions) of 8,000 men. These weremixed forces of cavalry, infantry, archers, andsappers. They were further divided into twen-ty Cheng-lo (cohorts) of 400 men each. ACheng-lo of infantry or archers was dividedinto twenty Cheng-wa (platoons) of twentypeng (warriors). A Cheng-lo of cavalry or sap-pers comprised 200 peng with horses or siegeequipment. Troop types were not mixed with-in a Cheng-lo. In addition to the regulartroops, each level of troop�Cheng-lo, Cheng-wa, and Cheng-ti�had its own commandingofficer, who was exempted from the troopcount. Larger units had an adjutant as well. Inaddition, Cheng-ti often had a contingent ofwu jen (mages), who provided surveillancethrough clairvoyance spells. The wu jen alsosupplied weather control and magical attacks.

This arrangement of units, based on thenumber twenty, inscribed in the Shou Book ofHeaven, has survived in Shou Lung for over2,000 years.

The provincialforces of the Ar-my of the North-ern Marches ledby General BatuMin Ho weredrawn from thenorthern provinces of Chukei, Ching Tung, TiErte, Hungtse, and the capital province ofWang Kuo. Mai Yuan�s army was destroyed atthe Dragonwall. The thirteen Cheng-ti whichcomprised General Batu�s provincial forcesrepresented slightly under two-thirds of theactive military force of northern Shou Lung. Atotal force of over 300,000 men was spreadacross the empire.

The remainder of the Army of the NorthernMarches were the Twenty-Five Armies, includ-ing the personal cavalry of nobles from acrossthe empire, mostly from the north. The noblearmies were not as standardized as the mili-tary. An army could range from 500 cavalry-men to 5,000 infantrymen, with artillery andracketeers. Neither were the noble armies aswell trained, having devoted most of theirlives to defending the compounds of theirlords. Worse, nobles insisted on leading theirforces, making the Twenty-Five Armies a frac-tious force of questionable military ability.

Regardless of origins, the majority of theShou military consisted of infantry andarchers. Within a Cheng-ti, the usual ratio wasthree infantry to one bowman. Cavalry wasrare since most grain was required to feed thehuge population of Shou Lung, with little leftto support large herds of horses. Sappers areuncommon, except in some of the noble arm-ies and the southeastern provinces, borderingdirectly on the fortifications of T�u Lung.

Arms and Armor of the ShouThe standard arms of the Shou infantryman

were the chien, a double edged sword withstraight sides, and a heavy crossbow. Shouwarriors were taught to thrust and slash withtheir chien. The crossbow was used to stop

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charges and tosweep the enemyjust before thecrash of a charge.

The armor ofthe Shou includeda leather helm

and a lun�kia. The lun�kia was a war corseletmade of fifteen layers of paper and glue. Inex-pensive in large quantities (as required by theShou armies), it provided protection compara-ble to Faerun ring mail. When not engaged onthe field, soldiers wore waitao, heavy quiltedcoats which provided protection similar tothat of leather armor. Shou infantrymen alsocarried war shields which extended from theshoulder to the knee, primarily used for pro-tection against missile fire.

Archers were lightly armored, and woreleather helmets. The t�ai po, a five-foot Shoulongbow with a maximum range of nearly 200

yards was deemed protection enough.Cavalrymen wore ring mail and carried shortlances and swords. Their horses were notbarded, which made the rider a less temptingtarget than his mount.

Officers� taos were single edged swords withsquare tips. Although used for fighting, theirprimary purpose was the execution of de-serters. Shou officers wore plate armor calledki'a, and were adorned with bright plumageon steel helms. Adorned with symbols andreliefs detailing the history and past glory ofthe officer�s family, the expensive ki�a werehanded down from generation to generation.To lose the family ki�a brought dishonor uponthe name.

Fighting Tactics of the ShouShou military training stressed the skills of

moving in formation, holding against acharge, and executing complex formation

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changes. Given such a large and disciplinedforce, it was necessary that the Shou doctrineof war be based on the tenet of sacrifice. ATuigan force might simulate a rout, or evensacrifice a few men to gather important infor-mation about troop dispositions. The Shou, onthe other hand, would send men into positionswhere they could easily be destroyed, hopingto draw the enemy into an inferior position.

A typical Shou battle plan would situate asmall force in an untenable tactical position,enticing the enemy to attack. Once engaged,reserves struck the enemy�s flank and rear.

The Battle of the Sorghum FieldTarsakh 30, 1359 DR

The Battle of the Sorghum Field was theTuigan�s first encounter with a ready Shouforce. The outcome determined the course ofthe Shou/Tuigan war.

The Tuigan had penetrated the Dragonwallon Tarsakh 19, destroying the Army of MaiYuan. It took until Tarsakh 30 to assemble aforce of regular armies from Chukei andChing Tung to stand between the barbariansand the Shou heartland. Led by MinisterKwan, they were situated in a series of lowhills east of Lo Tu, along the banks of the Tsen-Ching River.

The Disposition of ForcesMinister Kwan�s plan was simple. Nine

Cheng-lo of infantry (3,600 men), one Cheng-loof archers (400 men), and eight Cheng-lo ofcavalry (1,600 men), were placed in a marshyarea on a bend in the Tsen-Ching River. Theforce was led by General Batu Min Ho.

The infantry formed the forward line, sup-ported by the cavalry behind them, with the archers in the rear Their position was estab-lished facing north, with their backs against ahillside. The Tsen-Cheng River bordered theireastern flank; the western flank exposed. Asecond hill lay ahead of them to the north,about 600 yards away.

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The remainingShou, nearly20,000 strong,were hidden be-hind the southernhill in a protectedravine. Kwan�sbattle plan assumed that the nomads wouldcharge the obviously weak force on the river-bank along the exposed western flank. Onceengaged, the remaining Shou force wouldswarm to the attack.

In support of his plan, Batu had the cata-pults of the main force hidden at the top ofthe hill and loaded with balls of pitch ready tolight.

Minister Kwan had grossly underestimatedboth the size of the Tuigan horde, and thethoroughness of its scouts. Yamun Khahancommitted 3 tumens (30,000 men) to enter thetrap, sending another 5 tumens around to thesouth to assault the hidden force once theyleft the ravine.

The Flow of BattleThe initial Tuigan probe was a single

minghan (1,000 men), which feinted at Gen-eral Batu�s forces from the north, trying eitherto trigger the trap prematurely or to pull theforces at the riverside out of the range of theirsupport. After a few exchanges of arrow fire,the probe retreated.

Moments later, a second probe of 3,000Tuigan horse came over the hilltop, attackingfrom the north. They charged General Batu'sforce, drummers thundering a strong beat,warriors taking punishing casualties fromcrossbow fire, but still devastating GeneralBatu�s infantry.

General Batu recognized the signal in thedrumming, but knew not the code. He or-dered his archers to fire at the drummers.When the drums stopped, some Tuigan pulledaway, others were suddenly outnumbered anddestroyed.

Yamun Khahan�s plan was quickly revealed.

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Charging the ex-posed westernflank of GeneralBatu�s trappedforce, 25,000Tuigan pouredalong the western

edge of the northern hill.As the Tuigan hit Batu�s army, it crumpled

into retreat, fleeing up the southern hill anddown to the river�s edge. General Batu had theforesight to arrange reed bundles to be placedat the river�s edge for those who fled east. Asthey reached the river, General Batu had themgrab a bundle and jump in.

