Educational Technology Learning Theory
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Transcript of Educational Technology Learning Theory
Educational TechnologyLearning Theory
Kim Peacock, M.Ed.
Learning Theory + Social theory Communication theory Media studies Technology theories Neuroscience Etc…
Epistimology (aka How Can We Know)
Empiricism (experience)› Knowledge comes from sensory input +
experiences that get meshed together into complex associations.
› Empirical truths (things are proven to be true).
› Learning comes in controlling the environment
Epistimology (aka How Can We Know)
Rationalism (reason)› Knowledge is already in the mind.
Learning and comes from reflection on what learners know combined + what they observe (aka reasoning).
› A priori truths (things are just true based on reason)
› Learning comes in making connections with prior knowledge.
Three Main Theoretical Perspectives
Behaviourism Cognitivism
› Cognitive Load Theory Constructivism
A Fourth Perspective ??? Connectivism ???
Others...
Behaviourism Key theorists: Pavlov, Watson,
Thorndike, Skinner The mind is a black box. Learning is an expected response to a
given stimulus; we can’t see what goes on in the black box.
The Motto of the Behaviourist
Practice Makes Perfect!
Behaviourism – Key Ideas Stimulus-response (repetition) Operant conditioning (reinforcement) Punishment Consequences Modelling Shaping Cuing Drill and practice
Behaviourism: Instructivism Aka – Direct instruction Aka - Teacher-directed
Primary mode: Lecture
Behaviourist Educational Practices
Learning objectives / curriculum Direct instruction Behaviour analysis Classroom management techniques Choice Rewards
Behaviourist Technologies Math Blaster
Behaviourist Technologies iClickers
Behaviourist Technologies Computer Assisted
Instruction (CAI) Computer Assisted
Assessment (CAA)
Behaviourist Technologies Online Tutorials
Behaviourist Technologies TED Talks / YouTube
Behaviourist Technologies Brainpop
Behaviourist Technologies Foursquare, Huffingtonpost
Behaviourist Technologies Microquest games (e.g., Robinson)
Behaviourist Technologies The Future? http://
www.youtube.com/watch?v=I3ih-sm6hxA
Criticisms of Behaviourism Grossly oversimplifies learning Learning is not always tied to
behaviours Learning does not require rewards or
punishments The mind is not a black box People adapt
Drill Time! Tweet me another behaviourist
technology and tell me why you feel it is behaviourist. Don’t forget #edit202!
Cognitivism Emerged in the 1900s as a response to
behaviourism: got big in the 50s/60s. Key theorists: Piaget, Gagne, Vygotsky,
Bruner Beyond behaviour and into the “black
box” Memory systems are active, organized
processors of information Prior knowledge is key in learning
Cognitivist Motto The mind is a computer.
Cognitivism - Key Ideas Schema/scaffolding Atkinson-Shiffrin Memory Model
(Sensory/ST/LT Memory) Working memory Meaningful effect Motivation Seriality
Cognitivism - Key Ideas Practice for retention Organization Mneumonic devices Metaphor / Symbolism ”Memory palace” Mental maps Advance organizers
Cognitive Load Theory Processing information can over or
under load working memory. Things must run smoothly in order for
meaningful learning to occur. Key Theorists: Miller, Sweller Example: High falutin’ mumbo jumbo Example: Learning in another language Example: Overstimulation
Cognitive Load Key Ideas Chunking Learning structures Instructional design Means-ends analysis (inching closer) Intrinsic load (difficulty) Extraneous load (simplicity) Germane load (schemas/connections) Error / Fundamental Attribution Error
Working Memory Working memory is the system which
actively holds multiple pieces of transitory information in the mind when needed for verbal and nonverbal tasks such as reasoning and comprehension, and to make them available for further information processing.
Becker & Morris (1999) It has replaced Atkinson & Shiffrin’s
STM
Cognitive Load Implications for EdTech
What things look like matter› User Interface› HCI› General Aesthetic
How things are organized matter› Navigational structures› Layout of information
Cognitivist Technologies Scratch
Cognitivist Technologies Digital Concept Mapping
Cognitivist Technologies Prezi
Cognitivist Technologies Databases
Cognitivist Technologies Artificial Intelligence Learning theorists and
computer scientists often work together in this area.
