Handouts Backwards Design

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Transcript of Handouts Backwards Design

BACKWARDS DESIGN STEPS

Step 1: Identify Desired Results

What do I want my students to know and be able to do?

Step 2: Determine acceptable evidence

How will I know if my students reached the goal?

Step 3: Plan learning experiencesWhat meaningful activities can I design that help my students reach their goal?

Types of Assessment

Interpretive (one way)

Listen with visuals

Follow a map

Check off items on a list

Draw what is described

Guess meaning from a song

Listen to a song, fill in words

Paraphrase an article in L1

Interpersonal (two way)

Ask for/give directions

Discuss news events

Debate an issue

Make plans with a friend

Phone call

Text message or email

Respond to a letter

Presentational (rehearsed)

Presentation

Play

Song/karaoke

Demonstration

Interview/Talk show

Panel

Drawing

Journals

Discussion

Learning logs

Self-evaluation

Report

Portfolio

Blog

Webpage

Podcast

Poem

Story

Book report

News Article

Commercial

TV game show

Public service announcement

Video

Create a Facebook page

Create a schedule/agenda

Role play

3D model

Design a game

Brochure/itinerary

Survey/poll, report results

UNIT PLAN (guided practice)UNIT: ____________________________

Step 1: Identify Desired Results

What do I want my students to know and be able to do?

Step 2: Determine acceptable evidence

How will I know if my students reached the goal?

Step 3: Plan learning experiences

What meaningful activities can I design that help my students reach their goal?

UNIT PLAN (individual/pair work)UNIT: ____________________________

Step 1: Identify Desired Results

What do I want my students to know and be able to do?

Step 2: Determine acceptable evidence

How will I know if my students reached the goal?

Step 3: Plan learning experiences

What meaningful activities can I design that help my students reach their goal?

LESSON PLAN

UNIT: ____________________________

Step 1: Identify Desired Results

What do I want my students to know and be able to do?

Step 2: Determine acceptable evidence

How will I know if my students reached the goal?

Step 3: Plan learning experiences

What meaningful activities can I design that help my students reach their goal?

HELPFUL QUESTIONS WHEN PLANNING

STEP 1

KNOW

What vocabulary, structures and culture do students need in order to meet the learning target?

DO

What will students be able to do at the end of this lesson that they couldnt do when it started?

This should be a real-life learning target stated in student-friendly language

Why does this matter to me, to my friends?

You will be able to figure out and tell someone how to use the metro system in New York to get from place to place.

STEP 2

How will you check for understanding?

What evidence will you collect to determine if students have achieved the desired results?

Reliable assessment requires multiple sources of evidence. Instead of a quick snapshot, think photo album.

What is done in the real world? Does it have a genuine purpose? Does it demand higher-level thinking and not just memorization?

Think like an assessor, not an activity designer

STEP 3

Think like a travel agent. How will you make your clients (students) reach their goal?

How will you equip students to be able to reach their goal?

How will you hook and hold students interest?

Are all the learning activities necessary?

How does the activity relate to real life? If it doesnt, dont do it.