As the Tuigan force became strung out alongthe northern edge of the hill, 4,000 archers ofthe Shou came to the hilltop and fired into themass of Tuigan. Simultaneously, catapults firedflaming balls of pitch beyond the Tuigan force,trapping it in the low valley with only one exit,directly through the Shou force. Behind thearchers, 15,000 infantry awaited orders tocharge.

The Tuigan rained a heavy curtain of deathon the trapped forces of General Batu, whilethe majority of their forces charged up the hillengaging the main Shou army. At that precisemoment the remainder of the Tuigan forceattacked from the south, behind the mainShou army. Now, instead of the Tuigan forcebeing trapped against a wall of fire by theShou, the Shou were caught between twoforces of Tuigan and the river.

The Final OutcomeTrapped, outnumbered two to one, the Shou

army died. General Batu�s foresight savednearly 2,000 men. Of the other 20,000 troopsin the Shou army, fewer than 500 lived toreach Yenching.

Tuigan losses were low. Of the 80,000 no-mads in the battle, fewer than 5,000 were lost.The Tuigan advanced, sure of their ability toconquer.

Chapter 5The War With Thay

�Where others see misfortune, I see onlyopportunity."

Zulkir Szass Tam

For two months, the Tuigan army travelledeast, seeking new lands to conquer. At the be-ginning of the month of Uktar (November),Yamun Khahan�s army reached the SunriseMountains.

He wanted to get through the mountainsbefore the winter snows closed the passes.Finding one open pass, the khahan sent 5minghans (5,000 men), led by General ChanarOgh Kho, to scout the far side of the moun-tains. One week later, on Uktar 11, Chanar re-turned with 100 men and tales of a wealthyand powerful land, the kingdom of Thay.

Thay was one of the most feared kingdomsin Faerun. The ruling Red Wizards were pow-erful, and brooked no interference in theiraffairs.

Chanar�s scouting party entered Thaythrough a pass at the eastern border, north ofthe city of Pyarados. They raided several vil-lages along the River Surague before encoun-tering a foot legion of the Tharch of Pyarados.

The initial battle, with relatively untrainedgarrison troops, went well for the nomads.The 1,500 soldiers of the Thayvian Legion ofShar�s Kiss were on a punitive mission to asmall village which had failed to provide theappropriate taxes to the Tharchion. The Le-gion was not prepared to find 5,000 horsemenraiding deep within Thay. The Legion fledback to the city to report to Valerios, Thar-chion of Pyarados.

The Tharchion immediately saw what dam-age a force the size of Yamun�s could do inThay. He ordered two heavy infantry legions(4,000 men) and one cavalry legion (1,000 men)into action. He requested magic support from

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the Zulkir of Conjuration/Summoning, andwas provided two Circles of wizards.

They tracked down Chanar�s 5 minghans,and on Nuktar 9, attacked with cavalry andthen heavy infantry. The Thayvians left onlyone route of escape. The Circles summonedelementals of fire and earth, devastating thenomads.

Chanar and 100 men escaped to return toYamun Khahan. General Batu Min Ho offeredto lead a war party to Thay.

Organization of the Armies ofThay

The army of Thay was a mixed collection oftroop types and organizational structures. Mili-tary Legions were sponsored by the Red Wiz-ards and Tharchions of Thay, and each patronorganized his Legion to his personal taste andmethod. Therefore, any statements about theThay military will be generalizations.

Thayvian footlegions embracedbetween 800 and2,000 soldiers.Foot legionswould be skir-mishers, lightfoot, heavy foot, or garrison troops. Each hadits own armor and banners.

Cavalry legions were based on any sort ofmount. Horses were common, but nearly anyother creature that could be ridden had beentried in Thay. The most famous of the exoticcavalry was the Griffon Legion of the Thar-chion of Pyarados. Before their devastation atthe hands of the Tuigan, 350 mages rode grif-fon steeds. Even dragons were tried asmounts, but not successfully. Dragons will-ing to assist the Red Wizards were found tobe untrustworthy, and there were neverenough dragons in Thay to form more than a

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token flight.Thayvian caval-

ry was known forits skill through-out Faerun. Al-most all cavalrywas heavy. The

mounts were fully barded, and most cavalrymen were trained in archery. A few weremages trained to cast magic while mounted.

The Thayvians made extensive use of hu-manoid troops, segregating them into theirown legions to prevent friction with humansand for better control. Skirmishers were usu-ally goblin troops, human or orc light foot,and heavy foot predominantly gnoll. Therewere no nonhuman cavalry legions, unless thecentaur legion of the Tharch of Thaymount iscounted.

Thay utilized undead troops, notably theLegion of Cyric, comprising over 1,000 zom-bies led by priests of that baleful god. Whilenot exceptional fighters, the fear they gener-ated on the battlefield more than made up fortheir lack of military prowess. Moreover, ene-mies of the Legion knew that if they died with-out totally disabling wounds, they might jointhe Legion.

There were rumors of a skeletal cavalry, theLegion of Bones, sponsored by Zulkir SzassTam. These warriors were reputedly the re-mains of a Mulhorand cavalry unit which wassent to Thay to put down the rebellion whenThay won its independence. They were armedwith fell weapons from that ancient empire.

Given the Thayvian focus on the power ofwizards, it is not surprising that mages playedan important role in the military. Other thanthe cavalry, most mages in military servicewere part of small groups known as Circles. ACircle consisted of a Wizard and his appren-tices. Through rituals, apprentices added theirpower to the Wizards�, allowing more spells tobe cast during a single day.

When combined, the power of a Circle wasgreater than that of all but the most potent

mages in Faerun. Fortunately the rituals toestablish a Circle were time consuming andeasily disrupted. Magic was only useful forfixed battles, when the Wizard was aware ofhis enemy�s approach, and had time to pre-pare.

The peoples of Faerun feared the Circleswith good reason. Ten or twelve mages work-ing together, even without a focus to drivetheir magic, could still do tremendous dam-age. Hundreds of mages, which Thay broughtto the battlefield when the need arose, coulddestroy tens of thousands of unprepared in-fantry.

Fighting Tactics of ThayThay made heavy use of battlefield magic. A

few mages, capable of at least one or twospells, were sent into battle with the smallestlegion of skirmishers. But Thay also heavilysupplemented every large force with Wizards.

This magical ability made up for the poorquality of most Thayvian troops (cavalry ex-cepted) and the limited tactical ability of theirgenerals. The Armies of Thay could tolerateenormous casualties, particularly among hu-manoid legions, to accomplish a strategic goal.Humanoids bred quickly and provided a con-stant source of new recruits.

Armies led by the Red Wizards consideredanyone not a member of their order to besomeone less than essential. To accomplishtheir purposes, they were quite willing to al-low lesser mortals to die. Red Wizards wereknown to sacrifice their own troops alongwith the enemy to insure victory.

The Battle of the Griffon Legion:Uktar 15, 1359 DR

General Batu�s men entered Thay on Uktar12 through the same pass used by GeneralChanar. Where Chanar had found only lightresistance, General Batu met repeated am-bushes. Not powerful enough to seriouslyinjure his force, they did slow his progress

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to 15 miles a day. line somewhereIt took three days to travel through the pass.

