EDIT OBJECTS - Product Documentation - Digitizer V5. Embossed Use to fill large areas with unique...

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EDIT OBJECTS

Transcript of EDIT OBJECTS - Product Documentation - Digitizer V5. Embossed Use to fill large areas with unique...

EDIT OBJECTS

Introduction

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COPYRIGHT

Copyright © 1998-2016. Wilcom Pty Ltd, Wilcom International Pty Ltd. All Rights reserved.

All title and copyrights in and to Digitizer Embroidery Software (including but not limited to any images, animations, text and applications incorporated into the Digitizer Embroidery Software), the accompanying printed materials, and any copies of Digitizer Embroidery Software are owned by licensor or its suppliers. The SOFTWARE PRODUCT is protected by copyright laws and international treaty provisions. Therefore, you must treat Digitizer Embroidery Software like any other copyrighted material. You may not copy the printed materials accompanying Digitizer Embroidery Software.

Portions of the imaging technology of Digitizer Embroidery Software are copyrighted by AccuSoft Corporation.

Limited warranty

Except with respect to the REDISTRIBUTABLES, which are provided ‘as is’ without warranty of any kind, Janome Sewing Machine Co., Ltd. (hereinafter referred to as ‘jsmc’) warrants that the Software Media and accompanying documentation are free from defects in materials and workmanship, and that Digitizer Embroidery Software will perform substantially in accordance with the accompanying written materials for a period of ninety (90) days from the date of receipt. Some states and jurisdictions do not allow limitations on duration of an implied warranty, so the above limitation may not apply to you. To the extent allowed by applicable law, implied warranties on the Digitizer Embroidery Software are limited to ninety (90) days.

Limitation of liability

jsmc’s liability under the warranty shall be limited to the cost of the Software Media and Documentation. Under no circumstances shall jsmc be liable for any consequential, incidental, or indirect damages (including, without limitation, damages for loss of business profit, business interruption, loss of business information, or any other pecuniary loss) arising out of the use or inability to use the Digitizer Embroidery Software. In no event will jsmc be similarly liable to any other party.

Note

The screen illustrations in this publication are intended to be representations, not exact duplicates of the screen layouts generated by the software. Similarly, design samples are representative of processes and procedures only. They may or may not be packaged with your particular version of the software.

Customer remedies

jsmc’s and its suppliers’ entire liability and your exclusive remedy shall be, at jsmc’s option, either (a) return of the price paid, or (b) repair or replacement of the Digitizer Embroidery Software that does not meet jsmc’s Limited Warranty and that is returned to jsmc with a proof of purchase within the warranty period.

Any replacement Digitizer Embroidery Software will be warranted for the remainder of the original warranty period or thirty (30) days, whichever is longer.

Introduction

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CONTENTS

Introduction ................................................................................................................................ 1

Selection functions ............................................................................................................................... 1

Editing functions .................................................................................................................................. 1

Object properties ........................................................................................................................ 3

Access properties ................................................................................................................................. 3

Adjust stitch spacing ............................................................................................................................ 4

Stitch types ................................................................................................................................. 5

Line stitches ......................................................................................................................................... 5

Outlines 6

Satin lines ............................................................................................................................................. 7

Fill stitches ........................................................................................................................................... 7

Satin fills 8

Tatami fills ............................................................................................................................................ 8

Apply Tatami fill ................................................................................................................................... 9

Tatami fill density ................................................................................................................................. 9

Embossed fills .................................................................................................................................... 10

Pattern size ........................................................................................................................................ 11

Pattern spacing .................................................................................................................................. 11

Pattern orientation ............................................................................................................................ 11

Pattern layout .................................................................................................................................... 12

Underlays ........................................................................................................................................... 13

Automatic underlay ........................................................................................................................... 13

Underlay settings ............................................................................................................................... 14

Transform objects ..................................................................................................................... 15

Scale objects ...................................................................................................................................... 15

Rotate objects .................................................................................................................................... 16

Skew objects ...................................................................................................................................... 17

Sequence objects ...................................................................................................................... 18

Sequence by cut & paste ................................................................................................................... 18

Sequence by object or color .............................................................................................................. 18

Sequence by selection order .............................................................................................................. 19

Introduction

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INTRODUCTION

In addition to making global changes to a design, such as changing the thread palette and design colors, you can edit design objects and even individual stitches. The Edit Objects toolbox provides many tools for editing designs. Explore the topics listed on the right.

