· Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning...

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Epistemic Game Theory Lecture 2 ESSLLI’12, Opole Eric Pacuit Olivier Roy TiLPS, Tilburg University MCMP, LMU Munich ai.stanford.edu/ ~ epacuit http://olivier.amonbofis.net August 7, 2012 Eric Pacuit and Olivier Roy 1

Transcript of  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning...

Page 1:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Epistemic Game TheoryLecture 2

ESSLLI’12, Opole

Eric Pacuit Olivier Roy

TiLPS, Tilburg University MCMP, LMU Munichai.stanford.edu/~epacuit

http://olivier.amonbofis.net

August 7, 2012

Eric Pacuit and Olivier Roy 1

Page 2:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Plan for the week

1. Monday Basic Concepts.

2. Tuesday Epistemics.

• Relating dominance reasoning with maximizing expected utility• Probabilistic/graded models of beliefs, knowledge and

higher-order attitudes.• Logical/qualitative models of beliefs, knowledge and

higher-order attitudes.

3. Wednesday Fundamentals of Epistemic Game Theory.

4. Thursday Puzzles and Paradoxes.

5. Friday Extensions and New Directions.

Eric Pacuit and Olivier Roy 2

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Dominance vs MEU

Bob

Ann

U L R

U 3,3 0,0 U

D 0,0 1,1 U

Ann’s beliefs: pA ∈ ∆({L,R}) with pA(L) = 1/6Bob’s beliefs: pB ∈ ∆({U,D}) with pB(U) = 3/4.

EUA(U, pA) = pA(L) · uA(U, L) + pA(R)uA(U,R)EUA(D, pA) = pA(L) · uA(D, L) + pA(R)uA(D,R)EUB(L, pB) = pB(U) · uA(U, L) + pB(D)uA(D,R)EUB(R, pB) = pB(U) · uA(U,R) + pB(D)uA(D,R)

Eric Pacuit and Olivier Roy 3

Page 4:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Dominance vs MEU

Bob

Ann

U L R

U 3,3 0,0 U

D 0,0 1,1 U

I Ann’s beliefs: pA ∈ ∆({L,R}) with pA(L) = 1/6Bob’s beliefs: pB ∈ ∆({U,D}) with pB(U) = 3/4.

EUA(U, pA) = pA(L) · uA(U, L) + pA(R)uA(U,R)EUA(D, pA) = pA(L) · uA(D, L) + pA(R)uA(D,R)EUB(L, pB) = pB(U) · uA(U, L) + pB(D)uA(D,R)EUB(R, pB) = pB(U) · uA(U,R) + pB(D)uA(D,R)

Eric Pacuit and Olivier Roy 3

Page 5:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Dominance vs MEU

Bob

Ann

U L R

U 3,3 0,0 U

D 0,0 1,1 U

I Ann’s beliefs: pA ∈ ∆({L,R}) with pA(L) = 1/6Bob’s beliefs: pB ∈ ∆({U,D}) with pB(U) = 3/4.

EU(U, pA) = pA(L) · uA(U, L) + pA(R) · uA(U,R)EU(D, pA) = pA(L) · uA(D, L) + pA(R) · uA(D,R)EU(L, pB) = pB(U) · uA(U, L) + pB(D) · uA(D,R)EU(R, pB) = pB(U) · uA(U,R) + pB(D) · uA(D,R)

Eric Pacuit and Olivier Roy 3

Page 6:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Dominance vs MEU

Bob

Ann

U L R

U 3,3 0,0 U

D 0,0 1,1 U

I Ann’s beliefs: pA ∈ ∆({L,R}) with pA(L) = 1/6Bob’s beliefs: pB ∈ ∆({U,D}) with pB(U) = 3/4.

EU(U, pA) = 1/6 · 3 + 5/6 · 0 = 0.5EU(D, pA) = 1/6 · 0 + 5/6 · 1 = 0.833EU(L, pB) = pB(U) · uA(U, L) + pB(D) · uA(D,R)EU(R, pB) = pB(U) · uA(U,R) + pB(D) · uA(D,R)

Eric Pacuit and Olivier Roy 3

Page 7:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Dominance vs MEU

Bob

Ann

U L R

U 3,3 0,0 U

D 0,0 1,1 U

I Ann’s beliefs: pA ∈ ∆({L,R}) with pA(L) = 1/6Bob’s beliefs: pB ∈ ∆({U,D}) with pB(U) = 3/4.

EU(U, pA) = 1/6 · 3 + 5/6 · 0 = 0.5EU(D, pA) = 1/6 · 0 + 5/6 · 1 = 0.833EU(L, pB) = pB(U) · uB(U, L) + pB(D) · uB(D,R)EU(R, pB) = pB(U) · uB(U,R) + pB(D) · uB(D,R)

Eric Pacuit and Olivier Roy 3

Page 8:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Dominance vs MEU

Bob

Ann

U L R

U 3,3 0,0 U

D 0,0 1,1 U

I Ann’s beliefs: pA ∈ ∆({L,R}) with pA(L) = 1/6Bob’s beliefs: pB ∈ ∆({U,D}) with pB(U) = 3/4.

EU(U, pA) = 1/6 · 3 + 5/6 · 0 = 0.5EU(D, pA) = 1/6 · 0 + 5/6 · 1 = 0.833EU(L, pB) = 3/4 · 3 + 1/4 · 0 = 2.25EU(R, pB) = 3/4 · 0 + 1/4 · 1 = 0.25

Eric Pacuit and Olivier Roy 3

Page 9:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Dominance vs MEU

Bob

Ann

U L R

U 3,3 0,0 U

D 0,0 1,1 U

I Ann’s beliefs: pA ∈ ∆({L,R}) with pA(L) = 1/6Bob’s beliefs: pB ∈ ∆({U,D}) with pB(U) = 3/4.

EU(U, pA) = 1/6 · 3 + 5/6 · 0 = 0.5EU(D, pA) = 1/6 · 0 + 5/6 · 1 = 0.833EU(L, pB) = 3/4 · 3 + 1/4 · 0 = 2.25EU(R, pB) = 3/4 · 0 + 1/4 · 1 = 0.25

Eric Pacuit and Olivier Roy 3

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Dominance vs MEU

Comparing Dominance Reasoning and MEU

G = 〈N, {Si}i∈N , {ui}i∈N〉X ⊆ S−i (a set of strategy profiles for all players except i)

s, s ′ ∈ Si , s strictly dominates s ′ with respect to X provided

∀s−i ∈ X , ui (s, s−i ) > ui (s′, s−i )

s, s ′ ∈ Si , s weakly dominates s ′ with respect to X provided

∀s−i ∈ X , ui (s, s−i ) ≥ ui (s′, s−i ) and ∃s−i ∈ X , ui (s, s−i ) > ui (s

′, s−i )

p ∈ ∆(X ), s is a best response to p with respect to X provided

∀s ′ ∈ Si , EU(s, p) ≥ EU(s ′, p)

Eric Pacuit and Olivier Roy 4

Page 11:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Dominance vs MEU

Comparing Dominance Reasoning and MEU

G = 〈N, {Si}i∈N , {ui}i∈N〉X ⊆ S−i (a set of strategy profiles for all players except i)

s, s ′ ∈ Si , s strictly dominates s ′ with respect to X provided

∀s−i ∈ X , ui (s, s−i ) > ui (s′, s−i )

s, s ′ ∈ Si , s weakly dominates s ′ with respect to X provided

∀s−i ∈ X , ui (s, s−i ) ≥ ui (s′, s−i ) and ∃s−i ∈ X , ui (s, s−i ) > ui (s

′, s−i )

p ∈ ∆(X ), s is a best response to p with respect to X provided

∀s ′ ∈ Si , EU(s, p) ≥ EU(s ′, p)