When General Batu�s force reached the otherside, the famed Griffon Legion was at themouth of the pass waiting for them.

The Griffon Legion comprised 350 griffons,each trained from birth to bear wizard riders.Aboard each were mages capable of unleash-ing devastating spells against their enemies.

To provide the Griffon Legion with groundsupport, the Tharchion added 10,000 gnollsfrom his personal heavy infantry Legions. Healso requested and received several Circles ofwizards from the School of Evocation/Invocation. Bowing to pressure from seniorfamily members, and knowing Thay outnum-bered the Tuigan, he gave command to hisnephew, Gavros Mediocros. To assist Gavros,he appointed an old adventuring companion,Hovros Balmavos.

near the center,he would envelopthe nomads andsend the GriffonLegion to destroythem.

The Flow of Battle

The Tuigan force led by General Batu Min Hointo Thay was no larger than that of GeneralChanar. Also, the Thayvians were alerted tothe Tuigan presence by General Chanar�s earli-er indiscriminate raiding. Considering howfew of General Chanar�s forces came out ofThay, General Batu and his nomads would belucky to leave Thay alive.

Disposition of ForcesThay�s primary obstacle was the sheer size

of the pass. At its mouth the valley was nearly10 miles across. Even with 10,000 gnolls it wasa challenge to cover that much terrain effec-tively.

Gavros showed remarkable military skill inarranging a trap for the Tuigan. He distributedhis gnolls in groups of 50 along a thin lineacross the end of the pass, and sent the Grif-fon Legion high above and to the rear as a re-serve. The spacing of his gnoll units allowedhim to cover the entire mouth of the pass witharrow fire from several overlapping units. Amore concentrated force would not have beenable to cover so large an area. Assuming theTuigan would attempt to penetrate the thin

When General Batu realized what he wasfacing, he spread his main force of 4,000Tuigan into a widely spaced skirmish line soonly a few horsemen would be caught by anyone spell. Widening the line until it spannedthe pass, there was no way for the Thayviancommanders to guess where he would strike.He sent 1,000 men up the canyon walls to takefiring stations on both sides of the narrowcanyon.

Upon a signal, the line charged. Instead offorming a wedge and attacking a single pointon the line, as Gavros had expected, theTuigan divided into groups of 20 and attackedall of the gnoll units simultaneously. Thus, theTuigan prevented unengaged units from pin-ning them in a web of arrow fire.

Even so, this tactic could not work for long.Each 20 Tuigan fought 50 gnolls�an unevencontest despite Tuigan prowess. Fortunately,General Batu�s plan did not require the Tuiganto destroy the gnolls.

After brief fighting, the Tuigan began to routfrom the center, then rippled outward, tonorth and south. Although the Tuigan firedarrows with withering effect as they fled, thegnolls pursued them. The Griffon Legionadvanced, raining destruction.

At this point, the Tuigan atop the canyonwalls entered the fray. When the Griffon Le-gion came between the two halves of theTuigan force on the sides of the canyon, theTuigan opened fire. Fully half of the GriffonLegion fell from the sky in the first volley,rider or griffon mortally wounded. The re-mainder wheeled to escape, but before thevolleys ceased, nearly 250 of the Griffon Le-

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gion lay on thevalley floor. TheTuigan rout in-stantly reversed.The gnolls foundthemselves withTuigan on three

sides. Despite their numbers, they could notget at 1,000 archers who were too high andtoo fast to catch. Most of the gnolls died; therest fled.

The Final OutcomeAfter the battle, Szass Tam, Zulkir of Necro-

mancy in Thay and the most politically promi-nent of the Red Wizards, approached GeneralBatu Min Ho. Upon learning the true Tuiganstrength, he magically summoned Yamun Kha-rhan and offered him a truce�the Thayvianswould not assault the Tuigan, if the Tuiganwould attack Rashemen.

Although his advisors recommended attack-ing Thay, the khahan had other consider-ations. He realized that even if the Zulkir wasbluffing, battling the magic of Thay would sapthe morale of his army. The nomads were un-comfortable battling sorcery; a few battleswith the enchanted armies of Thay woulddrive his men home to their ordus.

The khahan also knew that winter snowswould shut the pass which had admitted Gen-eral Batu to Thay. Although there was enoughtime to return his troops, he could not bring100,000 men through the pass in the time re-maining. The possibility of avalanches destroy-ing a large portion of his force, perhapsassisted by Thayvian magic, was dangerouslyhigh. Therefore, after due consideration, andgaining the concession of three Red Wizards tosupport the Rashemen campaign, the khahanagreed to the Zulkir�s proposal. The Tuiganforces turned north.

Chapter 6War in Rashemen

�If we run after two hares, we will catch nei-ther.�

Hyarmon Huzzilthar, Iron Lord of Rashemen

Yamun Khahan left Thay and returned to hismain force east of the Sunrise Mountains.Guided by the Red Wizards, he moved northalong Golden Way trade route to CitadelRashemar.

Impervious to attack, the Citadel squattedover the trade route; its stone walls stood 25feet above the Golden Way. From the parapetsa garrison of 2,000 warriors allowed caravansto pass and repelled bandits. The snows hadbeen late that year, but bandits and caravansnever risked the passes in winter.

Citadel Rashemar was a paper tiger. TheTuigan force swept past the fortress on theFeast of the Moon (November 31), and left asmall force of 5,000 to besiege the garrison.They proceeded as if it were not even there.

Simultaneously, 40,000 Thavyian troopsmade an assault across the Gorge of Gavrosinto Rashemen. Hyarmon Huzzilthar, IronLord of Rashemen, led the defending forces.The Iron Lord drew all his forces away fromthe north to hold Thay at the Gorge, leavingthe way open to the Tuigan.

Caught between the armies of the Tuiganand the Red Wizards, the Iron Lord focusedhis forces on stopping the Thayvians, leavingthe harassment of the Tuigan to the Witches.

The Witches, although numerically weakerthan the Red Wizards of Thay, were a unitedgroup of powerful mages with centuries ofexperience fighting the legions of Thay. Theysent clouds of poisonous gas and flame, ele-mentals and enchanted creatures, even en-chanted bands of Tuigan, to attack the nomadarmy. Their tactics caused only minimal casu-alties to the Tuigan but prevented the nomads

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from spreading across Rashemen to the south-ern front.

Despite containment, the Tuigan sackedmuch of Rashemen. The Witches sent warn-ings, but they could not stop an army 1,000times their number.

The Tuigan eventually made their wayacross Rashemen, By Hammer (January) 27,1360 DR, most them had reached the edge ofthe Lake of Tears, at the headwaters of theRiver Mulsantir. The river was too wide for theTuigan to cross and much of it was filled withlarge chunks of ice. Advised by the Red Wiz-ards, they started to build ships to cross theMulsantir after the spring thaw.

On Alturiak (February) 16, when Thay hadstill not attacked, the fangs of Rashemen turn-ed their attention to the Tuigan. The Witchesled a detachment of forces to the enemy en-campment.

On Alturiak 29, they attacked the Tuigan. Thewitchboats of Rashemen deposited 35,000 ber-serkers north and south of the Tuigan force,pinning 100,000 Tuigan against the River.