Selection functions

Keyboard shortcuts are available for most selection functions:

To Press

Choose Select tool <O>

Select multiple objects <Ctrl> + left-click

Select a range of objects <Shift> + left-click first and last objects

Select next object <Tab>

Select previous object <Shift + Tab>

Add next object to selection <Ctrl + Tab>

Add previous object to selection <Ctrl + Shift + Tab>

Select all objects <Ctrl + A>

Deselect all objects <Esc> or <X>

Editing functions

Keyboard shortcuts are available for most editing functions:

To Press

Center current stitch <C>

Cut selected objects <Ctrl + X>

Copy selected objects <Ctrl + C>

Introduction

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To Press

Paste selected objects <Ctrl + V>

Duplicate selected objects <Ctrl + D>

Duplicate selected objects with offset <Ctrl + Shift + D>

Delete selected objects <Delete>

Group selected objects <Ctrl + G>

Ungroup selected objects <Ctrl + U>

Lock selected objects <K>

Unlock objects <Shift + K>

Nudge selected objects Left-click + arrow keys

Undo a command <Ctrl + Z>

Redo a command <Ctrl + Y>

Cancel a command <Esc>

Object properties

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OBJECT PROPERTIES

Designs are composed of ‘embroidery objects’. They are called ‘objects’ because they can be manipulated independently of each other. Like drawing objects, embroidery objects have defining characteristics or ‘properties’ such as color, size, position, and so on. They also have properties unique to embroidery such as stitch type and density. The most important property of an embroidery object is its stitch type. Other important properties include underlay type and pull compensation.

Access properties

Use Edit Objects > Object Properties to preset properties or adjust them for selected objects.

When you start a new design, the software uses settings associated with the chosen fabric. Some properties can be modified on-screen – for example, you can change object size by scaling with selection handles. Others, such as stitch spacing or length, can be modified via the Object Properties docker. This docker is open by default.

To change object properties, select the object/s to change.

If not already open, double-click to open the properties docker. If you select more than one object, only settings relevant to all are displayed.

Select a tab and adjust settings.

Click OK to apply changes.

Object properties

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Changing details of selected objects does not affect default settings, nor the properties of any objects not in the selection. Changes to object properties are preserved if an object is modified and regenerated.

Adjust stitch spacing

Use Customize Design / Edit Objects > Adjust Stitch Spacing to manually override stitch densities of selected objects or entire designs.

The software lets you change spacing of most stitch types across the whole or selected parts of a design. To override current properties, select the object, click the tool, and set a percentage adjustment - e.g. 150% to increase stitch spacing and thereby reduce overall density. Check the revised stitch count in the Status Bar. See also Auto fabrics & densities.

Stitch types

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STITCH TYPES

The most important object property is stitch type. The software uses object outlines and the associated stitch type to generate stitches. Whenever you reshape, transform or scale an object, stitches are regenerated according to current settings.

Different stitches are suited to different objects. You can change stitch types at any stage. A wide range or fill and line stitch types is available via the Object Properties docker.

Line stitches

Your embroidery software provides tools for creating outline stitching of varying thicknesses and styles. Lines of varying thickness are typically used to add borders, outlines, and details to shapes. The docker provides access to both fill stitches and line stitches. For line stitching, use the following:

Stitch types

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Line stitch Purpose

Outlines Use to add borders, outlines, and details to shapes. 'Craft' stitches are available to mimic traditional handcraft techniques.

Satin Well-suited to narrow shapes and borders.

Outlines

Use Edit Objects > Object Properties to preset properties or adjust them for selected objects.

Different stitches are suited to different objects. You can change stitch types at any stage. A wide range or fill and line stitch types is available via the Object Properties docker. Use Single and Triple Run tools to digitize lines of simple run stitching.

Adjust settings via Object Properties.

For both run and triple-run stitches, stitch length can be adjusted via Object Properties to suit the shape. If a line has tight, sharp curves, reduce the length, for example to 1.8 mm, so that the stitches follow the line. To reduce the stitch count for flatter curves, increase the stitch length.