Criticisms of Cognitivism Ignores the affective and psychomotor Too focused on knowledge; difficult to
measure understanding and HOTS The brain is not a computer
Drill Time! Tweet me an example of a web tool or
site that has high extraneous load. Label it #edit202 AND #extraneousload
Constructivsm Emerged in the early 1930s Key Theorists: Dewey, Kolb, Montessori,
Piaget, Bruner, Jonassen The mind is a rhizome (network) Teacher as facilitator
Constructivism Learning is building connections by
actively interacting with the environment
begin with complex problems and teach basic skills while solving these problems
learning involves constructing one's own knowledge from one's own experiences
Jonasson’s Definition “Learners construct their own reality or at
least interpret it based upon their perceptions of experiences, so an individual's knowledge is a function of one's prior experiences, mental structures, and beliefs that are used to interpret objects and events.... What someone knows is grounded in perception of the physical and social experiences which are comprehended by the mind."
Jonasson, 1991
David Jonasson Constructivism and Technology Computers in the Classroom: Mindtools
for Critical Thinking (1996) http://web.missouri.edu/jonassend/
Constructivism – Key Ideas Problem-based learning Project-based learning Authentic tasks Discovery learning Case-based learning Collaborative learning Active learning (responsibility on learners) Vygotsky’s Zone of proximal development
Seymour Papert Constructionism Learning is most effective when
learners create tangible, real-world objects.
“Learning by making” Mindstorms: Children, Computers, and
Powerful Ideas (1980) Father of Lego Robotics http://www.papert.org/
Merrill’s Assumptions of Constructivism
Knowledge is constructed from experience
Learning is a personal interpretation of the world
Learning is an active process in which meaning is developed on the basis of experience
Merrill’s Assumptions of Constructivism
Conceptual growth comes from the negotiation of meaning, the sharing of multiple perspectives and the changing of our internal representations through collaborative learning
Learning should be situated in realistic settings; testing should be integrated with the task and not a separate activity
(Merrill, 1991, in Smorgansbord, 1997)
Constructivist Technologies Many video games
Constructivist Technologies Lego Robotics (Constructionist)
Constructivist Technologies Technology as tool: A means to an end Google Sites Wikispaces PB Works Blogger Wordpress Etc...
Aside: Constructivist Schools
Quest 2 Learnhttp://q2l.org/
High Tech Highhttp://www.hightechhigh.org/
New Tech Highhttp://newtechhigh.org/
Edutopia Schools That Work http://www.edutopia.org/schools-that-work
Criticisms of Constructivism Time consuming Subjective learning Mature learners required Difficult assessment Impractical without prior knowledge Lack of research / empirical evidence
An Important Note Constructivism is COMPLEX! You can take entire courses on it. This is a very, very simplified version...
Drill Time! Tweet me an example of a good
constructivist learning activity you can do in your major/minor area. Tag it #edit202 AND #constructivism
Connectivism Theory that has emerged since 2006 Learning is the process of creating
connections and developing a network Key theorists: George Siemens (http://
www.connectivism.ca) and Stephen Downes
Key work: http://www.elearnspace.org/Articles/connectivism.htm
Connectivism Motto A learning theory for the digital age.
What is Connectivism? What is Learning to Me?
http://www.youtube.com/watch?v=bVwxDzCTEa8
What is Connectivism? “At its heart, connectivism is the thesis
that knowledge is distributed across a network of connections, and therefore that learning consists of the ability to construct and traverse those networks…
What is Connectivism? … It shares with some other theories a
core proposition, that knowledge is not acquired, as though it were a thing… Knowledge is, on this theory, literally the set of connections formed by actions and experience.”
Stephen Downes
Layperson Definition “Fast forward to today and connectivism is
all the rage. In this digital era, we recognise that there’s simply too much knowledge to take in – and it changes too quickly anyway. So forget about trying to ‘know’ everything; instead, build your network of knowledge sources, and access them whenever you need them.”