Organization of the Armies ofRashemen

The warriors of Rashemen were divided intosmall bands, each swearing fealty to one of thechieftains of Rashemen. A fang (a chieftainand his warriors) came together for adventureand to defend their territory.

The chieftains swore fealty to the Huhrong,the �Iron Lord�, who was effectively �king� ofRashemen, administering justice and leadingits troops in battle.

The Iron Lord was Hyarmon Huzzilthar, agrizzled veteran of seventy-nine winters. Hewas chosen by the Witches of Rashemen insecret, by consensus. His predecessor, TarguthAthkarr the �Old Wolf�, was removed by theWitches when he became senile. Targuth wastaken by them and never seen again and itwas believed, in Rashemen, that the Witchescared for him for the rest of his life.

The Rashemen were not an aggressive peo-

ple. They hadnever invadedother lands andtheir only warshad been to stopThay incursions.When not underattack, the chieftains were fairly independent,having no concept of a �professional military."

The true rulers of Rashemen were theWitches. They were revered and heeded and itwas certain death to harm or to disobey aWitch. Rashemen believed that there werebetween 60 and 100 of them, all female, andthat they possessed feared and unknownpower.

Arms and Armor of theBerserkers

The berserkers of Rashemen were tall,strong people who dressed in furs or hides inwinter, and wore only thin leather tunics insummer. Disdaining armor, they preferred totrust their own prowess and speed.

The weapons the berserkers preferred wereswords and axes, short bows, and lances. Theyrarely used shields and fought mounted onsmall ponies, nimbler than steppe ponies butnot as fast.

Another important �weapon� of the Rashe-men berserker was jhuild (firewine) made bythe Witches, and drunk by the warriors beforebattle. Jhuild deadened pain and inflamed pas-sions, bringing the berserker rage whichdrove the Rashemen to battle.

The Witches of Rashemen wore black robesand face masks, and bore magical rings, wands,and whips. If Witches left Rashemen, they hadto abandon their robes and conceal theirpowers. Prior to the Horde Wars, none did so.

Fighting Tactics of theRashemen

The berserkers of Rashemen were viciousfighters with little sense of subtle tactics. The

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chieftains weresavvy enough toavoid obvioustraps.

The Battleof the Lake of Tears: Alturiak29, 1360 DR

The Tuigan waited at the edge of the Lake ofTears for the spring thaw. Fully 75,000 menlabored on ships intended to carry themacross the lake in the spring. The remaining25,000 foraged across Rashemen, gatheringfood and supplies for the Tuigan army.

Yamun Khahan was unconcerned about at-tack. He had roamed Rashemen for twomonths and had rarely seen more than 50warriors at a time. Even the Witches wouldnot attack a force the size of Yamun�s. He had

sent out scouting parties to warn him of theapproach of any sizable threat.

The khahan did not know much about shiptransport. General Batu Min Ho had advisedhim that an assault was impossible; the riverwas too filled with ice to allow it. This assump-tion was the cause of the greatest rout of theHorde since its formation, for the Tuigan knewnothing of the Rashemen witchboats.

The Disposition of ForcesThe Witches of Rashemen deposited 35,000

berserkers in two major armies to the northand south of the Tuigan camp. The boats hadpassed the scouts, who were looking for aland bound force, and left their troops insidethe Tuigan lines, undetected.

The camp was unprepared for battle. Mostof the horses were tethered in a large herd tothe south of the camp. The nomads were scat-tered across the hillside, away from the bone

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chilling cold of the lake. Some remained incamp, others labored to the west on the skele-tons of ships for the spring.

The Flow of BattleThe forces of Rashemen attacked in three

groups. The first strike of 10,000 men hit thesouthern edge of the camp, trying to reach theship skeletons and separate the Tuigan fromtheir horses. The second came down in abroad line to the north to block that escape.The third mass of 15,000 berserk warriorspoured into the camp and slaughtered everywarrior they encountered.

The Tuigan were in immediate peril. Theyoutnumbered the Rashemen, but their inde-fensible position made them easy targets. Hereand there nomads rallied to their khans andfought effectively, but overall there was chaos.

Then Yamun Khahan took charge. He or-dered a jagun (100 men) to loose most of the

horses, stamped-ing them into thesouthern Rashe-men force to de-lay them. Asecond jagun,with extra weap-ons, was sent to reinforce the shipworkers.Finally with two minghans of dayguards, herushed forward to engage the enemy. The un-coordinated knots of men rallied to the kha-han�s standard as it passed; the tide of battlebegan to turn.

As the Rashemen forces faltered, the Witch-es entered the fray. Sailing crewless wit-chboats down the river, the ice floes movingout of their way, they hurled fire, ice, andcreatures at the beleaguered Tuigan.

Trapped between the river and the Rashe-men, the Tuigan began to panic. Horses circledabout the battlefield, a few Tuigan managed to

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regain theirmounts, but mostremained afoot.

The Red Wiz-ards then enteredthe melee. Rather

I� than engaging theRashemen force, they turned their magic onthe Lake of Tears and formed a wide dry pathacross to Ashanath. The rush of water escap-ing the parted river thrust the witchboatsaway from the battle, dashing one or twoagainst the ice.

Overcoming their dread of magic, the Tuiganretreated across the river. Yamun Khahanmanaged to regroup most of his forces andrecover their mounts before they fled. TheRashemen pressed them inexorably across theLake of Tears. The remaining Witches at-tacked, dispelling the Wizards path across theriver, drowning the Tuigan who had notreached the Ashanath shore.

The Final OutcomeThe Tuigan lost nearly a quarter of their

forces on that wintry shore. Most fell in battlewith the Rashemen, but nearly 5,000drowned, trapped on the lake when theWitches reversed the Wizards� spells. The re-maining 60,000 stood shivering on the easternshore of Ashanath. There they camped, await-ing spring to resume their campaign.

The Rashemen, having driven the mainTuigan force from their soil, divided. Halfwere sent across Rashemen to capture or elim-inate the remaining Tuigan forces, and the restwere rushed back to the Gorge of Gavros toface any renewed Thayvian threat.

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Chapter 7The Crusade

��My duty to Cormyr demands that I helpavert a crisis that could threaten any part ofthe continent."

King Azoun of Cormyr

The Tuigan force wintered in Ashanath andeastern Thesk. During the coldest months,though the nomads were not raiding, they hadnot been forgotten by the people of Faerun.

On Tarsakh (April) 10, King Azoun of Cormyrsummoned a council of the leaders of theHeartlands of Faerun, to discuss the Tuiganthreat. The Dalelands, Sembia, Cormyr, andthe free cities of Tantras, Hillsfar, and RavensBluff sent envoys. There, a woman of Rashe-men, reputed to be one of the Witches, report-ed on the Tuigan threat.

Although they were still over a thousandmiles away, the leaders of the Heartlands de-cided to take the war to the Tuigan. Led byKing Azoun, Heartlands began a crusade. Tothe 28,000 troops of the Heartlands, KingAzoun added 2,000 dwarven warriors fromthe Earthfast mountains and 1,000 orcs fromZhentil Keep.