Eric Pacuit and Olivier Roy 4

Page 12:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Dominance vs MEU

Comparing Dominance Reasoning and MEU

G = 〈N, {Si}i∈N , {ui}i∈N〉X ⊆ S−i (a set of strategy profiles for all players except i)

s, s ′ ∈ Si , s strictly dominates s ′ with respect to X provided

∀s−i ∈ X , ui (s, s−i ) > ui (s′, s−i )

s, s ′ ∈ Si , s weakly dominates s ′ with respect to X provided

∀s−i ∈ X , ui (s, s−i ) ≥ ui (s′, s−i ) and ∃s−i ∈ X , ui (s, s−i ) > ui (s

′, s−i )

p ∈ ∆(X ), s is a best response to p with respect to X provided

∀s ′ ∈ Si , EU(s, p) ≥ EU(s ′, p)

Eric Pacuit and Olivier Roy 4

Page 13:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Dominance vs MEU

Comparing Dominance Reasoning and MEU

G = 〈N, {Si}i∈N , {ui}i∈N〉X ⊆ S−i (a set of strategy profiles for all players except i)

s, s ′ ∈ Si , s strictly dominates s ′ with respect to X provided

∀s−i ∈ X , ui (s, s−i ) > ui (s′, s−i )

s, s ′ ∈ Si , s weakly dominates s ′ with respect to X provided

∀s−i ∈ X , ui (s, s−i ) ≥ ui (s′, s−i ) and ∃s−i ∈ X , ui (s, s−i ) > ui (s

′, s−i )

p ∈ ∆(X ), s is a best response to p with respect to X provided

∀s ′ ∈ Si , EU(s, p) ≥ EU(s ′, p)

Eric Pacuit and Olivier Roy 4

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Dominance vs MEU

Strict Dominance and MEU

Fact. Suppose that G = 〈N, {Si}i∈N , {ui}i∈N〉 is a strategic gameand X ⊆ S−i . A strategy si ∈ Si is strictly dominated (possibly bya mixed strategy) with respect to X iff there is no probabilitymeasure p ∈ ∆(X ) such that si is a best response to p.

Eric Pacuit and Olivier Roy 5

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Dominance vs MEU

Suppose that G = 〈N, {Si}i∈N , {ui}i∈N〉 is a finite strategic game.

Suppose that si ∈ Si is strictly dominated with respect to X :

∃s ′i ∈ Si ,∀s−i ∈ X , ui (s′i , s−i ) > ui (si , s−i )

Let p ∈ ∆(X ) be any probability measure. Then,

∀s−i ∈ X , p(s−i ) · ui (s ′i , s−i ) ≥ p(s−i ) · ui (si , s−i )

∃s−i ∈ X , p(s−i ) · ui (s ′i , s−i ) > p(s−i ) · ui (si , s−i )

Hence, ∑s−i∈S−i

p(s−i ) · ui (s ′i , s−i ) >∑

s−i∈S−i

p(s−i ) · ui (si , s−i )

So, EU(s ′i , p) > EU(si , p): si is not a best response to p.

Eric Pacuit and Olivier Roy 6

Page 16:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Dominance vs MEU

Suppose that G = 〈N, {Si}i∈N , {ui}i∈N〉 is a finite strategic game.

Suppose that si ∈ Si is strictly dominated with respect to X :

∃s ′i ∈ Si ,∀s−i ∈ X , ui (s′i , s−i ) > ui (si , s−i )

Let p ∈ ∆(X ) be any probability measure. Then,

∀s−i ∈ X , p(s−i ) · ui (s ′i , s−i ) ≥ p(s−i ) · ui (si , s−i )

∃s−i ∈ X , p(s−i ) · ui (s ′i , s−i ) > p(s−i ) · ui (si , s−i )

Hence, ∑s−i∈S−i

p(s−i ) · ui (s ′i , s−i ) >∑

s−i∈S−i

p(s−i ) · ui (si , s−i )

So, EU(s ′i , p) > EU(si , p): si is not a best response to p.

Eric Pacuit and Olivier Roy 6

Page 17:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Dominance vs MEU

Suppose that G = 〈N, {Si}i∈N , {ui}i∈N〉 is a finite strategic game.

Suppose that si ∈ Si is strictly dominated with respect to X :

∃s ′i ∈ Si ,∀s−i ∈ X , ui (s′i , s−i ) > ui (si , s−i )

Let p ∈ ∆(X ) be any probability measure. Then,

∀s−i ∈ X , p(s−i ) · ui (s ′i , s−i ) ≥ p(s−i ) · ui (si , s−i )

∃s−i ∈ X , p(s−i ) · ui (s ′i , s−i ) > p(s−i ) · ui (si , s−i )

Hence, ∑s−i∈S−i

p(s−i ) · ui (s ′i , s−i ) >∑

s−i∈S−i

p(s−i ) · ui (si , s−i )

So, EU(s ′i , p) > EU(si , p): si is not a best response to p.

Eric Pacuit and Olivier Roy 6

Page 18:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Dominance vs MEU

Suppose that G = 〈N, {Si}i∈N , {ui}i∈N〉 is a finite strategic game.

Suppose that si ∈ Si is strictly dominated with respect to X :

∃s ′i ∈ Si ,∀s−i ∈ X , ui (s′i , s−i ) > ui (si , s−i )

Let p ∈ ∆(X ) be any probability measure. Then,

∀s−i ∈ X , p(s−i ) · ui (s ′i , s−i ) ≥ p(s−i ) · ui (si , s−i )

∃s−i ∈ X , p(s−i ) · ui (s ′i , s−i ) > p(s−i ) · ui (si , s−i )

Hence, ∑s−i∈S−i

p(s−i ) · ui (s ′i , s−i ) >∑

s−i∈S−i

p(s−i ) · ui (si , s−i )

So, EU(s ′i , p) > EU(si , p): si is not a best response to p.

Eric Pacuit and Olivier Roy 6

Page 19:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Dominance vs MEU

Suppose that G = 〈N, {Si}i∈N , {ui}i∈N〉 is a finite strategic game.

Suppose that si ∈ Si is strictly dominated with respect to X :

∃s ′i ∈ Si ,∀s−i ∈ X , ui (s′i , s−i ) > ui (si , s−i )

Let p ∈ ∆(X ) be any probability measure. Then,

∀s−i ∈ X , p(s−i ) · ui (s ′i , s−i ) ≥ p(s−i ) · ui (si , s−i )

∃s−i ∈ X , p(s−i ) · ui (s ′i , s−i ) > p(s−i ) · ui (si , s−i )

Hence, ∑s−i∈S−i

p(s−i ) · ui (s ′i , s−i ) >∑

s−i∈S−i

p(s−i ) · ui (si , s−i )

So, EU(s ′i , p) > EU(si , p): si is not a best response to p.

Eric Pacuit and Olivier Roy 6

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Dominance vs MEU

For the converse direction, we sketch the proof for two playergames and where X = S−i .

1

Let G = 〈S1, S2, u1, u2〉 be a two-player game.(Let Ui : ∆(S1)×∆(S2)→ R be the expected utility for i)

Suppose that α ∈ ∆(S1) is not a best response to any p ∈ ∆(S2).

∀p ∈ ∆(S2) ∃q ∈ ∆(S1), U1(q, p) > U1(α, p)

We can define a function b : ∆(S2)→ ∆(S1) where, for eachp ∈ ∆(S2), U1(b(p), p) > U1(α, p).

1The proof of the more general statement uses the supporting hyperplanetheorem from convex analysis.

Eric Pacuit and Olivier Roy 7

Page 21:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Dominance vs MEU

For the converse direction, we sketch the proof for two playergames and where X = S−i .

