Francesco D'Orazio, Face Group

91
openness + access francesco d’orazio - now conference - september 2nd 2010 - aarhus

Transcript of Francesco D'Orazio, Face Group

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openness + accessfrancesco d’orazio - now conference - september 2nd 2010 - aarhus

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The State of The Internet

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“openness is the mega-trend forinnovation in the 21st century” Tim Lebrecht

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the real-time social web as a system hasreflected and amplified an increasingdemand for openness AND access

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the extended mind: the web works as an ‘externalscaffolding of the mind’ - a ‘cognitive artifact’ that allows usto take into account a greater number of variables andhypothesis and to move seamlessly between focusedreasoning and free associations.

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rise of the real-timecollective mind

getting information that’srelevant to who I am,

where I am and what I’mup to

sharing information withthe right people, at the

right time, in the right way

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ambient modelcontinuous

partialtogetherness

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from pages to streams = instability & evolution

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the permanent beta

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bottom-up organization = emergence

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welcome to the Sea of Niches

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“where the truth lies”

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media clutter

not only trust in adshas fallen but also its structuralcapacity of generating influence(reach)

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the real-time social web acts as anagent for openness in the sense that itgenerates the progressive erosion ofhorizontal and vertical boundaries like

identities, roles and hierarchies

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replacing authority (boundaries)with influence (magnetic fields)

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an evolution ofMeyrowitz’s idea of media as‘secret-exposing machines’

‘blended genders’ ‘changed childhood’‘demystified leaders’

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around me:pull NOT push

fragmentation also means the new and only potentialcenter is now “me”

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the rise of social search:small networks as a lens to look at the world

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the crowd as superpower

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information gets context:via networks, semantics, mobility

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access is ubiquitous

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mixed media diets

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re-mediationtraditional media becomesmore social

social media becomes morecurated

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stopcalling it

newmedia

and digitalit’s here

andeverywhere

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these conversations are moving offline,augmenting reality

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@ frogdesign “Your Life in 2020”

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@ frogdesign “Your Life in 2020”

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@ frogdesign “Your Life in 2020”

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evolved audienceshuge untapped creative potential

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empoweredconsumers

quick, easy, cheap waysfor voicing your opinion,

super connected,always on

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eroded hierarchies:the ‘demystified author’

@ alessio facchini

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socialised brands“it is no longer about what your brand does to the consumer but what consumers are doing to and withyour brand” Mark Earls

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participatory culture...way beyond media and consumption

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have we lost control of our audiences, contentsand ultimately our brands?

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“Enterprises currentlyexpend considerableresources trying toimpose control on a

situation thatincreasingly appears

like it not only can’t becontrolled, but almostcertainly doesn’t needto be.” Dion Hinchcliffe

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brand agency

radio

tvbrand

agencies

consumers

channels

print

online

exp

insight

insight

new

new

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the problem is, we have never been in control...

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let’s go back to a cold case

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1893: Sir ArthurConan Doyle decidesto kill SherlockHolmes just tenyears after its birth...

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...an army of mourningfans wearing blackarmbands takes to thestreets of London to showhim how disappointedthey are.

...but they don’t stop there.They start writing Sherlock

Holmes adventuresthemselves, giving birth to

the first co-created product:fan-fiction.

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1968: NBC plansto axe 'Star Trek’

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2010: BBCto axe ’6Music’

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...a shortened versionof the word fanatic,and the word did firstbecome popular inreference to anenthusiastic follower ofa baseball team.Merriam-Webster

Fanatic itself, introducedinto English around 1550,

means "marked byexcessive

enthusiasm andoften intense uncritical

devotion"

It comes from the ModernLatin fanaticus, meaning

"insanely but divinelyinspired"

and inspiration leads tocreation...

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#1 identificationfandom is a quick way for fans to express things aboutthemselves and their identity.

Ivan Askwith - Engagement 1.0

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#2 masterypassionate fans know everything about your brand and yourproducts so they are a natural vehicle for delivering the fullmeaning and symbolic universe behind your brand.

Ivan Askwith - Engagement 1.0

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#3 productionthey like to have a say in the building of the brand and like tocreate their own version of it

Ivan Askwith - Engagement 1.0

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#4 participationthey want to be part of the brand narrative

Ivan Askwith - Engagement 1.0

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#5 appropriationonce your product is out into the world, you don’t really own itanymore. Remix and alterations are key to appropriation andendorsement, so make sure your brand is flexible enough tosupport it.

Ivan Askwith - Engagement 1.0

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engaging fan bases is not about feedingpassive lunies, but about giving fans themotivation and the tools to do somethingwith your brand

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how can we implement these5 engagement patterns in themarketing space?

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social media is NOT just another channelis the platform where all of this is converging

+insights+idea generation

+testing & validation+distribution

+wom & advocacy

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brand don’t own the spaceanymore, consumers own it

strategy should be built around themnot around the brand

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history channelon foursquare

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adaptive planningresponding to change over following a plan

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not just a different way todistribute the same content

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redefined content

+ content replicates in a worldof versions

+ creation, distributions,consumption are not limitedanymore

+ digital content is a infinitegood - cannot command ahigh price

Scott Walker - Building a Renewable Entertainment Franchise

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Economic value is in:

+ increasing sales of analog/limited copies

+ reducing piracy

+ generating revenues when selling something scarce like fans real-time interaction

redefined content

Scott Walker - Building a Renewable Entertainment Franchise

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one sizedoesn’t fit all

1000 headsfor

1000 msgs

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‘the wilderness downtown’

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‘cuckoo’ - a location aware music video

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‘killing me’ - robyn

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conversations and relationships,NOT messages

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old spice

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cross-mediaexperience-driven

not channel-driven

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co-creating the missing link

between two movies

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continuous engagement,not campaigns

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redefined narratives

multiple narratives across multiple mediums:

+ provide several entry points to the franchise

+ incorporate transmedia into the framework

+ let the users define scopes and storylines

+ don’t wait for the breakout success

Scott Walker - Building a Renewable Entertainment Franchise

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co-creating the world around the content

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consumersas partners

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redefined audiences

fan as co-creators:

+ legitimate what is already happening

+ give them the tools/support/permission

+ showcase their creations, reward the love

+ enable community discussions

owners as stewards, not bodyguards, of content

Scott Walker - Building a Renewable Entertainment Franchise

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street fighting man

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the web asworld’s largest

creative department

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open platforms can extend participation toharness the creativity of people outside theorganization

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it’s about creatingsocial objects andincreasing theirresonance

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“...the reason two people are talking toeach other, as opposed to talking to

somebody else.

Human beings are social animals. Welike to socialize. But if think about it,there needs to be a reason for it to

happen in the first place. That reason,that “node” in the social network, is

what we call the Social Object.”

Hugh MacLeod, Social Objects for Beginners

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old vs new model

consumersobservationrespondentsmessagescampaignsone sizechannels

silosmonolithic

peopleimmersionpartners

relationshipsstory

niche tailoredexperiencescollaboration

adaptive

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brand agency

radio

tvbrand

agencies

consumers

channels

print

online

exp

insight

insight

new

new

From this…

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brand agencytv

radio

print

web

exp

social media

ideas

brands

people

ambie

nt

facilitate channels

insights

insig

hts

ideas

To this…

brand

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or not

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@abc3dwww.facegroup.co.uk

[email protected]