By Tarsakh 17, 1360 DR, the Tuigan armywas again on the move. They took the city ofTezir-on-the-Marsh on Tarsakh 25, and TwoStars on Mirtul (May) 17. Thousands of refu-gees poured westward, flooding the streets ofTammar.

By Kythorn (June) 8, the Western army hadassembled in Telflamm. The dwarves and orcs,who had come separately, met King Azounjust south of the trading city of Uthmerg.Azoun�s ships then carried the orcs south toTelflamm. By mutual agreement, the dwarvesof Earthfast marched on their own, both be-cause traveling by ship was repellent to themand because of the presence of the orcs fromZhentil Keep. The main force of the Alliancemarched south from Telflamm, along the

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Golden Way toward Phent. The dwarves camesouth and southeast, skirting the southern endof the Forest of Lethyr.

the Alliancewould have pre-ferred to wait forthe arrival of thedwarves, battlewas joined on

The Tuigan army marched on, unconcernedby the Alliance forces ahead. They over-whelmed the road fortresses in eastern Thesk,besieging and conquering Tammar on Kythorn15, and the city of Phsant on Kythorn 20.

The Alliance forces reached the town of In-kar on Kythorn 24. Scouts located the nomads�encampment in a valley west of Phsant, justnorth of the Golden Way. King Azoun sent em-issaries to the Tuigan camp. Although one wasslain, the other returned with the khahan�sdemand to meet with King Azoun in person.

On Flamerule (July) 2, King Azoun and hisadvisors entered the Tuigan camp in an unsuc-cessful attempt to avoid battle. The 100,000Tuigan troops who remained, outnumberedthe Alliance forces by more than two to one,but King Azoun did not back down. Although

Flamerule 3, 1360DR.

Organization of the Army of theAlliance

The Army of the Alliance was not a unifiedmilitary force. In this single army, men ofmany nations and races fought side by sideagainst a common enemy.

The forces of Cormyr formed the heart ofthe Army of the Alliance. They were dividedinto professional soldiers from the army, andtroops from the noble houses of Cormyr owedto the King through scutage (shield tax). Volun-

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teers from theCormyrian citiesof Suzail and Ara-bel, and wizardsfrom the cities ofCormyr made upthe remainder of

their forces. The professional soldiers werepredominately pikemen. Noble troops, oftenpersonally led by Cormyr�s nobles, were com-prised of heavy cavalry. Most of the volunteerscould, at best, have been described as skir-mishers, light infantry and archers and fewhad any military experience.

The wizards of Cormyr were focusedaround the famous Council of Mages, the �WarWizards� of Cormyr. This council includedover 300 wizards from the cities and noblefiefs of Cormyr who had been drafted forservice in Cormyr�s army during time of war.

Sembia did not provide any of her owntroops. The kingdom maintained only a smallarmy and there were no troops available tospare on the quest. Instead, Sembia providedsufficient funds to hire 4,000 mercenaries.Most of these were heavy infantry selected tostiffen the Alliance lines.

The Dales sent 4,000 men, primarily archers.Hillsfar sent only 600 men at arms, most ofthem cavalrymen from the Red Plumes. Theirnumbers bolstered the noble troops of Cor-myr. Tantras, Ravens Bluff, and the other citiesof the Heartlands sent 7,400 men betweenthem. These were primarily volunteers likethose from Cormyr. The cities also providedmore than 300 wizards to aid the Cormyr con-tingent.

Zhentil Keep sent 1,000 orc medium infantrywith their own leader, Vrakk. The orc troopshad considerable battle experience, much of itagainst the Dales, but were unused to fightingin a large army.

The dwarves of Earthfast sent 2,000 heavypikemen, trained in the use of square andmassed formations. Since much of their train-ing had been designed to fight cavalry, these

54

troops had a value to the Alliance forces farexceeding their number.

The infantry, including the troops fromZhentil Keep, was placed under the commandof Farl Bloodaxe, the ranking general of theCormyrian army. General Brunthar Elventreeof Battledale led the archers, who were pre-dominately Dalesmen. The cavalry were ledby Lord Harcourt, a noble of Cormyr who waswell respected by the other nobles. Vangerda-hast of Cormyr, King Azoun�s advisor, led theWar Wizards.

Within each branch of the Army, the organi-zation followed traditional Cormyrian chainsof command. Sub commanders were appoint-ed for each thousand men, with sergeants incharge of each hundred.

Arms and Armor of the AllianceUnlike the professional armies of Shou

Lung, the Army of the Alliance showed littleunity in appearance or weaponry. There wasno time, after the formation of the army, tocreate uniforms or even to train together, soeach unit dressed in its regular battle gear.Except for the professional military, there waslittle unity even within a given section.

The king�s bodyguard wore chain mail andtunics emblazoned with the Purple Dragon.They carried long swords and mediumshields. The other Cormyrian professionalswore studded leather armor and carried pikes,short swords, and body shields. The merce-naries were better armored, usually with scaleor chain mail, and carrying medium shields.The volunteer infantry armed itself withspears, swords, or axes and carried makeshiftshields. Armor was either of leather or theywore no armor.

The wealthier nobles of Cormyr commonlywore plate mail with full plate barding fortheir horses. Nobles of lesser means settled forbanded mail and full scale barding. Theirtroops typically wore chain mail with chain orleather barding. Weaponry included lances,swords, and medium shields.

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The warriors of the Dales wore leather ar-mor and dressed in the light green unofficialuniform of the Dalesmen. Their arms includedthe long bow, of which they were masters,and short swords.

Hillsfar�s Red Plumes were as well armoredas the mercenaries; many of them even worebanded mail. Their horses were barded withchain or leather, much like the noble troops ofCormyr. Weapons varied, but maces, axes, andshort bows which could be used from horse-back, were common. The Red Plumes of Hills-far did not use lances.

The volunteers from Tantras, Ravens Bluff,and the other cities of the Heartlands variedbetween the formal uniforms and regular ar-mor of the Cormyrian soldiery to the sparseequipment of the volunteer warriors. Thedwarven pikemen wore dwarf forged fullplate armor, and carried crossbows as well aspikes. The orcs of Zhentil Keep wore greasy

black leather ar-mor, occasionally

with bits of chainsupplemented

or plate. Theyused a wide varie-

ty of crude weap-ons: swords, flails, maces, axes, spears, andpolearms.

The Battles of the Golden Way:Flamerule 3-5, 1360 DR

The armies of King Azoun and Yamun Kha-han camped thirty miles apart, just west of thecity of Phsant. On the morning of Flamerule 3,King Azoun�s forces arrayed themselves acrossthe Golden Way, the trade road which wasThesk's lifeblood. There they awaited the Kha-han�s attack.

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TheDisposition ofForces

The forces ofthe Alliance were

deployed in thetraditional fashion of Heartlands armies. Thecenter of the force was held by two lines ofinfantry. The first line, four men deep, consist-ed largely of pikemen and spearmen in closeformation. The second line, shorter and to therear, comprised swordsmen and axemen whowould fall upon the Tuigan if they penetratedthe main line.

The cavalry was deployed in wings to eitherside of the frontal line, ready to sweep for-ward into the Tuigan flank once the infantryhad stopped the charge. The archers stood infour groups within the second rank, preparedto fire at the advancing Tuigan force over theheads of the infantry before them.