1

Let G = 〈S1, S2, u1, u2〉 be a two-player game.(Let Ui : ∆(S1)×∆(S2)→ R be the expected utility for i)

Suppose that α ∈ ∆(S1) is not a best response to any p ∈ ∆(S2).

∀p ∈ ∆(S2) ∃q ∈ ∆(S1), U1(q, p) > U1(α, p)

We can define a function b : ∆(S2)→ ∆(S1) where, for eachp ∈ ∆(S2), U1(b(p), p) > U1(α, p).

1The proof of the more general statement uses the supporting hyperplanetheorem from convex analysis.

Eric Pacuit and Olivier Roy 7

Page 22:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Dominance vs MEU

For the converse direction, we sketch the proof for two playergames and where X = S−i .

1

Let G = 〈S1, S2, u1, u2〉 be a two-player game.(Let Ui : ∆(S1)×∆(S2)→ R be the expected utility for i)

Suppose that α ∈ ∆(S1) is not a best response to any p ∈ ∆(S2).

∀p ∈ ∆(S2) ∃q ∈ ∆(S1), U1(q, p) > U1(α, p)

We can define a function b : ∆(S2)→ ∆(S1) where, for eachp ∈ ∆(S2), U1(b(p), p) > U1(α, p).

1The proof of the more general statement uses the supporting hyperplanetheorem from convex analysis.

Eric Pacuit and Olivier Roy 7

Page 23:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Dominance vs MEU

For the converse direction, we sketch the proof for two playergames and where X = S−i .

1

Let G = 〈S1, S2, u1, u2〉 be a two-player game.(Let Ui : ∆(S1)×∆(S2)→ R be the expected utility for i)

Suppose that α ∈ ∆(S1) is not a best response to any p ∈ ∆(S2).

∀p ∈ ∆(S2) ∃q ∈ ∆(S1), U1(q, p) > U1(α, p)

We can define a function b : ∆(S2)→ ∆(S1) where, for eachp ∈ ∆(S2), U1(b(p), p) > U1(α, p).

1The proof of the more general statement uses the supporting hyperplanetheorem from convex analysis.

Eric Pacuit and Olivier Roy 7

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Dominance vs MEU

Consider the game G ′ = 〈S1, S2, u1, u2〉 where

u1(s1, s2) = u1(s1, s2)− U1(α, s2) and u2(s1, s2) = −u1(s1, s2)

By the minimax theorem, there is a Nash equilibrium (p∗1 , p∗2) such

that for all m ∈ ∆(S2),

U(p∗1 ,m) ≥ U1(p∗1 , p∗2) ≥ U1(b(p∗2), p∗2)

We now prove that U1(b(p∗2), p∗2) > 0:

Eric Pacuit and Olivier Roy 8

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Dominance vs MEU

Consider the game G ′ = 〈S1, S2, u1, u2〉 where

u1(s1, s2) = u1(s1, s2)− U1(α, s2) and u2(s1, s2) = −u1(s1, s2)

By the minimax theorem, there is a Nash equilibrium (p∗1 , p∗2) such

that for all m ∈ ∆(S2),

U(p∗1 ,m) ≥ U1(p∗1 , p∗2) ≥ U1(b(p∗2), p∗2)

We now prove that U1(b(p∗2), p∗2) > 0:

Eric Pacuit and Olivier Roy 8

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Dominance vs MEU

Consider the game G ′ = 〈S1, S2, u1, u2〉 where

u1(s1, s2) = u1(s1, s2)− U1(α, s2) and u2(s1, s2) = −u1(s1, s2)

By the minimax theorem, there is a Nash equilibrium (p∗1 , p∗2) such

that for all m ∈ ∆(S2),

U(p∗1 ,m) ≥ U1(p∗1 , p∗2) ≥ U1(b(p∗2), p∗2)

We now prove that U1(b(p∗2), p∗2) > 0:

Eric Pacuit and Olivier Roy 8

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Dominance vs MEU

U1(b(p∗2), p∗2) =∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)u1(x , y)

=∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)[u1(x , y)− U1(α, y)]

=∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)u1(x , y)

−∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

= U1(b(p∗2), p∗2)−

∑x∈S1

∑y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

> U1(α, p∗2)−∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

> U1(α, p∗2)

= U1(α, p∗2)− U1(α, p∗2) ·∑

x∈S1 b(p∗2)(x)U1(α, p∗2)

= U1(α, p∗2)− U1(α, p∗2) = 0

Eric Pacuit and Olivier Roy 9

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Dominance vs MEU

U1(b(p∗2), p∗2) =∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)u1(x , y)

=∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)[u1(x , y)− U1(α, y)]

=∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)u1(x , y)

−∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

= U1(b(p∗2), p∗2)−

∑x∈S1

∑y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

> U1(α, p∗2)−∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

> U1(α, p∗2)

= U1(α, p∗2)− U1(α, p∗2) ·∑

x∈S1 b(p∗2)(x)U1(α, p∗2)

= U1(α, p∗2)− U1(α, p∗2) = 0

Eric Pacuit and Olivier Roy 9

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Dominance vs MEU

U1(b(p∗2), p∗2) =∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)u1(x , y)

=∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)[u1(x , y)− U1(α, y)]

=∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)u1(x , y)

−∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

= U1(b(p∗2), p∗2)−

∑x∈S1

∑y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

> U1(α, p∗2)−∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

> U1(α, p∗2)

= U1(α, p∗2)− U1(α, p∗2) ·∑

x∈S1 b(p∗2)(x)U1(α, p∗2)

= U1(α, p∗2)− U1(α, p∗2) = 0

Eric Pacuit and Olivier Roy 9

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Dominance vs MEU

U1(b(p∗2), p∗2) =∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)u1(x , y)

=∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)[u1(x , y)− U1(α, y)]

=∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)u1(x , y)

−∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

= U1(b(p∗2), p∗2)−

∑x∈S1

∑y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

> U1(α, p∗2)−∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

> U1(α, p∗2)

= U1(α, p∗2)− U1(α, p∗2) ·∑

x∈S1 b(p∗2)(x)U1(α, p∗2)

= U1(α, p∗2)− U1(α, p∗2) = 0

Eric Pacuit and Olivier Roy 9

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Dominance vs MEU

U1(b(p∗2), p∗2) =∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)u1(x , y)

=∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)[u1(x , y)− U1(α, y)]

=∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)u1(x , y)

−∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

= U1(b(p∗2), p∗2)−

∑x∈S1

∑y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

> U1(α, p∗2)−∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

> U1(α, p∗2)

= U1(α, p∗2)− U1(α, p∗2) ·∑

x∈S1 b(p∗2)(x)U1(α, p∗2)

= U1(α, p∗2)− U1(α, p∗2) = 0

Eric Pacuit and Olivier Roy 9

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Dominance vs MEU

U1(b(p∗2), p∗2) =∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)u1(x , y)

=∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)[u1(x , y)− U1(α, y)]

=∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)u1(x , y)

−∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

= U1(b(p∗2), p∗2)−

∑x∈S1

∑y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

> U1(α, p∗2)−∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

= U1(α, p∗2)−∑

x∈S1 b(p∗2)(x)∑

y∈S2 p∗2(y)U1(α, y)

= U1(α, p∗2)− U1(α, p∗2) ·∑

x∈S1 b(p∗2)(x)U1(α, p∗2)

= U1(α, p∗2)− U1(α, p∗2) = 0

Eric Pacuit and Olivier Roy 9

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Dominance vs MEU

U1(b(p∗2), p∗2) =∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)u1(x , y)

=∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)[u1(x , y)− U1(α, y)]

=∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)u1(x , y)

−∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

= U1(b(p∗2), p∗2)−

∑x∈S1

∑y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

> U1(α, p∗2)−∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

= U1(α, p∗2)−∑

x∈S1 b(p∗2)(x)∑

y∈S2 p∗2(y)U1(α, y)

= U1(α, p∗2)− U1(α, p∗2) ·∑

x∈S1 b(p∗2)(x)

= U1(α, p∗2)− U1(α, p∗2) ·∑

x∈S1 b(p∗2)(x)

= U1(α, p∗2)− U1(α, p∗2) = 0

Eric Pacuit and Olivier Roy 9

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Dominance vs MEU

U1(b(p∗2), p∗2) =∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)u1(x , y)

=∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)[u1(x , y)− U1(α, y)]

=∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)u1(x , y)

−∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

= U1(b(p∗2), p∗2)−

∑x∈S1

∑y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

> U1(α, p∗2)−∑

x∈S1∑

y∈S2 b(p∗2)(x)p∗2(y)U1(α, y)

= U1(α, p∗2)−∑

x∈S1 b(p∗2)(x)∑

y∈S2 p∗2(y)U1(α, y)

= U1(α, p∗2)− U1(α, p∗2) ·∑

x∈S1 b(p∗2)(x)

= U1(α, p∗2)− U1(α, p∗2) = 0

Eric Pacuit and Olivier Roy 9

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Dominance vs MEU

Hence, for all m ∈ ∆(S2) we have

U(p∗1 ,m) ≥ U1(p∗1 , p∗2) ≥ U1(b(p∗2), p∗2) > 0

which implies for all m ∈ ∆(S2), U1(p∗1 ,m) > U1(α,m), and so αis strictly dominated by p∗1 .

Eric Pacuit and Olivier Roy 10

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Dominance vs MEU

Hence, for all m ∈ ∆(S2) we have

U(p∗1 ,m) ≥ U1(p∗1 , p∗2) ≥ U1(b(p∗2), p∗2) > 0

which implies for all m ∈ ∆(S2), U1(p∗1 ,m) > U1(α,m), and so αis strictly dominated by p∗1 .

Eric Pacuit and Olivier Roy 10

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Dominance vs MEU

Important Issue: Correlated Beliefs

x l r

u 1,1,3 1,0,3

d 0,1,0 0,0,0

y l r

u 1,1,2 1,0,0

d 0,1,0 1,1,2

z l r

u 1,1,0 1,0,0

d 0,1,3 0,0,3

I Note that y is not strictly dominated for Charles.

I It is easy to find a probability measure p ∈ ∆(SA × SB) suchthat y is a best response to p. Suppose thatp(u, l) = p(d , r) = 1

2 . Then, EU(x , p) = EU(z , p) = 1.5 whileEU(y , p) = 2.

I However, there is no probability measure p ∈ ∆(SA × SB)such that y is a best response to p and p(u, l) = p(u) · p(l).

Eric Pacuit and Olivier Roy 11

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Dominance vs MEU

Important Issue: Correlated Beliefs

x l r

u 1,1,3 1,0,3

d 0,1,0 0,0,0

y l r

u 1,1,2 1,0,0

d 0,1,0 1,1,2

z l r

u 1,1,0 1,0,0

d 0,1,3 0,0,3

I Note that y is not strictly dominated for Charles.

I It is easy to find a probability measure p ∈ ∆(SA × SB) suchthat y is a best response to p. Suppose thatp(u, l) = p(d , r) = 1

2 . Then, EU(x , p) = EU(z , p) = 1.5 whileEU(y , p) = 2.

I However, there is no probability measure p ∈ ∆(SA × SB)such that y is a best response to p and p(u, l) = p(u) · p(l).

Eric Pacuit and Olivier Roy 11

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Dominance vs MEU

Important Issue: Correlated Beliefs

x l r

u 1,1,3 1,0,3

d 0,1,0 0,0,0

y l r

u 1,1,2 1,0,0

d 0,1,0 1,1,2

z l r

u 1,1,0 1,0,0

d 0,1,3 0,0,3

I Note that y is not strictly dominated for Charles.

I It is easy to find a probability measure p ∈ ∆(SA × SB) suchthat y is a best response to p. Suppose thatp(u, l) = p(d , r) = 1

2 . Then, EU(x , p) = EU(z , p) = 1.5 whileEU(y , p) = 2.

I However, there is no probability measure p ∈ ∆(SA × SB)such that y is a best response to p and p(u, l) = p(u) · p(l).

Eric Pacuit and Olivier Roy 11

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Dominance vs MEU

Important Issue: Correlated Beliefs

x l r

u 1,1,3 1,0,3

d 0,1,0 0,0,0

y l r

u 1,1,2 1,0,0

d 0,1,0 1,1,2

z l r

u 1,1,0 1,0,0

d 0,1,3 0,0,3

I Note that y is not strictly dominated for Charles.

I It is easy to find a probability measure p ∈ ∆(SA × SB) suchthat y is a best response to p. Suppose thatp(u, l) = p(d , r) = 1

2 . Then, EU(x , p) = EU(z , p) = 1.5 whileEU(y , p) = 2.

I However, there is no probability measure p ∈ ∆(SA × SB)such that y is a best response to p and p(u, l) = p(u) · p(l).

Eric Pacuit and Olivier Roy 11

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Dominance vs MEU

x l r

u 1,1,3 1,0,3

d 0,1,0 0,0,0

y l r

u 1,1,2 1,0,0

d 0,1,0 1,1,2

z l r

u 1,1,0 1,0,0

d 0,1,3 0,0,3

I To see this, suppose that a is the probability assigned to uand b is the probability assigned to l . Then, we have:

• The expected utility of y is 2ab + 2(1− a)(1− b);• The expected utility of x is

3ab + 3a(1− b) = 3a(b + (1− b)) = 3a; and• The expected utility of z is

3(1− a)b + 3(1− a)(1− b) = 3(1− a)(b + (1− b)) = 3(1− a).

Eric Pacuit and Olivier Roy 12

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Dominance vs MEU

Weak Dominance and MEU

Fact. Suppose that G = 〈N, {Si}i∈N , {ui}i∈N〉 is a strategic gameand X ⊆ S−i . A strategy si ∈ Si is weakly dominated (possibly bya mixed strategy) with respect to X iff there is no full supportprobability measure p ∈ ∆>0(X ) such that si is a best responseto p.

Eric Pacuit and Olivier Roy 13

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Dominance vs MEU

Some preliminary remarks

Eric Pacuit and Olivier Roy 14

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Dominance vs MEU

Propositional Attitudes

I We will talk about so-called propositional attitudes. Theseare attitudes (like knowledge, beliefs, desires, intentions,etc...) that take propositions as objects.

I Proposition will be taken to be element of a given algebra.I.e. measurable subsets of a state space (sigma- and/orpower-set algebra), formulas in a given language (abstractBoolean algebra)...

Eric Pacuit and Olivier Roy 15

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Dominance vs MEU

Propositional Attitudes

I We will talk about so-called propositional attitudes. Theseare attitudes (like knowledge, beliefs, desires, intentions,etc...) that take propositions as objects.

I Proposition will be taken to be element of a given algebra.I.e. measurable subsets of a state space (sigma- and/orpower-set algebra), formulas in a given language (abstractBoolean algebra)...

Eric Pacuit and Olivier Roy 15

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Dominance vs MEU

All-out vs graded attitudes

I A propositional attitude A is all-out when, for any propositionp, the agent can only be in three states of that attituderegarding p:

1. Ap: the agent “believes” that p.2. A¬p: the agent “disbelieve” that p.3. ¬Ap ∧ ¬A¬p: the agent “suspends judgment” about p.

