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    0^11^UNKNOWN RACE0^12^UNKNOWN RACE0^13^NOCLASSERS1^5^Aegolism1^7^Epic Weapons1^11^Human1^12^Humans1^13^Warriors2^1^Innate Strength2^4^This ability raises your base Strength by 2 points for each ability level.2^5^Agility2^7^Wayfarer's Emblems2^11^Barbarian2^12^Barbarians2^13^Clerics3^5^Alliance3^6^Summons your target's corpse to you. This spell works on characters up to level #1. Consumes a jade inlaid coffin when cast.3^11^Erudite3^12^Erudites3^13^Paladins4^5^Animal4^6^Focuses mana into the form of a waterstone, allowing the user to breathe underwater for extended periods of time.

    4^11^Wood Elf4^12^Wood Elves4^13^Rangers5^5^Antonica5^11^High Elf5^12^High Elves5^13^Shadowknights6^5^Armor Class6^6^Heats the blood of your target, causing between #1 and @1 damage every six seconds for %z.6^11^Dark Elf6^12^Dark Elves6^13^Druids

    7^1^Innate Stamina7^4^This ability raises your base Stamina by 2 points for each ability level.7^5^Attack7^6^A gentle melody that encourages your group's wounds to heal faster.7^11^Half Elf7^12^Half Elves7^13^Monks8^5^Bane8^6^Cleanses your body, removing minor toxins and diseases as well as healing minor wounds.8^11^Dwarf8^12^Dwarves8^13^Bards

    9^5^Blind9^6^Mends severe wounds, healing between #1 and @1 hit points.9^11^Troll9^12^Trolls9^13^Rogues10^5^Block10^6^Fills your target with energy, increasing their attack speed, agility, andstamina regeneration.10^11^Ogre10^12^Ogres

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    10^13^Shamans11^5^Calm11^6^Covers your target in holy armor, increasing their armor class for %z.11^11^Halfling11^12^Halflings11^13^Necromancers12^1^Innate Agility12^4^This ability raises your base Agility by 2 points for each ability level.12^5^Charisma12^6^Mends moderate wounds, healing between #1 and @1 hit points.12^11^Gnome12^12^Gnomes12^13^Wizards13^5^Charm13^6^Completely heals your target of all wounds up to 7500 hit points.13^11^Aviak13^12^Aviaks13^13^Magicians14^5^Cold14^6^Calls upon the power of the gods to strike your target, causing between #1and @1 damage.14^11^Werewolf14^12^Werewolves14^13^Enchanters

    15^5^Combat Abilities15^6^Mends major wounds, healing between #1 and @1 hit points.15^11^Brownie15^12^Brownies15^13^Beastlords16^5^Combat Innates16^6^Calls upon the power of the gods to smite your target, causing between #1 and @1 damage.16^11^Centaur16^12^Centaurs16^13^Berserkers17^1^Innate Dexterity17^4^This ability raises your base Dexterity by 2 points for each ability level.

    17^5^Conversions17^6^Mends light wounds, healing between #1 and @1 hit points.17^11^Golem17^12^Golems18^5^Create Item18^6^Covers your target in a holy guard, increasing their armor class for %z.18^11^Giant18^12^Giants19^5^Cure19^6^Covers your target in the armor of faith, increasing their armor class for%z.19^11^Trakanon19^12^Trakanons

    20^5^Damage Over Time20^6^Covers your target in a holy guard, increasing their armor class for %z.20^11^Venril Sathir20^12^Venril Sathirs21^5^Damage Shield21^6^Hardens your skin and fills your arms with energy, increasing strength andabsorbing damage, while also decreasing your agility.21^11^Evil Eye21^12^Evil Eyes22^1^Innate Intelligence

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    22^4^This ability raises your base Intelligence by 2 points for each ability level.22^5^Defensive22^6^Strikes your target with a burst of intense force, causing between #1 and @1 damage.22^11^Beetle22^12^Beetles23^5^Destroy23^6^Strikes your target with a pure force, causing between #1 and @1 damage.23^11^Kerran23^12^Kerrans24^5^Dexterity24^6^Tears the magic from your target, causing their enchantments to fade.24^11^Fish24^12^Fishes25^5^Direct Damage25^6^Tears the magic from your target, causing their enchantments to fade.25^11^Fairy25^12^Fairies26^5^Disarm Traps26^6^Hardens the skin of your target, increasing their hit points and armor class for %z.26^11^Froglok26^12^Frogloks

    27^1^Innate Wisdom27^4^This ability raises your base Wisdom by 2 points for each ability level.27^5^Disciplines27^6^Calls down a hailstorm from the sky, causing three waves of #1 damage to all creatures near your target.27^11^Froglok27^12^Frogloks28^5^Discord28^6^Calls down a hailstorm from the sky, causing three waves of #1 damage to all creatures near your target.28^11^Fungusman28^12^Fungusmen29^5^Disease

    29^6^Covers your target in glistening ice, causing between #1 and @1 damage, andlowering their fire resistance.29^11^Gargoyle29^12^Gargoyles30^5^Disempowering30^6^Causes a shower of sparks and magical color to erupt around you.30^11^Gasbag30^12^Gasbags31^5^Dispell31^6^Sickens your target with a fever, causing #3 damage initially and between #2 and @2 damage every six seconds for %z.31^11^Gelatinous Cube31^12^Gelatinous Cubes

    32^1^Innate Charisma32^4^This ability raises your base Charisma by 2 points for each ability level.32^5^Duration Heals32^6^Sickens your target with a fever, causing #3 damage initially and between #2 and @2 damage every six seconds for %z.32^11^Ghost32^12^Ghosts33^5^Duration Tap33^6^Expands your target's mind, increasing their intelligence.33^11^Ghoul

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    33^12^Ghouls34^5^Enchant Metal34^6^Covers your target's body in a mystic cloak, allowing them to blend in withtheir surroundings.34^11^Bat34^12^Bats35^5^Enthrall35^6^Binds the soul of your target to their current location. Use of this spell is often limited to towns and cities.35^11^Eel35^12^Eels36^5^Faydwer36^6^Opens a magical portal that returns you to your bind point.36^11^Rat36^12^Rats37^1^Innate Fire Protection37^4^This ability raises your base Save Vs Fire by 2 points for each ability level.37^5^Fear37^6^Summons a magical hammer that is particularly adept at smiting undead.37^11^Snake37^12^Snakes38^5^Fire38^6^Hurls a bolt of lightning at your target, causing between #1 and @1 damage.

    38^11^Spider38^12^Spiders39^5^Fizzle Rate39^6^Grants your target quickened movement, increasing their attack speed for %z.39^11^Gnoll39^12^Gnolls40^5^Fumble40^6^Increases your target's strength for a period of %z.40^11^Goblin40^12^Goblins41^5^Haste41^6^Weakens your opponent, lowering their strength.

    41^11^Gorilla41^12^Gorillas42^1^Innate Cold Protection42^4^This ability raises your base Save Vs Cold by 2 points for each ability level.42^5^Heals42^6^Cloaks your target in a mystic veil, making them invisible to many creatures.42^11^Wolf42^12^Wolves43^5^Health43^6^Focuses your spiritual energy into a great battle cry, increasing your strength, armor class, and stamina regeneration for %z.

    43^11^Bear43^12^Bears44^5^Health/Mana44^6^Focuses your spiritual energy into a great battle cry, increasing your strength, armor class, and stamina regeneration.44^11^Guard44^12^Guards45^5^HP Buffs45^6^Pacifies your target, lowering its aggressiveness for %z. Affects creaturesup to level @1

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    45^11^Demi Lich45^12^Demi Liches46^5^HP type one46^6^Provides your target with vastly improved night vision.46^11^Imp46^12^Imps47^1^Innate Magic Protection47^4^This ability raises your base Save Vs Magic by 2 points for each ability level.47^5^HP type two47^6^Calms the mind of your target, lowering its aggressiveness for %z. Affectscreatures up to level @147^11^Griffin47^12^Griffins48^5^Illusion: Other48^6^Cancels magical enchantments affecting your target.48^11^Kobold48^12^Kobolds49^5^Illusion: Player49^6^Cancels magical enchantments affecting your target.49^11^Dragon49^12^Dragons50^5^Imbue Gem50^6^Focuses mana into an edible loaf of black bread.

    50^11^Lion50^12^Lions51^5^Invisibility51^6^Grants your eyes magical acuteness, allowing you to see clearly over long distances for %z.51^11^Lizard Man51^12^Lizard Men52^1^Innate Poison Protection52^4^This ability raises your base Save Vs Poison by 2 points for each ability level.52^5^Invulnerability52^6^Focuses mana into globes of pure drinking water.52^11^Mimic

    52^12^Mimics53^5^Jolt53^6^Focuses mana into edible loaves of black bread.53^11^Minotaur53^12^Minotaurs54^5^Kunark54^6^Creates a bolt of frost that freezes your target, causing between #1 and @1damage.54^11^Orc54^12^Orcs55^5^Levitate55^6^Focuses mana into the form of loaves of bread suitable for eating.55^11^Beggar

    55^12^Beggars56^5^Life Flow56^6^Focuses mana into the form of watery globes suitable for drinking.56^11^Pixie56^12^Pixies57^1^Innate Disease Protection57^4^This ability raises your base Save Vs Disease by 2 points for each abilitylevel.57^5^Luclin57^6^Ignites your target's skin, doing between #1 and @1 damage.

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    57^11^Drachnid57^12^Drachnids58^5^Magic58^6^Summons an earth elemental to aid you in battle.58^11^Solusek Ro58^12^Solusek Ros59^5^Mana59^6^Inspires fear in an undead opponent, causing them to flee.59^11^Goblin59^12^Goblins60^5^Mana Drain60^6^Surrounds your target with an aura of protection, warding away fire for %z60^11^Skeleton60^12^Skeletons61^5^Mana Flow61^6^Surrounds your target with an aura of protection, warding away cold for %z61^11^Shark61^12^Sharks62^1^Innate Run Speed62^4^This ability will slightly modify your base run speed. This modification does NOT stack with movement rate spell effects.62^5^Melee Guard62^6^Surrounds your target with an aura of protection, warding away poison for %z

    62^11^Tunare62^12^Tunares63^5^Memory Blur63^6^Surrounds your target with an aura of protection, warding away disease for%z63^11^Tiger63^12^Tigers64^5^Misc64^6^Surrounds your target with an aura of protection, warding away magic for %z64^11^Treant64^12^Treants65^1^Innate Regeneration65^4^This ability raises your regeneration ability by 1 point per ability level.

    65^5^Movement65^6^Surrounds your body in a magical shield, increasing your hit points, armorclass, and magic resistance.65^11^Vampire65^12^Vampires66^5^Objects66^6^Surrounds your body in a magical shield, increasing your hit points, armorclass, and magic resistance.66^11^Rallos Zek66^12^Rallos Zeks67^5^Odus67^6^Surrounds your body in a magical shield, increasing your hit points, armorclass, and magic resistance.