Stitch length 1.7mm Stitch length 2.5mm

Choose between run or triple run for thicker lines...

Mimic hand-made embroidery by using triple run and setting run length to 4.0mm.

Stitch types

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Satin lines

Satin stitch can be used for outlines. It is well-suited to thicker borders. Adjust stitch density by setting a fixed spacing value, or let auto spacing calculate it for you.

Stitch spacing is the distance in millimeters between two needle penetrations on the same side of a shape. Where it is very narrow, stitches need to be less dense because too many needle penetrations can damage the fabric.

Where a border narrows, stitches are tight, thus requiring fewer stitches to cover the fabric. The Automatic setting adjusts stitch spacing for satin stitches according to outline width. For objects of varying width, Automatic adjusts spacing accordingly.

Fill stitches

Your embroidery software provides tools for creating outline stitching of varying thicknesses and styles. Lines of varying thickness are typically used to add borders, outlines, and details to shapes.

The docker provides access to the following fill stitch types:

Stitch types

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Fill stitch Purpose

Satin Well-suited to narrow shapes. Can also be used for larger shapes with auto split applied to create a more glossy appearance than Tatami.

Tatami Use to fill large, irregular shapes with a solid field of stitching. Consists of rows of run stitches.

Embossed Use to fill large areas with unique artistic effects.

Satin fills

Use Edit Objects > Object Properties to preset properties or adjust them for selected objects.

Use Object Properties > Line > Satin to create thicker borders or columns of even thickness.

Use Object Properties > Fill > Satin to create stitch fills for narrow shapes and thick borders.

Satin fill is well-suited to narrow borders and shapes where the length of each stitch runs the width of the shape. Satin stitches are almost parallel, with every second stitch slightly slanted. Because there are generally no needle penetrations breaking up the fill, satin creates a glossy, high-quality effect.

If a satin shape is wide, some stitches may exceed the maximum stitch the embroidery machine can produce. When Auto Split is applied, long satin stitches are broken into shorter ones. It also distributes needle penetrations randomly so that they do not form a line in the middle of the shape.

While Auto Split is used primarily to prevent long stitches in wide shapes, it can also be used as an alternative to Tatami fill. Auto Split looks more satin-like and works well with turning stitches, creating soft lines and a little more depth. By contrast, Tatami fill is flat and can show unwanted patterns with tight curves.

Tatami fills

Use Edit Objects > Object Properties to preset properties or adjust them for selected objects.

Stitch types

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Use Object Properties > Fill > Tatami to create stitch fills for larger, irregular shapes with solid, uniformly flat fields of stitching.

Tatami fill stitch consists of rows of run stitches and is suitable for filling large, irregular shapes. Stitches are laid in rows going back and forth across the shape. These can be parallel or slightly turning. Stitch offsets in each row eliminate unwelcome split lines. You can control stitch density in tatami fill objects by adjusting the pattern, stitch spacing and length.

Apply Tatami fill

To preset Tatami fill, open the Object Properties with no objects selected. To edit settings, select a tatami fill object. The Object Properties > Fill tab opens. Select Tatami and choose a suitable pattern from the gallery. Any closed line digitizing tool is available for use.

Tatami patterns are formed by needle penetrations. The default pattern (No. 1) is designed to create a uniformly flat and smooth texture similar to a woven mat. There are many other preset patterns to choose from. Experiment to find the best pattern for your purpose.

Tatami fill density

For Tatami fill, stitch density is determined by row spacing. The spacing setting is the distance between two forward rows. To increase density, enter a smaller value. To create a more open fill, enter a larger value.

Stitch types

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Stitch length varies slightly in Tatami fill to ensure that small stitches are not generated at the edges of the shape. Increase length for a looser, more glossy appearance.

Embossed fills

Use Edit Objects > Object Properties to preset properties or adjust them for selected objects.

Use Object Properties > Fill > Embossed to create decorative patterns of needle penetrations while keeping the appearance of solid stitching. Choose from a pattern library.

Embossed fill is a decorative fill stitch used to fill wide and large areas with patterned stitching while keeping the appearance of a solid field. The pattern is repeated along a grid. You can change grid settings for greater variation.