I A propositional attitude A is graded when, for anyproposition p, the states of that attitude that the agent be inw.r.t. a proposition p can be compared according to theirstrength on a given scale.

pi P ¬PA 1/8 3/8

Eric Pacuit and Olivier Roy 16

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Dominance vs MEU

All-out vs graded attitudes

I A propositional attitude A is all-out when, for any propositionp, the agent can only be in three states of that attituderegarding p:

1. Ap: the agent “believes” that p.2. A¬p: the agent “disbelieve” that p.3. ¬Ap ∧ ¬A¬p: the agent “suspends judgment” about p.

I A propositional attitude A is graded when, for anyproposition p, the states of that attitude that the agent be inw.r.t. a proposition p can be compared according to theirstrength on a given scale.

pi P ¬PA 1/8 3/8

Eric Pacuit and Olivier Roy 16

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Knowledge and beliefs in games

Hard and Soft Attitudes

I Hard attitudes:

• Truthful.• Unrevisable.• Fully introspective.

I Soft attitudes:

• Can be false / mistaken.• Revisable / can be reversed.• Not fully introspective.

Eric Pacuit and Olivier Roy 17

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Knowledge and beliefs in games

Models of graded beliefs

Eric Pacuit and Olivier Roy 18

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Models of graded beliefs

Harsanyi Type SpaceBased on the work of John Harsanyi on games with incompleteinformation, game theorists have developed an elegant formalismthat makes precise talk about beliefs, knowledge and rationality:

A type is everything a player knows privately at the beginningof the game which could affect his beliefs about payoffs andabout all other players’ possible types.

Each type is assigned a joint probability over the space oftypes and actions

λi : Ti → ∆(T−i × S−i )

The other players’ types

Eric Pacuit and Olivier Roy 19

Page 51:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Models of graded beliefs

Harsanyi Type SpaceBased on the work of John Harsanyi on games with incompleteinformation, game theorists have developed an elegant formalismthat makes precise talk about beliefs, knowledge and rationality:

I A type is everything a player knows privately at the beginningof the game which could affect his beliefs about payoffs andabout all other players’ possible types.

Each type is assigned a joint probability over the space oftypes and actions

λi : Ti → ∆(T−i × S−i )

The other players’ types

Eric Pacuit and Olivier Roy 19

Page 52:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Models of graded beliefs

Harsanyi Type SpaceBased on the work of John Harsanyi on games with incompleteinformation, game theorists have developed an elegant formalismthat makes precise talk about beliefs, knowledge and rationality:

I A type is everything a player knows privately at the beginningof the game which could affect his beliefs about payoffs andabout all other players’ possible types.

I Each type is assigned a joint probability over the space oftypes and actions

λi : Ti → ∆(T−i × S−i )

The other players’ types

Eric Pacuit and Olivier Roy 19

Page 53:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Models of graded beliefs

Harsanyi Type SpaceBased on the work of John Harsanyi on games with incompleteinformation, game theorists have developed an elegant formalismthat makes precise talk about beliefs, knowledge and rationality:

I A type is everything a player knows privately at the beginningof the game which could affect his beliefs about payoffs andabout all other players’ possible types.

I Each type is assigned a joint probability over the space oftypes and actions

λi : Ti → ∆(T−i × S−i )

Player i ’s types

Eric Pacuit and Olivier Roy 19

Page 54:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Models of graded beliefs

Harsanyi Type SpaceBased on the work of John Harsanyi on games with incompleteinformation, game theorists have developed an elegant formalismthat makes precise talk about beliefs, knowledge and rationality:

I A type is everything a player knows privately at the beginningof the game which could affect his beliefs about payoffs andabout all other players’ possible types.

I Each type is assigned a joint probability over the space oftypes and actions

λi : Ti → ∆(T−i × S−i )

The set of all probability distributions

Eric Pacuit and Olivier Roy 19

Page 55:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Models of graded beliefs

Harsanyi Type SpaceBased on the work of John Harsanyi on games with incompleteinformation, game theorists have developed an elegant formalismthat makes precise talk about beliefs, knowledge and rationality:

I A type is everything a player knows privately at the beginningof the game which could affect his beliefs about payoffs andabout all other players’ possible types.

I Each type is assigned a joint probability over the space oftypes and actions

λi : Ti → ∆(T−i × S−i )

The other players’ types

Eric Pacuit and Olivier Roy 19

Page 56:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Models of graded beliefs

Harsanyi Type SpaceBased on the work of John Harsanyi on games with incompleteinformation, game theorists have developed an elegant formalismthat makes precise talk about beliefs, knowledge and rationality:

I A type is everything a player knows privately at the beginningof the game which could affect his beliefs about payoffs andabout all other players’ possible types.

I Each type is assigned a joint probability over the space oftypes and actions

λi : Ti → ∆(T−i × S−i )

The other players’ choices

Eric Pacuit and Olivier Roy 19

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Models of graded beliefs

Returning to the Example: A Game Model

Bob

Ann

U H M

H 3,3 0,0

M 0,0 1,1

One type for Ann (tA) and two typesfor Bob (tB , uB)

A state is a tuple of choices andtypes: (M, tA,M, uB)

Calculate expected utility in the usualway...

tA

U H M

tB 0 0.5

uB 0.2 0.3tB

U H M

tA 0 1

uB

U H M

tA 0.4 0.6

Eric Pacuit and Olivier Roy 20

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Models of graded beliefs

Returning to the Example: A Game Model

Bob

Ann

U H M

H 3,3 0,0

M 0,0 1,1

I One type for Ann (tA) and two typesfor Bob (tB , uB)

A state is a tuple of choices andtypes: (M, tA,M, uB)

Calculate expected utility in the usualway...

tA

U H M

tB 0 0.5

uB 0.2 0.3tB

U H M

tA 0 1

uB

U H M

tA 0.4 0.6

Eric Pacuit and Olivier Roy 20

Page 59:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Models of graded beliefs

Returning to the Example: A Game Model

Bob

Ann

U H M

H 3,3 0,0

M 0,0 1,1

I One type for Ann (tA) and two typesfor Bob (tB , uB)

I A state is a tuple of choices andtypes: (M,M, tA, tB)

Calculate expected utility in the usualway...

tA

U H M

tB 0 0.5

uB 0.2 0.3tB

U H M

tA 0 1

uB

U H M

tA 0.4 0.6

Eric Pacuit and Olivier Roy 20

Page 60:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Models of graded beliefs

Returning to the Example: A Game Model

Bob

Ann

U H M

H 3,3 0,0

M 0,0 1,1

I One type for Ann (tA) and two typesfor Bob (tB , uB)

I A state is a tuple of choices andtypes: (M, tA,M, uB)

I Calculate expected utility in theusual way...

tA

U H M

tB 0 0.5

uB 0.2 0.3tB

U H M

tA 0 1

uB

U H M

tA 0.4 0.6

Eric Pacuit and Olivier Roy 20

Page 61:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Models of graded beliefs