    67^11^Human67^12^Humans68^1^Innate Metabolism68^4^This ability decreases your food consumption by 10, 25 and 50 percent.68^5^Offensive68^6^Burns your target's skin with a bolt of flame, causing between #1 and @1 damage.68^11^Tentacle Terror68^12^Tentacle Terrors69^5^Pet

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    69^6^Burns your target's skin with a cinder bolt, causing between #1 and @1 damage.69^11^Will-O-Wisp69^12^Will-O-Wisps70^5^Pet Haste70^6^Burns your target's skin with a bolt of lava, causing between #1 and @1 damage.70^11^Zombie70^12^Zombies71^1^Innate Lung Capacity71^4^This ability increases the amount of air you have by 10, 25, and 50 percent.71^5^Pet Misc Buffs71^6^Strikes your target with a chaotic burst of mental energy, causing between#1 and @1 damage.71^11^Human71^12^Humans72^5^Physical72^6^Covers your group in a protective shield, increasing their magic resistance.72^11^Ship72^12^Ships73^5^Picklock73^6^Causes a sudden reversal in the gravity around your target, doing between #

    1 and @1 damage.73^11^Launch73^12^74^1^First Aid74^4^This ability increases the maximum that you can bind wound by 10 percent for each ability level.74^5^Plant74^6^Tears at the mind of your opponent, draining their mana.74^11^Piranha74^12^Piranhas75^5^Poison75^6^Sickens your target with a fever, causing #3 damage initially and #2 damageevery six seconds for %z.

    75^11^Elemental75^12^Elementals76^5^Power Tap76^6^Commands roots to take hold of your target, doing between #1 and @1 damageand preventing their movement for %z.76^11^Puma76^12^Pumas77^1^Healing Adept77^4^This ability increases the maximum effectiveness of your healing spells by2, 5, and 10 percent.77^5^Quick Heal77^6^Commands roots to take hold of your target, doing between #1 and @1 damage,and preventing their movement for %z.

    77^11^Dark Elf77^12^Dark Elves78^5^Reflection78^6^Inflicts burns on your target, causing between #2 and @2 damage every 6 seconds for %z. Requires a fire beetle eye to cast.78^11^Erudite78^12^Erudites79^5^Regen79^6^Allows your target to perceive the spirit realm, causing normally invisiblecreatures to become visible to their eyes.

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    79^11^Bixie79^12^Bixies80^1^Healing Gift80^4^This ability grants you a chance to score an exceptional heal at 3, 6, and10 percent. An exceptional heal doubles the healing value of the spell.80^5^Resist Buff80^6^Places a magical enchantment upon your target's eyes, allowing them to seeotherwise invisible creatures for %z.80^11^Reanimated Hand80^12^Reanimated Hands81^5^Resist Debuffs81^6^Covers you in phantom chain armor, increasing your hit point regeneration and armor class. Consumes two cat's eye agates when cast.81^11^Halfling81^12^Halflings82^5^Resurrection82^6^Covers you in the protection of phantom plate armor, increasing your hit point regeneration and armor class. Consumes three cat's eye agates when cast.82^11^Scarecrow82^12^Scarecrows83^1^Spell Casting Mastery83^4^This ability gives you an increased chance of making your specialization checks. It also reduces your chance to fizzle and increases the chance to lower the mana cost for the spell by 5, 15, and 30 percent.

    83^5^Root83^6^Conjures a rain of fire that assaults all creatures in the vicinity of yourtarget, causing three waves of between #1 and @1 damage.83^11^Skunk83^12^Skunks84^5^Rune84^6^Shifts your vision to your target's eyes, increasing vision range, as wellas vastly improving night vision.84^11^Snake Elemental84^12^85^5^Sense Trap85^6^Calls down a firestorm in three waves, causing #1 damage to all creaturesin the vicinity of your target.

    85^11^Spectre85^12^Spectres86^1^Spell Casting Reinforcement86^4^This ability increases the duration of beneficial spells that you cast by 5, 15, and 30 percent.86^5^Shadowstep86^6^Magically fills your lungs with air, removing your need to breathe for %z.This spell requires a handful of fish scales to cast.86^11^Sphinx86^12^Sphinxes87^5^Shielding87^6^Channels divine power through your hands, curing your target for between #1and @1 damage.

    87^11^Armadillo87^12^Armadillos88^5^Slow88^6^Channels the power of corruption through your hands, causing between #1 and@1 damage.88^11^Clockwork Gnome88^12^Clockwork Gnomes89^1^Mental Clarity89^4^This ability increases your natural mana regeneration by 1 point per ability level.

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    89^5^Snare89^6^Provides your target with a sense of daring, increasing their hit points and armor class for %z.89^11^Drake89^12^Drakes90^5^Special90^6^Allows your eyes the vision of shadows, providing night vision and the ability to see invisible creatures for %z.90^11^Barbarian90^12^Barbarians91^5^Spell Focus91^6^Ignites your target's skin, doing between #1 and @1 damage.91^11^Alligator91^12^Alligators92^1^Spell Casting Fury92^4^This ability gives you a chance to land critical hits with your direct damage spells. The ability levels increase your chance to score a critical by 2, 4,and 7 percent.92^5^Spell Guard92^6^Creates a ball of fire that burns your target, doing between #1 and @1 damage.92^11^Troll92^12^Trolls93^5^Spellshield

    93^6^Creates a ball of fire that burns your target, doing between #1 and @1 damage.93^11^Ogre93^12^Ogres94^5^Stamina94^6^Burns your target's skin with fire, causing between #1 and @1 damage.94^11^Dwarf94^12^Dwarfs95^1^Channeling Focus95^4^This ability reduces the chance of your spell casts being interrupted. Theability levels reduce your interrupts by 5, 10, and 15 percent.95^5^Statistic Buffs95^6^Removes toxin from your target's system, curing them of moderate poisons.

    95^11^Cazic Thule95^12^Cazic Thules96^5^Strength96^6^Cleanses your target's immune system, curing them of moderate diseases.96^11^Cockatrice96^12^Cockatrices97^5^Stun97^6^Removes toxin from your target's system, curing them of major poisons.97^11^Daisy Man97^12^Daisy Men98^1^Spell Casting Subtlety98^4^After training in this ability, NPCs will notice your magical activities 5,10, and 20 percent less.

    98^5^Sum: Air98^6^Destroys infection in your target's system, potentially curing many diseases.98^11^Vampire98^12^Vampires99^5^Sum: Animation99^6^Covers your target in oozing filth, causing between #1 and @1 damage every6 seconds for %z.99^11^Amygdalan99^12^Amygdalans

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    100^5^Sum: Earth100^6^Focuses mana into the form of a bundle of throwing daggers.100^11^Dervish100^12^Dervishes101^1^Spell Casting Expertise101^4^This ability makes it impossible for you to fizzle a spell. The first level affects all spells below level 20. The second, on all spells below level 35.The third, on all spells below level 52.101^5^Sum: Familiar101^6^Focuses mana into the form of a bundle of arrows.101^11^Efreeti101^12^Efreetis102^5^Sum: Fire102^6^Focuses mana into the form of a magical spear.102^11^Tadpole102^12^Tadpoles103^5^Sum: Undead103^6^Focuses mana into the form of a cold stone that provides greatly improvednight vision to the wielder.103^11^Kedge103^12^Kedge104^1^Spell Casting Deftness104^4^This ability reduces the casting time of beneficial spells that have a duration longer than instant and a cast time greater than four seconds. The abilit

    y levels reduce these casting times by 5, 15, and 25 percent.104^5^Sum: Warder104^6^Focuses mana into the form of a dagger of symbols104^11^Leech104^12^Leeches105^5^Sum: Water105^6^Focuses mana into the form of a ring of flight, providing the user with the benefits of levitation.105^11^Swordfish105^12^Swordfishes106^5^Summon Armor106^6^Infuses your elemental companion with energy, increasing their attack speed, armor class, and strength.

    106^11^Guard106^12^Guards107^1^Natural Durability107^4^This ability increases your maximum hitpoints by 2, 5, and 10 percent. (The percentages are based off of your base hitpoints, which include stamina and stamina effects.)107^5^Summon Focus107^6^Infuses your elemental companion with energy, increasing their attack speed, armor class, and strength.107^11^Mammoth107^12^Mammoths108^5^Summon Food/Water108^6^Covers your skin in an elemental shield, protecting you from fire and cold

    .108^11^Eye108^12^Eyes109^5^Summon Utility109^6^Covers your skin in elemental armor, protecting you from fire and cold.109^11^Wasp109^12^Wasps110^1^Natural Healing110^4^This ability raises your natural regeneration by one point per ability level.

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    110^5^Summon Weapon110^6^Decreases your target's resistance to cold, fire, magic, and poison.110^11^Mermaid110^12^Mermaids111^5^Summoned111^6^Decreases your target's resistance to cold, fire, magic, and poison.111^11^Harpy111^12^Harpies112^5^Symbol112^6^Decreases your target's resistance to cold, fire, magic, and poison.112^11^Guard112^12^Guards113^1^Combat Fury113^4^This ability increases your chance to land a critical hit. Non-Warriors will nearly match the original critical hit abilities of Warriors, while Warriorswill remain significantly ahead of other classes.113^5^Taelosia113^6^Conjures a shock of spikes that assaults your target, causing between #1 and @1 damage.113^11^Drixie113^12^Drixies114^5^Taps114^6^Conjures a shock of swords that assaults your target, causing between #1 and @1 damage.

    114^11^Ghost Ship114^12^Ghost Ships115^5^Techniques115^6^A burst of holy power that inflicts between #1 and @1 damage to a summonedtarget.115^11^Clam115^12^Clams116^1^Fear Resistance116^4^This ability grants you a resistance bonus to fear type spells of 5, 10, and 25 percent. It also increases the chance of breaking fear earlier.116^5^The Planes116^6^A burst of holy power that inflicts between #1 and @1 damage to a summonedtarget.

