Defining Print Communications Desktop Publishing.
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Transcript of Defining Print Communications Desktop Publishing.
Defining Print Communications
Desktop Publishing
Historical Momentsin Print Communications Cavemen draw on cave walls Languages/Alphabets developed Hieroglyphics developed in Egypt God shares The Ten Commandments on
stone tablets Types of Paper invented
Vellum from skins of sheep or goats Papyrus later developed from reeds Paper as we know it, finally invented from
wood pulp in 1867
Historical Moments in Print Communication Codex Sinaiticus (4th Century)
First non-scroll book Monks copy Bibles by hand Gutenburg prints Bibles with his
movable type printing press in 1455 Only printing professionals involved in
printing from then until recently Martin Luther posts the 95 Theses
Historical Moments in Print Communication In 1621 the first book, The Whole Book
of Psalmes, is printed in America The first true newspaper, The Oxford
Gazette, is published in England in 1665 In 1833 Louis Daguerre exhibits the
daguerreotype, the first photographs. Willard Kiplinger prints the
first newsletter in 1923 The Kiplinger Washington Letter
Historical Moments in Print Communication The computer is introduced but is
mainly command line-oriented (DOS) Graphical User Interfaces (GUIs) emerge
in the early 80s with the Apple Macintosh (stolen from Xerox PARC)
Aldus PageMaker is introduced by Paul Brainerd in the early 80s for the Macintosh and interfaced with Apple’s LaserWriter
Historical Moments in Print Communication Multiple computer applications
developed that allow anyone with a computer and a printer to publish
A glut of poorly designed publications proliferate throughout the world
Why does this happen?
Print Communication The challenge of designing print
communications lies in the fact that there are no hard-and-fast rules If there were concrete rules, computers could
replace us all and everything would be uniform (boring)
In this class, we’ll think in terms of tools, not rules Guidelines, techniques, applications, etc.
This semester we will familiarize ourselves with the tools of the trade
So What is Desktop Publishing? Using design skills and computer
hardware/software to mix text and graphics in the production of a printed publication
Not since the very earliest days of printing has it been possible for one individual to have complete control over design, typesetting, and printing.
But this power doesn’t magically transform you into a designer, it’s just a tool of the trade
Before Desktop Publishing Everything had to be pasted into place Text had to be typeset professionally Graphics had to be resized manually Lines and boxes were drawn by hand White-Out was heavily used See pages 20-21 for more details DTP takes the place of way we used to
compose a publication, but not the writing, photography, binding, distribution, etc.
Example: Lest We Forget
1989 Yearbook Used layout sheets
done in triplicate to layout pages
Used a pica ruler to determine how much room text would take
Had to wait for blue line proofs to see if text calculations were correct
2000 Yearbook Use PageMaker to
layout pages Text is typed and
manipulate on screen
Laser copy and blue line proofs are checked for errors
Example: Lest We Forget
1989 Yearbook All photos had to
be manually cropped and labeled for placement
Color photos had to be resized at Wolf or Mid-South Color Labs
2000 Yearbook Photos can be
scanned, resized and placed
Color photos can be scanned or enlarged at publisher
Communicating In Print
February 8, 2000Desktop Publishing
Communicating in Print Before you even turn your computer
on, make sure you understand your communication goals
Can you communicate your message if you don’t know what your message is? Yes, but it will be dumb luck or the
wrong message Planning is critical to the
communicating and design process
Communicating in Print Before communicating anything, it
is necessary to identify: Your Reader – who you’re talking to Your Subject – what you’re saying Your System – how you’re saying it Your Attitude – your baggage
Let’s look at these in more detail
Your Reader Who is the intended audience
for your piece? The definition of your audience will
drive many of your design decisions Child vs. Adult,
Accountants vs. Skateboarders, Americans vs. Japanese,High School Grads vs. Ph.Ds
Your Subject What is the basic message you’re
trying to communicate? The definition of your subject will
drive the way you position the elements in your piece
If the design isn’t arranged correctly, your message can be miscommunicated
Your System What format or medium will best
communicate your message to your reader?
Know your technological possibilities and limitations Desktop printer or other Final Output Device Print Shop What paper will it appear on?
Dream first, then seek the tools to accomplish your goals
Your Attitude The perspective you bring to the table
Humility – be willing to admit you need help if you get in too deep
Conventional – be willing to look outside of the computer system to accomplish a project
Collector’s – be willing to educate yourself by collecting ideas from others (swipe file)
Experimental – be willing to play
Additional Items to Identify What similar messages have my
readers encountered from other sources or competitors?
How does this publication relate to my other publications?
Our Technological Environment
February 8, 2000
Technological Environment - Hardware Computers (Macs and PCs) Monitors (varying sizes and resolutions) Printers (inkjet, laser and film) Scanners (flatbed and film) Other input devices (digital cameras,
video, etc.) Network (campus and internet) The trick is to know when
to use what
TechnologicalEnvironment - Software Word Processing (Word,
WordPerfect) Publishing (PageMaker, Quark) Drawing/Photo Manipulation
(Illustrator, PhotoShop) These aren’t definitive definitions of
these applications - some may cross over into the other
Homework Bring in your first 4 items for your
Swipe file Logon to eGroups and enter your
information