Returning to the Example: A Game Model

Bob

Ann

U H M

H 3,3 0,0

M 0,0 1,1

Ann (tA) is rational0 · 0.5 + 1 · 0 ≥ 3 · 0.5 + 0 · 0.2Bob is rational0 · 0.5 + 1 · 0 ≥ 3 · 0.5 + 0 · 0.2Bob thinks Ann is irrationalPB(Irrat(Ann)) = 0.xx

tA

U H M

tB 0 0.5

uB 0.2 0.3tB

U H M

tA 0 1

uB

U H M

tA 0.4 0.6

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Models of graded beliefs

Returning to the Example: A Game Model

Bob

Ann

U H M

H 3,3 0,0

M 0,0 1,1

I M is rational for Ann (tA)0 · 0.2 + 1 · 0.8 ≥ 3 · 0.2 + 0 · 0.8Bob is rational0 · 0.5 + 1 · 0 ≥ 3 · 0.5 + 0 · 0.2Bob thinks Ann is irrationalPB(Irrat(Ann)) = 0.xx

tA

U H M

tB 0 0.5

uB 0.2 0.3tB

U H M

tA 0 1

uB

U H M

tA 0.4 0.6

Eric Pacuit and Olivier Roy 20

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Models of graded beliefs

Returning to the Example: A Game Model

Bob

Ann

U H M

H 3,3 0,0

M 0,0 1,1

I M is rational for Ann (tA)0 · 0.2 + 1 · 0.8 ≥ 3 · 0.2 + 0 · 0.8

I M is rational for Bob (tB)0 · 0 + 1 · 1 ≥ 3 · 0 + 0 · 1Bob thinks Ann is irrationalPB(Irrat(Ann)) = 0.xx

tA

U H M

tB 0 0.5

uB 0.2 0.3tB

U H M

tA 0 1

uB

U H M

tA 0.4 0.6

Eric Pacuit and Olivier Roy 20

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Models of graded beliefs

Returning to the Example: A Game Model

Bob

Ann

U H M

H 3,3 0,0

M 0,0 1,1

I M is rational for Ann (tA)0 · 0.2 + 1 · 0.8 ≥ 3 · 0.2 + 0 · 0.8

I M is rational for Bob (tB)0 · 0 + 1 · 1 ≥ 3 · 0 + 0 · 1

I Ann thinks Bob may be irrationalPB(Irrat(Ann)) = 0.xx

tA

U H M

tB 0 0.5

uB 0.2 0.3tB

U H M

tA 0 1

uB

U H M

tA 0.4 0.6

Eric Pacuit and Olivier Roy 20

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Models of graded beliefs

Returning to the Example: A Game Model

Bob

Ann

U H M

H 3,3 0,0

M 0,0 1,1

I M is rational for Ann (tA)0 · 0.2 + 1 · 0.8 ≥ 3 · 0.2 + 0 · 0.8

I M is rational for Bob (tB)0 · 0 + 1 · 1 ≥ 3 · 0 + 0 · 1

I Ann thinks Bob may be irrationalPA(Irrat[B]) = 0.3, PA(Rat[B]) = 0.7

tA

U H M

tB 0 0.5

uB 0.2 0.3tB

U H M

tA 0 1

uB

U H M

tA 0.4 0.6

Eric Pacuit and Olivier Roy 20

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Models of graded beliefs

Rationality

Let G = 〈N, {Si}i∈N , {ui}i∈N〉 be a strategic game andT = 〈{Ti}i∈N , {λi}i∈N ,S〉 a type space for G .

For each ti ∈ Ti , we can define a probability measure pti ∈ ∆(S−i ):

pti (s−i ) =∑

t−i∈T−i

λi (ti )(s−i , t−i )

The set of states (pairs of strategy profiles and type profiles) whereplayer i chooses rationally is:

Rati := {(si , ti ) | si is a best response to pti}

The event that all players are rational isRat = {(s, t) | for all i , (si , ti ) ∈ Rati}.

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Models of graded beliefs

Rationality

Let G = 〈N, {Si}i∈N , {ui}i∈N〉 be a strategic game andT = 〈{Ti}i∈N , {λi}i∈N ,S〉 a type space for G .

For each ti ∈ Ti , we can define a probability measure pti ∈ ∆(S−i ):

pti (s−i ) =∑

t−i∈T−i

λi (ti )(s−i , t−i )

The set of states (pairs of strategy profiles and type profiles) whereplayer i chooses rationally is:

Rati := {(si , ti ) | si is a best response to pti}

The event that all players are rational isRat = {(s, t) | for all i , (si , ti ) ∈ Rati}.

Eric Pacuit and Olivier Roy 21

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Models of graded beliefs

Rationality

Let G = 〈N, {Si}i∈N , {ui}i∈N〉 be a strategic game andT = 〈{Ti}i∈N , {λi}i∈N ,S〉 a type space for G .

For each ti ∈ Ti , we can define a probability measure pti ∈ ∆(S−i ):

pti (s−i ) =∑

t−i∈T−i

λi (ti )(s−i , t−i )

The set of states (pairs of strategy profiles and type profiles) whereplayer i chooses rationally is:

Rati := {(si , ti ) | si is a best response to pti}

The event that all players are rational isRat = {(s, t) | for all i , (si , ti ) ∈ Rati}.

Eric Pacuit and Olivier Roy 21

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Models of graded beliefs

Common “knowledge” of rationality

In much of this literature, “full belief” or sometimes “knowledge”is identified with probability 1.

(This is not a philosophical commitment, but rather a term of art!)

Eric Pacuit and Olivier Roy 22

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Models of graded beliefs

Common knowledge of rationalityDefine Rn

i by induction on n:

Let R1i = Rati.

Suppose that for each i , Rni has been defined.

Define Rn−i as follows:

Rn−i = {(s, t) | s ∈ S−i , t ∈ T−j , and for each j 6= i , (sj , tj) ∈ Rn

j }.

For each n > 1,

Rn+1i = {(s, t) | (s, t) ∈ Rn

i and λi (t) assigns probability 1 to Rn−i}

Common knowledge of rationality is:⋂n≥1

Rn1 ×

⋂n≥1

Rn2 × · · · ×

⋂n≥1

RnN

Eric Pacuit and Olivier Roy 23

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Models of graded beliefs

Common knowledge of rationalityDefine Rn

i by induction on n:

Let R1i = Rati.

Suppose that for each i , Rni has been defined.

Define Rn−i as follows:

Rn−i = {(s, t) | s ∈ S−i , t ∈ T−j , and for each j 6= i , (sj , tj) ∈ Rn

j }.

For each n > 1,

Rn+1i = {(s, t) | (s, t) ∈ Rn

i and λi (t) assigns probability 1 to Rn−i}

Common knowledge of rationality is:⋂n≥1

Rn1 ×

⋂n≥1

Rn2 × · · · ×

⋂n≥1

RnN

Eric Pacuit and Olivier Roy 23

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Models of graded beliefs

Common knowledge of rationalityDefine Rn

i by induction on n:

Let R1i = Rati.

Suppose that for each i , Rni has been defined.

Define Rn−i as follows:

Rn−i = {(s, t) | s ∈ S−i , t ∈ T−j , and for each j 6= i , (sj , tj) ∈ Rn

j }.

For each n > 1,

Rn+1i = {(s, t) | (s, t) ∈ Rn

i and λi (t) assigns probability 1 to Rn−i}

Common knowledge of rationality is:⋂n≥1

Rn1 ×

⋂n≥1

Rn2 × · · · ×

⋂n≥1

RnN

Eric Pacuit and Olivier Roy 23

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Models of graded beliefs

Common knowledge of rationalityDefine Rn

i by induction on n:

Let R1i = Rati.

Suppose that for each i , Rni has been defined.

Define Rn−i as follows:

Rn−i = {(s, t) | s ∈ S−i , t ∈ T−j , and for each j 6= i , (sj , tj) ∈ Rn

j }.

For each n > 1,

Rn+1i = {(s, t) | (s, t) ∈ Rn

i and λi (t) assigns probability 1 to Rn−i}

Common knowledge of rationality is:⋂n≥1

Rn1 ×

⋂n≥1

Rn2 × · · · ×

⋂n≥1

RnN

Eric Pacuit and Olivier Roy 23

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Models of graded beliefs

Common knowledge of rationalityDefine Rn

i by induction on n:

Let R1i = Rati.

Suppose that for each i , Rni has been defined.

Define Rn−i as follows:

Rn−i = {(s, t) | s ∈ S−i , t ∈ T−j , and for each j 6= i , (sj , tj) ∈ Rn

j }.