    116^11^Seahorse116^12^Seahorses117^5^Timer 1117^6^A burst of holy power that inflicts between #1 and @1 damage to an undeadtarget.117^11^Ghost117^12^Ghosts118^5^Timer 2118^6^A burst of holy power that inflicts between #1 and @1 damage to an undeadtarget.118^11^Ghost118^12^Ghosts119^1^Finishing Blow

    119^4^This ability gives you a chance to finish off an NPC that is below 10 percent health and fleeing with a single blow. The first level works on NPC's below50, the second on NPC's below 52, and the third on NPC's below 54. (Non-Warriorsmust first train one level of Combat Fury to use this ability.)119^5^Timer 3119^6^Causes a shower of sparks and magical color to erupt around you.119^11^Sabertooth119^12^Sabertooths120^5^Timer 4120^6^Burns your target's skin with blazing flame, causing between #1 and @1 dam

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    age.120^11^Wolf120^12^Wolves121^5^Timer 5121^6^Conjures a rain of lava that assaults all creatures in the vicinity of your target, causing three waves of between #1 and @1 damage.121^11^Gorgon121^12^Gorgons122^1^Combat Stability122^4^This ability increases melee damage mitigation by 2, 5, and 10 percent.122^5^Timer 6122^6^Creates a circle of fire around you, causing between #1 and @1 damage to all nearby creatures.122^11^Dragon122^12^Dragons123^5^Transport123^6^Strikes an enemy with holy might, briefly stunning them and causing between #2 and @2 damage. This spell works on creatures up to level @1.123^11^Innoruuk123^12^Innoruuks124^5^Undead124^6^Strikes an enemy with holy might, briefly stunning them and causing between #2 and @2 damage. This spell works on creatures up to level @1.124^11^Unicorn

    124^12^Unicorns125^1^Combat Agility125^4^This ability increases your melee damage avoidance by 2, 5 and 10 percent.125^5^Utility Beneficial125^6^Strikes an enemy with holy might, briefly stunning them and causing #2 hitpoints of damage. This spell works on creatures up to level @1.125^11^Pegasus125^12^Pegasus126^5^Utility Detrimental126^6^A booming voice fills your target's ears, causing them to flee in terror.126^11^Djinn126^12^Djinns127^5^Velious

    127^6^A booming voice fills your target's ears, causing them to flee in terror.127^11^Invisible Man127^12^Invisible Men128^1^Mass Group Buff128^2^Mass128^3^Buff128^4^This ability turns the next group buff that you cast into a beneficial area effect spell, hitting everyone within its radius, at the cost of doubling thespell's mana usage.128^5^Visages128^6^A booming voice fills the ears of nearby enemies, causing them to flee interror.128^11^Iksar

    128^12^Iksars129^1^Divine Resurrection129^2^Divine129^3^Res129^4^This ability allows you to provide a resurrection that restores 100 percent experience, all hit points and mana, and causes no adverse resurrection effects.129^5^Vision129^6^Surrounds your target in a shield of brambles that cause damage to anything that strikes them for %z.

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    129^11^Scorpion129^12^Scorpions130^1^Innate Invis to Undead130^2^Inv Vs130^3^Undead130^4^This ability allows you to become invisible to the undead, nearly at will,without the need to memorize a spell.130^5^Wisdom/Intelligence130^6^Encases the caster in a divine aura, rendering them invulnerable to all attacks for %z and healing between #4 and @4 hit points.130^11^Vah Shir130^12^Vah Shir131^1^Celestial Regeneration131^2^Celest131^3^Regen131^4^This ability gives you the ability to cast a large heal over time spell atno mana cost.131^6^Causes the earth to adhere to your target's feet, preventing them from moving for up to %z.131^11^Sarnak131^12^Sarnaks132^1^Bestow Divine Aura132^2^Target132^3^DA

    132^4^This ability gives you the ability to cast a Divine Aura spell on a Playertarget, temporarily rendering the target invulnerable.132^6^Causes the earth to adhere to your target's feet, preventing them from moving for up to %z.132^11^Draglock132^12^Draglocks133^1^Turn Undead133^2^Turn133^3^Undead133^4^This ability grants you an AE Fear DoT spell useful against undead. Eachability level amplifies the damage. This ability only works on creatures up tolevel 55.133^6^Causes the earth to adhere to your target's feet, preventing them from mov

    ing for up to %z.133^11^Drolvarg133^12^Drolvargs134^6^Creates a bright flash of light, temporarily blinding your target.134^11^Mosquito134^12^Mosquitoes135^6^Mends the wounds of everyone in your group, healing between #1 and @1 hitpoints.135^11^Rhinoceros135^12^Rhinoceros136^1^Purify Soul136^2^Purify136^4^This ability allows you to cast a spell that cures most ailments.

    136^6^Mends the wounds of everyone in your group, healing between #1 and @1 hitpoints.136^11^Xalgoz136^12^Xalgozs137^1^Quick Evacuation137^4^This ability reduces the casting time on your evacuation and succor spellsby 10, 25, and 50 percent.137^6^Hastens your groups natural healing, allowing them to recover hit points faster.137^11^Goblin

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    137^12^Goblins138^6^Hastens your groups natural healing, allowing them to recover hit points faster.138^11^Yeti138^12^Yetis139^6^Fills your pet with a feral spirit, increasing their attack speed, strength, and armor class.139^11^Iksar139^12^Iksars140^1^Exodus140^2^Exodus140^4^This ability gives you the ability to cast an extremely fast-casting, no mana cost evacuation or succor spell.140^6^Fills your pet with a savage spirit, increasing their attack speed, strength, and armor class.140^11^Giant140^12^Giants141^1^Quick Damage141^4^This ability reduces the casting time on your damage spells that have a casting time greater than four seconds by 2, 5 and 10 percent.141^6^Beckons to the animals of the wild, allowing you to control them.141^11^Boat141^12^Boats142^6^Beckons to the animals of the wild, allowing you to control them.

    142^11^UNKNOWN RACE142^12^143^6^Calls down an intense sunbeam that blinds any creature near your target.143^11^UNKNOWN RACE143^12^144^1^Enhanced Root144^4^This ability reduces the chance that a rooted NPC will be freed by your damage spells by 50 percent.144^6^Hastens your target's natural healing, allowing them to recover hit pointsfaster.144^11^Burynai144^12^Burynais145^1^Dire Charm

    145^2^Dire145^3^Charm145^4^This ability gives you the chance to permanently charm an NPC. (Enchanters: All. Druids: Animals only. Necromancers: Undead only.)145^6^Hastens your target's natural healing, allowing them to recover hit pointsfaster for %z.145^11^Goo145^12^Goos146^1^Cannibalization146^2^Canni146^3^V146^4^This ability will give the caster a new, massive Cannibalize spell.146^6^Fills your target with the spirit of the monkey, increasing their dexterit

    y for %z.146^11^Sarnak Spirit146^12^Sarnak Spirits147^1^Quick Buff147^4^This ability reduces the casting time of many beneficial spells that havea duration by 10, 25, and 50 percent.147^6^Fills your target's body with spiritual power, increasing their strength for a period of %z.147^11^Iksar Spirit147^12^Iksar Spirits

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    148^6^Fills your target with the spirit of the cat, increasing their agility fora period of %z.148^11^Fish148^12^Fishes149^6^Fills your target with the sprit of the ox, increasing their stamina for %z.149^11^Scorpion149^12^Scorpions150^1^Alchemy Mastery150^4^This ability reduces your chances of failing alchemy combinations by 10, 25, and 50 percent.150^6^Fills your target with an alluring aura, increasing their charisma for %z.150^11^Erollisi150^12^Erollisis151^6^Fills your target's body with raging power, increasing their strength fora period of %z.151^11^Tribunal151^12^Tribunals152^6^Fills your target with a sense of deftness, increasing their dexterity fora period of %z.152^11^Bertoxxulous152^12^Bertoxxulouses153^1^Rabid Bear153^2^Rabid

    153^3^Bear153^4^This ability turns you into a Rabid Bear, boosting all of your offensive capabilities.153^6^Fills your target's body with furious power, increases their strength fora period of %z.153^11^Bristlebane153^12^Bristlebanes154^1^Mana Burn154^2^Mana154^3^Burn154^4^This ability allows you to do non-resistible damage in an amount based offof your current mana.154^6^Fills your target with a sense of nimbleness, increasing their agility for

    a period of %z.154^11^Fay Drake154^12^Fay Drakes155^1^Improved Familiar155^2^Impr.155^3^Fam.155^4^This ability will summon an improved familiar that is an upgrade from thegreater familiar. This improved familiar is higher in level, has more hitpoints,and is very resistant to all spells.155^6^Fills your target with glamour, increasing their charisma for %z.155^11^Undead Sarnak155^12^Undead Sarnaks156^1^Nexus Gate

    156^2^Nexus156^3^Gate156^4^This ability gives you an instant-cast self gate spell to the Nexus.156^6^Fills your target with an alluring aura, increasing their charisma for %z.156^11^Ratman156^12^Ratmen157^6^Fills your target with pure nimbleness, increasing their dexterity for a period of %z.157^11^Wyvern157^12^Wyverns

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    158^1^Permanent Illusion158^4^This ability allows you to zone without losing your current illusion.158^6^Fills your target with pure endurance, increasing their stamina for %z.158^11^Wurm158^12^Wurms159^1^Jewel Craft Mastery159^4^This ability reduces your chance of failing jewelcraft combinations by 10,25, and 50 percent.159^6^Fills your target's body with pure power, increasing their strength for aperiod of %z.159^11^Devourer159^12^Devourers160^6^Fills your target with a sense of nimbleness, increasing their agility fora period of %z.160^11^Iksar Golem160^12^Iksar Golems161^6^Fills your target with superior health, increasing their stamina for %z.161^11^Undead Iksar161^12^Undead Iksars162^1^Gather Mana162^2^Gather162^3^Mana162^4^This ability allows you to recover all of your mana.162^6^Saps your target's power, decreasing their agility, strength, and armor cl

    ass for %z.162^11^Man-Eating Plant162^12^Man-Eating Plants163^1^Mend Companion163^2^Pet Lay163^3^Hands163^4^This ability allows you to cast a Lay of Hands type spell on your pet.163^6^Saps your target's power, decreasing their agility, strength, and armor class for %z.163^11^Raptor163^12^Raptors164^1^Quick Summoning164^4^This ability reduces the casting time of your summoning spells by 10, 25,

    and 50 percent.164^6^Summons a companion from the spirit world in the form of a great wolf.164^11^Sarnak Golem164^12^Sarnak Golems165^6^Summons a companion from the spirit world in the form of a great wolf.165^11^Dragon165^12^Dragons166^6^Summons a companion from the spirit world in the form of a great wolf.166^11^Animated Hand166^12^Animated Hands167^1^Frenzied Burnout167^2^Frenzy167^3^Burnout

    167^4^This ability allows you to cast a buff on your pet that will cause it to go berserk, doing increased damage.167^6^Imbues your target with the talisman of Tnarg, providing increased hit points for %z.167^11^Succulent167^12^Succulents168^1^Elemental Form: Fire168^2^E Form168^3^Fire168^4^This ability will allow you to turn into a fire elemental, gaining many of

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    the innate benefits of the form, as well as some of the penalties.168^6^Imbues your target with the talisman of Altuna, providing increased hit points for %z.168^11^Holgresh168^12^Holgresh169^6^Imbues your target with the spirit of the wolf, increasing their movementspeed for %z.169^11^Brontotherium169^12^Brontotheriums170^6^Grants your target quickened movement, increasing their attack speed for %z.170^11^Snow Dervish170^12^Snow Dervishes171^1^Elemental Form: Water171^2^E Form171^3^Water171^4^This ability will allow you to turn into a water elemental, gaining many of the innate benefits of the form, as well as some of the penalties.171^6^Grants your target quickened movement, increasing their attack speed for %z.171^11^Dire Wolf171^12^Dire Wolves172^6^Grants your target quickened movement, increasing their attack speed for %z.

    172^11^Manticore172^12^Manticores173^6^Cloaks you in an amiable aura, causing creatures of your target's factionto view you more favorably.173^11^Totem173^12^Totems174^1^Elemental Form: Earth174^2^E Form174^3^Earth174^4^This ability will allow you to turn into an earth elemental, gaining manyof the innate benefits of the form, as well as some of the penalties.174^6^Calms your target's thoughts, allowing them to regenerate mana more quickly.