The wizards remained behind the infantry,their spells ready for the Tuigan charge.Vangerdahast had fallen ill. He had accompa-nied King Azoun on his visit to Yamun Khahanand the spells staving off his old age had col-lapsed when he entered the magic-dead areathe Tuigan had chosen as their campsite.While Vangerdahast was unavailable, his sec-ond in command took up leadership of theWar Wizards.

The Tuigan approached the outnumberedAlliance in three lines of horsemen, threedeep, and spread completely across the Gold-en Way.

The Flow of BattleThe first Tuigan assault was 15 minghans

(15,000 men). Typically, the first assault was togauge the archery of Yamun Khahan�s oppo-nent. The nomads charged to a distance of 50yards from the Alliance lines, absorbing threevolleys from Alliance longbowmen before re-turning fire and fleeing. In the first charge, theTuigan lost 4,000 men to the Alliance�s 300.

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The second charge of 30,000 further ravagedthe nomad army. In addition to the archery,which claimed 4,000 Tuigan lives, the War Wiz-ards fired their first volley. They hurled hun-dreds of fireballs into the Tuigan line just asthey turned to fire bows. The wizards fol-lowed the fireballs with an assault of dozensof earth elementals. Instead of raining morearrows on the Alliance, Tuigan horsemen diedby the thousands.

The cavalry, against orders, decided tocharge the weakened ranks of the nomads.The Tuigan commander of the assault quicklybegan a rout back to the main Tuigan forceand the Alliance cavalry obligingly followed,leaving the infantry to fend for itself.

King Azoun ordered the infantry to fallback, but the uncoordinated efforts of forcesfrom half a dozen armies were unable to pre-vent the Tuigan from encircling the Alliance.

The cavalry managed to defeat the fleeingnomads, but in the process isolated them-selves so badly that the khahan�s main forceeasily encircled and destroyed them.

The infantry might have been wiped out aswell had the dwarves not arrived at the battlesite at that moment. When the Tuigan com-mander saw this small force coming from thenorth, he dispatched 5,000 horsemen to elimi-nate them.

Many of the Tuigan fell to the dwarvencrossbows, but more fell to the dwarves�pikes. The dwarves were using formedsquares which the Tuigan could easily encir-cle, and did, but they could not easily defeatthem. The Tuigan horses were vulnerable tothe dwarven pikes. The Earthfast dwarveswere well enough trained to crush much ofthe Tuigan assault force between their ownformations.

The dwarves then advanced to assist thearmies of the Alliance in fending off the ma-jority of the Tuigan attack. The Alliance�s posi-tion had always been defensive, though thewizards and archers had been able to preventthe Tuigan force from establishing a complete

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encirclement. The dwarves acted where theycould, assaulting the Tuigan archers from be-hind initially, then working within the Allianceforces to stiffen the human infantry.

By afternoon, the Tuigan had had enough.Yamun Khahan ordered a retreat, and hisforces returned to their magic-dead campsiteto consider their alternatives.

The AftermathNearly 30,000 Tuigan died at the First Battle

of the Golden Way, leaving 70,000 at large inThesk. Some Tuigan were captured, includingGeneral Batu Min Ho, one of the khahan�sablest commanders.

The Army of the Alliance, however, had suf-fered more severely. Fifteen thousand menhad died on the first day of battle, includingalmost all of the cavalrymen and most of thefront line mercenaries. Nearly a quarter of thewizards were also slain. The soldiers remain-ing were primarily light to medium infantrymen, and only dwarves were left to provideany heavily armored force. Perhaps worst ofall, King Azoun himself was injured in the bat-tle, felled with a leg wound. His daughter, Prin-cess Alusair, then took command of theAlliance forces.

The Tuigan force had retreated to regroupand plan a new assault. They had not beendefeated, and Princess Alusair knew that theywould return. That night she pulled the West-ern forces back, west along the Golden Way, toa more defensible position between two wood-ed areas. The woods would prevent the Tuiganfrom encircling the Army of the Alliance,while the narrow front that remained wouldoffset the numerical advantage of the nomads.

By the morning, King Azoun was better, al-though his leg wound was still serious. Vanger-dahast had also improved, enhancing themorale of the War Wizards. Nevertheless, theArmy of the Alliance was in desperate trouble.King Azoun offered each man in the army theopportunity to leave without recrimination.Only 100 out of 15,000 accepted his offer.

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The SecondBattle of theGolden Way

Despite theirmore defensibleposition, the Alli-ance was still heavily outnumbered. Nearly70,000 Tuigan still opposed their 15,000 manarmy, and they had lost their best troops.

King Azoun and his generals came up with aplan that would defeat the Tuigan. Azoun hadthe dwarves of Earthfast dig hundreds ofsmall holes, in a semicircular band, in front ofthe Alliance forces. The holes would be ex-tremely dangerous for the nomad horsemen,for they would break the horses� legs and stopany Tuigan charge. He then directed the WarWizards to cover the holes with an illusion sothat the ground appeared the same as the restof the terrain.

The Alliance infantry established themselvesin two strong ranks across the narrowed Gold-en Way. The dwarves anchored the left end ofthe line with the remaining heavy infantry inthe center. The archers and wizards were sta-tioned within the second rank of the infantry.

The Flow of BattleThe Tuigan began their onslaught with a

small foray. They charged the Alliance lineswith 1,000 riders, too few to make an effectiveattack on 15,000 men. Many fell from arrowfire, but the remaining few pulled up just afew yards from the illusion shrouded holes.They shot fire arrows into the woods to drivethe Alliance from its flanking position.

As the Tuigan raiders retreated, the Alliancewizards responded. They summoned up astorm to extinguish the small fires which hadsprung up and further muddied the embattledfield.

Yamun Khahan lost patience with the Alli-ance. The Tuigan horde charged the western-ers, still unaware of the horse destroyingterrain hidden just beneath the illusion.

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King Azoun�s scouts identified the khahan�sown standard in the center of the line. He hadVangerdahast conjure a barrier of force whichallowed the khahan and his bodyguard of 50men to ride safely above the trapped field.Then the Tuigan charge hit the line of holes atfull speed. Wave after wave of Tuigan horseswere stopped at the edge, their legs broken byholes or collapsing atop other less fortunateriders. Once the trap was revealed, the wiz-ards allowed the illusion to fade. The khahanand his bodyguard escaped the devastation,only to be isolated from the remainder of theTuigan horde. Separated from his main force,Yamun Khahan found himself trapped be-tween the Alliance lines and the wall createdby fallen Tuigan mounts.

King Azoun and his hand picked bodyguardof 200 charged; their target was the small knotof Tuigan around the Khahan. Simultaneously,Alliance archers opened fire on the twistedpile of Tuigan at the edge of the trap. KingAzoun�s small force surrounded the khahanand his bodyguard. After a brief and fiercecombat, Yamun Khahan, �Emperor Of All TheWorld�, was dead. He had been killed in singlecombat with King Azoun of Cormyr himself.

The FinalOutcome

Without YamunKhahan, theTuigan�s spirit wasbroken. The IHorde was routed, fleeing eastward along theGolden Way and disintegrating into squabblingtribes before they even regained sight of thesteppe. Factions developed around GeneralChanar Ong Kho, the khahan�s sons, and otherwarriors, as each gained or lost support to be-come the Khahan�s successor. The lack of aunifying leader tore the Tuigan horde apart.