To preset Embossed fill, open the Object Properties docker with no objects selected. Any closed line digitizing tool is available for use. Double-click to edit existing objects.

Stitch types

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The Object Properties > Fill tab opens. Select Embossed Fill. You can choose from many patterns.

Embossed fill settings can be controlled in a similar way to Motif fill settings, both via the Object Properties docker and interactively on screen. The docker allows you to control pattern size, spacing, and orientation by the same settings as motif fill. It also allows you to control the stitch density via Stitch values.

Pattern size

You can change pattern size to obtain less densely patterned effects. The Size setting doesn't affect spacing between patterns.

Pattern spacing

The Spacing setting determines distance between patterns. You have independent control over horizontal (X) and vertical (Y) spacings. The Spacing field does not affect pattern size.

Pattern orientation

You can change pattern orientation for different effects. Try different angles in the Rotation Angle field.

Stitch types

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Pattern layout

In addition to object properties, you can adjust pattern layouts interactively. Lay out patterns on-screen by using ‘guide motifs’ to scale, space, transform and offset the entire pattern.

Click Layout. Sample and guide patterns appear in the design window. There are three blue guide patterns. Other sample patterns appear in yellow. Each guide pattern lets you change different elements of the layout:

Use the left guide pattern like any object to move, rotate, and skew patterns. Click twice to access rotation handles.

Use the top guide pattern to change row spacing and row offset.

Use the right guide pattern to change column spacing.

All guide patterns can be used to adjust pattern scale by dragging sizing handles.

Press <Enter> to confirm changes. All patterns in the fill change accordingly.

Zoom in and adjust selected guides to achieve the effect you require.

Stitch types

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Underlays

Embroidery appearance and quality depends a lot on underlay which serves as a foundation for cover stitching. Without an underlay, embroidery lies flat on the underlying fabric which can often show through. New digitizers might be tempted to increase stitch density but it is much more effective to apply an automatic underlay. Although it increases the stitch count, underlay helps to stabilize fabrics and reduce puckering and pulling especially on larger designs. It also provides ‘loft’, raising cover stitches and preventing them from sinking into soft fabrics. It is also used to prepare a napped fabric by flattening it.

Automatic underlay

Use Context > Underlay to apply or exclude automatic underlays to new or selected objects.

The Underlay tool is a toggle button that allows you to apply automatic underlay to new or selected objects.

In addition to the basic underlay stitch types – Center Run, Zigzag, Edge Run, and Tatami – the software also provides a selection of underlay combinations such as Double Zigzag, Center Run + Zigzag, etc. This allows you to apply dual underlays to design objects.

Underlay Type Purpose

Center Run underlay

Use to stabilize narrow columns – e.g. 2-3mm wide. You can't use Center Run with Tatami fill objects.

Edge Run underlay

Use to stabilize somewhat larger shapes such as letters.

Stitch types

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Underlay Type Purpose

Zigzag underlay

Use Zigzag underlay stitching to support wide columns. You can set stitch length properties for Zigzag underlay. The stitch length is the length of each zigzag stitch.

Tatami underlay

Tatami underlay is used to stabilize large, filled shapes. It resembles an extremely open Tatami fill stitch, where rows of stitches are placed across the object to create the support.

Underlay settings

Use Context > Underlay to apply or exclude automatic underlays to new or selected objects.

The software lets you adjust values to suit different fabrics, lettering appearance and size. Larger areas and stretchy fabrics such as knits and pique generally need more underlay than smaller areas and firm fabrics such as drill or leather. At times, when you want a full design with extra lift under the stitches, a tatami underlay is preferable. On knits, edge run is best. To change underlays, select and double-click a filled object. Go to the Stitching tab and open the Underlay settings. If not already checked, select the Underlay checkbox and make a selection from the droplist.

Underlay stitching has similar settings available as the cover stitch except that default stitch spacing is much more open.

Stitch length: 2.0 mm

Stitch length: 4.0 mm

Transform objects

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TRANSFORM OBJECTS

Often you will want to scale a design for use in different contexts. For instance, a design originally made to fit a pocket may be adapted to fit a cap. The software provides techniques for transforming design objects just like a graphics program ... with one difference. When you scale, rotate, skew, or flip an embroidery object, stitches are regenerated.