    174^11^Ice Spectre174^12^Ice Spectres175^6^Expands your target's mind, increasing their wisdom.175^11^Enchanted Armor175^12^Enchanted Armor176^6^Hardens your skin and fills your arms with energy, increasing strength andabsorbing damage, while also decreasing your agility.176^11^Snow Rabbit176^12^Snow Rabbits177^1^Elemental Form: Air177^2^E Form177^3^Air177^4^This ability will allow you to turn into an air elemental, gaining many of

    the innate benefits of the form, as well as some of the penalties.177^6^Creates a wave of intense color around you that assaults your opponent's senses, briefly stunning all nearby creatures.177^11^Walrus177^12^Walruses178^6^Creates a wave of intense color around you that assaults your opponent's senses, briefly stunning all nearby creatures.178^11^Geonid178^12^Geonids179^6^Weakens your opponent, lowering their strength.

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    179^11^UNKNOWN RACE179^12^180^1^Improved Reclaim Energy180^4^This ability will increase the amount of mana returned to you when reclaiming your pet.180^6^Weakens your opponent, lowering their strength.180^11^UNKNOWN RACE180^12^181^1^Turn Summoned181^2^Turn181^3^Summon181^4^This ability grants you an AE Fear DoT spell useful against summoned creatures.181^6^Weakens your opponent, lowering their strength.181^11^Yakkar181^12^Yakkars182^1^Elemental Pact182^4^This ability will prevent components used in the summoning of pets from being expended.182^6^Dominates your target's mind, allowing you to control them for a short time. This spell works on creatures up to level @1.182^11^Faun182^12^Fauns183^1^Life Burn

    183^2^Life183^3^Burn183^4^This ability allows you to cast a no-resist direct damage spell equal to that of your current hitpoints. The effect drains your life and provides a life bond effect that does 250 damage per tick, for 6 ticks.183^6^Dominates your target's mind, allowing you to control them for a short time. This spell works on creatures up to level @1.183^11^Coldain183^12^Coldains184^1^Dead Mesmerization184^2^Dead184^3^Mez184^4^This ability allows you to cast an AE low resist mesmerization spell effec

    tive against the undead.184^6^Dominates your target's mind, allowing you to control them for a short time. This spell works on creatures up to level @1.184^11^Dragon184^12^Dragons185^1^Fearstorm185^2^Mass185^3^Fear185^4^Allows you to cast an AE low resist fear spell.185^6^Constricts your target's muscles, causing their attack speed to slow for %z.185^11^Hag185^12^Hags

    186^1^Flesh to Bone186^2^Flesh186^3^to Bone186^4^This ability allows you to turn any meat or body part item into bone chips. You must hold the item or stack on your cursor. *Warning* This ability will use magical or "no trade" items if they are held on the cursor.186^6^Constricts your target's muscles, causing their attack speed to slow for %z.186^11^Hippogriff186^12^Hippogriffs

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    187^1^Call to Corpse187^2^Call187^3^Corpse187^4^This ability allows you to cast a no component summon corpse spell.187^6^Causes your opponent to fall into an enchanted sleep for up to %z. This spell works on creatures up to level @1.187^11^Siren187^12^Sirens188^1^Divine Stun188^2^Divine188^3^Stun188^4^Training in this ability gives you a new, fast-casting spell that has thechance to interrupt Level 68 or lower NPCs. Normal resist rules apply.188^6^Causes your opponent to fall into an enchanted sleep for up to %z. This spell works on creatures up to level @1.188^11^Giant188^12^Giants189^1^Improved Lay on Hands189^4^This ability will turn your Lay of Hands into a complete heal.189^6^Creates a circle of fire around you, causing between #1 and @1 damage to all nearby creatures.189^11^Giant189^12^Giants190^1^Slay Undead

    190^4^This ability will cause your criticals to inflict greatly improved damageversus the undead.190^6^Causes your opponent to fall into an enchanted sleep for up to %z. This spell works on creatures up to level @1.190^11^Othmir190^12^Othmirs191^6^Wraps your target in chaotic energy that damages anything that attacks them.191^11^Ulthork191^12^Ulthorks192^6^Attacks your target's mind, providing a chance to forget those that have done them harm.192^11^Dragon

    192^12^Dragons193^1^Act of Valor193^2^Act of193^3^Valor193^4^This noble ability will allow you to transfer all of your hit points to atarget player, killing you in the process.193^6^Attacks the minds of all enemies in the vicinity of your target, providinga chance to forget those that have done them harm.193^11^Abhorrent193^12^Abhorrents194^1^Holy Steed194^2^Holy194^3^Steed

    194^4^This ability provides you with the power to call the ultimate holy steed to your side.194^6^Attacks your target's mind, providing a chance to forget those that have done them harm.194^11^Sea Turtle194^12^Sea Turtles195^1^Fearless195^4^This ability will make you permanently immune to fear spells.195^6^Constricts your target's throat, causing between #1 and @1 damage initially and between #4 and @4 damage every six seconds for %z, as well as lowering the

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    ir strength and agility.195^11^Dragon195^12^Dragons196^1^2 Hand Bash196^4^This ability will allow you to use your Bash skill while wielding any 2-handed weapon.196^6^Commands an undead creature to do your bidding, temporarily bending them to your will.196^11^Dragon196^12^Dragons197^1^Innate Camouflage197^2^Innate197^3^Camo197^4^This ability allows you to become invisible, nearly at will, without the need to memorize a spell.197^6^Commands an undead creature to do your bidding, temporarily bending them to your will.197^11^Ronnie Test197^12^198^1^Ambidexterity198^4^This ability increases your chance to use dual wield successfully.198^6^Commands an undead creature to do your bidding, temporarily bending them to your will.198^11^Dragon

    198^12^Dragons199^1^Archery Mastery199^4^This ability increases your archery damage 30, 60, and 100 percent.199^6^Completely removes your reaction to pain for %z, rendering you invulnerable to damage.199^11^Shik'Nar199^12^Shik'Nars200^6^Mends minor wounds, healing between #1 and @1 hit points.200^11^Rockhopper200^12^Rockhoppers201^6^Creates a bright flash of light, temporarily blinding your target.201^11^Underbulk201^12^Underbulks

    202^1^Fletching/Bowyer Mastery202^4^This ability reduces your chance of failing on fletching combinations by 10, 25, and 50 percent.202^6^Provides your target with a sense of courage, increasing their hit pointsand armor class for %z202^11^Grimling202^12^Grimlings203^6^Removes toxin from your target's system, curing them of minor poisons.203^11^Worm203^12^Worms204^6^Strikes your target with a jet of poison, causing between #1 and @1 damage.204^11^Evan Test

    204^12^205^1^Endless Quiver205^4^This ability provides you a never-ending supply of arrows.205^6^Provides a magical sense of direction, changing your heading to point directly North.205^11^Shadel205^12^Shadels206^1^Unholy Steed206^2^Unholy206^3^Steed

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    206^4^This ability provides you with the power to call the ultimate unholy steedto your side.206^6^Causes a shower of sparks and magical color to erupt around you.206^11^Owlbear206^12^Owlbears207^1^Improved Harm Touch207^2^Impr.207^3^HT207^4^This ability gives you a low-resist Harm Touch. Using this ability also uses your existing Harm Touch timer.207^6^Encases the caster in a divine aura, rendering them invulnerable to all attacks for %z.207^11^Rhino Beetle207^12^Rhino Beetles208^1^Leech Touch208^2^Leech208^3^Curse208^4^This ability gives you a life tap harm touch. Using this ability also uses your existing Harm Touch timer.208^6^Lulls the mind of your target, lowering its aggressiveness for %z. Affectscreatures up to level @1208^11^Vampire208^12^Vampires209^1^Death Peace

    209^2^Death209^3^Peace209^4^This ability moves the spell Death Peace to a hotkey freeing a spell slot.209^6^Inspires fear in an undead opponent, causing them to flee.209^11^Earth Elemental209^12^Earth Elementals210^1^Soul Abrasion210^4^This ability gives you increased damage off of the lifetap procs that result from your self buffs.210^6^Focuses your spiritual energy into a great battle cry, increasing your strength, armor class, and stamina regeneration210^11^Air Elemental210^12^Air Elementals

    211^6^Focuses mana into a globe of pure drinking water.211^11^Water Elemental211^12^Water Elementals212^6^Cleanses the eyes of your target, removing some blindness effects.212^11^Fire Elemental212^12^Fire Elementals213^1^Instrument Mastery213^4^This ability allows for improved use of all instrument types.213^6^Cleanses your target's immune system, curing minor diseases.213^11^Wetfang Minnow213^12^Wetfang Minnows214^6^Causes a shower of sparks and magical color to erupt around you.214^11^Thought Horror

    214^12^Thought Horrors215^6^Focuses your target's strength into an intense burst, increasing it for ashort time, but then gradually decaying over the next %z215^11^Tegi215^12^Tegis216^1^NOT USED216^4^This ability allows for specialization and improved use of the specific instrument type.216^6^Strikes an enemy with holy power, briefly stunning them. This spell workson creatures up to level @1.

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    216^11^Horse216^12^Horses217^6^Ignites your target's skin, doing between #1 and @1 damage.217^11^Shissar217^12^Shissars218^6^A burst of holy power that inflicts between #1 and @1 damage to an undeadtarget.218^11^Fungal Fiend218^12^Fungal Fiends219^1^NOT USED219^4^This ability allows for specialization and improved use of the specific instrument type.219^6^Provides your target with a focused sense of self, increasing their hit points and armor class for %z.219^11^Vampire219^12^Vampires220^6^Imbues you with the spirit of the cheetah, greatly increasing your movement speed for %z.220^11^Stonegrabber220^12^Stonegrabbers221^6^Provides you with a mystical undead awareness, pointing you towards the nearest undead creature.221^11^Scarlet Cheetah221^12^Scarlet Cheetahs

    222^1^NOT USED222^4^This ability allows for specialization and improved use of the specific instrument type.222^6^Renews the endurance of your target, replenishing their stamina for %z.222^11^Zelniak222^12^Zelniaks223^6^Summons a magical hammer that is particularly adept at smiting undead.223^11^Lightcrawler223^12^Lightcrawlers224^6^Surrounds your target with an aura of protection, warding away fire for %z224^11^Shade224^12^Shades225^1^Jam Fest

    225^4^This ability allows you to sing your songs at a higher apparent level. Note: This does not allow you to sing songs that are actually higher than your level.225^6^Surrounds your target with an aura of protection, warding away cold for %z.225^11^Sunflower225^12^Sunflowers226^6^Surrounds your target with an aura of protection, warding away disease for%z.226^11^Sun Revenant226^12^Sun Revenants227^6^Surrounds your target with an aura of protection, warding away poison for%z.