For each n > 1,

Rn+1i = {(s, t) | (s, t) ∈ Rn

i and λi (t) assigns probability 1 to Rn−i}

Common knowledge of rationality is:⋂n≥1

Rn1 ×

⋂n≥1

Rn2 × · · · ×

⋂n≥1

RnN

Eric Pacuit and Olivier Roy 23

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Models of graded beliefs

B

A

U L R

U 2,2 0,0

D 0,0 1,1

I Consider the state (d , r , a3, b3). Both a3and b3 correctly believe that (i.e., assignprobability 1 to) the outcome is (d , r)

λA(a1) L R

b1 0.5 0.5

b2 0 0

b3 0 0

λA(a2) L R

b1 0.5 0

b2 0 0

b3 0 0.5

λA(a3) L R

b1 0 0

b2 0 0.5

b3 0 0.5

λB(b1) U D

a1 0.5 0

a2 0 0.5

a3 0 0

λB(b2) U D

a1 0.5 0

a2 0 0

a3 0 0.5

λB(b3) U D

a1 0 0

a2 0 0.5

a3 0 0.5

Eric Pacuit and Olivier Roy 24

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Models of graded beliefs

B

A

U L R

U 2,2 0,0

D 0,0 1,1

I This fact is not common knowledge: a3assigns a 0.5 probability to Bob being oftype b2, and type b2 assigns a 0.5probability to Ann playing l . Ann does notknow that Bob knows that she is playing r

λA(a1) L R

b1 0.5 0.5

b2 0 0

b3 0 0

λA(a2) L R

b1 0.5 0

b2 0 0

b3 0 0.5

λA(a3) L R

b1 0 0

b2 0 0.5

b3 0 0.5

λB(b1) U D

a1 0.5 0

a2 0 0.5

a3 0 0

λB(b2) U D

a1 0.5 0

a2 0 0

a3 0 0.5

λB(b3) U D

a1 0 0

a2 0 0.5

a3 0 0.5

Eric Pacuit and Olivier Roy 24

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Models of graded beliefs

B

A

U L R

U 2,2 0,0

D 0,0 1,1

I Furthermore, while it is true that bothAnn and Bob are rational, it is notcommon knowledge that they are rational.

λA(a1) L R

b1 0.5 0.5

b2 0 0

b3 0 0

λA(a2) L R

b1 0.5 0

b2 0 0

b3 0 0.5

λA(a3) L R

b1 0 0

b2 0 0.5

b3 0 0.5

λB(b1) U D

a1 0.5 0

a2 0 0.5

a3 0 0

λB(b2) U D

a1 0.5 0

a2 0 0

a3 0 0.5

λB(b3) U D

a1 0 0

a2 0 0.5

a3 0 0.5

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Models of graded beliefs

General Comments

I Suppressed mathematical details about probabilities(σ-algebra, etc.)

I “Impossibility” is identified with probability 0, but it is animportant distinction (especially for infinite games)

I We can model “soft” information using conditional probabilitysystems, lexicographic probabilities, nonstandard probabilities(more on this later).

Eric Pacuit and Olivier Roy 25

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Models of graded beliefs

General Comments

I Suppressed mathematical details about probabilities(σ-algebra, etc.)

I “Impossibility” is identified with probability 0, but it is animportant distinction (especially for infinite games)

I We can model “soft” information using conditional probabilitysystems, lexicographic probabilities, nonstandard probabilities(more on this later).

Eric Pacuit and Olivier Roy 25

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Models of graded beliefs

General Comments

I Suppressed mathematical details about probabilities(σ-algebra, etc.)

I “Impossibility” is identified with probability 0, but it is animportant distinction (especially for infinite games)

I We can model “soft” information using conditional probabilitysystems, lexicographic probabilities, nonstandard probabilities(more on this later).

Eric Pacuit and Olivier Roy 25

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Models of all-out attitudes.

Eric Pacuit and Olivier Roy 26

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Models of all-out attitudes

Hard Information

Eric Pacuit and Olivier Roy 27

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Models of all-out attitudes

Example

Bob

Annr l

u 1, -1 -1, 1

d -1,1 1, -1

u, lw1

d , lw2

u, r w3

d , r w4

A

A

B B

Eric Pacuit and Olivier Roy 28

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Models of all-out attitudes

Example

Bob

Annr l

u 1, -1 -1, 1

d -1,1 1, -1

u, lw1

d , lw2

u, r w3

d , r w4

A

A

B B

Eric Pacuit and Olivier Roy 28

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Models of all-out attitudes

Example

Bob

Annr l

u 1, -1 -1, 1

d -1,1 1, -1

u, lw1

d , lw2

u, r w3

d , r w4

A

A

B B

Eric Pacuit and Olivier Roy 28

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Models of all-out attitudes

Example

Bob

Annr l

u 1, -1 -1, 1

d -1,1 1, -1

u, lw1

d , lw2

u, r w3

d , r w4

A

A

B B

Eric Pacuit and Olivier Roy 28

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Models of all-out attitudes

Example

Bob

Annr l

u 1, -1 -1, 1

d -1,1 1, -1

u, lw1

d , lw2

u, r w3

d , r w4

A

A

B B

Eric Pacuit and Olivier Roy 28

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Models of all-out attitudes

Epistemic Model

Suppose that G is a strategic game, S is the set of strategyprofiles of G , and Ag is the set of players. An epistemic modelbased on S and Ag is a triple 〈W , {Πi}i∈Ag, σ〉, where W is anonempty set, for each i ∈ Ag, Πi is a partition2 over W andσ : W → S is a strategy function.

2A partition of W is a pairwise disjoint collection of subsets of W whoseunion is all of W . Elements of a partition Π on W are called cells, and forw ∈ W , let Π(w) denote the cell of Π containing w .

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Models of all-out attitudes

Epistemic Model

Suppose that G is a strategic game, S is the set of strategyprofiles of G , and Ag is the set of players. An epistemic modelbased on S and Ag is a triple 〈W , {Πi}i∈Ag, σ〉, where W is anonempty set, for each i ∈ Ag, Πi is a partition2 over W andσ : W → S is a strategy function.

2A partition of W is a pairwise disjoint collection of subsets of W whoseunion is all of W . Elements of a partition Π on W are called cells, and forw ∈ W , let Π(w) denote the cell of Π containing w .

Eric Pacuit and Olivier Roy 29

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Models of all-out attitudes

Game models

Game G

Strategy Space

Game Model

b

a

Eric Pacuit and Olivier Roy 30

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Models of all-out attitudes

Game models

Game G

Strategy Space

Game Model

b

a

Eric Pacuit and Olivier Roy 30

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Models of all-out attitudes

Game models

Game G

Strategy Space

Game Model

b

a

Eric Pacuit and Olivier Roy 30

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Models of all-out attitudes

Game models

Game G

Strategy Space

Game Model

b

a

Eric Pacuit and Olivier Roy 30

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Models of all-out attitudes

Game models

Game G

Strategy Space

Game Model

b

a

Eric Pacuit and Olivier Roy 30

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Models of all-out attitudes

Kripke Model for S5

Prop is a given set of atomic propositions and Ag is a set ofagents. An epistemic model based on Prop and Ag is a triple〈W , {Πi}i∈Ag,V 〉, where W is a nonempty set, for each i ∈ Ag,Πi is a partition over W and V : W → P(Prop) is a valuationfunction.

Eric Pacuit and Olivier Roy 31

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Models of all-out attitudes

Example

A

Sr l

u 1, -1 -1, 1

d -1,1 1, -1

u, lw1

d , lw2

u, r w3

d , r w4

A

A

S S

Eric Pacuit and Olivier Roy 32

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Models of all-out attitudes

Example

U

u, lw1

d , lw2

u, r w3

d , r w4

A

A

S S

I M,w |= Kiϕ iff for all w ′ ∈ πi (w), Mw ′ |= ϕ.I One assumption: Ex-interim condition.

