E-Textbook

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description

Comm. Tech textbook.

Transcript of E-Textbook

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The FujiFilm EXR is an advanced point and shoot digital camera. A number of unique features have been brought together in order to make this camera stand apart from others. 14.0 Megapixels, a 10x wide angle zoom, auto focus and face zoom, auto focus and face recognition allows for exceptional photographs every time. With many customizable settings, experienced photographers can be in complete control of the photos they snap.

In this guide, readers will learn new skills involving the basics of new skills involving the basics of digital photography as well as a vast range of advanced options. They will gain a thorough understanding of the inner workings of this camera as well as many ways in which they can improve upon their existing skills.

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Chapter  4:  photography  technique  Topics  that  will  be  discussed  

   

In  this  chapter  we  are  going  to  speak  about  things,  which  can  help  people  to  improve  their  photography.  At  first  they  we  are  explaining  the  principles  and  elements  of  graphic  design  and  show  them  through  examples.  Then  we  are  doing  the  same  things  for  the  camera  angle  and  length.  The  next  thing  is  the  utilization  of  the  green  wall  through  a  video,  which  includes  a  screen  capture  of  a  person  editing  a  green  wall  image  in  Photoshop  and  examples  of  edited  photos.  We  are  also  speaking  about  different  accessories  can  peoples  use  to  improve  the  quality  of  the  photography.  And  finally  show  how  to  use  Photoshop  with  some  photos  of  when  different  featured  are  used  including  before  and  after  examples  of  some  of  the  effects.  Plus  a  screen  captures  videos  explaining  how  to  use  some  of  the  keys  features.  

   

 

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Principles  of  design    Contrast  is  using  to  highlight  one  thing  by  a  change  of  colour,  shape,  etc.  It    also  uses  the  change  of  size,  shape,  colour,  tone,  typeface,  and  direction  to  create  interest  in  the  creation.    For  Example:    

   Proportion  is  the  size  relationship  of  one  part  to  another.  The  size  of  one  part  of,  for  example  this  picture,  hasn’t  a  big  meaning  but  in  comparing  with  another  part  we  can  say  it’s  too  big  or  too  small.    

           

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         Balance:    The  formal  or  symmetrical  balance  is  achieved  when  a  line  drawn  through  the  center  of  the  design  would  create  two  halves  that  are  similar  to  one  another  or  symmetrical.  Example:  

   

The  other  type  of  balance  is  the  asymmetrical  (informal)  balance,  it  when  everything  look  different  but  anything  is  obvious.  Example:    

                     

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       Rhythm  Rhythm  is  a  repetition  of  form  or  other  thing,  which  lead  the  reader’s  eye  in  a  desired  direction.  On  this  example  there  is  tow  different  birds  but  they  are  repeated  three  times  each  and  are  looking  in  the  same  direction.  Example:    

   Unity  In  design  you  can  use  a  lot  of  different  color,  shapes,  form,  etc.  to  make  a  project  but  all  this  has  to  form  a  unity,  which  is  good  looking.    Example:    

   

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       Variety  When  you  use  a  variety  object  it  makes  an  image  more  visually  interesting  it  help  to  capture  the  attention  of  viewers    Example:    

                                 

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 Element  of  design,  they  are  tools      Line  is  a  mark  with  greater  length  than  width.  It  is  used  to  define  shape,  contours,  and  outlines,  also  to  suggest  mass  and  volume.    Example:    

       Shape  is  two-­‐dimensional  it  has  height  but  no  depth.  There  is  three  basics  shapes:  circle,  rectangle  (square)  and  triangle  (first  image),  there  are    some  other  shapes  which  are  called  free  formed  or  natural  shapes  (second  image).  Example:  

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 Form  is  objects  in  three  dimensions.  Form  is  every  shape  in  three  dimensions.  There  is  basic  shape  like  circle  square  or  square  which  become  tube,  cube,  etc.    Example:  

         Space  is  the  area  between  and  around  objects.  It  creates  optic  illusion.    Example  of  negative  and  positive  space:      

     

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 Texture  is  the  appearance  of  surfaces.  Texture  also  refers  to  the  way  a  picture  is  made  to  look  rough  or  smooth.  Example:  

         Color  is  how  the  objects  reflect  the  light.    It  is  use  to  create  variety.  The  color  is  the  element,  which  attracts  the  eye  of  the  viewers.  Color  has  three  main  characteristics:    *  Hue  or  its  name  (red,  green,  blue,  etc.)  *  Value  (how  light  or  dark  it  is)  *  Intensity  (how  bright  or  dull  it  is)  Example:  

 

 

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