    227^11^Shrieker227^12^Shriekers228^1^NOT USED228^2^Not Use228^4^NOT USED228^6^Surrounds your target with an aura of protection, warding away magic for %z.228^11^Galorian228^12^Galorians229^1^Sonic Call

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    229^4^This gives your song the ability to do direct damage with a stun component.229^6^A booming voice fills your target's ears, causing them to flee in terror.229^11^Netherbian229^12^Netherbians230^1^Critical Mend230^4^This ability gives you a chance to perform a superior mend 5, 10, and 25 percent of the time.230^6^Causes the earth to adhere to your target's feet, preventing them from moving for up to %z.230^11^Akheva230^12^Akhevans231^6^A forbidden word that causes between #1 and @1 damage to all nearby enemies.231^11^Grieg Veneficus231^12^Grieg Veneficuses232^6^Provides you with a mystical awareness, pointing you towards the nearest summoned creature.232^11^Sonic Wolf232^12^Sonic Wolves233^1^Purify Body233^2^Purify233^3^Body233^4^This ability removes all negative effects from your body except for fear,

    charm, and resurrection effects.233^6^A burst of holy power that inflicts between #1 and @1 damage to an undeadtarget.233^11^Ground Shaker233^12^234^1^Chain Combo234^4^This ability gives you a chance to string a number of special attacks together.234^6^Focuses magical energy into a halo that provides an aura of light when worn.234^11^Vah Shir Skeleton234^12^Vah Shir Skeletons235^6^Cloaks your target in a light aura, rendering them invisible to most undea

    d creatures for up to %z.235^11^Wretch235^12^Wretch236^6^Surrounds your skin in a protective aura that absorbs between #1 and @1 damage. Consumes a cat's eye agate when cast.236^11^Seru236^12^Serus237^1^Rapid Feign237^4^This ability reduces your reuse time on feign death by 10, 25, and 50 percent.237^6^Summons a swarm of mystic fireflies to your hands, providing light in darkareas.237^11^Recuso

    237^12^Recusos238^6^Provides you with a mystical sense, pointing you towards the nearest animal.238^11^Vah Shir238^12^Vah Shirs239^6^Surrounds your target in flickering flames, lowering their armor class, and doing between #2 and @2 damage every 6 seconds for %z. Requires, but does notconsume a fire beetle eye when cast.239^11^Guard239^12^Guards

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    240^1^Return Kick240^4^This ability gives you the chance to automatically perform a bonus flyingkick on ripostes 25, 35, and 50 percent of the time.240^6^Lulls the ferocity of many animals, making them less likely to attack. This spell works on creatures up to level @1.240^11^Teleport Man240^12^241^6^Incites fear in most animals, causing them to flee.241^11^Werewolf241^12^Werewolves242^6^Entangles your target's feet with magical roots, slowing their movement speed for up to %z.242^11^Nymph242^12^Nymphs243^1^Escape243^2^Escape243^4^This ability will cause all NPCs to forget about you. If you are out of immediate combat, this ability will also make you invisible similar to your hiding ability.243^6^Cloaks you in a shimmering illusion that makes you appear to be an Iksar.243^11^Dryad243^12^Dryads244^1^Poison Mastery244^4^This ability reduces your chance of failing on a poison combination by 10,

    25, and 50 percent. It also reduces the time to apply poison by 2.5 seconds perability level. Once one point is applied to this ability, you will never againfail in poison application.244^6^Provides your target with a sense of bravery, increasing their hit pointsand armor class for %z.244^11^Treant244^12^Treants245^6^Beckons to the animals of the wild, allowing you to control them.245^11^Fly245^12^Flies246^6^Surrounds your body in a magical shield, increasing your hit points, armorclass, and magic resistance.246^11^Tarew Marr

    246^12^Tarew Marrs247^1^Double Riposte247^4^This ability will give you an increased chance to execute a double riposte15, 35, and 50 percent of the time.247^6^Covers your body in a mystic shield, allowing you to blend in with your outdoor surroundings.247^11^Solusek Ro247^12^Solusek Ros248^6^A burst of holy power that inflicts between #1 and @1 damage to a summonedtarget.248^11^Clockwork Golem248^12^Clockwork Golems249^6^Commands roots to take hold of your target, doing #1 damage and preventing

    their movement for %z.249^11^Clockwork Brain249^12^Clockwork Brains250^1^Quick Hide250^4^This ability reduces your reuse time on hide by 10, 25, and 50 percent.250^6^Calms the savage spirit of almost any creature in an area around your target, making them less likely to attack. This spell works on creatures up to level @1, and only works outdoors.250^11^Banshee250^12^Banshees

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    251^6^Causes your target to increase in size and appear more imposing.251^11^Guard of Justice251^12^Guards of Justice252^6^Calls down lightning from the sky, causing between #1 and @1 damage to allthose in a small area around your target.252^11^Mini POM252^12^253^1^Quick Throw253^4^This ability will allow you to perform additional throwing attacks on a single throw.253^6^Summons a whirling wind to stun your target, also doing between #1 and @1damage.253^11^Diseased Fiend253^12^Diseased Fiends254^1^Purge Poison254^2^Purge254^3^Poison254^4^This ability will remove all poisons from your body.254^6^Fills your hands with the force of flame, increasing your attack rating for %z.254^11^Solusek Ro Guard254^12^Solusek Ro Guards255^1^Flurry255^4^This ability will allow you to perform up to 2 additional attacks from you

    r primary hand.255^6^Covers your skin in a light veil that renders you invisible to most animals.255^11^Bertoxxulous255^12^Bertoxxulouses256^6^Surrounds your target in a shield of thistles that cause damage to anything that strikes them for %z.256^11^The Tribunal256^12^The Tribunals257^6^Creates a stone that glows with the light of the heavens.257^11^Terris Thule257^12^Terris Thules258^1^Rampage

    258^2^Rampage258^4^This ability will allow you to strike everything in a small radius.258^6^Transforms you into a stout tree, preventing movement, but increasing yourregeneration.258^11^Vegerog258^12^Vegerogs259^1^Area Taunt259^2^Area259^3^Taunt259^4^This ability will allow you to taunt everything in a small radius.259^6^Commands a swarm of insects to attack your target relentlessly, causing between #1 and @1 damage every six seconds for %z.259^11^Crocodile

    259^12^Crocodiles260^1^Warcry260^2^Warcry260^4^This ability will allow you to make your entire group immune to fear for 10 seconds per level of the ability.260^6^Beckons to the animals of the wild, allowing you to control them.260^11^Bat260^12^Bats261^6^Forms a cloud of dense air around your feet, allowing you to float slightly off the ground for %z. Consumes a bat wing when cast.

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    261^11^Hraquis261^12^Hraquis262^6^Calls down a hailstorm from the sky, causing three waves of #1 damage to all creatures near your target.262^11^Tranquilion262^12^Tranquilions263^1^Bandage Wound263^4^This ability will give you increased healing ability per bandage by 10, 25, and 50 percent.263^6^Hardens the skin of your target, increasing their hit points and armor class for %z.263^11^Tin Soldier263^12^Tin Soldiers264^6^Commands a swarm of insects to attack your target relentlessly, causing between #1 and @1 damage every six seconds for %z.264^11^Nightmare Wraith264^12^Nightmare Wraiths265^6^Channels your body's energy to refresh your mind, trading hit points for mana.265^11^Malarian265^12^Malarians266^1^Spell Casting Reinforcement Mastery266^4^This ability increases the duration of beneficial buffs that you cast by an additional 20 percent.

    266^6^Increases your target's dexterity for a period of %z.266^11^Knight of Pestilence266^12^Knights of Pestilence267^1^Spell Casting Fury Mastery267^4^This ability gives you an increased chance to score a critical hit with your direct damage spells.267^6^Increases your target's inner strength, providing increased hit points andarmor class for %z.267^11^Lepertoloth267^12^Lepertoloths268^6^Fills your target with the power of the earth, increasing their strength for %z.268^11^Bubonian

    268^12^Bubonians269^6^Infuses your target with a feline spirit, increasing their agility for %z.269^11^Bubonian Underling269^12^Bubonian Underling270^1^Extended Notes270^4^This ability will increased your song ranges by 10, 15, and 25 percent.270^6^Inflicts your target with a drowsy fever, slowing their attack rate for %z.270^11^Pusling270^12^Puslings271^6^Fills your target with a fleeting fury, increasing their strength, dexterity, and armor class for %z.271^11^Water Mephit

    271^12^Water Mephits272^6^Conjures a spirit pouch that allows you to carry heavy loads unhindered.The pouch and all of its contents will be lost if you leave the world of Norrathfor a significant period of time.272^11^Stormrider272^12^Stormriders273^1^Dragon Punch273^4^This ability augments Dragon Punch for human monks and Tail Rake for iksars with the chance to automatically perform a Knockback.273^6^Surrounds your target in a shield of barbs that causes damage to anything

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    that strikes them for %z.273^11^Junk Beast273^12^Junk Beasts274^1^Strong Root274^2^Strong274^3^Root274^4^This ability will grant you the ability to cast an extremely low resistance Root-type spell.274^6^Causes your target to grow hard scales around their body, increasing theirarmor class for %z. This spell consumes Snake Scales when cast.274^11^Broken Clockwork274^12^Broken Clockworks275^1^Singing Mastery275^4^This ability allows for specialization and improved use of your voice.275^6^Creates a rift of bitter cold, causing between #1 and @1 damage to your target.275^11^Giant Clockwork275^12^Giant Clockworks276^6^Fills your target's eyes with the sight of the serpent, granting them improved night vision.276^11^Clockwork Beetle276^12^Clockwork Beetles277^6^Fills your target's blood with poison, causing #2 damage initially and between #3 and @3 damage every six seconds for %z.