The Alliance was not unscathed. Althoughthere were few casualties in the Second Battleof the Golden Way, Torg mac Cei, Ironlord ofEarthfast, was killed in the final fighting.

The remainder of the Alliance stayed inThesk for another month caring for theTuigan prisoners, making certain the barbari-ans had left Thesk, and helping where theycould to rebuild the devastated kingdom.Eventually Rashemen reported that Thay hadwithdrawn back across her borders, and theIron Lord could devote his total attention toeliminating the Tuigan threat. The Army of theAlliance could go home.

C o n c l u s i o nThe defenders of Faerun won a tremendous

victory on the rolling plains of Thesk. Likemost tales of life and conflict, however, thestory did not end there. The dwarves of Earth-fast buried their leader, Torg mac Cei, in astone cairn at the battle site. The remainingdwarves then marched back to Earthfast, hav-ing met their obligations of honor. Although atone time it appeared that the Alliance wouldbring the somber dwarves into closer contactwith the Heartlands, this did not come to pass.

The orcs remained in Thay against KingAzoun�s wishes. Their orders from Zhentil

Keep were to establish a new outpost inThesk, and there they were to remain, despitethe Theskan government�s best attempts to berid of them.

The peace with Zhentil Keep persisted, inpart because of King Azoun�s agreement toleave the Zhentish garrison at Darkhold un-molested for one year. The Zhentish have tak-en full advantage of this agreement,strengthening their fortifications and ensuringthat, when the year is over, Darkhold will beable to take care of itself.

The warriors of the Dales returned homeand once again took up the watch againstZhentil Keep. Despite their evil deities, theZhentarim were true to their agreement and

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left the Dales unmolested during the crusade.No sooner were the Dalesmen back, however,than the Zhentarim resumed their usual ef-forts to add the Dales to their growing territo-ry.

King Azoun and the Cormyrian army re-turned home to a heroes� welcome. All thosewho participated in the campaign becamemembers of the Order of the Golden Way, andthe people of Cormyr have rewarded them incountless ways. King Azoun has also estab-lished the Hostels of the Golden Way, wherethe families of those who fell in the Crusadecould get food, shelter, and assistance.

The horse warriors of the steppe explodedinto a host of factions and seemed intent onbattling one another, rather than their neigh-bors, for a time. Semphar and Khazari, bothsatrapies of the Tuigan under Yamun Khahan,strengthened themselves so that the Tuiganyoke could be thrown from their kingdoms.

From a historical perspective, the HordeWars caused significant changes in the Realms.Faerun and Kara-Tur resumed active commun-ication for the first time in centuries. Tradealong the Silk Road became greater than it hadbeen in anyone�s lifetime, except perhaps dur-

ing the long life ofthe Sage ofShadowdale him-self.

The most im-portant changewas in the waythe Heartlands viewed themselves. Before theHorde War, the individual nations of the Heart-lands were content to remain within theirown borders, facing their own internal chal-lenges. However, since they have been in-volved in �Deeds of Greatness," their mindshave turned to more ambitious thoughts.

Some whispered that King Azoun wouldagain unite the Heartlands, this time creating anew empire in the heart of Faerun. Othersspoke of a crusade against Thay, or perhapsZhentil Keep. Still others, all too few, spoke ofthe dangers of overweening pride.

This is a history. It can only show us whathas gone before, it cannot predict what willcome after. If empire is the destiny of theHeartlands, this history will become caution-ary, telling the tale of one would be �Emperorof All The World."

BATTLESYSTEM�Statistics

The following information will provideAD&D® game BATTLESYSTEM� statistics forthe armies and leaders of the Horde War.These may be used in a miniatures campaignas a troop list, and in a role playing campaignas a basis for portraying the participants in theHorde War in game terms.

The numerical abilities given in this sectionare typical for the armies listed. Of course, aspecific unit could easily have different ratingsthan those provided here. Players will have todo their own conversions for specific units.

The basic listing for each troop type providesthe five principal ratings�attack dice, armorrating, hits, morale rating and movement al-lowance. Below that line are given any addi-tional information which applies, such as rangeof missile weapons, whether the unit is regularor irregular, and so forth.

It should be noted that in standardBATTLESYSTEM� games all figures (except lead-ers and commanders) represent 10 soldiers.Thus, a troop of 1,000 soldiers would be repre-sented by 100 figures on the tabletop.

Some of the battles of the Horde War in-volved tens of thousands of soldiers, andwould require thousands of figures to repre-sent. You may wish to use a scale of 100 sol-diers to the figure instead. Should you do this,

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scale, divide allmovement rates and missile ranges by 3. Thus,a figure with a move of 24� would move 8" onthe tabletop, and a commander with a CD of15" would have an effective CD of 5".

2) Although commanders are still used to es-tablish which units are under command, indi-vidual combatants (such as leader figures) arenot counted as doing damage when fighting inmass formation. However, heroes can stillchallenge one another to Heroic Combat andsuch combats are resolved normally.

TuiganLight Cavalry: AD 6* 8; AR 8; Hits 2; ML 14;MV 24" ; Range 5"/10"/18"Heavy Cavalry: AD 8; AR 6; Hits 3; ML 15; MV15�; Range 5"/10"/18"Yamun Khahan: AD 12 + 8; AR 4; Hits 8; CD25�; MV 15"General Chanar Ong Kho: AD 12; AR 5; Hits6; CD 18"; MV 15"Prince Hubadai: AD 12 + 8; AR 4; Hits 8; CD16�; MV 15�Prince Jadaran: AD 12; AR 4; Hits 6; CD 20";MV 15"Typical Khan: AD 8* 10; AR 6; Hits 5; CD 10" ;MV 15"; Range 5"/10"/18"

SempharCavalry: AD 7; AR 6; Hits 2; ML 12; MV 18"Heavy Infantry: AD 8; AR 6; Hits 1; ML 12;MV 6�Light Infantry: AD 6; AR 8; Hits 1; ML 11; MV12�Archers: AD 6 * 4; AR 8; Hits 1; ML 11; MV 12" ;Range 5"/10"/15"Skirmishers: AD 4; AR 8; Hits 1; ML 11; MV12"; Range 5"/10"/20�

the following spe-cial rules shouldbe used:

1) In order tokeep the battle in

Sappers�Heavy Catapult: AD 2dl2; Hits 15;Crew 6; MV 3"; Range 18"/36"; Rate 3Wizards: AD 8; AR 5; Hits 5; CD 7�; MV 24�;Cause horror, -1, range 3"; Can use 2 1st, 22nd, 2 3rd, 1 4th, and 15th level spellCaliph Abu Bakr: AD 10; AR 4; Hits 5; CD11�; MV 12�Commander of the Faithful (under AbuBakr): AD 8; AR 4; Hits 4; CD 9"; MV 12"

(These notables are relatively unskilled (8thlevel), as Abu Bakr had been promoting byheredity as opposed to ability.)