Ryan Traceyhttp://ryan2point0.wordpress.com/2009/03/17/
instructivism-constructivism-or-connectivism/
The Need for Connectivism A central tenet of most learning theories is that
learning occurs inside a person. Even social constructivist views, which hold that learning is a socially enacted process, promotes the principality of the individual (and her/his physical presence – i.e. brain-based) in learning. These theories do not address learning that occurs outside of people (i.e. learning that is stored and manipulated by technology). They also fail to describe how learning happens within organizations
George Siemenshttp://www.elearnspace.org/Articles/connectivism.htm
Connectivism – Key Principles
Learning and knowledge rests in diversity of opinions.
Learning is a process of connecting specialized nodes or information sources.
Learning may reside in non-human appliances. Capacity to know more is more critical than what
is currently known Nurturing and maintaining connections is
needed to facilitate continual learning. Ability to see connections between fields, ideas,
and concepts is a core skill.
Connectivism – Key Principles
Currency (accurate, up-to-date knowledge) is the intent of all connectivist learning activities.
Decision-making is itself a learning process. Choosing what to learn and the meaning of incoming information is seen through the lens of a shifting reality. While there is a right answer now, it may be wrong tomorrow due to alterations in the information climate affecting the decision.
George Siemenshttp://www.itdl.org/Journal/Jan_05/article01.htm
Networks and Nodes Networks are a set of connected notes. Nodes are anything that can be
connected to another node. Nodes can include: people, information,
data, feelings, images, etc... Learning can exist outside of people It is more important to “know-where”
to find things in your network than to “know-how” or “know-what”
The Network IS the Learning
http://www.youtube.com/watch?v=rpbkdeyFxZw
Practicing What They Preach…
MOOC! http://cck11.mooc.ca/index.html
Connectivist Technologies Twitter
Connectivist Technologies Social Networking
Connectivist Technologies RSS Feeds and Newsreaders
Connectivist Technologies Bookmarking Apps
Connectivist Technologies Search Engines
Connectivist Technologies Any communication
tool: Email Webcam Chat VC Discussion forums
Connectivist Technologies Anywhere we
can store data: Databases Intranets Drives WWW Servers
Criticisms of Connectivism Informal vs. formal learning Is it really a new theory?
http://jennymackness.wordpress.com/2011/02/25/attacks-on-connectivism/
http://stranack.ca/2012/08/16/critical-review-of-connectivism-a-learning-theory-for-the-digital-age/
Internal Criticism Downes: Socialization should not be a
goal of education. Siemens: Groups are networks.
Drill Time! Connectivism or Constructivism?
Which one do you connect with more? Why? Tag it #edit202 and #cvsc
Comparing The 4 Models http://ci484-learning-technologies.wikis
paces.com/Behaviorism,+Cognitivism,+Constructivism+%26+Connectivism
BCCC 1 Scenario: Learning Pythagorean
Theorem Behaviourist: Practice, practice,
practice Cognitivist: Connect to prior
knowledge. Show how it works. Constructivist: Give real life application
situations where the PT can be applied. Connectivist: Here are 5 links that show
how, why and applications of PT.
BCCC 2 Scenario: Learning grammar rules Behaviourist: Worksheets! Cognitivist: Use mneumonics to
remember rules. Practice in context. Constructivist: Write stories, essays,
etc... And correct grammar as you go. Connectivist: Bookmark 5 good
grammar sites and find a good grammar checking program.
Drill Time BCCC3: Tweet me a scenario to discuss.
Tag it #edit202 AND #bccc
Bloom’s Taxonomy (Cognitive)
Lorin Anderson
Bloom’s Digital Taxonomy
Andrew Churches
Mike Fisher’s Interpretation
Theories of Technology
Media Ecology Technology influences society Key theorists: Postman, McLuhan, We are currently in the digital era. The medium is the message. Hot (low involvement) and cool (high
involvement) media
What is Media Ecology? "the study of media environments, the
idea that technology and techniques, modes of information and codes of communication play a leading role in human affairs.”
The Media Ecology Association
SCOT Social Construction of Technology Society and human action influence
technology Key theorists: Bijker, Pinch Bicycle example Symmetry Closure