    277^11^Nightmare Goblin277^12^Nightmare Goblins278^1^Body and Mind Rejuvenation278^4^This ability will give you one additional point of mana and hit point regeneration.278^6^Infuses your target with the spirit of the wolf, increasing their movementspeed for %z.278^11^Karana278^12^Karanas279^1^Physical Enhancement279^4^This ability will give you additional improvements in your Natural Durability, Avoidance Boost, and Mitigation Boost.279^6^Fills your target with the spirit of the bear, increasing their stamina fo

    r %z.279^11^Blood Raven279^12^Blood Ravens280^1^Adv. Trap Negotiation280^4^This ability will reduce the reuse time on your sense and disarm trap skills.280^6^Fills your target with a burst of power, increasing their strength, dexterity, and armor class for %z.280^11^Nightmare Gargoyle280^12^Nightmare Gargoyles281^6^Strips the willpower from your target, decreasing their strength, stamina,and armor class for %z.281^11^Mouth of Insanity

    281^12^Mouths of Insanity282^6^Creates a rift of bitter cold, causing between #1 and @1 damage to your target.282^11^Skeletal Horse282^12^Skeletal Horses283^1^Acrobatics283^4^This ability will reduce the damage that you take from falling.283^6^Causes your target's skin to grow as hard as a turtle's shell, increasingtheir armor class for %z.283^11^Saryrn

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    283^12^Saryrns284^6^Fills your target with the spirit of the snake, increasing their charismafor %z.284^11^Fennin Ro284^12^Fennin Ros285^6^Animates a weapon and shield to attack your enemies. Consumes a tiny dagger when cast.285^11^Tormentor285^12^Tormentors286^1^Scribble Notes286^4^This ability will reduce the amount of time that it takes you to memorizea song.286^6^Constricts your target's throat, causing between #1 and @1 damage, as wellas lowering their strength and agility for %z.286^11^Soul Devourer286^12^Soul Devourers287^1^Chaotic Stab287^4^This ability will allow you to do minimal backstab damage on your backstabattempt, even if you are not positioned behind the monster.287^6^Cloaks you in a shimmering illusion that makes you appear to be a nearby inanimate object.287^11^Nightmare287^12^Nightmares288^1^Pet Discipline

    288^4^This ability will allow you to give your pet a 'hold' command until explicitly told to attack. Usage: /pet hold.288^6^Surrounds your body in a magical shield, increasing your hit points, armorclass, and magic resistance.288^11^Rallos Zek288^12^Rallos Zeks289^1^Hobble of Spirits289^2^Pet289^3^Hobble289^4^Once you train this ability, you may imbue your pet with an attack that isreputed to slow an enemy's walking.289^6^Tears the magic from your target, causing their enchantments to fade.289^11^Vallon Zek

    289^12^Vallon Zeks290^1^Frenzy of Spirit290^2^Spirit290^3^Frenzy290^4^This ability gives Beastlords the power to send themselves into an animalistic frenzy, bent only on slaughter, for a brief period of time.290^6^Creates a wave of intense color around you that assaults your opponent's senses, briefly stunning all nearby creatures.290^11^Tallon Zek290^12^Tallon Zeks291^1^Paragon of Spirit291^2^Group291^3^Paragon

    291^4^This ability allows the Beastlord to share some of his natural attunementwith his party in the form of health and mana.291^6^Weakens your opponent, lowering their strength and armor class.291^11^Air Mephit291^12^Air Mephits292^1^Advanced Innate Strength292^4^This ability raises your innate Strength by two points per rank. You maytrain in this ability twice each level, beginning at level 61.292^6^Causes your opponent to fall into an enchanted sleep for up to %z. This spell works on creatures up to level @1.

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    292^11^Earth Mephit292^12^Earth Mephits293^6^Causes your target's image to blur, making it harder for your opponents tohit you by increasing your armor class.293^11^Fire Mephit293^12^Fire Mephits294^6^Constricts your target's throat, causing between #1 and @1 damage initially and #4 damage every six seconds for %z, as well as lowering their strength andagility.294^11^Nightmare Mephit294^12^Nightmare Mephits295^6^Animates a weapon and shield to attack your enemies. Consumes a tiny dagger when cast.295^11^Zebuxoruk295^12^Zebuxoruks296^6^Strikes your target with a chaotic burst of mental energy, causing between#1 and @1 damage .296^11^Mithaniel Marr296^12^Mithaniel Marrs297^6^Darkens your target's sight, often causing them to run about blindly.297^11^Undead Knight297^12^Undead Knights298^6^Cloaks you in an amiable aura, causing creatures of your target's factionto view you more favorably.

    298^11^The Rathe298^12^The Rathes299^6^Creates a watchful aura that will alert you when penetrated.299^11^Xegony299^12^Xegonys300^6^Dominates your target's mind, allowing you to control them for a short time. This spell works on creatures up to level @1.300^11^Fiend300^12^Fiends301^6^Attacks your target's mind, providing a chance to forget those that have done them harm.301^11^Test Object301^12^

    302^1^Advanced Innate Stamina302^4^This ability raises your innate Stamina by two points per rank. You may train in this ability twice each level, beginning at level 61.302^6^Constricts your target's muscles, causing their attack speed to slow for %z.302^11^Crab302^12^Crabs303^6^Spins your target in a circle, preventing them from taking any action fora short time.303^11^Phoenix303^12^Phoenix304^6^Fills your enemies' mind with confusion, causing them to flee.304^11^Dragon

    304^12^Dragons305^6^Provides magical information about the item that your target is holding.305^11^Bear305^12^Bears306^6^Strikes your target with a chaotic burst of mental energy, causing between#1 and @1 damage.306^11^Giant306^12^Giants307^6^Cause enemies in a small area around your target to fall into an enchantedsleep for up to %z. This spell works on creatures up to level @1.

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    307^11^Giant307^12^Giants308^6^Sends you into a frenzy, increasing your strength, dexterity, and armor class for up to %z.308^11^Giant308^12^Giants309^6^Surrounds your body in a magical shield, increasing your hit points, armorclass, and magic resistance.309^11^Giant309^12^Giants310^6^Conjures a bolt of light that illuminates the surrounding area briefly.310^11^Giant310^12^Giants311^6^Focuses mana into the form of a magical dagger.311^11^Giant311^12^Giants312^1^Advanced Innate Agility312^4^This ability raises your innate Agility by two points per rank. You may train in this ability twice each level, beginning at level 61.312^6^Provides your target with a sense of valor, increasing their hit points and armor class for %z.312^11^Giant312^12^Giants313^6^Creates a circle of fire around you, causing between #1 and @1 damage to a

    ll nearby creatures.313^11^War Wraith313^12^War Wraiths314^6^Provides your target with a sense of resolution, increasing their hit points and armor class for %z.314^11^Wrulon314^12^Wrulons315^6^Summons a water elemental to aid you in battle.315^11^Kraken315^12^Krakens316^6^Summons a fire elemental to aid you in battle.316^11^Poison Frog316^12^Poison Frogs

    317^6^Summons an air elemental to aid you in battle.317^11^Nilborien317^12^Nilborien318^6^Focuses mana into the form of a several bandages.318^11^Valorian318^12^Valorians319^6^Focuses mana into the form of snake fang.319^11^War Boar319^12^War Boars320^6^Focuses mana into the form of heatstone that provides improved night vision.320^11^Efreeti320^12^Efreetis

    321^6^Focuses mana into the form of a wisp stone.321^11^War Boar321^12^War Boars322^1^Advanced Innate Dexterity322^4^This ability raises your innate Dexterity by two points per rank. You maytrain in this ability twice each level, beginning at level 61.322^6^Burns your target's skin with a bolt of fire, causing between #1 and @1 damage.322^11^Valorian322^12^Valorians

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    323^6^Conjures a magical eye that allows you to scout dangerous areas.323^11^Animated Armor323^12^Animated Armors324^6^Conjures a shock of blades that assaults your target, causing between #1 and @1 damage.324^11^Undead Footman324^12^Undead Footmen325^6^Conjures a dimensional pocket that allows you to carry heavy loads unhindered. The pouch, and all of its contents, will be lost if you leave the world ofNorrath for a significant period of time.325^11^Rallos Zek Minion325^12^Rallos Zek Minions326^6^Fills your target with a burning fury, increasing their strength, dexterity, and armor class for %z.326^11^Arachnid326^12^Arachnids327^6^Infuses your elemental companion with energy, increasing their attack speed, armor class, and strength.327^11^Crystal Spider327^12^Crystal Spiders328^6^Conjures a column of fire that burns several creatures in the vicinity ofyour target, causing between #1 and @1 damage.328^11^Zebuxoruk's Cage328^12^Zebuxoruk's Cages

    329^6^Calls upon the wrath of the gods to strike your target, inflicting between#1 and @1 damage.329^11^BoT Portal329^12^330^6^Conjures a rain of blades that assaults all creatures in the vicinity of your target, causing three waves of between #1 and @1 damage.330^11^Froglok330^12^Frogloks331^6^Reclaims the energy needed to maintain your pet, causing the pet to dissipate and restore some of your mana.331^11^Troll331^12^Trolls332^1^Advanced Innate Intelligence

    332^4^This ability raises your innate Intelligence by two points per rank. Youmay train in this ability twice each level, beginning at level 61.332^6^Surrounds your target in a shield of fire, damaging any creature that attacks them.332^11^Troll332^12^Trolls333^6^Covers you in phantom leather armor, increasing your hit point regeneration and armor class. Consumes a cat's eye agate when cast.333^11^Troll333^12^Trolls334^6^Burns your target's skin with flames, causing between #1 and @1 damage.334^11^Ghost334^12^Ghost

    335^6^Summons an earth elemental to aid you in battle.335^11^Pirate335^12^Pirates336^6^Summons a water elemental to aid you in battle.336^11^Pirate336^12^Pirates337^6^Fills your body with rage, increasing your strength, dexterity, and armorclass for %z.337^11^Pirate337^12^Pirates

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    338^6^Animates an undead servant from the remnants of the fallen. Consumes a bone chip when cast.338^11^Pirate338^12^Pirates339^6^Conjures a magical coldstone that provides light in the immediate area.339^11^Pirate339^12^Pirates340^6^Conjures a cloud of disease, causing 5 damage initially and #3 damage every 6 seconds for %z.340^11^Pirate340^12^Pirates341^6^Drains your target of life energy, siphoning between #1 and @1 hit points.341^11^Pirate341^12^Pirates342^1^Advanced Innate Wisdom342^4^This ability raises your innate Wisdom by two points per rank. You may train in this ability twice each level, beginning at level 61.342^6^Senses the recently deceased, pointing you in the direction of your target's nearest corpse. If no target is selected it will point you in the direction of the nearest corpse.342^11^Pirate342^12^Pirates343^6^Tears strength from your target and infuses your muscles for %z.343^11^Frog

    343^12^Frogs344^6^Summons a clinging darkness that binds your target's feet, decreasing their movement rate, and does #1 damage every 6 seconds for %z.344^11^Troll Zombie344^12^Troll Zombies345^6^Shrinks your target, allowing them greater mobility in tight quarters.345^11^Luggald345^12^Luggalds346^6^Surrounds you in a dark aura, increasing your attack rating for %z.346^11^Luggald346^12^Luggalds347^6^Numbs the awareness of the undead, making them less likely to attack. This spell works on creatures up to level @1.

    347^11^Luggalds347^12^Luggalds348^6^Fills your target's blood with poison, causing #2 damage initially and #3damage every six seconds for %z.348^11^Drogmore348^12^Drogmores349^6^Increases your target's dexterity for a period of %z.349^11^Froglok Skeleton349^12^Froglok Skeletons350^6^Strikes your target with a chaotic burst of mental energy, causing between#1 and @1 damage.350^11^Undead Froglok350^12^Undead Frogloks

    351^6^Animates an undead servant.. Consumes a bone chip when cast.351^11^Knight of Hate351^12^Knights of Hate352^1^Advanced Innate Charisma352^4^This ability raises your innate Charisma by two points per rank. You maytrain in this ability twice each level, beginning at level 61.352^6^Allows your eyes the vision of the dead, providing night vision and the ability to see invisible creatures for %z.352^11^Arcanist of Hate352^12^Arcanists of Hate

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    353^6^Restores your undead servant, healing between #1 and @1 hit points and curing them of diseases, poisons, and curses.353^11^Veksar353^12^Veksars354^6^Causes you to momentarily step into the realm of shadow, reentering reality a short distance away.354^11^Veksar354^12^Veksars355^6^Summons an engulfing darkness that binds your target's feet decreasing their movement rate, and doing #1 damage every 6 seconds for %z.355^11^Veksar355^12^Veksars356^6^Surrounds your target in a shield of thorns that cause damage to anythingthat strikes them for %z356^11^Chokadai356^12^Chokadais357^6^Creates a dark pact that transfers #1 of your hit points to your target.357^11^Undead Chokadai357^12^Undead Chokadais358^6^Imparts your target with a portion of your strength for %z.358^11^Undead Veksar358^12^Undead Veksars359^6^Gives your attacks a vampiric property for %z, allowing a chance to steallife from your target.