Although al-Hamid had been dead for sev-eral years at the time of the Horde Wars, statis-tics are provided for al-Hamid and hiscommanders for those wishing to recreatebattles set during the height of his reign.

al-Hamid: AD 12; AR 2; Hits 8; CD 20"; MV 12"Commander of the Faithful (under al-Hamid): AD 10; AR 3; Hits 6; CD 15�; MV 12"

KhazariHeavy Infantry: AD 8; AR 6; Hits 1; ML 11;MY 6�Medium Infantry: AD 6; AR 7; Hits 1; ML 10;MV 9�Cavalry: AD 8; AR 7; Hits 2; ML 12; MV 18"Monks: AD 8; AR 9; Hits 2; ML 14; MV 24�Prince Ogandi: AD 10; AR 4; Hits 4; CD 9";MV 12"Knight of Khazari: AD 8; AR 6; Hits 3; CD 6" ;MV 12"

Shou LungInfantry: AD 6; AR 7; Hits 1; ML 12; MV 9"Archers: AD 6 * 4; AR 8; Hits 1; ML 11; MV 12"Cavalry: AD 8; AR 8; Hits 2; ML 12; MV 24"Higher Officer: AD 8; AR 6; Hits 5; CD 10" ;MV 12"General Batu Min Ho: AD 10; AR 7; Hits 6;CD 15�; MV 12�

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ThayGoblin Skirmishers: AD 6; AR 8; Hits 1; ML11 ; MV 6"; Hated foes: dwarves, gnomes; Gob-lins are hampered in daylight, which causesthem a -1 modifier to morale and gives anyopponent a -1 benefit to AR when being at-tacked.Medium Human Infantry: AD 6; AR 7; Hits 1;ML 11; MV 9�Heavy Human Infantry: AD 8; AR 6; Hits 1;ML 12; MV 6�Gnoll Infantry: AD 8; AR 7; Hits 2; ML 11; MV9�; Irregular only; Chaotic; Hated foe: mino-taurs; The gnolls� brittle morale is directly re-lated to their hyena origin. Gnolls must checkmorale during every step in which the unitloses even a single figure, and at any othertime when a morale check would be required.However, gnollish savagery is reflected in thecreatures� ability to function as berserkers�gaining double attack dice in melee combatafter they have made a positive morale check.Legion of Cyric (undead legion): AD 8; AR9; Hits 2; ML N/A; MV 6�; Irregular only; Causehorror, -1; Zombies not only move slowly,they have poor reactions. Any opponent at-tacking the Legion of Cyric in melee alwaysattacks first.Light Cavalry: AD 8; AR 8; Hits 2; ML 12; MV24"Heavy Cavalry: AD 8; AR 8; Hits 3; ML 14; MV15"Griffin Legion: AD 12; AR 6; Hits 4; ML 11;MV 12� /30�; Maneuverability Class C; The Grif-fon Legion is treated as flying cavalry; theycan charge, receiving the appropriatebonuses�they are still not capable of regularformation. Note also that many of the riders ofthe Griffon Legion are mages, albeit weakones. Each figure (representing 10 riders) cancast 2 1st level, 2 2nd level, 2 3rd level, and 14th level spells. In addition, a figure may castup to 2 spells in the same turn.Legion of Bones: AD 10; AR 8; Hits 2; ML n/a;MV 18�; Because of the monsters� fleshlessforms, any hits inflicted on them by stabbing

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or slashing weap-ons (includingarrows, spears,swords, axes, etc.)are divided in half(round up) beforerolling armor I�checks for the skeletons. For example, if anarcher unit inflicts 9 hits on a skeleton unit,the skeletons only make armor checks for 5hits.Wizard�s Circle: AD 6; AR 6; Hits 4; ML 14;MV 12�; A Wizard�s Circle represents a RedWizard and his apprentices combining theirmagical powers. Their concentration is sogreat that despite the power of the wizard, hecannot be used as a leader on the battlefield(thus no CD). A Wizard�s Circle can cast fourlst, three 2nd, three 3rd, and two 4th levelspells because the combining ritual increasesthe number of spells.Valerios Theokillos, Tharchion of Pyara-dos: AD 10; AR 4; Hits 5; CD 11� ; MV 12�Zulkir Szass Tam: AD 8; AR 3; Hits 8; CD 12";MV 18�; Can only command wizardly or un-dead troops. Szass Tam can cast 2 lst, 2 2nd, 23rd, 2 4th, 2 5th, and 2 6th level spells.

RashemenBerserkers: AD 6; AR 8; Hits 1; ML 12; MV12�; A fang of Rashemen in good order whenusing jhuild (Rashemen firewine), earns doubleAD when engaged in melee combat from thefanatical intensity of its attack. (This is not cu-mulative with a charge benefit; x2 AD is thegreatest bonus the unit can receive.) Rashemenberserkers are exempt from morale checksuntil the unit is reduced to 50% or less of itsoriginal size; thereafter it checks normally.Witch: AD 8; AR 5; Hits 5; CD 7�; MV 24";Cause horror, -1, range 5�; The mighty witch-es of Rashemen can each use 2 lst, 2 2nd, 23rd, 1 4th, and 1 5th level spell. Note that un-like the Circles of Thay, each figure representsonly a single mage.Chieftain: AD 10; AR 4; Hits 4; CD 8� ; MV 9�

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Cormyrian Infantry: AD 8; AR 7; Hits 2; ML12; MV 9�; Second rank can attack in meleeCormyrian Volunteer Irregulars: AD 6; AR9; Hits 1; ML 10; MV 12"; Irregular onlyNoble Cavalry: AD 8; AR 5; Hits 4; ML 15;MV 12"War Wizard: AD 4; AR 7; Hits 3; CD 5�; MV12"; Cause horror, -1, range 3�; A typical Cor-myrian war wizard can cast 2 lst, 2 2nd, and 13rd level spell.King Azoun: AD 10; AR 3; Hits 10; CD 20";MV 9"Farl Bloodaxe: AD 10; AR 4; Hits 6; CD 12";MV 9"Lord Harcourt: AD 10; AR 4; Hits 5; CD 10";MV 12"Vangerdahast of Cormyr: AD 8; AR 5; Hits 5;CD 8" ; MV 24"; Vangerdahast can use 2 1st, 22nd, 2 3rd, 2 4th, 1 5th, and 1 6th level spell.

DalelandsArchers: AD 6* 6; AR 9; Hits 1; ML 12; MV 12";Range 7"/14"/21"

General Brunthar Elventree: AD 8*8; AR 5;Hits 5; CD 16"; MV 12"; Range 10�/20�/30�

Free CitiesMercenary Heavy Infantry: AD 8; AR 6; Hits1; ML 11; MV 6"

EarthfastDwarf Heavy Infantry: AD 10*B; AR 6; Hits2; ML 14; MV 6"; Second and third rank canattack in melee. When dwarves are engaged inmelee combat with one of their hated foes, theenemy monsters suffer a +1 penalty to AR. Anorc with an AR of 6 becomes AR 7, for exam-ple. However, dwarves are still subject to disci-pline checks in battles involving these foes.Ironlord Torg mac Cei: AD 8; AR 6; Hits 7;CD 18�; MV 9�

Zhentil KeepOrcish Infantry: AD 6; AR 8; Hits 1; ML 11;MV 9�; Orcs suffer in direct sunlight, receivinga -1 Morale Rating modifier and giving oppo-nents a -1 benefit to AR under such condi-tions.Vrakk: AD 8; AR 6; Hits 2; CD 12"; MV 9�

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