Global Mobile Gaming Market 2015-2019
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Transcript of Global Mobile Gaming Market 2015-2019
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Global Mobile Gaming Market 2015-2019
The report discusses the following in-depth:
• Market Size and Forecast
• Market Segmentation
• Buying Criteria
• Vendor Landscape
• Business Segmentation
• Geographical Segmentation
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Key Trends
Technavio’s Senior Analyst says, “The increased adoption of smartphones and tablets is one of the major drivers of the Global Mobile Gaming market. Mobile devices generate the highest revenue in the overall Global Video Game market. As smartphones and tablets have diverse connectivity options such as 3G, Bluetooth, and Wi-Fi, they are preferred to laptops. A rise in disposable income among consumers is another major driver of this market.”
• Mobile games are played either using internet connectivity or by installing a game in the mobile device. They can also be played by installing non-network mobile gaming applications that are pre-installed or downloaded from application stores such as Google Play and App Store. The non-network mobile gaming application uses the mobile device's platform to run the gaming software.
• Technavio's analysts forecast the Global Mobile Gaming market to grow at a CAGR of 21.39 percent over the period 2014-2019.
• Understanding the key drivers influencing the market
• Understanding the challenges faced by the market
• Activities of various stakeholders involved
• Key focus areas for the vendors
• Major trends that will shape the future of this market
• Vendor landscape and trajectory of the market
• Conclusion
Scope of The Report
A detailed analysis of each market driver, challenge
and trend isavailable in our report:
Global Mobile Gaming Market 2015-2019
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Vendors
To understand the vendor landscape and
for a full list of vendors view our report:
Global Mobile Gaming Market 2015-2019
Activision Blizzard Inc.
Electronic Arts Inc.
Gameloft SA
Activision Blizzard is a US-based game software developer. It is the largest supplier of gaming software in North America and Latin America, and the second largest gaming company in the world, after Nintendo. Some of the mobile games offered by the company are Solitaire Blitz, The Simpsons, Monopoly Hotels, and The Sims FreePlay.
Electronic Arts is a US-based company that develops, publishes, markets, and distributes video games, mobile phones, tablets, and PCs under several labels, such as Madden NFL, NHL, FIFA Football/Soccer, NBA Jam, and SSX. Some of the mobile games offered by the company are Plants versus Zombies, The Simpsons, Real Racing, and Dungeon Keeper.
Gameloft is a leading developer and publisher of downloadable games in the EMEA region. The company offers more than 375 downloadable games for various platforms, such as mobile phones, tablets, TVs, and consoles.
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Market Landscape
• The Global Mobile Gaming market is expected to witness rapid growth during the forecast period.
• The growing popularity and adoption of smartphones is one of the major drivers of the market.
• Mobile applications too are evolving continually with advances in technology to give users the latest versions of apps and games on their mobile devices.
• This is expected to support the growth of the Global Mobile Gaming market during the forecast period.
• Regions such as the APAC region and North America contribute the largest amount of revenue to the Global Gaming market, with the US, UK, Japan, China, and Germany being the leading revenue generating countries.
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Key Buying CriteriaGuest Bloggers
• Authenticity • Delivery • Price• Service
Support
Parameters Details
Availability Games should be available on all mobile platforms
Compatibility Games should be compatible with most versions of operating systems
Cost Mobile games should be affordable
FeaturesMobile games should offer various options such as in-game purchase, scope for upgrading gaming applications, and connection to social networking
Information Mobile games should provide sufficient details, including instruction manuals, about the game
Quality The quality of games offered in mobile applications should be good in terms of graphics and sound effects
User-friendliness Mobile games should be easy to understand and play
• Growth Forecasts?
• Market Analysis?
• Revenue Forecasts?
• Regional and Country level Analysis?
• Competitive Structure?
• Emerging Trends?
• Vendor Landscape?
• Other?
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Global Mobile Gaming Market 2015-2019
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