    359^11^Vampire359^12^Vampires360^6^Heats the blood of your target, causing between #1 and @1 damage every sixseconds for %z.360^11^Vampire360^12^Vampires361^6^Allows you to see through your undead servant.361^11^Rujarkian Orc361^12^Rujarkian Orcs362^1^Warding of Solusek362^4^This ability raises your base resistance to fire-based spells by two points per rank. You may train in this ability twice each level, beginning at level61.

    362^6^Animates an undead servant.. Consumes a bone chip when cast.362^11^Bone Golem362^12^Bone Golems363^6^Creates an unholy aura that drains strength from those nearby.363^11^Synarcana363^12^Synarcanas364^6^Surrounds your body with an aura of vengeful spirits, causing damage to anyone who strikes you for %z. Requires, but does not consume, a pearl when cast.364^11^Sand Elf364^12^Sand Elves365^6^Creates an infectious cloud, causing #3 damage initially and #2 damage every six seconds for %z to all beings in a small area around your target.365^11^Vampire

    365^12^Vampires366^6^Causes you to stop breathing and appear dead to most creatures.366^11^Rujarkian Orc366^12^Rujarkian Orcs367^6^Causes your target's heart beat to become irregular, lowering their strength, armor class, and doing between #4 and @4 damage every 6 seconds for %z.367^11^Skeleton367^12^Skeletons368^6^Covers your target in spiritual armor, increasing their armor class for %z.

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    368^11^Mummy368^12^Mummies369^6^Roots an undead creature to the ground, preventing them from moving.369^11^Goblin369^12^Goblins370^6^Covers your target in a mass of darkness that steals their armor class andgives it to you for %z.370^11^Insect370^12^Insects371^6^Allows you to speak through your undead servant.371^11^Froglok Ghost371^12^Froglok Ghosts372^1^Blessing of E'ci372^4^This ability raises your base resistance to cold-based spells by two points per rank. You may train in this ability twice each level, beginning at level61.372^6^Covers your target in a thin layer of frost, causing between #1 and @1 damage.372^11^Dervish372^12^Dervishes373^6^Conjures a sphere of energy that provides light in dark areas.373^11^Shade373^12^Shades374^6^Covers nearby creatures in a numbing cold, causing between #1 and @1 damag

    e.374^11^Golem374^12^Golems375^6^Teleports you a short distance away in a random direction.375^11^Evil Eye375^12^Evil Eyes376^6^Surrounds your target in fire, causing between #1 and @1 damage.376^11^Box376^12^Boxes377^6^Calls down a cascade of sleet that falls in three waves, causing #1 damageto all creatures in the vicinity of your target.377^11^Barrel377^12^Barrels

    378^6^Surrounds your target in radiating flame that damages any creature that strikes them.378^11^Chest378^12^Chests379^6^Evokes a number of thin flames to rise around you, causing between #1 and@1 damage to all nearby creatures.379^11^Vase379^12^Vases380^6^Creates a column of frost, causing between #1 and @1 damage to several creatures in the vicinity of your target.380^11^Table380^12^Tables381^6^Covers you in resistant skin that protects you from poison and disease.

    381^11^Weapon Rack381^12^Weapon Racks382^1^Marr's Protection382^4^This ability raises your base resistance to magic-based spells by two points per rank. You may train in this ability twice each level, beginning at level61.382^6^Creates a frost spiral that causes between #1 and @1 damage to several creatures in a small area around your target.382^11^Coffin382^12^Coffins

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    383^6^Strikes your target with a bolt of lightning, causing between #1 and @1 damage.383^11^Bones383^12^Bones384^6^Shifts your vision to your target's eyes, as well as increasing vision range and offering vastly improved night vision.384^11^Jokester384^12^Jokesters385^6^Creates a circle of lightning around you, causing between #1 and @1 damageto all nearby creatures.385^11^Nihil385^12^Nihil386^6^Creates a pillar of fire, causing between #1 and @1 damage to several creatures in the vicinity of your target.386^11^Trusik386^12^Trusik387^6^Covers you in a magical skin that absorbs #1 damage before dissipating. Consumes a bloodstone when cast.387^11^Stone Worker387^12^Stone Workers388^6^Revives a slain ally, restoring a generous amount of their lost experience.388^11^Hynid388^12^Hynids

    389^6^Places a spiritual guardian on your target, increasing their armor class for %z.389^11^Turepta389^12^Tureptas390^6^Thickens mana into a physical form. Consumes a poison vial and a pearl when cast.390^11^Cragbeast390^12^Cragbeasts391^6^Revives a slain ally. It takes some time for the recently revived to fully recover.391^11^Stonemite391^12^Stonemites392^1^Shroud of The Faceless

    392^4^This ability raises your base resistance to poison-based spells by two points per rank. You may train in this ability twice each level, beginning at level 61.392^6^Revives a slain ally, restoring a great amount of their lost experience.It takes some time for the recently revived to fully recover.392^11^Ukun392^12^Ukuns393^6^Surrounds your skin in a protective aura that absorbs between #1 and @1 damage. Consumes a jasper when cast.393^11^Ixt393^12^Ixts394^6^Surrounds your skin in a protective aura that absorbs between #1 and @1 damage. Consumes a peridot when cast.

    394^11^Ikaav394^12^Ikaavs395^6^Summons a fire elemental to aid you in battle.395^11^Aneuk395^12^Aneuks396^6^Summons an air elemental to aid you in battle.396^11^Kyv396^12^Kyvs397^6^Summons an earth elemental to aid you in battle.397^11^Noc

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    397^12^Nocs398^6^Summons a water elemental to aid you in battle.398^11^Ra`tuk398^12^Ra`tuks399^6^Summons a fire elemental to aid you in battle.399^11^Taneth399^12^Taneths400^6^Summons an air elemental to aid you in battle.400^11^Huvul400^12^Huvuls401^6^Summons an earth elemental to aid you in battle.401^11^Mutna401^12^Mutnas402^1^Bertoxxulous' Gift402^4^This ability raises your base resistance to disease-based spells by two points per rank. You may train in this ability twice each level, beginning at level 61.402^6^Summons a water elemental to aid you in battle.402^11^Mastruq402^12^Mastruqs403^6^Summons a fire elemental to aid you in battle.403^11^Taelosian403^12^Taelosians404^6^Summons an air elemental to aid you in battle.

    404^11^Discord Ship404^12^405^6^Causes the earth to tremble around you, causing between #1 and @1 damage to all nearby enemies.405^11^Stone Worker405^12^Stone Workers406^6^Causes the earth to tremble around you, causing between #1 and @1 damage to all nearby enemies.406^11^Mata Muram406^12^Mata Murams407^6^Allows you to see through your target's eyes with greatly increased nightvision.407^11^Lightning Warrior

    407^12^Lightning Warriors408^6^Weakens your opponents mind, lowering their intelligence and wisdom.408^11^Succubus408^12^409^6^Conjures a rain of spikes that assaults all creatures in the vicinity of your target, causing three waves of between #1 and @1 damage.409^11^Bazu409^12^Bazus410^6^Conjures a rain of swords that assaults all creatures in the vicinity of your target, causing three waves of between #1 and @1 damage.410^11^Feran410^12^Ferans411^6^Surrounds your target in a shield of flame, damaging any creature that att

    acks them.411^11^Pyrilen411^12^Pyrilens412^1^New Tanaan Crafting Mastery412^4^Training with the sages and merchants of New Tanaan gives adventurers thechance to hone their crafting skills. For each rank of this ability that you purchase, you are able to raise an additional trade skill past its Specializationlevel (200). (This ability applies to Baking, Blacksmithing, Brewing, Fletching, Jewelcraft, Pottery, and Tailoring.)412^6^Surrounds your target in a shield of lava, damaging any creature that atta

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    cks them.412^11^Chimera412^12^Chimeras413^6^A forbidden word that causes between #1 and @1 damage to all nearby enemies.413^11^Dragorn413^12^Dragorns414^6^A forbidden word that causes between #1 and @1 damage to all nearby enemies.414^11^Murkglider414^12^Murkgliders415^6^A forbidden word that causes between #1 and @1 damage to all nearby enemies.415^11^Rat415^12^Rats416^6^A forbidden word that causes between #1 and @1 damage to all nearby enemies.416^11^Bat416^12^Bats417^6^Renews the endurance of your target, replenishing their stamina.417^11^Gelidran417^12^Gelidrans418^1^Planar Power418^4^This ability raises the maximum that your statistics can be raised to, wit

    h items or spells, by 5 points per rank. You may train in this ability once each level, beginning at level 61.418^6^Calls down lightning from the sky, causing between #1 and @1 damage to allthose in the vicinity of your target.418^11^Discordling418^12^Discordlings419^6^Calls down lightning from the sky, causing between #1 and @1 damage to your target.419^11^Girplan419^12^Girplans420^6^Calls down lightning from the sky, causing between #1 and @1 damage to allthose in the vicinity of your target.420^11^Minotaur

    420^12^Minotaurs421^6^Hardens the skin of your target, increasing their hit points and armor class for %z.421^11^Dragorn Box421^12^Dragorn Boxes422^6^Hardens the skin of your target, increasing their hit points and armor class for %z.422^11^Runed Orb422^12^Runed Orbs423^1^Planar Durability423^4^The planes demand a certain hardiness of those who adventure within. Eachrank of this ability adds an additional 1.5% to your maximum hit points. You gain the ability to train an additional rank at levels 61, 63, and 65.