The scalability and stitching quality of a design ultimately depend on its original source. Only native designs such as EMB or JAN, contain the complete set of design information required for 100% perfect scaling and transformation. If you scale a stitch design by more than 5%, changes to stitch density will affect design quality.

Scale objects

Use Select > Select Object to select an object or group. Or drag a selection marquee to select multiple enclosed objects or groups.

Use Context > Size + 10% to increase the size of selected objects in 10% increments.

Use Context > Size - 10% to decrease the size of selected objects in 10% increments.

You can scale objects by dragging the selection handles with the mouse or by specifying the exact dimensions in the Context toolbar. As an object is scaled, the stitch count changes to preserve current stitch spacing.

To scale objects using click and drag, select the object/s to scale. Click and drag a selection handle to resize the object.

Transform objects

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You can also scale selected objects or a whole design using Width and Height settings. Stitches are regenerated and original stitch density preserved.

Alternatively, use the Size buttons to resize in 10% increments.

After scaling, the new object size is reset to 100%.

Rotate objects

Use Select > Select Object to select an object or group. Or drag a selection marquee to select multiple enclosed objects or groups.

Use Context > Rotate Left 15° to rotate selected objects in 15° anti-clockwise increments.

Use Context > Rotate Right 15° to rotate selected objects in 15° clockwise increments.

When creating design layouts, you'll frequently find yourself duplicating objects and rotating them into position.

When you select an object or group, selection handles display at its extremities. Click the object a second time. Rotation handles appear at the corners of the object and an anchor point displays at the object’s center. Click a rotation handle, and drag clockwise or anti-clockwise.

Transform objects

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If required, drag the rotation anchor from the center to a new position.

Alternatively, use the buttons to rotate selections by 15° rotations in either direction. Alternatively enter a precise rotation value in the Rotate field and press <Enter>.

Alternatively, right-click the object and select a Rotate command from the popup menu.

Skew objects

Use Select > Select Object to select an object or group. Or drag a selection marquee to select multiple enclosed objects or groups.

You can skew objects along the horizontal plane by clicking skew handles and dragging to the required angle. Skew handles are diamond-shaped and appear at the center-top and bottom of the object. Alternatively enter a precise skew value in the Skew field and press <Enter>.

Sequence objects

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SEQUENCE OBJECTS

The embroidery objects in a design form a stitching sequence. Initially, objects are stitched in the order in which they were created. You can change the position of a selected object by cutting and pasting it elsewhere in the sequence, or by using the Resequence docker. As a general rule, it is important to establish the stitching order so that objects in the foreground are sewn after those in the background. If you combine designs or design elements, you will also want to ensure that like-colors are sewn together.

Sequence by cut & paste

Click Standard > Copy to copy the selection and place it on the clipboard. This tool is also available via Edit menu.

Click Standard > Cut to cut the selection and place it on the clipboard. This tool is also available via Edit menu.

Click Standard > Paste to paste contents of the clipboard. This tool is also available via Edit menu.

You can resequence objects by cutting an object from the design and pasting it back at a different point in the sequence. This does not change the physical location of the object.

Cut the object to resequence and paste. By default, the object is pasted at the end of the sequence. Alternatively, travel to a point in the stitching sequence where you want to paste the object. You can paste between other objects or ‘nest’ the cut object within another object.

Sequence by object or color

Use Edit Objects > Resequence Manually to show or hide Resequence docker. Use it to resequence objects and color blocks in a design.

Sequence objects

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The Resequence docker provides an easy way to select objects in designs and sequence them in the preferred stitching order. Use the button at the top to toggle between objects and color blocks. Select the object or color block you want to resequence. Use the buttons or drag-and-drop to reposition.

Sequence by selection order

Use Edit Objects > Resequence by Selected Order to resequence objects in the order of selection.

Another useful technique is to sequence objects by order of selection. Simply select the first object you want to include in the sequence. Holding down <Ctrl>, select subsequent objects in the desired stitching order. You can do this on-screen or with the Resequence docker. Click the Resequence by Selected Order button. The objects are resequenced in the order of selection.