• If w ′ ∈ πi (w) then σ(w)i = σ(w ′)i .

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Models of all-out attitudes

Example

U

u, lw1

d , lw2

u, r w3

d , r w4

A

A

S S

I M,w |= Kiϕ iff for all w ′ ∈ πi (w), Mw ′ |= ϕ.

I One assumption: Ex-interim condition.

• If w ′ ∈ πi (w) then σ(w)i = σ(w ′)i .

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Models of all-out attitudes

Example

U

u, lw1

d , lw2

u, r w3

d , r w4

A

A

S S

I M,w |= Kiϕ iff for all w ′ ∈ πi (w), Mw ′ |= ϕ.I One assumption: Ex-interim condition.

• If w ′ ∈ πi (w) then σ(w)i = σ(w ′)i .

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Models of all-out attitudes

Hard Information, Axiomatically

1. Closed under known implication (K):Ki (ϕ→ ψ)→ (Kiϕ→ Kiψ)

2. Logical truth are known (NEC): If |= ϕ then |= Kiϕ

3. Truthful, (T): Kiϕ→ ϕ

4. Positive introspection (4): Kiϕ→ KiKiϕ

5. Negative introspection (5): ¬Kiϕ→ Ki¬Kiϕ

Eric Pacuit and Olivier Roy 34

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Models of all-out attitudes

Soft Information

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Models of all-out attitudes

Modeling soft attitudes

P

w

¬Pv

Ann does not know that P, but she believes that ¬Pis true to degree r .

Eric Pacuit and Olivier Roy 36

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Models of all-out attitudes

Modeling soft attitudes

P

w

¬Pv

Ann does not know that P, but she believes that ¬Pis true to degree r .

Eric Pacuit and Olivier Roy 36

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Models of all-out attitudes

Plausibility Models

Let Prop be a countable set of propositions and Ag a set of agents.A plausibility modelM is a tuple 〈W , {�i}i∈Ag,V 〉 where:

I W is a non-empty set of states.

I for each i ∈ Ag, �i is a well-founded pre-order on W .

I V : W −→ P(Prop) is a valuation function.

For all ϕ, write ||ϕ|| for {w |M,w |= ϕ}I Maximum plausibility in a given set X :

• max�i (X ) = {w ∈ X : for all w ′ ∈ X ,w ′ �i w}I Hard information defined:

• w ∼i w′ iff either w ′ �i w or w �i w

′.• Let πi (w) = {w ′ : w ∼i w

′}. Then {πi (w) : w ∈W } is apartition of W .

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Models of all-out attitudes

Plausibility Models

Let Prop be a countable set of propositions and Ag a set of agents.A plausibility modelM is a tuple 〈W , {�i}i∈Ag,V 〉 where:

I W is a non-empty set of states.

I for each i ∈ Ag, �i is a well-founded pre-order on W .

I V : W −→ P(Prop) is a valuation function.

For all ϕ, write ||ϕ|| for {w |M,w |= ϕ}I Maximum plausibility in a given set X :

• max�i (X ) = {w ∈ X : for all w ′ ∈ X ,w ′ �i w}I Hard information defined:

• w ∼i w′ iff either w ′ �i w or w �i w

′.• Let πi (w) = {w ′ : w ∼i w

′}. Then {πi (w) : w ∈W } is apartition of W .

Eric Pacuit and Olivier Roy 37

Page 106:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Models of all-out attitudes

Plausibility Models

Let Prop be a countable set of propositions and Ag a set of agents.A plausibility modelM is a tuple 〈W , {�i}i∈Ag,V 〉 where:

I W is a non-empty set of states.

I for each i ∈ Ag, �i is a well-founded pre-order on W .

I V : W −→ P(Prop) is a valuation function.

For all ϕ, write ||ϕ|| for {w |M,w |= ϕ}

I Maximum plausibility in a given set X :

• max�i (X ) = {w ∈ X : for all w ′ ∈ X ,w ′ �i w}I Hard information defined:

• w ∼i w′ iff either w ′ �i w or w �i w

′.• Let πi (w) = {w ′ : w ∼i w

′}. Then {πi (w) : w ∈W } is apartition of W .

Eric Pacuit and Olivier Roy 37

Page 107:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Models of all-out attitudes

Plausibility Models

Let Prop be a countable set of propositions and Ag a set of agents.A plausibility modelM is a tuple 〈W , {�i}i∈Ag,V 〉 where:

I W is a non-empty set of states.

I for each i ∈ Ag, �i is a well-founded pre-order on W .

I V : W −→ P(Prop) is a valuation function.

For all ϕ, write ||ϕ|| for {w |M,w |= ϕ}I Maximum plausibility in a given set X :

• max�i (X ) = {w ∈ X : for all w ′ ∈ X ,w ′ �i w}I Hard information defined:

• w ∼i w′ iff either w ′ �i w or w �i w

′.• Let πi (w) = {w ′ : w ∼i w

′}. Then {πi (w) : w ∈W } is apartition of W .

Eric Pacuit and Olivier Roy 37

Page 108:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Models of all-out attitudes

Example - Tweety is a penguin

P, b,¬Fw2

¬P, b,Fw1

1

Eric Pacuit and Olivier Roy 38

Page 109:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Models of all-out attitudes

Example - Tweety is a penguin

P, b,¬Fw2

¬P, b,Fw1

1 2

Eric Pacuit and Olivier Roy 39

Page 110:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Models of all-out attitudes

Example - Tweety is a penguin

P, b,¬Fw2

¬P, b,Fw1

¬P, b,F w4

P, b,¬F w3

2 2

1

1

Eric Pacuit and Olivier Roy 40

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Models of all-out attitudes

Final Remarks

I Two broad families of models of higher-order information:

• Probabilistic/graded.• Logical/qualitative.

I This is not meant to be a sharp distinction! (See SEP entry).

I In both the notion of a state is crucial. A state encodes:

1. The “non-epistemic facts”. Here, mostly: what the agents areplaying.

2. What the agents know and/or believe about 1.3. What the agents know and/or believe about 2.4. ...

I Tomorrow: we put all this machinery to work in the context ofgames.

I Tonight: don’t miss the evening lecture.

Eric Pacuit and Olivier Roy 41

Page 112:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Models of all-out attitudes

Final Remarks

I Two broad families of models of higher-order information:

• Probabilistic/graded.• Logical/qualitative.

I This is not meant to be a sharp distinction! (See SEP entry).I In both the notion of a state is crucial. A state encodes:

1. The “non-epistemic facts”. Here, mostly: what the agents areplaying.

2. What the agents know and/or believe about 1.3. What the agents know and/or believe about 2.4. ...

I Tomorrow: we put all this machinery to work in the context ofgames.

I Tonight: don’t miss the evening lecture.

Eric Pacuit and Olivier Roy 41

Page 113:  · Plan for the week 1. Monday Basic Concepts. 2. Tuesday Epistemics. Relating dominance reasoning with maximizing expected utility Probabilistic/graded models of beliefs, knowledg

Models of all-out attitudes

Final Remarks

I Two broad families of models of higher-order information:

• Probabilistic/graded.• Logical/qualitative.

I This is not meant to be a sharp distinction! (See SEP entry).I In both the notion of a state is crucial. A state encodes:

1. The “non-epistemic facts”. Here, mostly: what the agents areplaying.

2. What the agents know and/or believe about 1.3. What the agents know and/or believe about 2.4. ...

I Tomorrow: we put all this machinery to work in the context ofgames.

I Tonight: don’t miss the evening lecture.

Eric Pacuit and Olivier Roy 41