    423^6^Hardens the skin of your target, increasing their hit points and armor class for %z.423^11^Dragon Bones423^12^Dragon Bones424^6^Imbues your target with the spirit of a scaled wolf, increasing their movement speed for %z. Any attack, or spell cast by your target will break the enchantment.424^11^Muramite Armor Pile424^12^Muramite Armor Piles425^6^Fills you with the spirit of the wild, allowing you to take the form of a

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    wolf for %z, increasing your movement speed, and attack rating.425^11^Crystal Shard425^12^Crystal Shards426^1^Innate Enlightenment426^4^Those who have meditated on the Plane of Tranquility find themselves ableto expand their capacity of both Insight and Intellect. Each rank of this ability raises the maximum that you may raise your Intelligence and Wisdom by ten points. You may train in this ability once each level, beginning at level 61.426^6^Fills you with the spirit of the wild, allowing you to take the form a wolf for %z, increasing your movement rate, and attack rating.426^11^Portal426^12^Portals427^6^Fills you with the spirit of the wild, allowing you to take the form a wolf for %z.427^11^Coin Purse427^12^Coin Purses428^6^Fills your group with the spirit of the wild, allowing them to take the form of a wolf for %z.428^11^Rock Pile428^12^Rock Piles429^6^Fills your target with the power of the stone, increasing their strength for %z.429^11^Murkglider Egg Sack429^12^Murkglider Egg Sacks

    430^6^Fills your target with the power of the storm, increasing their strength for %z.430^11^Drake430^12^Drakes431^1^Advanced Spell Casting Mastery431^4^This ability increases the chance of making your specialization checks byfive percent per rank. The effect reduces your chance to fizzle and increases your chance of using less mana when casting a spell. You may train in this ability once each level upon reaching levels 62, 63, and 64.431^6^Places a shifting shield on your target, increasing their armor class for%z.431^11^Dervish431^12^Dervishes

    432^6^Surrounds your target in a shield of spikes that cause damage to anythingthat strikes them for %z.432^11^Drake432^12^Drakes433^6^Ignites your target's skin, doing #1 damage, and lowering their ice resistance for %z.433^11^Goblin433^12^Goblins434^1^Advanced Healing Adept434^4^This ability increases the maximum effectiveness of your healing spells bythree percent per rank. You may train in this ability once each level, upon reaching levels 62, 63, and 64.434^6^Fills your target's blood with poison, causing #2 damage initially and bet

    ween #3 and @3 damage every six seconds for %z.434^11^Kirin434^12^Kirins435^6^Fills your target's blood with poison, causing #2 damage initially and between #3 and @3 damage every six seconds for %z.435^11^Dragon435^12^Dragons436^6^Fills your target's blood with poison, causing #2 damage initially and between #3 and @3 damage every six seconds for %z.436^11^Basilisk

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    436^12^Basilisks437^1^Advanced Healing Gift437^4^This ability increases your chance to score an exceptional heal by two percent per rank. An exceptional heal doubles the healing value of the spell. Youmay train in this ability once each level, upon reaching levels 62, 63, and 64.437^6^Creates a rain of poison, causing three waves of #1 damage to everything in a small radius around your target.437^11^Dragon437^12^Dragons438^6^Creates a rain of poison, causing three waves of #1 damage to everything in a small radius around your target.438^11^Dragon438^12^Dragons439^6^Crystallizes mana into a physical form. This spell consumes a poison vialand a peridot when cast.439^11^Puma439^12^Pumas440^1^Coup de Grace440^4^This ability gives you a chance to immediately slay an NPC that is below ten percent health and fleeing with a single, well placed strike. The first levelworks on NPC's below level 55, the second on NPC's below 57, and the third on NPC's below 59. You may train in this ability once each level, upon reaching levels 62, 63, and 64.440^6^Animates an undead servant.. Consumes a bone chip when cast.

    440^11^Spider440^12^Spiders441^6^Animates an undead servant.. Consumes a bone chip when cast.441^11^Spider Queen441^12^Spider Queens442^6^Animates an undead servant.. Consumes a bone chip when cast.442^11^Animated Statue442^12^Animated Statues443^1^Fury of the Ages443^4^This ability further increases your chance to score a critical blow against your opponent. You may train in this ability once each level, upon reaching levels 62, 63, and 64.443^6^Animates an undead servant. Consumes a bone chip when cast.

    443^11^UNKNOWN RACE443^12^444^6^Restores your undead servant, healing between #1 and @1 hit points and curing them of diseases, poisons, and curses.444^11^UNKNOWN RACE444^12^445^6^Drains your target of life energy, siphoning between #1 and @1 hit points.445^11^Dragon Egg445^12^Dragon Eggs446^1^Mastery of the Past446^4^This ability makes it impossible for you to fizzle a spell. The first level affects all spells below level 54. The second, on all spells below level 56.The third, on all spells below level 58. You may train in this ability once ea

    ch level, upon reaching levels 62, 63, and 64.446^6^Drains your target of life energy, siphoning between #1 and @1 hit points.446^11^Dragon Statue446^12^Dragon Statues447^6^Drains your target of life energy, siphoning between #1 and @1 hit points.447^11^Lava Rock447^12^Lava Rocks448^6^Numbs the awareness of the undead, making them less likely to attack. This spell works on creatures up to level @1.448^11^Animated Statue

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    448^12^Animated Statues449^1^Lightning Reflexes449^4^This ability further increases your chance of completely avoiding incomingmelee damage. You may train in this ability once each level after reaching level 61.449^6^Intensifies the power of your undead servant, increasing their strength, armor class, and attack speed.449^11^Spider Egg Sack449^12^Spider Egg Sacks450^6^Constricts your target's throat, causing between #1 and @1 damage initially and between #4 and @4 damage every six seconds for %z, as well as lowering their strength and agility.450^11^Lava Spider450^12^Lava Spiders451^6^Heats the blood of your target, causing between #1 and @1 damage every 6 seconds for %z.451^11^Lava Spider Queen451^12^Lava Spider Queens452^6^Summons a dooming darkness that binds your target's feet, decreasing theirmovement rate, and doing #1 damage every 6 seconds for %z.452^11^Dragon452^12^Dragons453^6^Summons a cascading darkness that binds your target's feet, decreasing their movement rate, and doing #1 damage every 6 seconds for %z.

    453^11^Giant453^12^Giants454^1^Innate Defense454^4^This ability further increases your mitigation of incoming melee damage. You may train in this ability once each level after reaching level 61.454^6^Drains #3 of your target's life energy and transfers it to you every 6 seconds for %z.454^11^Werewolf454^12^Werewolves455^6^Drains the strength of all nearby creatures for %z.455^11^Kobold455^12^Kobolds456^6^Drains #3 of your target's life energy and transfers it to you every 6 sec

    onds for %z.456^11^Sporali456^12^Sporalis457^6^Grants your target the power of the dead, including levitation, increasedpoison resistance, water breathing, and the ability to see invisible creatures.457^11^Gnomework457^12^Gnomeworks458^6^Creates a fire spiral that causes between #1 and @1 damage to all creatures in the vicinity of your target.458^11^Orc458^12^Orcs459^1^Radiant Cure459^2^Group

    459^3^Cure459^4^This ability grants its wielder the ability to cure their party of many afflictions, poisons, curses, and harmful magics. You may train in the ranks of this ability at or after levels 61, 63, and 65.459^6^Creates an energy spiral that causes between #1 and @1 damage to all creatures in the vicinity of your target.459^11^Corathus459^12^Corathus460^6^Creates an energy spiral that causes between #1 and @1 damage to all creatures in the vicinity of your target.

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    460^11^Coral460^12^Corals461^6^Creates an aura of force around you, causing between #1 and @1 damage to all nearby creatures.461^11^Drachnid461^12^Drachnids462^1^Hastened Divinity462^4^This ability decreases the amount of time required between uses of BestowDivine Aura by ten percent per rank. You may train in this ability once each level, upon reaching level 63.462^6^Creates a column of lightning, causing between #1 and @1 damage to severalcreatures in the vicinity of your target.462^11^Drachnid Cocoon462^12^Drachnid Cocoons463^6^Creates a circle of force, causing between #1 and @1 damage to several creatures in the vicinity of your target.463^11^Fungus Patch463^12^464^6^Surrounds your target in frost, causing between #1 and @1 damage.464^11^Gargoyle464^12^Gargoyles465^1^Hastened Turning465^4^This ability decreases the amount of time required between uses of Turn Undead by ten percent per rank. You may train in this ability once each level, upo

    n reaching level 63.465^6^Surrounds your target in an inferno, causing between #1 and @1 damage.465^11^Witheran465^12^Witherans466^6^Strikes your target with an arch of lightning, causing between #1 and @1 damage.466^11^Dark Lord466^12^467^6^Calls down a lightning storm that falls in three waves, causing between #1and @1 damage to all creatures in the vicinity of your target.467^11^Shiliskin467^12^Shiliskins468^1^Hastened Purification of the Soul

    468^4^This ability decreases the amount of time required between uses of PurifySoul by ten percent per rank. You may train in this ability once each level, upon reaching level 63.468^6^Calls down an energy storm that falls in three waves, causing between #1 and @1 damage to all creatures in the vicinity of your target.468^11^Snake468^12^Snakes469^6^Calls down a storm of lava that falls in three waves, causing between #1 and @1 damage to all creatures in the vicinity of your target.469^11^Evil Eye469^12^Evil Eyes470^6^Strikes your target with a thunderbolt, causing between #1 and @1 damage.470^11^Minotaur

    470^12^Minotaurs471^1^Hastened Gathering471^4^This ability decreases the amount of time required between uses of GatherMana by ten percent per rank. You may train in this ability once each level, upon reaching level 63.471^6^Strikes your target with energy, stunning them briefly and causing between#1 and @1 damage.471^11^Zombie471^12^Zombies472^11^Clockwork Boar

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    472^12^Clockwork Boars473^11^Fairy473^12^Fairies474^1^Hastened Rabidity474^4^This ability decreases the amount of time required between uses of Rabid Bear by four minutes per rank. You may train in this ability once each level, upon reaching level 63.474^11^Witheran474^12^Witherans476^6^Drains your target of life energy, siphoning between #1 and @1 damage.477^1^Hastened Exodus477^4^This ability decreases the amount of time required between uses of Exodusby ten percent per rank. You may train in this ability once each level, upon reaching level 63.477^6^Creates a bolt of fire that burns your target, causing between #1 and @1 damage.478^6^Allows your metabolism to function without oxygen, allowing you to survivewithout air for %z. This spell requires a handful of fish scales to cast.479^6^Surrounds your target in an inferno shield, damaging any creature that attacks them.480^1^Hastened Root480^4^This ability decreases the amount of time required between uses of StrongRoot by ten percent per rank. You may train in this ability once each level, upon reaching level 63.

    480^6^Calls upon the judgment of the gods, allowing a chance for the target to forget those that have harmed them.481^6^Covers your target in a shimmer of runes that absorb damage. Consumes a cat's eye agate when cast.482^6^Covers your target in a shimmer of runes that absorb damage. Consumes a bloodstone when cast.483^1^Hastened Mending483^4^This ability decreases the amount of time required between uses of Mend Companion by ten percent per rank. You may train in this ability once each level,upon reaching level 63.483^6^Covers your target in a shimmer of runes that absorb damage . Consumes ajasper when cast.484^6^Covers your target in a shimmer of runes that absorb damage. Consumes a pe

    ridot when cast.485^6^Covers your target in a shimmer of holy runes, increasing their hit pointsfor %z.486^1^Hastened Banishment486^4^This ability decreases the amount of time required between uses of Turn Summoned by ten percent per rank. You may train in this ability once each level, upon reaching level 63.486^6^Covers your target in a shimmer of holy runes, increasing their hit pointsfor %z.487^6^Covers your target in a shimmer of holy runes, increasing their hit pointsfor %z.488^6^Covers your target in a shimmer of holy runes, increasing their hit pointsfor %z.

    489^1^Hastened Instigation489^4^This ability decreases the amount of